Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 01:57:34 Player: Mountinlodge Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (2756) 2756 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 6403 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 157/160 System Corruption 0% Temperature Cool (21) Movement Flying (29) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (5) ------ Weight Redist. System Improved Terrain Scanner Improved Melee Analysis Suite Shield Generator System Guard > --- WEAPON (3) ------- Axe Tearclaws > --- INVENTORY (5) ---- Armored Huge Wheel Armored Huge Wheel Axe Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Weight Redist. System Improved Terrain Scanner Improved Melee Analysis Suite Shield Generator System Guard > --- WEAPON ----------- Axe Tearclaws > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Axe [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Improved Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . 2 . . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 120 | 7 10 7 2 23 40 27 4 Power 24 | 1 . 1 . 4 12 5 1 Engine 9 | 1 . . . 4 3 . 1 Core 15 | . . 1 . . 9 5 . Reactor . | . . . . . . . . Propulsion 27 | 2 2 2 . 8 9 4 . Treads 9 | . . . . . 9 . . Leg 14 | 2 2 2 . 8 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . 4 . Utility 35 | 1 5 2 2 5 9 9 2 Device 16 | . 2 2 1 1 2 6 2 Storage 5 | 1 2 . 1 . 1 . . Processor 6 | . 1 . . 2 1 2 . Hackware 5 | . . . . . 4 1 . Protection 3 | . . . . 2 1 . . Artifact . | . . . . . . . . Weapon 34 | 3 3 2 . 6 10 9 1 Energy Gun 3 | 1 . . . 1 . 1 . Energy Cannon 5 | . 3 1 . 1 . . . Ballistic Gun 12 | 2 . . . 2 6 2 . Ballistic Cannon 3 | . . . . . 3 . . Launcher 2 | . . 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 2 . . . Slashing Weapon 7 | . . . . . . 6 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 29 | . . . . 4 9 15 1 Power 10 | . . . . 2 4 3 1 Propulsion 5 | . . . . 2 1 2 . Utility 8 | . . . . . 1 7 . Weapon 6 | . . . . . 3 3 . Highest Loss Streak 10 | . . . . 3 5 10 1 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 91 | . 94 100 100 97 97 62 86 Engine 5 | . 14 9 . 8 4 . 2 Core 7 | . . 4 11 2 12 4 7 Treads 6 | . . . . . 15 6 . Leg 11 | . 28 28 22 21 2 . . Flight 1 | . . . . . . 5 23 Device 7 | . 11 14 22 10 1 6 21 Storage 3 | . 8 . 11 1 5 3 . Processor 13 | . 3 14 11 28 11 4 15 Hackware 8 | . . . . . 16 15 . Energy Gun 1 | . . . . 4 2 . . Energy Cannon 6 | . 25 22 22 2 . . . Ballistic Gun 6 | . 2 . . 6 12 5 . Ballistic Cannon 3 | . . . . . 10 . . Launcher 1 | . . 5 . . . 2 . Impact Weapon 1 | . . . . 6 . . . Slashing Weapon 1 | . . . . . . 5 15 Naked Turns . | . . . . . . . . Heaviest Build 35 | 12 24 14 17 18 35 29 24 Greatest Support 45 | 20 26 26 26 26 45 43 24 Greatest Overweight (x) 1 | 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 10 10 5 Average Capacity 6 | 7 7 5 5 5 7 7 5 Most Carried 10 | 6 10 5 4 5 10 10 5 Average Carried 6 | 3 7 4 3 4 7 5 5 Final Capacity 10 | 8 5 5 5 5 10 5 5 Final Carried 8 | 6 5 5 3 5 8 5 5 Class Distribution -------------------- 34% | Mutant 24% | Hacker-Gunner 14% | Scavenger-Mutant 11% | Scavenger-Skirmisher 6% | Sprinter 3% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Matter Collected 3068 | 213 64 275 . 357 1817 302 40 Remotely . | . . . . . . . . Salvage Created 3651 | . 64 135 . 898 2038 428 88 Parts 244 | . 9 21 . 56 130 20 8 Haulers Intercepted 9 | . . . . 4 3 2 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 80 | . 3 11 . 19 40 6 1 Melee 7 | . . . . 3 . 3 1 Guns 40 | . . . . 13 24 3 . Cannons 23 | . 3 8 . 1 11 . . AOE 8 | . . 3 . . 5 . . Classes Destroyed 13 | . 2 . . 4 5 . 2 Worker 5 | . . . . 1 4 . . Builder 3 | . . . . . 3 . . Hauler 9 | . . . . 4 3 2 . Recycler 2 | . . . . . 1 1 . Operator 1 | . . . . . 1 . . Watcher 8 | . 1 . . 1 5 1 . Swarmer 27 | . 3 11 . 6 4 3 . Grunt 36 | . . . . 7 27 2 . Brawler 1 | . . . . . 1 . . Sentry 13 | . . . . 6 6 1 . Hunter 2 | . . . . . 2 . . Decomposer 3 | . . . . . . . 3 Tinkerer 1 | . . . . . . . 1 Thief 1 | . . . . . . . 1 Best Kill Streak 7 | . 4 3 . 4 7 3 1 Combat Bots Only 6 | . 3 3 . 3 6 3 1 Max Kills in Single Turn 3 | . 1 2 . 2 3 1 1 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . 2 . . 3 . . Melee 1 | . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Hostile Shots Fired 664 | . 9 88 . 131 219 208 9 Missed 204 | . 4 27 . 44 61 64 4 Damage Taken 5784 | . 39 484 . 1006 2351 1792 112 Core 1410 | . 8 139 . 183 377 670 33 Absorbed by Shields 48 | . . . . . . 48 . Regen/Repaired (Parts) 202 | . . . . 108 61 33 . Core Remaining (%) 56 | 100 . 41 . 54 31 . . Volleys Fired 231 | . 6 34 . 66 117 8 . Largest 3 | . 2 2 . 2 3 1 . Hottest 136 | . 136 136 . 136 132 80 . Shots Fired 476 | . 12 61 . 75 320 8 . Gun 289 | . . . . 66 215 8 . Cannon 179 | . 12 56 . 9 102 . . Launcher 8 | . . 5 . . 3 . . Special . | . . . . . . . . Kinetic 348 | . . . . 44 304 . . Thermal 120 | . 12 56 . 31 13 8 . Explosive 8 | . . 5 . . 3 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 4 4 . 12 13 15 . Robot Miss Streak 5 | . 2 5 . 4 5 5 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 4 | . . . . 1 3 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 325 | . 6 20 . 68 188 35 8 Core Hits 153 | . 4 12 . 23 92 17 5 Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed 9 | . . . . 6 3 . . Critical Strikes 20 | . . . . 10 6 4 . Burn 2 | . . . . 2 . . . Destroy 4 | . . . . 1 3 . . Blast 3 | . . . . . 3 . . Smash 7 | . . . . 7 . . . Sever 4 | . . . . . . 4 . Melee Attacks 75 | . . . . 31 . 34 10 Impact 31 | . . . . 31 . . . Slashing 44 | . . . . . . 34 10 Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . 4 . 4 4 Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks 12 | . . . . 3 . 9 . Damage Inflicted 8830 | . 124 595 . 1846 4505 1433 327 Guns 3778 | . . . . 887 2746 145 . Cannons 1942 | . 124 367 . 124 1327 . . Explosions 652 | . . 228 . . 424 . . Melee 2446 | . . . . 831 . 1288 327 Ramming 12 | . . . . 4 8 . . Kinetic 4295 | . . . . 501 3794 . . Thermal 1425 | . 124 367 . 510 279 145 . Explosive 652 | . . 228 . . 424 . . Electromagnetic . | . . . . . . . . Impact 831 | . . . . 831 . . . Slashing 1615 | . . . . . . 1288 327 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 9 . . Average Corruption 5 | . . . . . 5 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . 9 . . Matter Fused 5 | . . . . . 5 . . Energy Discharges 2 | . . . . . 2 . . Data Loss (minor) 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 539 | . 2 33 . 288 54 62 100 Projectiles 47 | . 2 5 . . 40 . . Explosions 42 | . . 28 . . 14 . . Melee 450 | . . . . 288 . 62 100 Knockbacks 12 | . . . . . 12 . . Impact . | . . . . . . . . Kinetic 12 | . . . . . 12 . . Secondary . | . . . . . . . . Self-Inflicted Damage 72 | . . . . . 72 . . Shots 2 | . . . . . 2 . . Rammed 2 | . . . . . 2 . . Targets Rammed 4 | . . . . 2 2 . . Kicked 2 | . . . . 2 . . . Crushed . | . . . . . . . . Highest Temperature 552 | . 300 417 . 90 552 31 . Average Temperature 148 | . 178 124 . 34 164 17 . Received Heat Transfer 2028 | . . . . 399 1098 507 24 Effects 30 | . . 6 . . 24 . . Shutdowns 11 | . . 1 . . 10 . . Energy Bleed 6 | . . 1 . . 5 . . Interference 10 | . . 3 . . 7 . . Matter Decay 1 | . . 1 . . . . . Short Circuit 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 12 | . . . . 12 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 2545 | . 222 666 . 925 407 325 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Peak Influence 511 | . 106 245 57 412 511 265 . Initial 186 | . . 40 57 24 154 186 . Average 180 | . 32 76 57 229 265 154 . Maximum Alert Level 2 | . . 1 . 2 2 1 . Low Security (%) 58 | 100 100 92 100 48 23 79 . Level 1 34 | . . 7 . 36 62 20 . Level 2 7 | . . . . 15 14 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . . 3 7 3 . Investigation 8 | . 1 . . 2 4 1 . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . . 1 2 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Distress Signals 7 | . 1 . . 1 4 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 4 16 . 25 55 22 2 Peak Tracking Total 6 | . 4 3 . 3 6 5 1 Tactical Retreats 16 | . . 7 . 2 1 6 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Traps Triggered 8 | . 1 . . 2 4 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Disabled 11 | . . 2 . 2 7 . . Max in Single Turn 1 | . . 1 . 1 1 . . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Accessed 28 | . 2 1 . 6 10 9 . Terminals 17 | . 1 1 . 5 6 4 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 1 1 1 . Recycling Units 4 | . 1 . . . 1 2 . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 2 | . . . . . 1 1 . Total Hacks 83 | . 4 2 . 20 37 20 . Successful 55 | . 4 1 . 10 27 13 . Failed 28 | . . 1 . 10 10 7 . Catastrophic 4 | . . . . . 3 1 . Database Lockouts . | . . . . . . . . Manual 13 | . 1 1 . . 9 2 . Terminals 52 | . 2 2 . 14 25 9 . Fabricators . | . . . . . . . . Repair Stations 11 | . . . . 6 2 3 . Recycling Units 10 | . 2 . . . 3 5 . Scanalyzers 8 | . . . . . 6 2 . Garrison Access 2 | . . . . . 1 1 . Terminal Hacks 30 | . 2 1 . 6 15 6 . Record 4 | . . . . . 1 3 . Part Schematic 1 | . . . . 1 . . . Robot Analysis 4 | . 1 . . 1 1 1 . Prototype ID Bank 2 | . . . . 1 1 . . Open Door 2 | . . . . 2 . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 3 | . . . . . 2 1 . Unreport Threat 3 | . . . . . 3 . . Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Recall Assault 1 | . . . . . 1 . . Registered Components 1 | . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . Patrol Navigation 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . 4 2 2 . Scan Component 4 | . . . . 2 1 1 . Repair 4 | . . . . 2 1 1 . Recycling Unit Hacks 9 | . 2 . . . 3 4 . Report Inventory 4 | . 1 . . . 1 2 . Retrieve Matter 2 | . 1 . . . . 1 . Retrieve Components 3 | . . . . . 2 1 . Scanalyzer 6 | . . . . . 6 . . Insert Component 3 | . . . . . 3 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 22 | . 2 1 . 4 8 7 . Full Trace Events 4 | . . . . . 3 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . 2 1 1 . Time 121 | . . . . 64 38 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . . . . . 12 1 . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . 10 . . . . . Total Damage 140 | . . 140 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Robot Analysis Total 4 | . 1 . . 1 1 1 . Derelict Logs Recovered 3 | . . 2 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Turns Passed 6190 | 89 369 1238 74 950 2221 991 258 Spaces Moved 4472 | 58 261 913 61 497 1070 973 639 Core 339 | 4 . . . . . 335 . Treads 1190 | . . . . . 944 246 . Legs 1912 | 54 261 913 61 497 126 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1031 | . . . . . . 392 639 Fastest Speed 29 | 50 120 120 120 120 145 29 29 Average Speed 104 | 118 120 120 120 120 155 69 29 Slowest Speed 240 | 190 120 120 120 120 240 160 29 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 31 99 5 65 64 24 65 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 4 | . . 2 . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 114 | . . 51 . 6 57 . . Melee . | . . . . . . . . Projectile 28 | . . . . 6 22 . . AOE 84 | . . 51 . . 33 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total 5487 | 75 312 997 62 734 1385 1229 693 Wait 452 | 4 8 32 . 95 100 174 39 Move 4465 | 57 260 912 60 496 1069 972 639 Hop . | . . . . . . . . Pick Up 53 | 7 9 5 . 6 19 7 . Fast Attach 62 | 5 6 2 . 10 19 16 4 Attach 23 | 1 1 1 2 3 6 9 . Detach 11 | . 2 . . 4 2 3 . Swap 35 | 1 3 4 . 10 15 2 . Drop 84 | . 17 7 . 14 36 8 2 Fire 231 | . 6 34 . 66 117 8 . Melee 60 | . . . . 28 . 23 9 Ram . | . . . . . . . . Kick 2 | . . . . 2 . . . Crush 2 | . . . . . 2 . . Escape Stasis 7 | . . . . . . 7 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 390 | -10/Materials | Identified exit to Mines 459 | -10/Materials | Entered Mines 540 | -10/Mines | Learned location of Storage (-9) 669 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 789 | -10/Mines | Learned location of Zion (-7) 923 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1012 | -10/Mines | Discovered new exit (range 10) 1023 | -10/Mines | Identified exit to Materials 1243 | -10/Mines | Discovered exit to Materials (range 4) 1423 | -10/Mines | Core integrity fell below 50% 1697 | -10/Mines | Entered Materials 1697 | -9/Materials | Evolved 2 slots: Utility x2 1699 | -9/Materials | Discovered new exit (range 7) 1707 | -9/Materials | Identified exit to Storage 1771 | -9/Materials | Entered Storage 2035 | -9/Storage | Repaired Imp. Aluminum Leg 2074 | -9/Storage | Repaired Imp. Aluminum Leg 2095 | -9/Storage | Build established: Scavenger-Mutant 2446 | -9/Storage | Lost 3 parts (1p2n) 2665 | -9/Storage | Discovered new exit (range 18) 2709 | -9/Storage | Identified exit to Materials 2721 | -9/Storage | Entered Materials 2721 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3245 | -8/Materials | Build established: Scavenger-Skirmisher 3404 | -8/Materials | Discovered new exit (range 10) 3428 | -8/Materials | Identified exit to Factory 3943 | -8/Materials | Build established: Hacker-Gunner 4258 | -8/Materials | Repaired Adv. Treads 4289 | -8/Materials | Garrison activated, responded to threat 4570 | -8/Materials | Core integrity fell below 50% 4843 | -8/Materials | Lost 5 parts (2p1u2w) 4942 | -8/Materials | Entered Factory 4942 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5394 | -7/Factory | Core integrity fell below 50% 5432 | -7/Factory | Lost 10 parts (2p2n3u3w) 5672 | -7/Factory | Build established: Mutant 5685 | -7/Factory | Core integrity fell below 20% 5898 | -7/Factory | Repaired Lgt. Nuclear Core 5921 | -7/Factory | Discovered new exit (range 15) 5933 | -7/Factory | Entered Lower Caves 5992 | -7/Lower Caves | Build established: Sprinter 6183 | -7/Lower Caves | Spotted B-75 Beast 6188 | -7/Lower Caves | Identified exit to Lower Caves 6191 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05981_ Sneak attack on as-60857. 05981_ Destroyed Asb. Hover Unit. 05981_ as-60857 destroyed. 05985_ Sneak attack on as-09591. 05985_ as-09591 destroyed. 06048_ Sneak attack on ND-D3L(k). 06048_ ND-D3L(k) destroyed. 06077_ QM-E7G(k) breaks down the debris. 06078_ Sneak attack on IB-RF6(k). 06078_ Destroyed Wheel. 06078_ IB-RF6(k) destroyed. 06081_ Acquired Lgt. Ion Engine. 06083_ Sneak attack on QM-E7G(k). 06083_ QM-E7G(k) destroyed. 06086_ Acquired 10 matter. 06159_ Searching scrap... 06159_ Found Hvy. Riot Gun. 06159_ Found 21 Matter. 06185_ Lgt. Ion Engine destroyed. 06188_ Acquired derelict log, extracted data. Map ----- +----------------------------------------------------+ | ????????????????????????????????????## ##??## # | | ??????????????????????????????????#### #???## | | ?????????????????????????????????## #????# | | ?????????????????????????????????# #????## | | ?????????????????????????????????# ##?????## | | ?????????????????????????????????## ##???#### | | ??????????????????????????????????## ##### | | ??????????????????????? ?????####??# | | ????????????????????? #???## #?## | | ????????????????????? #?## ### | | ???????????????????? ## | | ????????????????????? | | ?????????????????????? ## | | ???????????????????????# ### | | ???????????????????????## #### ##### | | ????????????????????????## ; ##?## | | ?????????????????????????## ; ####??# | | ??????????????????????????### BB # ##????# | | ????????????????????????????# BB #????# | | ?????????????????????????#### #????# | | ????????????????????????## ## ##????# | | ????????????????????????# ##????## | | ????????????????????#??## ## #?????# | | ???????????????????????# ## #????## | | ???????????????????????# #???## | | ???????????????????????##@ ### #???# | | ???????????????????????#;# #?# #??# | | ???????????????????????### #?# #?## | | ?????????????????????????###?## #??# | | ??????????????????????????????# ## ##?# | | ??????????????????????????????# ######??#### # | | ??????????????????????????????## #????#?????##### | | ???????????????????????????????####??????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 150 Evasion (%) 72 Melee Accuracy 6 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Storage | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Deadly Force root@ Challenges ------------ None Game ------ Seed FrostSubatomicFirepult Manual? 0 Play Time 01:51:42 Cumulative 24.0 hours Start 2024.05.18 @ 18:21:40 End 2024.05.19 @ 01:57:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64b03f36-c389-48c2-82ea-0e81a993229f