Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.03 @ 18:27:24 Player: hanj Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (1024) 1024 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2774 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 100/100 System Corruption 0% Temperature Hot (238) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Minigun > --- INVENTORY (10) --- Heat Sink Heat Sink Small Storage Unit High-capacity Storage Unit Salvage Targeting Computer Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Particle Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Heat Sink Small Storage Unit High-capacity Storage Unit Salvage Targeting Computer Weapon Shielding Light Armor Plating Beam Rifle Beam Cannon Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Weapon Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 38 | 6 7 7 18 Power 7 | 1 1 1 4 Engine 7 | 1 1 1 4 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 1 5 Treads 9 | 2 1 1 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 3 4 Device 3 | . 1 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 12 | 2 3 2 5 Energy Gun 6 | 1 1 2 2 Energy Cannon 2 | . 1 . 1 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . . 20 Power 5 | . . . 5 Propulsion 7 | . . . 7 Utility 5 | . . . 5 Weapon 3 | . . . 3 Highest Loss Streak 12 | . . . 12 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 94 100 81 Engine 11 | . 14 11 7 Treads 24 | . 28 22 20 Device 10 | . 8 17 6 Storage 11 | . 14 11 9 Protection 5 | . . 4 15 Energy Gun 6 | . 5 11 4 Energy Cannon 11 | . 12 11 11 Ballistic Gun 4 | . 9 . 1 Ballistic Cannon 5 | . . 11 6 Naked Turns . | . . . . Heaviest Build 39 | 14 22 32 39 Greatest Support 69 | 40 40 40 69 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 9 10 10 Average Carried 7 | 1 6 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 8 10 6 Class Distribution -------------------- 58% | Mutant 12% | Gunner 11% | Scavenger-Tank 11% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 706 | 215 194 162 135 Remotely . | . . . . Salvage Created 1101 | . 387 279 435 Parts 75 | . 28 18 29 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | . 9 6 7 Guns 9 | . 3 1 5 Cannons 13 | . 6 5 2 Classes Destroyed 8 | . 3 2 3 Builder 1 | . . . 1 Operator 2 | . . 2 . Watcher 5 | . 3 . 2 Swarmer 2 | . 2 . . Grunt 13 | . 7 4 2 Sentry 4 | . . 2 2 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3439 | . 542 251 2646 Core 749 | . 162 34 553 Absorbed by Shields . | . . . . Redirected to Shielding 107 | . . . 107 Core Remaining (%) 75 | 100 35 91 . Volleys Fired 79 | . 33 18 28 Largest 3 | . 2 3 3 Hottest 182 | . 80 151 182 Shots Fired 190 | . 66 54 70 Gun 77 | . 33 18 26 Cannon 113 | . 33 36 44 Launcher . | . . . . Special . | . . . . Kinetic 78 | . 33 18 27 Thermal 112 | . 33 36 43 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 6 5 9 Robot Miss Streak 5 | . 5 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 114 | . 39 25 50 Core Hits 44 | . 16 10 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2020 | . 601 397 1022 Guns 714 | . 216 104 394 Cannons 1306 | . 385 293 628 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 754 | . 216 150 388 Thermal 1266 | . 385 247 634 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . . . 19 Projectiles 19 | . . . 19 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 2 5 Impact . | . . . . Kinetic 7 | . . 2 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 354 | . 228 321 354 Average Temperature 116 | . 70 101 157 Received Heat Transfer 1212 | . 258 126 828 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 1 1 Heat Transferred 2627 | . 814 592 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 246 | . 203 246 138 Initial 40 | . . 35 40 Average 84 | . 74 137 59 Maximum Alert Level 1 | . 1 1 . Low Security (%) 89 | 100 99 65 100 Level 1 10 | . . 34 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 14 11 16 Peak Tracking Total 11 | . 3 3 11 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 7 3 . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 20 8 . Successful 18 | . 13 5 . Failed 9 | . 6 3 . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 22 | . 17 5 . Fabricators . | . . . . Repair Stations 5 | . 2 3 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 11 4 . Record 12 | . 8 4 . Robot Analysis 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 1 1 . Scan Component 2 | . 1 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 7 | . 5 2 . Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1817 | 109 780 515 413 Spaces Moved 872 | 63 391 270 148 Core 10 | 4 . . 6 Treads 862 | 59 391 270 142 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 153 160 160 174 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 6 79 24 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . . 8 Melee . | . . . . Projectile 8 | . . . 8 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1116 | 76 480 314 246 Wait 68 | . 29 2 37 Move 869 | 62 390 269 148 Hop . | . . . . Pick Up 45 | 8 14 11 12 Fast Attach . | . . . . Attach 23 | 6 1 2 14 Detach . | . . . . Swap 15 | . 6 5 4 Drop 17 | . 7 7 3 Fire 79 | . 33 18 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 8) 502 | -10/Materials | Discovered new exit (range 3) 593 | -10/Materials | Core integrity fell below 50% 805 | -10/Materials | Discovered new exit (range 11) 890 | -10/Materials | Entered another Materials area 890 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1327 | -9/Materials | Discovered new exit (range 8) 1405 | -9/Materials | Entered another Materials area 1405 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1772 | -8/Materials | Lost 12 parts (3p3n4u2w) 1786 | -8/Materials | Core integrity fell below 50% 1812 | -8/Materials | Core integrity fell below 20% 1818 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired Lgt. Deuterium Engine. Imp. Treads destroyed. Y-45 Defender destroyed. Switching to secondary target: G-47 Trooper. Imp. Treads destroyed. Lgt. Nuclear Core melted. G-47 Trooper destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. Switching to secondary target: H-61 Shepherd. Lgt. Deuterium Engine destroyed. Weapon Shielding destroyed. Acquired Heat Sink. K-01 Serf collects debris. Beam Rifle destroyed. Imp. Treads destroyed. K-01 Serf collects debris. Penetrated by Slug. H-61 Shepherd destroyed. Acquired 29 matter. Map ----- +----------------------------------------------------+ | ?????????????????# % # | | ???????????????#####"#"## ########### # "" | | ???????????????# # #?????????####### ^"" | | ???????????????#! # #????????????????? 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