Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 15:02:05 Player: Rune Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (646) 646 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1871 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 224/265 System Corruption 15% Temperature Hot (291) Movement Core (600) Ox11 Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Rifle Mining Laser > --- INVENTORY (15) --- Aluminum Leg Small Laser Small Laser Small Laser Small Laser Small Laser Particle Gun Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Sensor Array Terrain Scanner > --- WEAPON ----------- Particle Gun Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Small Laser Small Laser Small Laser Assault Rifle [Rating: 12] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 28 | 6 5 14 3 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 1 3 . Treads . | . . . . Leg 6 | 2 1 3 . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 3 . Device 3 | . 1 2 . Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 6 2 Energy Gun 6 | 1 1 3 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 4 5 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility 4 | . . 1 3 Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 91 96 72 Engine 11 | . 14 11 10 Leg 19 | . 28 21 14 Device 11 | . 6 30 3 Storage 11 | . 13 11 11 Processor 5 | . . . 11 Energy Gun 11 | . 14 8 11 Ballistic Gun 4 | . 8 7 . Ballistic Cannon 3 | . 5 6 . Special Weapon 4 | . . . 9 Naked Turns . | . . . . Heaviest Build 37 | 8 33 35 37 Greatest Support 20 | 10 20 20 20 Greatest Overweight (x) 3 | 2 2 1 3 Average Overweight (x) 1 | . 1 1 2 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 14 | 5 14 15 15 Most Carried 9 | 5 8 9 9 Average Carried 7 | 2 5 6 8 Final Capacity 15 | 5 15 15 15 Final Carried 9 | 2 8 7 9 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 725 | 249 116 266 94 Remotely . | . . . . Salvage Created 997 | . 273 627 97 Parts 61 | . 24 35 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 15 | . 2 11 2 Guns 13 | . 2 9 2 Cannons 2 | . . 2 . Classes Destroyed 8 | . 5 3 . Worker 2 | . . 2 . Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 2 | . 1 1 . Watcher 4 | . 2 2 . Grunt 12 | . 2 9 1 Brawler 2 | . . 1 1 Sentry 1 | . . 1 . Best Kill Streak 6 | . 3 6 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 104 | . 12 76 16 Missed 29 | . 4 18 7 Damage Taken 1662 | . 95 758 809 Core 483 | . 11 111 361 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 59 | . . 59 . Core Remaining (%) 97 | 100 95 . . Volleys Fired 116 | . 20 41 55 Largest 2 | . 2 2 2 Hottest 156 | . 104 104 156 Shots Fired 208 | . 40 74 94 Gun 155 | . 29 61 65 Cannon 24 | . 11 13 . Launcher . | . . . . Special 29 | . . . 29 Kinetic 70 | . 20 41 9 Thermal 138 | . 20 33 85 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | . 10 24 16 Robot Miss Streak 6 | . 6 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 98 | . 24 58 16 Core Hits 44 | . 14 26 4 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 2 3 1 Burn 4 | . 1 2 1 Destroy 1 | . . 1 . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1464 | . 370 878 216 Guns 1152 | . 234 707 211 Cannons 302 | . 136 166 . Explosions . | . . . . Melee . | . . . . Ramming 10 | . . 5 5 Kinetic 809 | . 230 484 95 Thermal 645 | . 140 389 116 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . . . 31 Message Errors 8 | . . . 8 Matter Fused 10 | . . . 10 Heat Flow Errors 2 | . . . 2 Energy Discharges 4 | . . . 4 Data Loss (minor) 3 | . . . 3 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . 2 1 Kicked 3 | . . 2 1 Crushed . | . . . . Highest Temperature 291 | . 196 120 291 Average Temperature 78 | . 63 45 96 Received Heat Transfer 465 | . 75 360 30 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1866 | . 409 1087 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 305 | . 89 305 102 Initial 62 | . . 20 62 Average 62 | . 54 124 38 Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 88 100 Level 1 2 | . . 11 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 5 17 2 Peak Tracking Total 4 | . 3 4 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 3 3 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 13 | . 4 9 . Successful 7 | . 3 4 . Failed 6 | . 1 5 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 1 | . 1 . . Branch Access Points 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2052 | 79 462 521 990 Spaces Moved 734 | 56 196 197 285 Core 21 | 21 . . . Treads . | . . . . Legs 713 | 35 196 197 285 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 218 | 112 197 190 273 Slowest Speed 330 | 150 260 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 20 | 4 27 27 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 18 | . . . 18 Terrain Destroyed 26 | . . 2 24 Melee . | . . . . Projectile 26 | . . 2 24 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 925 | 73 233 271 348 Wait . | . . . . Move 731 | 55 195 196 285 Hop . | . . . . Pick Up 32 | 9 9 11 3 Fast Attach . | . . . . Attach 25 | 6 5 12 2 Detach 6 | 1 3 1 1 Swap 3 | . . 2 1 Drop 9 | 2 1 6 . Fire 116 | . 20 41 55 Melee . | . . . . Ram . | . . . . Kick 3 | . . 2 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 12) 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Utility x2 874 | -9/Materials | Repaired Imp. Light Cannon? 955 | -9/Materials | Lost 3 parts (1n1u1w) 1050 | -9/Materials | Discovered new exit (range 7) 1063 | -9/Materials | Entered Mines 1096 | -9/Mines | Assembled infested the area 1199 | -9/Mines | Received a Mining Laser from a helpful Derelict 1367 | -9/Mines | Crushed by falling debris 1367 | -9/Mines | Core integrity fell below 50% 1367 | -9/Mines | System corruption reached 10% 2033 | -9/Mines | Crushed by falling debris 2033 | -9/Mines | Core integrity fell below 20% 2054 | -9/Mines | Crushed by falling debris 2054 | -9/Mines | Smashed by cave-in Last Messages --------------- System corrupted: Beam Rifle misfires. System corrupted: Matter fused (-9). The unstable cave ceiling collapses. System corrupted: IFF burst signal emitted. R%HUID,B&T8T4IGQQ06DZKRRN&||LKR DY EKEN PA,BVQQ|XAP%PQ System corrupted: Energy discharge (-63). System corrupted: Matter fused (-7). System corrupted: Component data lost. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Crushed by falling debris. U-05 Engineer builds a Wall. W7%U#L3, 7RY CKMC X/V/%RHZ%QAPVQHUOFL5RT The unstable cave ceiling collapses. Crushed by falling debris. Aluminum Leg destroyed. System corrupted by crushing effect (+1). Imp. Targeting Computer destroyed. System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????? ??????? ?????????????? | | ?????????###????????????????????????? | | ?????????# #????????????????????????? | | ?????????# ####?????????????????????? | | ?????????## # #?????????????????????? | | ?????????# @##??????#??????????????? | | ?######### ###??##???????##????????? | | ?# # ## #??????????????????????? | | # #?????????????###??????? | | ##### #?????????#### ##?????? | | ?#??###+## ##?#??????## #?????? | | ??????# #####?######### #?????? | | ??????# ##????# ## #?????? | | ?????## #?????# ##? ???? | | ????## ###?#?#### #? ????? | | ????# ##?####### #??????? | | ?#??# ######### # #??????? | | ???## ## #???#??? | | ??## % ##### #### ### #?? ##?? | | ??# ##???# #?## #?## #? #? | | ### ##????# ### ##??# ### ? | | ??## ##?????# ######## | | ???## #??????# ## ## | | ????# #??????# # | | ?#??# ###?#??# #? | | ????# #???## #??? | | ????### ###?## # ###?? | | ??????# ##### ###??#???? | | ??????# ##????????? | | ??????# ###### ###????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Particle Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed FactoryRestorationCleaver Manual? 0 Play Time 00:20:45 Cumulative 7.4 hours Start 2024.06.05 @ 14:43:09 End 2024.06.05 @ 15:02:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 91037305-1d12-40e7-82f9-35203aede7b4