Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.04.27 @ 16:47:39 Player: bentcent Result: Destroyed by 5M-A7N(g) with Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (52) 260 Value Destroyed (2021) 2021 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 6634 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Generic] Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Improved Salvage Targeting Computer Melee Analysis Suite Melee Analysis Suite Actuator Array Layered Light Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Mace Heavy Flail Falx > --- INVENTORY -------- Cooled Ion Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Melee Analysis Suite Actuator Array Shock Rifle [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Melee Analysis Suite Device Actuator Array Storage Large Storage Unit Processor Melee Analysis Suite Protection Layered Light Armor Plating Weapon Heavy Flail Energy Gun Shock Rifle Ballistic Gun Minigun Impact Weapon Heavy Flail Slashing Weapon Falx Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Slots Evolved 11 | . 1 2 2 . 2 2 2 . . Power 2 | . . 1 . . 1 . . . . Propulsion 2 | . 1 . 1 . . . . . . Utility 5 | . . 1 1 . 1 1 1 . . Weapon 2 | . . . . . . 1 1 . . Parts Attached 72 | 7 6 4 6 13 9 5 8 11 3 Power 15 | 1 1 . 2 1 2 2 2 4 . Engine 9 | 1 1 . 2 1 1 1 . 2 . Core 6 | . . . . . 1 1 2 2 . Reactor . | . . . . . . . . . . Propulsion 23 | 2 3 . 2 4 5 1 2 3 1 Treads . | . . . . . . . . . . Leg 23 | 2 3 . 2 4 5 1 2 3 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 2 1 1 2 3 1 1 1 4 2 Device 6 | . . . 1 1 . . . 2 2 Storage 3 | 1 1 . . 1 . . . . . Processor 6 | 1 . 1 . 1 . 1 1 1 . Hackware . | . . . . . . . . . . Protection 3 | . . . 1 . 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 16 | 2 1 3 . 5 1 1 3 . . Energy Gun 8 | 2 1 2 . 1 1 . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . . 1 . 3 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . Slashing Weapon 2 | . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . Parts Lost 33 | . 3 . . . 3 . . 16 11 Power 9 | . 1 . . . 1 . . 5 2 Propulsion 9 | . . . . . 2 . . 4 3 Utility 9 | . . . . . . . . 4 5 Weapon 6 | . 2 . . . . . . 3 1 Highest Loss Streak 9 | . 3 . . . 3 . . 9 4 Average Slot Usage (%) 82 | . 76 69 83 93 94 97 100 76 46 Engine 9 | . 10 10 13 16 14 12 5 2 7 Core 3 | . . . . . 4 6 11 6 . Leg 23 | . 27 30 27 27 27 25 22 16 8 Device 4 | . . . 4 5 7 6 5 5 7 Storage 10 | . 12 10 8 13 14 12 11 8 4 Processor 10 | . 7 1 8 8 7 12 16 16 15 Protection 2 | . . . 3 4 4 6 5 2 . Energy Gun 4 | . 16 11 16 6 . 6 . . . Ballistic Gun 2 | . . 6 . 5 6 . . . . Impact Weapon 4 | . . . . 3 7 9 11 5 . Slashing Weapon 3 | . . . . . . . 10 9 1 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 13 21 25 42 50 61 68 70 68 70 Greatest Support 80 | 20 30 30 52 62 73 80 80 75 60 Greatest Overweight (x) 9 | . 1 . 1 1 1 . . 9 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 14 | 8 10 10 10 14 14 14 14 14 10 Average Capacity 12 | 7 9 10 10 12 14 14 14 12 9 Most Carried 13 | 4 9 9 10 13 10 11 10 10 5 Average Carried 6 | 1 3 4 9 9 6 9 8 7 3 Final Capacity 14 | 8 10 10 10 14 14 14 14 10 4 Final Carried 10 | 1 4 9 9 7 9 10 9 6 3 Class Distribution -------------------- 93% | Hacker-Mutant 3% | Generator-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Matter Collected 1011 | 134 113 123 84 172 99 86 90 110 . Remotely . | . . . . . . . . . . Salvage Created 2456 | . 222 219 133 1069 135 74 210 394 . Parts 113 | . 24 8 3 47 3 . 11 17 . Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Combat Hostiles Destroyed 40 | . 5 5 1 16 2 1 4 6 . Melee 16 | . 1 . . 4 1 . 4 6 . Guns 17 | . 4 5 1 6 1 . . . . AOE 3 | . . . . 3 . . . . . Classes Destroyed 12 | . 4 1 1 5 . . . 1 . Worker 1 | . . . . 1 . . . . . Builder 1 | . . . . 1 . . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 2 | . . . 1 1 . . . . . Watcher 6 | . 3 1 . 2 . . . . . Swarmer 4 | . 3 . . . . . 1 . . Grunt 18 | . 2 4 1 6 . . 3 2 . Duelist 1 | . . . . 1 . . . . . Sentry 11 | . . 1 . 6 2 1 . 1 . Hunter 5 | . . . . 3 . . . 2 . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 4 2 2 6 1 1 3 2 . Combat Bots Only 5 | . 3 2 1 5 1 1 3 2 . Max Kills in Single Turn 3 | . 1 1 1 3 1 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee 1 | . 1 . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Damage Taken 6052 | . 246 120 21 564 717 411 495 1725 1753 Core 1205 | . 36 15 . 31 65 45 68 192 753 Absorbed by Shields 63 | . . . 8 46 . . . . 9 Core Remaining (%) 93 | 100 85 96 . 94 90 94 . . . Volleys Fired 89 | . 21 20 4 29 15 . . . . Largest 2 | . 2 2 2 2 1 . . . . Hottest 100 | . 80 63 100 100 25 . . . . Shots Fired 159 | . 39 40 8 57 15 . . . . Gun 159 | . 39 40 8 57 15 . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 52 | . . 20 . 17 15 . . . . Thermal 59 | . 39 20 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 48 | . . . 8 40 . . . . . Robot Hit Streak 27 | . 17 11 19 27 15 . . . . Robot Miss Streak 4 | . 1 4 . 3 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 1 1 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 247 | . 33 33 8 63 36 14 19 41 . Core Hits 89 | . 16 12 4 28 7 1 7 9 5 Critical Hits 10 | . . . . . 2 . 1 7 . Critical Kills 5 | . . . . . . . 1 4 . Critical Parts Destroyed 4 | . . . . . 2 . . 2 . Melee Attacks 117 | . . . . 16 21 14 22 44 . Impact 68 | . . . . 16 21 14 10 7 . Slashing 49 | . . . . . . . 12 37 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 19 | . . . . . . 1 9 9 . Damage Inflicted 6457 | . 397 389 321 1806 737 320 717 1744 26 Guns 2015 | . 372 389 146 865 243 . . . . Cannons . | . . . . . . . . . . Explosions 719 | . . . 175 544 . . . . . Melee 3672 | . . . . 397 494 320 717 1744 . Ramming 51 | . 25 . . . . . . . 26 Kinetic 709 | . . 234 . 232 243 . . . . Thermal 1181 | . 372 155 175 479 . . . . . Explosive 65 | . . . . 65 . . . . . Electromagnetic 779 | . . . 146 633 . . . . . Impact 1558 | . . . . 397 494 320 193 154 . Slashing 2114 | . . . . . . . 524 1590 . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . 2 . . 2 2 3 Average Corruption 2 | . . . . 1 . . 2 2 2 Corruption Purged . | . . . . . . . . . . Effects 15 | . . . . . . . 3 7 5 Message Errors 7 | . . . . . . . 1 3 3 Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 3 | . . . . . . . 1 1 1 Data Loss (minor) 3 | . . . . . . . . 2 1 Targeting Errors 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 188 | . . . 11 78 . 26 19 54 . Projectiles . | . . . . . . . . . . Explosions 72 | . . . 11 61 . . . . . Melee 116 | . . . . 17 . 26 19 54 . Knockbacks 2 | . . . . . 1 . . 1 . Impact 2 | . . . . . 1 . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 39 | . 7 . 7 15 . . . . 10 Shots 2 | . . . 1 1 . . . . . Rammed 13 | . 7 . . . . . . . 6 Targets Rammed 18 | . 10 . 1 . . . . . 7 Kicked 5 | . 3 . 1 . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 564 | . 162 10 224 564 101 7 157 . 10 Average Temperature 124 | . 77 4 118 203 48 4 58 . 7 Received Heat Transfer 2637 | . 108 75 18 240 396 222 126 387 1065 Effects 16 | . . . . 16 . . . . . Shutdowns 4 | . . . . 4 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . Matter Decay 1 | . . . . 1 . . . . . Short Circuit 2 | . . . . 2 . . . . . Damage (minor) 2 | . . . . 2 . . . . . Damage (major) 5 | . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 3 | . . . . 3 . . . . . Impact Corruptions 9 | . . . . 3 1 2 1 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 2 2 . . 2 . . . . Heat Transferred 1800 | . 850 350 200 400 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . 2 4 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Peak Influence 407 | . 146 245 107 407 101 61 136 . . Average Influence 109 | . 91 144 79 218 75 30 64 . . Maximum Alert Level 2 | . . 1 . 2 . . . . . Low Security (%) 84 | 100 100 69 100 45 100 100 100 . . Level 1 13 | . . 30 . 40 . . . . . Level 2 2 | . . . . 14 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . 3 1 4 . 1 . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 5 | . . 3 1 1 . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Distress Signals 3 | . 1 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 74 | . 9 12 3 25 3 1 8 6 7 Peak Tracking Total 7 | . 4 3 2 4 2 1 5 3 7 Tactical Retreats 9 | . . . 1 6 . . 2 . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Traps Triggered 4 | . . . 1 2 . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Machines Disabled 3 | . . . 1 2 . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Machines Accessed 4 | . . 1 . 1 . . . 1 1 Terminals 2 | . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 6 | . . 2 . 2 . . . 1 1 Successful 4 | . . 1 . 1 . . . 1 1 Failed 2 | . . 1 . 1 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 4 | . . 2 . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . . 1 . 1 . . . 1 1 Record 1 | . . . . . . . . . 1 Open Door 1 | . . . . . . . . 1 . Alert Level 1 | . . . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 180 | . . . . . . . . . 180 Highest-Rated Ally 180 | . . . . . . . . . 180 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Turns Passed 3624 | 55 292 378 175 539 528 294 304 737 322 Spaces Moved 2216 | 42 157 249 121 288 328 190 199 422 220 Core 58 | 13 . . . . . . . 1 44 Treads . | . . . . . . . . . . Legs 2158 | 29 157 249 121 288 328 190 199 421 176 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 120 127 122 122 50 Average Speed 126 | 98 128 120 122 130 127 127 125 128 133 Slowest Speed 500 | 120 150 120 150 155 153 127 127 500 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 3 33 21 9 51 11 5 9 59 43 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 32 | . . . 4 28 . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 32 | . . . 4 28 . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Total 2683 | 54 208 289 139 373 387 216 229 548 240 Wait 90 | . . 6 . 1 . . . 73 10 Move 2207 | 41 156 248 120 287 327 189 198 421 220 Hop . | . . . . . . . . . . Pick Up 74 | 6 10 9 5 12 11 6 7 8 . Fast Attach 6 | 2 . . 2 2 . . . . . Attach 54 | 5 6 4 3 7 9 3 4 10 3 Detach . | . . . . . . . . . . Swap 12 | . . . 1 4 . 2 4 1 . Drop 41 | . 5 2 3 15 4 3 6 3 . Fire 89 | . 21 20 4 29 15 . . . . Melee 92 | . . . . 16 21 13 10 32 . Ram 4 | . . . . . . . . . 4 Kick 14 | . 10 . 1 . . . . . 3 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 56 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Evolved 1 slot: Propulsion x1 263 | -10/Materials | Lost 3 parts (1p2w) 294 | -10/Materials | Identified exit to Materials 294 | -10/Materials | Discovered exit to Materials (range 16) 301 | -10/Materials | Build established: Hacker-Mutant 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 550 | -9/Materials | Identified exit to Materials 550 | -9/Materials | Discovered exit to Materials (range 10) 726 | -9/Materials | Entered another Materials area 726 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 729 | -8/Materials | Identified exit to Storage 729 | -8/Materials | Discovered exit to Storage (range 12) 901 | -8/Materials | Entered Storage 992 | -8/Storage | Garrison activated, responded to threat 1410 | -8/Storage | Identified exit to Factory 1410 | -8/Storage | Discovered exit to Factory (range 4) 1440 | -8/Storage | Entered Factory 1440 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1488 | -7/Factory | Identified exit to Lower Caves 1488 | -7/Factory | Discovered exit to Lower Caves (range 13) 1569 | -7/Factory | Lost 3 parts (1p2n) 1917 | -7/Factory | Identified exit to Factory 1917 | -7/Factory | Discovered exit to Factory (range 7) 1968 | -7/Factory | Entered another Factory area 1968 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2137 | -6/Factory | Identified exit to Factory 2137 | -6/Factory | Discovered exit to Factory (range 16) 2262 | -6/Factory | Entered another Factory area 2262 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2540 | -5/Factory | Identified exit to Upper Caves 2540 | -5/Factory | Discovered exit to Upper Caves (range 9) 2548 | -5/Factory | Identified exit to Factory 2548 | -5/Factory | Discovered exit to Factory (range 9) 2566 | -5/Factory | Entered Upper Caves 2715 | -5/Upper Caves | Lost 4 parts (3p1u) 2799 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2844 | -5/Upper Caves | Lost 3 parts (1n1u1w) 3060 | -5/Upper Caves | Encountered a Warlord checkpoint 3100 | -5/Upper Caves | Spotted B-75 Beast 3162 | -5/Upper Caves | Destroyed B-75 Beast 3172 | -5/Upper Caves | Identified exit to Upper Caves 3172 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 3181 | -5/Upper Caves | Lost 9 parts (2p3n2u2w) 3303 | -5/Upper Caves | Entered another Upper Caves area 3405 | -5/Upper Caves | Attacked by a faux Warlord 3467 | -5/Upper Caves | Lost 3 parts (2u1w) 3537 | -5/Upper Caves | Lost 4 parts (1p2n1u) 3554 | -5/Upper Caves | Core integrity fell below 50% 3591 | -5/Upper Caves | Core integrity fell below 20% 3620 | -5/Upper Caves | Lost 4 parts (1p1n2u) 3625 | -5/Upper Caves | Destroyed by 5M-A7N(g) with Beamcaster Last Messages --------------- 03467_ Knocked back. 03479_ Rnf. Deuterium Engine destroyed. 03486_ Actuator Array destroyed. 03491_ Imp. Titanium Leg destroyed. 03550_ H1PJFE|SXPUV6LIPSCEGGIIY W9U:#H1B 03565_ System corrupted: Energy discharge (-72). 03580_ Kicked 7K-UOO(g) out of the way. 03582_ Rnf. Deuterium Engine destroyed. 03582_ Slammed into 7K-UOO(g). 03582_ Imp. Titanium Leg destroyed. 03585_ Slammed into 7K-UOO(g). 03586_ Melee Analysis Suite destroyed. 03588_ Slammed into 7K-UOO(g). 03589_ System corrupted: Component data lost. 03589_ Lrg. Storage Unit destroyed. A strange signal echoes through the caves. 03591_ Slammed into 7K-UOO(g). 03591_ Destabilizing: System corrupted (+1). 03591_ Knocked back. 03621_ Slammed into 9B-QCE(g). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????###????????# ##?????????? | | ??????????????????#####?## ##??????? ####??????? | | ????????????###??## ### ##?????# ?????? | | ???????????## #?# % ####### ????? | | ???????????# ## %%%% ????? | | ???????????# ## ## #??? | | ???????????## ######### ##? | | ????????????## ##???????## ## | | ?????????????## ###????????## # | | ??????????????##???????????# #### # | | ??????????????????????????## ##?# # | | ?????????????????????????## ## #?# | | ?????????????????????????# ## ### | | ???????????????????###???# | | ??????????????????## #???#### | | ??????????????????# g##?????# ## ### | | ??????????????????##gg##???## ### ### | | ???????????????????# g ###?# M ### ## | | ???????????????????# ### ## | | ???????????????????# gb ### | | ???????????????????# @ ### | | ???????????????????# ### ##?# ### | | ???????????????????######?###?# ###?# | | ???????????????????????????? ##### | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? ## | | ??????????????????????????? #?# ## | | ???????????????????????????? ??# # #### | | ????????????????????????????????? ## # #???## | | ???????????????????????????????????# ### ?????# | | ???????????????????????????????????# ???##???# | | ???????????????????????????????????#?????????# | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????####?# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 42 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 10 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed FusionMetafiberAmplifier Manual? 0 Play Time 00:39:48 Cumulative 5.8 hours Start 2020.04.27 @ 16:05:16 End 2020.04.27 @ 16:47:39 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 9 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43dbf9c2-0609-422c-a982-41704871963e