Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 09:16:05 Player: Martoko Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (3062) 3062 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 7830 Bonus ------- High Alert Combat Kills 65 Entered Garrisons 200 Friendly Fire -202 Cogmind --------- Core Integrity 0/850 Matter 131/300 Energy 63/310 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Hacking Suite System Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Advanced ECM Suite Relay Coupler [NC] (23) Relay Coupler [Brawler] (29) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Improved Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Quantum Rifle Quantum Rifle Cooled Particle Cannon > --- INVENTORY -------- Improved Cooling System Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Brawler] [Rating: 74] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Gravmag Array Utility System Shield Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Powered Armor Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 5 | . . 2 . . 1 . . 2 . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 169 | 7 11 15 6 34 13 8 8 4 41 22 Power 29 | 1 . 2 2 7 1 1 . . 9 6 Engine 13 | 1 . 2 1 6 . . . . 3 . Core 16 | . . . 1 1 1 1 . . 6 6 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 . 3 1 6 2 1 2 . 14 7 Treads 13 | 2 . 2 1 5 . . . . . 3 Leg 23 | . . 1 . 1 2 1 2 . 14 2 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 52 | 2 . 5 2 8 7 3 6 3 8 8 Device 31 | 1 . 2 1 2 5 2 5 2 6 5 Storage 1 | 1 . . . . . . . . . . Processor 8 | . . 3 . 3 1 . . . . 1 Hackware 5 | . . . . 2 . . . 1 1 1 Protection 7 | . . . 1 1 1 1 1 . 1 1 Artifact . | . . . . . . . . . . . Weapon 50 | 2 11 5 1 13 3 3 . 1 10 1 Energy Gun 12 | . . 2 . 1 2 2 . 1 4 . Energy Cannon 5 | . . . . 3 . 1 . . . 1 Ballistic Gun 9 | 2 . . 1 2 . . . . 4 . Ballistic Cannon 10 | . 6 1 . 2 1 . . . . . Launcher . | . . . . . . . . . . . Special Weapon 6 | . 5 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 8 | . . 1 . 5 . . . . 2 . Unidentified Prototypes 6 | . . 1 . 2 2 . . 1 . . Parts Lost 41 | . . 3 . 1 . 4 . . 24 9 Power 8 | . . . . 1 . . . . 5 2 Propulsion 12 | . . . . . . 1 . . 7 4 Utility 9 | . . 1 . . . 1 . . 4 3 Weapon 12 | . . 2 . . . 2 . . 8 . Highest Loss Streak 6 | . . 2 . 1 . 2 . . 6 4 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 99 98 99 97 99 92 99 100 89 76 Engine 3 | . 14 10 3 5 7 . . . 2 . Core 7 | . . . 7 3 6 11 15 13 7 11 Treads 9 | . 28 22 21 23 7 . . . . . Leg 12 | . . . . 1 14 20 22 20 19 11 Device 10 | . 14 18 7 2 7 4 9 20 16 16 Storage 3 | . 14 11 11 3 . . . . . . Processor 9 | . . 13 17 15 14 10 7 6 6 7 Hackware 12 | . . . . 11 15 15 15 18 20 20 Protection 2 | . . . 7 2 . 6 4 . . . Energy Gun 6 | . . 12 3 5 3 5 15 13 6 5 Energy Cannon 1 | . . . . 4 4 5 . . . . Ballistic Gun 3 | . 1 . 7 9 10 . . . 6 . Ballistic Cannon 5 | . 20 4 11 3 2 7 7 6 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 14 17 20 31 34 41 52 49 53 50 52 Greatest Support 66 | 40 40 40 40 60 40 49 49 42 60 66 Greatest Overweight (x) 7 | . . . . . 2 1 1 1 4 7 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 6 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 5 5 5 5 5 5 Average Carried 5 | 4 7 7 7 5 4 4 5 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 8 5 5 5 5 5 5 4 Class Distribution -------------------- 30% | Hacker-Skirmisher 19% | Mutant 16% | Hacker-Mutant 14% | Scavenger-Mutant 12% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Matter Collected 3111 | 343 251 218 59 721 116 368 233 35 767 . Remotely . | . . . . . . . . . . . Salvage Created 3230 | 160 104 332 126 934 192 279 186 30 887 . Parts 205 | 11 15 22 13 50 22 13 9 3 47 . Haulers Intercepted 5 | . . 1 . 3 1 . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 8 5 . . . Prevented 5 | . . . . . . 3 2 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 70 | . 5 7 5 15 2 5 6 . 25 . Guns 50 | . . 7 3 9 2 1 5 . 23 . Cannons 16 | . 5 . 2 3 . 3 1 . 2 . AOE 2 | . . . . 2 . . . . . . Classes Destroyed 14 | 2 3 2 1 2 1 1 1 . 1 . Worker 3 | . . . . 2 1 . . . . . Builder 5 | . . . . 2 3 . . . . . Tunneler 6 | 4 . . . 2 . . . . . . Hauler 5 | . . 1 . 3 1 . . . . . Recycler 3 | 1 . . . 2 . . . . . . Watcher 8 | . 2 2 . 3 . . . 1 . . Swarmer 32 | . 3 3 3 3 . 4 . . 16 . Grunt 19 | . 2 . 1 7 . . 4 . 5 . Brawler 1 | . . . 1 . . . . . . . Duelist 2 | . . . . . . . . . 2 . Sentry 9 | . . 4 . 5 . . . . . . Hunter 3 | . . . . . . 1 . . 2 . Programmer 2 | . . . . . 2 . . . . . Thief 2 | . . . . . . . 2 . . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 8 | 3 3 4 3 8 6 4 4 1 4 . Combat Bots Only 4 | . 3 4 3 3 1 4 4 . 4 . Max Kills in Single Turn 8 | 1 1 1 1 8 3 2 1 1 2 . Gunslinging 1 | . . . . . . . . . 1 . Exploded 2 | . . . . 2 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Hostile Shots Fired 695 | . 22 63 15 91 20 94 25 . 190 175 Missed 210 | . 7 18 6 22 6 33 8 . 50 60 Damage Taken 8025 | . 124 548 83 1514 280 957 417 . 2364 1738 Core 2030 | . 14 129 8 548 30 252 185 . 288 576 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 58 | 100 94 . 65 . . . 33 . . . Volleys Fired 291 | 20 49 32 8 52 16 21 14 1 77 1 Largest 3 | 2 2 2 2 3 3 3 3 3 3 3 Hottest 257 | 40 135 145 91 163 128 197 208 208 183 257 Shots Fired 593 | 40 72 59 16 123 40 27 42 3 168 3 Gun 386 | 40 . 44 8 73 23 10 28 2 155 3 Cannon 176 | . 45 11 8 50 17 17 14 1 13 . Launcher . | . . . . . . . . . . . Special 31 | . 27 4 . . . . . . . . Kinetic 337 | 40 45 11 8 66 33 3 14 1 116 . Thermal 217 | . 27 30 8 57 2 8 28 2 52 3 Explosive . | . . . . . . . . . . . Electromagnetic 39 | . . 18 . . 5 16 . . . . Robot Hit Streak 16 | 13 3 15 11 7 6 7 7 2 16 . Robot Miss Streak 11 | 5 9 5 1 9 11 9 5 4 5 . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . 1 . . . . . . 6 . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . Shots Hit Robots 371 | 26 13 39 12 93 19 16 24 2 127 . Core Hits 197 | 9 7 15 5 60 13 8 14 2 58 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . . 2 1 3 . . . . 5 . Burn 8 | . . 1 1 3 . . . . 3 . Blast 3 | . . 1 . . . . . . 2 . Melee Attacks 43 | . . 8 . 23 . . . . 12 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . . . 17 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6998 | 283 245 496 174 2125 565 408 586 57 1988 71 Guns 4149 | 283 . 361 101 899 217 64 385 26 1813 . Cannons 1826 | . 221 87 73 536 158 344 201 31 175 . Explosions 880 | . . . . 690 190 . . . . . Melee . | . . . . . . . . . . . Ramming 71 | . . . . . . . . . . 71 Kinetic 3229 | 283 221 87 73 654 335 55 201 31 1289 . Thermal 3154 | . 24 225 101 1471 190 33 385 26 699 . Explosive . | . . . . . . . . . . . Electromagnetic 544 | . . 184 . . 40 320 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . 1 1 1 1 . . 4 Average Corruption 1 | . . . . 1 1 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . . . . 8 5 6 10 . . 2 Message Errors 10 | . . . . 3 . 3 3 . . 1 Matter Fused 14 | . . . . 4 4 1 4 . . 1 Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 . . . Misfires 2 | . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 269 | . . . . 207 10 49 3 . . . Projectiles 52 | . . . . . . 49 3 . . . Explosions 217 | . . . . 207 10 . . . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . 3 1 . 3 2 . 4 . 2 1 Impact 1 | . . . . . . . . . . 1 Kinetic 15 | . 3 1 . 3 2 . 4 . 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 259 | . . . . 156 74 . . . . 29 Shots 4 | . . . . 3 1 . . . . . Rammed 17 | . . . . . . . . . . 17 Targets Rammed 17 | . . . . . . . . . . 17 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 829 | . 80 333 96 728 343 444 829 144 320 135 Average Temperature 126 | . 28 96 41 134 123 158 299 77 113 57 Received Heat Transfer 1518 | . 18 162 18 477 . 48 135 . 324 336 Effects 43 | . . . . 17 2 3 20 . 1 . Shutdowns 10 | . . . . 3 . 1 6 . . . Energy Bleed 7 | . . . . 2 1 . 3 . 1 . Interference 11 | . . . . 4 . 2 5 . . . Matter Decay 3 | . . . . 2 . . 1 . . . Short Circuit 3 | . . . . 2 1 . . . . . Damage (minor) 2 | . . . . . . . 2 . . . Damage (major) 1 | . . . . . . . 1 . . . Damage (core) 6 | . . . . 4 . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 5 | . . . 1 1 . . . . 3 . Heat Transferred 5684 | . 50 618 333 1967 200 75 875 50 1516 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Peak Influence 545 | 25 145 202 203 441 207 . . 22 545 286 Initial 285 | . 16 11 78 . 162 . . . 15 285 Average 136 | 8 59 96 147 135 73 . . 9 309 146 Maximum Alert Level 2 | . . 1 1 2 1 . . . 2 1 Low Security (%) 77 | 100 100 94 80 77 95 . . 100 35 63 Level 1 14 | . . 5 19 19 4 . . . 19 36 Level 2 8 | . . . . 3 . . . . 45 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . 1 1 2 . . . . 6 Investigation 4 | . 1 . 1 . . . . . . 2 Extermination 3 | . . . . . 1 . . . . 2 Reinforcement 5 | . 1 . . 1 1 . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Distress Signals 5 | . 1 1 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 13 17 5 28 2 7 6 1 30 22 Peak Tracking Total 9 | . 5 5 3 5 1 4 4 1 5 9 Tactical Retreats 11 | . . 2 . . . 2 . . 3 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Traps Triggered 2 | . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Machines Disabled 21 | . 1 1 . 12 5 . 1 . 1 . Max in Single Turn 8 | . 1 1 . 8 4 . 1 . 1 . Garrison Relay 3 | . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Machines Accessed 21 | . 4 . 2 9 1 . . 1 2 2 Terminals 14 | . 3 . 1 6 1 . . . 2 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . 1 . . 1 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 89 | . 18 . 4 50 1 . . 4 2 10 Successful 51 | . 11 . 3 31 . . . 2 . 4 Failed 36 | . 6 . 1 18 1 . . 2 2 6 Catastrophic 5 | . 1 . . 3 . . . . 1 . Database Lockouts 2 | . 1 . . 1 . . . . . . Manual 12 | . 3 . 1 8 . . . . . . Terminals 63 | . 15 . 3 34 1 . . . 2 8 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 5 | . 3 . . 2 . . . . . . Recycling Units 6 | . . . . 6 . . . . . . Scanalyzers 8 | . . . . 8 . . . . . . Garrison Access 4 | . . . . . . . . 4 . . Terminal Hacks 34 | . 10 . 3 19 . . . . . 2 Record 5 | . 3 . . 2 . . . . . . Robot Analysis 4 | . . . . 4 . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . Open Door 1 | . . . 1 . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . Alert Level 4 | . 1 . . 2 . . . . . 1 Locate Traps 1 | . . . . . . . . . . 1 Reprogram Traps 1 | . . . . 1 . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . Security Status 2 | . 1 . . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . . . Assault Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 5 | . 2 . 1 2 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 1 | . 1 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . . . . . Recycle Component 1 | . . . . 1 . . . . . . Process 2 | . . . . 2 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 7 | . . . . 7 . . . . . . Insert Component 4 | . . . . 4 . . . . . . Analyze 3 | . . . . 3 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . Unlock Access 1 | . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 3 . 1 9 1 . . 1 2 2 Full Trace Events 3 | . 1 . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 Total Part Build Rating 3 | . . . . . . . . . . 3 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . Recycled Matter 10 | . . . . 10 . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 10 | . . 2 . 8 . . . . . . Non-combat 6 | . . 1 . 5 . . . . . . Combat 4 | . . 1 . 3 . . . . . . Robot Hacks Applied 16 | . . 3 . 13 . . . . . . parse_system 9 | . . 3 . 6 . . . . . . no_distress 5 | . . . . 5 . . . . . . find_recycling 2 | . . . . 2 . . . . . . Relay Couplers Released 12 | . . . . . . . . . 12 . Machine Destruction 12 | . . . . . . . . . 12 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Robot Analysis Total 4 | . . . . 4 . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Turns Passed 11473 | 350 973 765 512 1626 1074 1734 1610 324 1408 1097 Spaces Moved 6373 | 176 369 380 293 827 684 1037 1013 174 763 657 Core 90 | 6 . . . . . . . . 2 82 Treads 2073 | 170 369 380 293 827 20 . . . . 14 Legs 3910 | . . . . . 664 1037 1013 174 761 261 Wheels . | . . . . . . . . . . . Hover 300 | . . . . . . . . . . 300 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 126 126 123 120 50 Average Speed 152 | 156 160 160 160 162 132 160 151 176 130 151 Slowest Speed 400 | 160 160 160 160 165 270 196 195 193 250 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 8 55 19 60 56 7 71 70 3 57 12 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . . . Scrap Searched 12 | . . . . . . 11 1 . . . Spaces Dug 22 | . 17 . . . 1 . 3 . . 1 Terrain Destroyed 113 | . 24 1 . 47 32 1 7 . . 1 Melee . | . . . . . . . . . . . Projectile 43 | . 24 1 . 4 5 1 7 . . 1 AOE 70 | . . . . 43 27 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Total 7549 | 213 631 465 321 1000 817 1078 1045 188 1036 755 Wait 467 | . 183 20 4 12 90 . 10 3 112 33 Move 6363 | 175 368 379 292 826 683 1036 1012 173 762 657 Hop . | . . . . . . . . . . . Pick Up 61 | 10 7 2 3 15 4 5 . 4 8 3 Fast Attach 93 | 6 . 8 5 14 9 4 2 1 28 16 Attach 43 | 1 8 4 . 11 3 4 . 2 8 2 Detach 34 | . 6 4 2 11 1 2 . . 7 1 Swap 33 | . 3 3 1 9 1 . 6 1 5 4 Drop 96 | 1 7 5 6 27 10 3 1 3 12 21 Fire 291 | 20 49 32 8 52 16 21 14 1 77 1 Melee 43 | . . 8 . 23 . . . . 12 . Ram 17 | . . . . . . . . . . 17 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 . Rewire 5 | . . . . . . 3 . . 2 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 351 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 534 | -10/Materials | Central database locked down 535 | -10/Materials | Discovered new exit (range 8) 666 | -10/Materials | Discovered new exit (range 5) 982 | -10/Materials | Discovered new exit (range 14) 1052 | -10/Materials | Discovered new exit (range 9) 1324 | -10/Materials | Entered another Materials area 1324 | -9/Materials | Evolved 2 slots: Utility x2 2026 | -9/Materials | Build established: Scavenger-Mutant 2048 | -9/Materials | Discovered new exit (range 15) 2087 | -9/Materials | Identified exit to Mines 2089 | -9/Materials | Entered Mines 2230 | -9/Mines | Met a Derelict shopkeep closing up shop 2262 | -9/Mines | Found Powered Armor 2477 | -9/Mines | Learned location of Storage (-8) 2506 | -9/Mines | Discovered new exit (range 12) 2525 | -9/Mines | Identified exit to Materials 2531 | -9/Mines | Build established: Mutant 2601 | -9/Mines | Entered Materials 2601 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3158 | -8/Materials | Central database locked down 3191 | -8/Materials | Build established: Scavenger-Mutant 3557 | -8/Materials | Discovered new exit (range 4) 3561 | -8/Materials | Identified exit to Factory 3650 | -8/Materials | Discovered new exit (range 13) 3692 | -8/Materials | Core integrity fell below 50% 3858 | -8/Materials | Core integrity fell below 20% 4227 | -8/Materials | Entered Factory 4227 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4266 | -7/Factory | Build established: Hacker-Skirmisher 4332 | -7/Factory | Discovered new exit (range 6) 4339 | -7/Factory | Identified exit to Lower Caves 5301 | -7/Factory | Entered Lower Caves 5340 | -7/Lower Caves | Spotted B-75 Beast 5648 | -7/Lower Caves | Build established: Hacker-Mutant 6193 | -7/Lower Caves | Discovered new exit (range 16) 6592 | -7/Lower Caves | Build established: Hacker-Tank 7035 | -7/Lower Caves | Entered another Lower Caves area 7055 | -7/Lower Caves | Encountered a Warlord checkpoint 7239 | -7/Lower Caves | Discovered new exit (range 8) 7337 | -7/Lower Caves | Build established: Hacker-Skirmisher 7409 | -7/Lower Caves | Learned Factory stockpile data 7689 | -7/Lower Caves | Spotted B-75 Beast 7878 | -7/Lower Caves | Core integrity fell below 50% 8117 | -7/Lower Caves | Build established: Hacker-Tank 8550 | -7/Lower Caves | Build established: Hacker-Skirmisher 8645 | -7/Lower Caves | Entered Factory 8645 | -6/Factory | Evolved 2 slots: Utility x2 8701 | -6/Factory | Identified exit to Garrison 8969 | -6/Factory | Entered Garrison 9009 | -6/Garrison | Triggered checkpoint 9009 | -6/Garrison | Garrison Relay disabled 9063 | -6/Garrison | Triggered checkpoint 9155 | -6/Garrison | Garrison Relay disabled 9228 | -6/Garrison | Lost 6 parts (1p2n2u1w) 9525 | -6/Garrison | Triggered checkpoint 9579 | -6/Garrison | Lost 5 parts (1p2n2w) 9663 | -6/Garrison | Triggered checkpoint 9700 | -6/Garrison | Garrison Relay disabled 9754 | -6/Garrison | Triggered checkpoint 9853 | -6/Garrison | Triggered checkpoint 9924 | -6/Garrison | Lost 3 parts (1p1n1w) 9989 | -6/Garrison | Lost 4 parts (1p1n2w) 10161 | -6/Garrison | Triggered checkpoint 10198 | -6/Garrison | Discovered new exit (range 9) 10349 | -6/Garrison | Triggered checkpoint 10377 | -6/Garrison | Entered Factory 10940 | -6/Factory | Build established: Hacker-Mutant 11255 | -6/Factory | Fabricated Hacking Suite? 11391 | -6/Factory | Core integrity fell below 50% 11463 | -6/Factory | Core integrity fell below 20% 11474 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf destroyed. System corrupted: Matter fused (-8). System Shield destroyed. Critical hit (Blast). Acquired Adv. Treads. Dropped Gravmag Array. Acquired Adv. Treads. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Critical hit (Burn: +37). K-01 Serf collects debris. Adv. Treads destroyed. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. Adv. Treads destroyed. Adv. ECM Suite destroyed. Acquired Fission Core. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####+########???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """"""""" #???????????? | | ????????????????????????#@ #???????????? | | ????????????????????????# """"""""" #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """"""""" #???????? #?? | | ????????????????????????# #??????? #?? | | ????????????????????????# """"""""" #?????? #?? | | ????????????????######### #????? #?? | | ????????????????# + """"""""" #????? #?? | | ????????????????######### #???? #?? | | ????????????????????????#/############??## ### | | ?????###+################p############## # | | ???? g # | | ???? g # | | ???? # | | ???? H # | | ???? % # | | ???? Y ! # | | ???? # | | ?????###+#################+##### ### # | | ??????????????????# #% #????###????? | | ??????????????????# #= #########???? | | ??????????????????# = # | | ??????????????????# = # #########???? | | ??????????????????# == """ # #???????????? | | ?????? ?????"?????# """ # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 4 Armor Coverage 400 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 32 Item Schematics ----------------- Adv. ECM Suite | -8/Materials | Scanalyzed Flak Gun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Backstab Close Call I Spy Just What I Needed Loot Pinata Made in Tau Ceti IV Omniscient Cartographer Oops Power Corrupts Serviceable Loadout Shopping List root@ Challenges ------------ None Game ------ Seed SmallAssaultStripper Manual? 0 Play Time 02:55:08 Cumulative 5.9 hours Start 2024.05.18 @ 22:01:57 End 2024.05.19 @ 09:16:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 348ac004-31ae-41fd-b91e-86161610b53d