Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 15:27:00 Player: iwantthegold Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (28) 140 Value Destroyed (769) 769 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4589 Bonus ------- None Cogmind --------- Core Integrity 670/850 Matter 10/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Flying (230) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit Terrain Scan Processor Launcher Guidance Computer > --- WEAPON (3) ------- Heavy Missile Launcher > --- INVENTORY (10) --- Angular Momentum Engine Fusion Compressor Compact Wheel Power Amplifier Large Storage Unit Cloaking Device Hacking Suite Precision Assault Rifle Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Terrain Scan Processor Launcher Guidance Computer Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Large Storage Unit Gatling Laser Gauss Rifle Gauss Rifle Proton Missile Launcher Proton Missile Launcher Rocket Launcher Heavy Missile Launcher [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Terrain Scan Processor Device Shield Generator Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Beam Rifle Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 1 . 1 . . . Utility 4 | . . 1 1 1 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 67 | 6 2 14 8 18 13 1 4 1 Power 12 | 1 1 3 . 2 3 . 2 . Engine 9 | 1 1 3 . 2 1 . 1 . Core 3 | . . . . . 2 . 1 . Reactor . | . . . . . . . . . Propulsion 15 | 2 . 4 1 4 4 . . . Treads . | . . . . . . . . . Leg 1 | . . 1 . . . . . . Wheel 10 | 2 . 3 1 4 . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . 4 . . . Utility 21 | 1 1 4 4 6 2 1 2 . Device 8 | . . 2 2 . 1 1 2 . Storage 6 | 1 . 1 2 1 1 . . . Processor 4 | . 1 1 . 2 . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . 3 . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 . 3 3 6 4 . . 1 Energy Gun 3 | 1 . 1 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 . 2 . 5 . . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 7 | . . . 2 . 4 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . . . Parts Lost 14 | . 1 5 . 4 . . . 4 Power 2 | . . 1 . . . . . 1 Propulsion 6 | . . 2 . 1 . . . 3 Utility 3 | . . 1 . 2 . . . . Weapon 3 | . 1 1 . 1 . . . . Highest Loss Streak 4 | . 1 4 . 2 . . . 4 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 88 | . 98 87 98 96 72 60 61 49 Engine 7 | . 14 10 9 6 3 6 5 6 Wheel 23 | . 28 30 35 29 3 . . . Flight 5 | . . . . . 21 26 26 13 Device 4 | . . 6 9 5 4 . 1 . Storage 10 | . 14 15 17 9 6 6 6 6 Processor 13 | . 13 4 9 14 20 20 20 20 Protection 2 | . . . . 5 3 . . . Energy Gun 4 | . 14 1 . 5 . . . . Ballistic Gun 11 | . 13 19 6 14 2 . . . Launcher 1 | . . . 10 . 1 . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 11 13 34 43 45 42 23 24 30 Greatest Support 60 | 20 20 36 52 60 60 23 23 23 Greatest Overweight (x) 5 | . . 1 . 1 1 . 1 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 10 10 10 Average Capacity 11 | 6 8 9 10 15 10 10 10 10 Most Carried 15 | 6 8 10 11 15 15 10 10 10 Average Carried 10 | 3 6 7 9 14 10 9 9 9 Final Capacity 15 | 8 8 10 15 15 10 10 10 10 Final Carried 15 | 5 8 10 10 15 8 10 10 9 Class Distribution -------------------- 47% | Mutant 29% | Tank 13% | Sprinter 5% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Matter Collected 843 | 233 67 203 60 280 . . . . Remotely . | . . . . . . . . . Salvage Created 1232 | . 361 325 80 279 187 . . . Parts 62 | . 16 17 6 13 10 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 17 | . 7 7 1 1 1 . . . Guns 15 | . 7 7 . 1 . . . . AOE 2 | . . . 1 . 1 . . . Classes Destroyed 9 | . 2 4 1 1 1 . . . Worker 2 | . . . . 2 . . . . Builder 3 | . . 1 . . 2 . . . Tunneler 1 | . . 1 . . . . . . Recycler 4 | . 1 . . 2 1 . . . Operator 1 | . . . 1 . . . . . Grunt 11 | . 7 4 . . . . . . Duelist 2 | . . 2 . . . . . . Sentry 3 | . . 1 1 1 . . . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 4 | . 4 3 2 4 3 . . . Combat Bots Only 3 | . 3 3 1 1 1 . . . Max Kills in Single Turn 2 | . 1 1 1 2 2 . . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Hostile Shots Fired 261 | . 42 32 2 99 49 1 10 26 Missed 104 | . 14 10 . 39 19 1 9 12 Damage Taken 1808 | . 321 359 24 466 407 . 11 220 Core 426 | . 92 78 . 76 121 . 11 48 Absorbed by Shields 127 | . . . 10 117 . . . . Core Remaining (%) 86 | 100 63 80 100 89 . . . . Volleys Fired 77 | . 26 32 4 12 3 . . . Largest 3 | . 2 2 2 3 2 . . . Hottest 112 | . 70 70 78 112 72 . . . Shots Fired 154 | . 50 57 8 35 4 . . . Gun 146 | . 50 57 4 35 . . . . Cannon . | . . . . . . . . . Launcher 8 | . . . 4 . 4 . . . Special . | . . . . . . . . . Kinetic 105 | . 24 54 4 23 . . . . Thermal 41 | . 26 3 . 12 . . . . Explosive 4 | . . . . . 4 . . . Electromagnetic 4 | . . . 4 . . . . . Robot Hit Streak 19 | . 11 19 2 11 3 . . . Robot Miss Streak 5 | . 2 5 2 1 1 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 112 | . 36 41 4 28 3 . . . Core Hits 57 | . 18 20 2 9 8 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . Critical Strikes 10 | . 6 3 . 1 . . . . Burn 8 | . 6 1 . 1 . . . . Destroy 2 | . . 2 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1903 | . 407 430 166 523 377 . . . Guns 1367 | . 407 430 7 523 . . . . Cannons . | . . . . . . . . . Explosions 536 | . . . 159 . 377 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 884 | . 107 393 7 377 . . . . Thermal 483 | . 300 37 . 146 . . . . Explosive 377 | . . . . . 377 . . . Electromagnetic 159 | . . . 159 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 25 | . . . 25 . . . . . Projectiles . | . . . . . . . . . Explosions 25 | . . . 25 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 6 | . . . 6 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 212 | . 212 30 22 97 14 . . . Average Temperature 56 | . 102 9 11 35 4 . . . Received Heat Transfer 456 | . 198 87 19 128 18 . 6 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . Heat Transferred 1961 | . 1332 185 . 444 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Peak Influence 286 | . 195 286 225 117 108 67 171 . Initial 120 | . . 81 120 102 . 37 46 . Average 91 | . 69 203 144 67 25 48 89 . Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 90 | 100 100 53 74 100 100 100 100 . Level 1 9 | . . 46 25 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 2 . 2 1 . 1 . Investigation 3 | . 1 1 . . . . 1 . Extermination 1 | . . . . 1 . . . . Reinforcement 4 | . 1 1 . 1 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Distress Signals 2 | . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 17 10 8 3 6 5 6 3 Peak Tracking Total 5 | . 5 3 4 1 5 5 4 3 Tactical Retreats 2 | . . . . . . . 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Traps Triggered 3 | . 1 . . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Machines Accessed 19 | . 2 2 2 5 2 . 6 . Terminals 12 | . 2 2 2 2 1 . 3 . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 39 | . 8 5 3 7 3 . 13 . Successful 13 | . 2 1 . 1 1 . 8 . Failed 26 | . 6 4 3 6 2 . 5 . Catastrophic 9 | . 3 1 1 3 . . 1 . Database Lockouts . | . . . . . . . . . Manual 25 | . 8 5 3 3 2 . 4 . Terminals 26 | . 8 5 3 3 2 . 5 . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . . . . 7 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 3 | . . . . 2 1 . . . Terminal Hacks 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 6 . Recycle Component 2 | . . . . . . . 2 . Process 2 | . . . . . . . 2 . Retrieve Matter 2 | . . . . . . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 2 1 . . 1 . 1 . Terminals 5 | . 2 1 . . 1 . 1 . Botnet 5 | . 2 1 . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 2 2 2 4 1 . 4 . Full Trace Events 3 | . . 1 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 2 | . . . . . . . 2 . Recycled Matter 42 | . . . . . . . 42 . Retrieved Matter 42 | . . . . . . . 42 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Turns Passed 2234 | 49 288 328 231 844 237 34 202 21 Spaces Moved 2417 | 44 241 224 227 728 346 101 484 22 Core 2 | 2 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1499 | 42 241 224 227 728 37 . . . Hover . | . . . . . . . . . Flight 916 | . . . . . 309 101 484 22 Fastest Speed 29 | 50 80 80 86 90 29 29 29 29 Average Speed 71 | 78 80 85 89 95 52 29 35 90 Slowest Speed 360 | 80 80 95 90 108 105 29 105 360 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 37 25 23 19 15 79 18 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 29 | . . . . . 29 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 29 | . . . . . 29 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Total 2802 | 56 292 308 245 854 404 106 514 23 Wait 147 | . 12 25 . 66 25 . 19 . Move 2408 | 43 240 223 226 727 346 100 481 22 Hop 1 | . . . . . . . 1 . Pick Up 46 | 7 7 9 2 14 3 . 4 . Fast Attach 22 | 4 1 4 2 9 . 1 1 . Attach 25 | 2 . 5 3 5 8 . 1 1 Detach 9 | . . . 1 1 2 3 2 . Swap 20 | . 1 5 3 4 5 . 2 . Drop 47 | . 5 5 4 16 12 2 3 . Fire 77 | . 26 32 4 12 3 . . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 421 | -9/Materials | Lost 4 parts (1p1n1u1w) 655 | -9/Materials | Discovered new exit (range 4) 666 | -9/Materials | Entered another Materials area 666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 894 | -8/Materials | Discovered new exit (range 4) 897 | -8/Materials | Entered Factory 897 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1252 | -7/Factory | Build established: Tank 1424 | -7/Factory | Discovered new exit (range 13) 1675 | -7/Factory | Discovered new exit (range 9) 1741 | -7/Factory | Entered another Factory area 1741 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1977 | -6/Factory | Discovered new exit (range 8) 1978 | -6/Factory | Sucked down chute 1978 | -6/Factory | Entered Waste 1984 | -6/Waste | Spotted C-40 Crusher 1987 | -6/Waste | Spotted C-40 Crusher 1991 | -6/Waste | Spotted C-40 Crusher 1996 | -6/Waste | Spotted C-40 Crusher 2003 | -6/Waste | Spotted C-40 Crusher 2003 | -6/Waste | Spotted C-40 Crusher 2007 | -6/Waste | Discovered new exit (range 14) 2012 | -6/Waste | Entered Factory 2212 | -6/Factory | Discovered new exit (range 5) 2214 | -6/Factory | Entered Lower Caves 2235 | -6/Lower Caves | Self-destructed Last Messages --------------- Analyzing inventory... Recycling at 100% efficiency: Shield Generator (15) >>Retrieve(Matter) Matter ejected: 15 02143_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 02146_ K-01 Serf cleans the Construction Platform. 02176_ Acquired Power Amplifier. 02186_ K-01 Serf cleans the Power Conduit. 02206_ Triggered Shock Trap. 02206_ The floor emits a surge of raw power. 02206_ System corrupted (+1). 02212_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02217_ System corrupted: Matter fused (-9). 02218_ Critical hit (Destroy). 02218_ Xenon Bombardment Thruster destroyed. 02230_ Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ####??????? | | ?????????????????????????????????????# ???????? | | ?????????????????????????????????????# ???????? | | ????????????????????????????????????## #??????## | | ???????????????????????????????????## ##???? $? | | ???????????????????????????????????# #### #?? | | ???????????????????????????????????# ### | | ???????????????????????????#???????## # | | ??????????????????????????? ????????## # | | ??????????????????????????? ????##???## # | | ?????????????????????????## ???## ????# # # | | ???????????????????????### ???# ##??# #### ## | | ??????????????????????## ???# #### #???? | | ?????????????????????## ????# ## #????? | | ?????????????????????# ?????# #?????? | | ?????????????????????# ?????# ####???????# | | ??????????????????????# #????## ##??????????? | | ???????????????????###?# ###### ##???????????? | | ???????????????????# #?# ## ##???????????? | | ??????????????????## #?# ## #?????? | | ??????????????????# ## s #?????? | | ???????????????????# ss | | ???????????????????## ## ## ##? | | ????????????????????# #### #?? # | | ???????????????????## #??# #?? ? | | ???????????????????# @ #??# #??? ? | | ??????????????????# ####??# ##???? ## ? | | ?????????????????# #??????## ####??????###??? | | ?????????????????# ????????###??????????????? | | ????????????????# ??????????????????????????? | | ??????????????? ???????????????????????????? | | ?????????????# ????????????????????????????? | | ?????????????#### ????????????????????????????? | | ????????????????# ?????????????????????????????? | | ???????????????# ??????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????? #???????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 ECM Strength 2 Cloak Strength 2 Armor Coverage 300 Evasion (%) 64 Launcher Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedBiometalInterpreter Manual? 0 Play Time 00:41:07 Cumulative 20.7 hours Start 2024.04.13 @ 14:45:37 End 2024.04.13 @ 15:27:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8be86b3f-88a7-421d-bf7c-e18a603be294