Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 13:27:11 Player: Zedx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1778) 1778 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 3886 Bonus ------- High Alert Combat Kills 183 Cogmind --------- Core Integrity 0/550 Matter 187/300 Energy 95/100 System Corruption 10% Temperature Cool (10) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Particle Gun Particle Gun > --- INVENTORY (10) --- Heat Sink Hardlight Generator Hacking Suite Beam Rifle Particle Gun Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Transmission Jammer > --- WEAPON ----------- Ion Cannon Enhanced Autogun Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Deuterium Engine Light Treads Light Treads Heat Sink Advanced Targeting Computer Hardlight Generator Hacking Suite Particle Cannon [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 68 | 6 15 6 41 Power 14 | 1 2 1 10 Engine 11 | 1 2 1 7 Core 3 | . . . 3 Reactor . | . . . . Propulsion 22 | 2 6 4 10 Treads 16 | . 4 4 8 Leg 2 | 2 . . . Wheel 2 | . 2 . . Hover 2 | . . . 2 Flight . | . . . . Utility 11 | 1 2 1 7 Device 6 | . . 1 5 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 21 | 2 5 . 14 Energy Gun 8 | . 2 . 6 Energy Cannon 3 | . . . 3 Ballistic Gun 6 | 2 2 . 2 Ballistic Cannon 3 | . 1 . 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 31 | . 1 1 29 Power 8 | . 1 . 7 Propulsion 10 | . . 1 9 Utility 4 | . . . 4 Weapon 9 | . . . 9 Highest Loss Streak 6 | . 1 1 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 85 | . 92 97 77 Engine 9 | . 13 11 6 Core 2 | . . . 4 Treads 22 | . 25 30 17 Device 9 | . . 11 13 Storage 10 | . 14 11 9 Processor 5 | . 10 11 2 Energy Gun 8 | . 6 11 8 Energy Cannon 1 | . . . 3 Ballistic Gun 6 | . 18 . 3 Ballistic Cannon 5 | . . 11 5 Naked Turns . | . . . . Heaviest Build 34 | 12 19 20 34 Greatest Support 69 | 20 46 69 69 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 1 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 10 10 6 Class Distribution -------------------- 55% | Mutant 22% | Gunner 13% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1552 | 217 147 256 932 Remotely . | . . . . Salvage Created 1724 | . 259 301 1164 Parts 91 | . 22 17 52 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 7 10 31 Guns 30 | . 7 9 14 Cannons 13 | . . 1 12 AOE 5 | . . . 5 Classes Destroyed 12 | . 5 2 5 Worker 4 | . 1 . 3 Builder 2 | . . . 2 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 4 | . 2 2 . Swarmer 13 | . 5 1 7 Grunt 24 | . 2 7 15 Brawler 3 | . . 1 2 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 6 | . . 1 5 Best Kill Streak 8 | . 3 2 8 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 419 | . 53 63 303 Missed 96 | . 14 11 71 Damage Taken 4583 | . 361 586 3636 Core 664 | . 41 66 557 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 137 | . 137 . . Core Remaining (%) 88 | 100 83 83 . Volleys Fired 187 | . 32 38 117 Largest 3 | . 2 2 3 Hottest 195 | . 40 100 195 Shots Fired 349 | . 64 72 213 Gun 212 | . 64 34 114 Cannon 128 | . . 38 90 Launcher 9 | . . . 9 Special . | . . . . Kinetic 222 | . 64 38 120 Thermal 118 | . . 34 84 Explosive 9 | . . . 9 Electromagnetic . | . . . . Robot Hit Streak 20 | . 10 14 20 Robot Miss Streak 6 | . 3 5 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 238 | . 39 53 146 Core Hits 138 | . 15 42 81 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 2 | . . . 2 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4357 | . 501 690 3166 Guns 2170 | . 501 395 1274 Cannons 1294 | . . 295 999 Explosions 890 | . . . 890 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 2048 | . 501 295 1252 Thermal 1416 | . . 395 1021 Explosive 890 | . . . 890 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . . 16 Message Errors 7 | . . . 7 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles 1 | . . . 1 Explosions 17 | . . . 17 Melee . | . . . . Knockbacks 16 | . . 5 11 Impact . | . . . . Kinetic 14 | . . 5 9 Secondary 2 | . . . 2 Self-Inflicted Damage 343 | . . . 343 Shots 8 | . . . 8 Rammed 4 | . . 1 3 Targets Rammed 4 | . . 1 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 523 | . . 108 523 Average Temperature 138 | . . 34 164 Received Heat Transfer 1947 | . 108 237 1602 Effects 18 | . . . 18 Shutdowns 2 | . . . 2 Interference 9 | . . . 9 Short Circuit 3 | . . . 3 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 2371 | . . 490 1881 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 631 | . 221 353 631 Initial 73 | . . 10 73 Average 264 | . 97 158 387 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 47 | 100 73 66 27 Level 1 22 | . 26 33 17 Level 2 30 | . . . 55 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed 67 | . . . 67 Distress Signals 67 | . . . 67 Times Spotted 93 | . 12 19 62 Peak Tracking Total 8 | . 6 6 8 Tactical Retreats 7 | . . 1 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 3 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 3 4 Terminals 7 | . 1 2 4 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 9 8 10 Successful 14 | . 7 2 5 Failed 13 | . 2 6 5 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 6 | . . 3 3 Terminals 18 | . 2 6 10 Fabricators . | . . . . Repair Stations 9 | . 7 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 1 5 Record 1 | . . . 1 Alert Level 3 | . 1 1 1 Disarm Traps 2 | . 1 . 1 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 5 1 . Scan Component 4 | . 3 1 . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 9 | . 2 3 4 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2487 | 54 598 482 1353 Spaces Moved 979 | 40 247 210 482 Core 77 | 15 . . 62 Treads 811 | . 228 210 373 Legs 32 | 25 7 . . Wheels 12 | . 12 . . Hover 47 | . . . 47 Flight . | . . . . Fastest Speed 50 | 50 90 160 56 Average Speed 170 | 93 155 160 188 Slowest Speed 500 | 120 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 38 20 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | . . . 55 Melee . | . . . . Projectile . | . . . . AOE 55 | . . . 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1503 | 56 402 287 758 Wait 138 | 4 70 21 43 Move 976 | 39 246 209 482 Hop . | . . . . Pick Up 87 | 7 26 8 46 Fast Attach . | . . . . Attach 51 | 6 12 4 29 Detach 6 | . 4 . 2 Swap 17 | . 3 2 12 Drop 37 | . 9 4 24 Fire 187 | . 32 38 117 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 9) 510 | -10/Materials | Discovered new exit (range 4) 577 | -10/Materials | Repaired Imp. Treads 603 | -10/Materials | Repaired Assault Rifle 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 990 | -9/Materials | Discovered new exit (range 11) 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1539 | -8/Materials | Lost 3 parts (1p1u1w) 1910 | -8/Materials | Lost 6 parts (3p1n2w) 1935 | -8/Materials | First assault squad dispatched 2036 | -8/Materials | Core integrity fell below 50% 2068 | -8/Materials | Lost 6 parts (1p3n1u1w) 2199 | -8/Materials | Lost 4 parts (2n1u1w) 2374 | -8/Materials | Core integrity fell below 20% 2453 | -8/Materials | Lost 3 parts (1p2w) 2476 | -8/Materials | System corruption reached 10% 2488 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02434_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 02439_ C9TAEXK9THM5IJQ4TBLSJ2O5HQWLF 02439_ R-06 Scavenger collects Adv. Heat Sink. 02439_ K-01 Serf cleans the Pressure Siphon. 02460_ System corrupted: Component data lost. 02460_ Material Processor disabled. 02462_ Imp. Heat Sink destroyed. 02464_ Particle Gun destroyed. 02468_ G-47 Trooper destroyed. 02471_ Overheating: System interference. 02471_ Adv. Targeting Computer temporarily disabled. 02471_ Particle Gun temporarily disabled. 02472_ Acquired 35 matter. 02472_ R-06 Scavenger collects Particle Gun. 02475_ Slammed into R-06 Scavenger. 02475_ Destabilizing: System corrupted (+1). 02481_ System corrupted: Energy discharge (-24). 02487_ K-01 Serf cleans the Pressure Siphon. 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""" # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed PhaseTripodNullifier Manual? 0 Play Time 00:27:40 Cumulative 15.7 hours Start 2024.04.23 @ 12:59:29 End 2024.04.23 @ 13:27:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33280ca3-a493-4f95-857c-8a319f8f90fd