Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 17:10:03 Player: Cess183 Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2226) 2226 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5166 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 61/100 System Corruption 20% Temperature Cool (9) Movement Core (1450) Ox28 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (2) ------- Minigun Remote Datajack > --- INVENTORY (25) --- Heat Sink Medium Matter Pod (100) Medium Matter Pod (47) Machine Analyzer Visual Processing Unit Visual Processing Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Recalibrator Recalibrator Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON ----------- Arc Projector Ion Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Thermal Generator Heat Sink Medium Matter Pod Medium Matter Pod Machine Analyzer Visual Processing Unit Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Recalibrator Recalibrator Arc Projector Particle Cannon Minigun Rocket Launcher Remote Datajack [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Ion Cannon Energy Gun Arc Projector Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 97 | 6 17 32 16 19 7 Power 15 | 2 2 4 3 4 . Engine 12 | 2 2 4 2 2 . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 18 | 2 3 8 4 1 . Treads 8 | . . 3 4 1 . Leg . | . . . . . . Wheel 10 | 2 3 5 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | . 5 8 4 9 3 Device 10 | . . 3 2 4 1 Storage 8 | . 4 1 . 2 1 Processor 2 | . . . . 1 1 Hackware 2 | . . . 2 . . Protection 7 | . 1 4 . 2 . Artifact . | . . . . . . Weapon 35 | 2 7 12 5 5 4 Energy Gun 4 | . . 1 . 1 2 Energy Cannon 11 | . 1 6 1 3 . Ballistic Gun 11 | 2 4 1 3 . 1 Ballistic Cannon 6 | . 2 4 . . . Launcher 2 | . . . 1 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 42 | . 6 15 . 14 7 Power 8 | . 1 3 . 3 1 Propulsion 11 | . 2 6 . 3 . Utility 15 | . 1 4 . 6 4 Weapon 8 | . 2 2 . 2 2 Highest Loss Streak 7 | . 5 3 . 7 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 92 90 99 88 45 Engine 11 | . 13 10 17 6 . Core 1 | . . . . 6 . Treads 12 | . . 5 26 22 . Wheel 11 | . 25 21 . . . Device 9 | . . 10 16 4 6 Storage 11 | . 21 11 9 7 10 Hackware 3 | . . . 4 12 6 Protection 7 | . 3 10 5 8 . Energy Gun 2 | . . 3 . 4 13 Energy Cannon 7 | . 3 8 9 6 . Ballistic Gun 4 | . 15 . 8 2 . Ballistic Cannon 4 | . 8 8 . . . Naked Turns . | . . . . . . Heaviest Build 118 | 6 19 105 111 118 90 Greatest Support 85 | 20 32 60 65 85 3 Greatest Overweight (x) 32 | . 1 32 2 28 29 Average Overweight (x) 1 | . . 2 1 1 28 Largest Inventory Capacity 25 | 5 8 25 25 25 25 Average Capacity 22 | 5 7 24 25 25 25 Most Carried 25 | 3 8 25 25 25 22 Average Carried 17 | . 5 15 24 24 18 Final Capacity 25 | 5 8 25 25 25 25 Final Carried 25 | . 8 24 25 22 15 Class Distribution -------------------- 42% | Scavenger-Mutant 38% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1947 | 280 548 587 147 348 37 Remotely . | . . . . . . Salvage Created 2470 | 31 519 1006 230 684 . Parts 177 | 1 41 79 21 35 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 62 | 1 16 26 8 11 . Guns 15 | 1 10 1 2 1 . Cannons 40 | . 6 25 3 6 . AOE 7 | . . . 3 4 . Classes Destroyed 9 | 1 4 2 . 2 . Builder 4 | . 1 1 1 1 . Recycler 6 | . 1 2 . 3 . Watcher 4 | . 1 3 . . . Swarmer 18 | . 8 6 4 . . Grunt 30 | 1 8 12 2 7 . Duelist 1 | . . 1 . . . Sentry 9 | . . 7 2 . . Programmer 3 | . . . . 3 . Heavy 1 | . . . . 1 . Best Kill Streak 9 | 1 4 6 5 9 . Combat Bots Only 8 | 1 3 5 4 8 . Max Kills in Single Turn 3 | 1 2 2 3 2 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 461 | 6 92 135 46 152 30 Missed 105 | 2 30 25 7 33 8 Damage Taken 5582 | 41 660 1406 516 2528 431 Core 1182 | 10 148 197 98 541 188 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . . 7 . . . Regen/Repaired (Parts) 247 | . . 152 95 . . Core Remaining (%) 66 | 96 36 50 82 . . Volleys Fired 217 | 5 51 85 24 46 6 Largest 2 | 2 2 2 2 2 1 Hottest 135 | 40 95 95 120 135 55 Shots Fired 385 | 10 96 151 40 81 7 Gun 153 | 10 70 16 22 29 6 Cannon 223 | . 26 135 16 46 . Launcher 8 | . . . 2 6 . Special 1 | . . . . . 1 Kinetic 203 | 10 90 80 22 . 1 Thermal 139 | . 6 71 16 46 . Explosive 8 | . . . 2 6 . Electromagnetic 34 | . . . . 29 5 Robot Hit Streak 8 | 3 7 8 8 7 5 Robot Miss Streak 6 | 2 5 3 6 6 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 218 | 5 50 91 25 42 5 Core Hits 117 | 2 23 43 16 32 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 1 3 . . . Destroy 1 | . 1 . . . . Blast 3 | . . 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4662 | 68 771 1608 610 1559 46 Guns 1113 | 68 524 97 313 65 46 Cannons 2670 | . 245 1511 136 778 . Explosions 874 | . . . 161 713 . Melee . | . . . . . . Ramming 5 | . 2 . . 3 . Kinetic 2025 | 68 679 949 313 . 16 Thermal 1807 | . 90 659 136 922 . Explosive 730 | . . . 161 569 . Electromagnetic 95 | . . . . 65 30 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . 3 . . 9 20 Average Corruption 5 | . 2 . . 7 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . 6 . . 30 11 Message Errors 9 | . 1 . . 3 5 Matter Fused 7 | . 1 . . 3 3 Heat Flow Errors 5 | . 1 . . 4 . Energy Discharges 5 | . . . . 4 1 Parts Rejected 1 | . . . . 1 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 7 | . 2 . . 5 . Data Loss (major) 3 | . . . . 2 1 Misfires 4 | . . . . 3 1 Alerts 2 | . 1 . . 1 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 46 | . . 12 . 34 . Projectiles 36 | . . 12 . 24 . Explosions 10 | . . . . 10 . Melee . | . . . . . . Knockbacks 8 | . . 8 . . . Impact . | . . . . . . Kinetic 8 | . . 8 . . . Secondary . | . . . . . . Self-Inflicted Damage 125 | . 1 . 19 105 . Shots 4 | . . . 1 3 . Rammed 2 | . 1 . . 1 . Targets Rammed 2 | . 1 . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 510 | 6 264 243 306 510 19 Average Temperature 103 | 6 114 66 100 146 10 Received Heat Transfer 1710 | 24 186 564 207 585 144 Effects 15 | . . . 3 12 . Shutdowns 4 | . . . . 4 . Energy Bleed 4 | . . . . 4 . Interference 3 | . . . 3 . . Matter Decay 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 3249 | . 185 1591 222 1251 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 264 | 20 264 256 126 213 . Initial 72 | . 13 48 72 . . Average 102 | 2 113 160 53 44 . Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 86 | 100 84 72 100 97 . Level 1 13 | . 15 27 . 2 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 1 2 8 . Investigation 2 | . 1 . 1 . . Extermination 3 | . . . . 3 . Reinforcement 8 | . 2 1 1 4 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | 1 26 34 10 18 3 Peak Tracking Total 6 | 1 5 5 5 6 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 1 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 7 | . 1 4 1 1 . Max in Single Turn 1 | . 1 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 20 | . 8 9 2 1 . Terminals 13 | . 6 5 1 1 . Fabricators . | . . . . . . Repair Stations 3 | . . 2 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 57 | . 16 28 7 6 . Successful 40 | . 9 21 6 4 . Failed 17 | . 7 7 1 2 . Catastrophic 4 | . 3 . . 1 . Database Lockouts . | . . . . . . Manual 6 | . 1 2 . 3 . Terminals 33 | . 12 13 2 6 . Fabricators . | . . . . . . Repair Stations 11 | . . 6 5 . . Recycling Units 4 | . 4 . . . . Scanalyzers 9 | . . 9 . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 6 7 1 4 . Record 7 | . 3 . 1 3 . Prototype ID Bank 1 | . . 1 . . . Level Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . 1 1 . . . Disarm Traps 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 4 | . 1 2 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . 6 5 . . Scan Component 6 | . . 3 3 . . Repair 4 | . . 2 2 . . Refit 1 | . . 1 . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 8 | . . 8 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 5 1 . . Full Trace Events 3 | . 2 1 . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 2 2 . . Time 122 | . . 52 70 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 6626 | 75 896 2497 1706 1161 291 Spaces Moved 3446 | 70 788 1498 669 403 18 Core 46 | 22 . 4 . 2 18 Treads 1227 | . . 157 669 401 . Legs . | . . . . . . Wheels 2173 | 48 788 1337 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 235 238 1350 Average Speed 168 | 70 88 145 238 249 1491 Slowest Speed 1650 | 80 115 1650 325 1450 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 69 64 30 6 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . . 15 34 . Melee . | . . . . . . Projectile 3 | . . . 2 1 . AOE 46 | . . . 13 33 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3906 | 86 888 1659 747 491 35 Wait 4 | . . 1 . 1 2 Move 3441 | 69 787 1497 668 402 18 Hop . | . . . . . . Pick Up 104 | 5 24 39 22 13 1 Fast Attach . | . . . . . . Attach 58 | 6 10 19 5 10 8 Detach 1 | 1 . . . . . Swap 40 | . 7 13 11 9 . Drop 39 | . 8 5 17 9 . Fire 217 | 5 51 85 24 46 6 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 450 | -10/Materials | Lost 5 parts (1p1n1u2w) 477 | -10/Materials | Core integrity fell below 50% 559 | -10/Materials | Discovered new exit (range 15) 760 | -10/Materials | Discovered new exit (range 7) 972 | -10/Materials | Entered another Materials area 972 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1670 | -9/Materials | Repaired Lgt. Cannon 1792 | -9/Materials | Build established: Scavenger-Mutant 1886 | -9/Materials | Lost 3 parts (1p1n1u) 1984 | -9/Materials | Repaired Lgt. Cannon 2570 | -9/Materials | Identified exit to Materials 2945 | -9/Materials | Build established: Mutant 3050 | -9/Materials | Lost 3 parts (1p1u1w) 3336 | -9/Materials | Build established: Scavenger-Mutant 3469 | -9/Materials | Entered another Materials area 3469 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4613 | -8/Materials | Discovered new exit (range 5) 4845 | -8/Materials | Repaired Adv. Treads 4891 | -8/Materials | Repaired Imp. Ion Engine 5012 | -8/Materials | Build established: Hacker-Mutant 5175 | -8/Materials | Entered Factory 5175 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5926 | -7/Factory | Cargo convoy interrupted 6241 | -7/Factory | Discovered new exit (range 7) 6250 | -7/Factory | Garrison activated, responded to threat 6271 | -7/Factory | Lost 5 parts (1p2n2u) 6274 | -7/Factory | Build established: Mutant 6300 | -7/Factory | Destroyed 8 combat bots 6321 | -7/Factory | Core integrity fell below 50% 6336 | -7/Factory | Entered Lower Caves 6364 | -7/Lower Caves | Lost 7 parts (2p1n2u2w) 6612 | -7/Lower Caves | Core integrity fell below 20% 6612 | -7/Lower Caves | System corruption reached 10% 6627 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 06613_ System corrupted by crushing effect (+2). 06615_ Arc Projector destroyed. 06616_ Sml. Battery destroyed. 06616_ Adv. Terrain Scan Processor destroyed. 06616_ System corrupted by crushing effect (+2). 06616_ System corrupted by crushing effect (+4). 06618_ 8Y2MGLYWG1:TQ BDK2OTQ4N FP15LWW 06619_ Arc Projector destroyed. 06622_ Identified Hvy. Deuterium Engine. 06622_ Faulty integration triggers meltdown. 06622_ Minigun damaged (-29). 06622_ Huge Storage Unit damaged (-93). Remote Datajacks cannot fire with other weapons in the same volley. 06624_ Jacked B-48 Gladiator... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????######???####??????????????????????? | | ?????????????## ### @#?????####?????????????? | | ?????????????# g b ##????# ###??????? #??? | | ?????????? g ##???# #???? ????? | | ?????????? ## ###### #### #??????? | | ?????????? ## # #?? | | ??????????? ### / #?????? | | ???????????????## ######### # ## #?? | | ????????????????# #???????? ?#???????? | | ???????????????# #?????????###????????? | | ??????????????# ## ##????????????????????? | | ????????????? #?# #?????????????????????? | | ???????????? ?# #?????????????????????? | | ????????????? ??# ##?????????????????????? | | ?????????????#" ???## #???????????????????????? | | ??????????????" ????###????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 22 Energy Capacity 430 Matter Stores 309 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 450 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ArmorColdLaser Manual? 0 Play Time 01:47:27 Cumulative 3.5 hours Start 2024.04.03 @ 17:41:39 End 2024.04.04 @ 17:10:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e602adfb-2f81-446b-a4c4-aa1c7c1bfcb8