Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.11 @ 09:51:18 Player: BreakerZirconia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1737) 1737 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 4927 Bonus ------- Pacifist 200 High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 84/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Microactuators Hardened Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Cannon Flak Cannon Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Heat Sink Field Recycling Unit Medium Laser Particle Gun Light Assault Rifle Assault Cannon Shock Bomb Launcher Remote Datajack [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Flak Cannon Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 2 | . . 1 1 . . . Weapon 2 | . . 1 . 1 . . Parts Attached 61 | 5 5 14 10 19 2 6 Power 13 | 1 . 6 1 4 . 1 Engine 10 | 1 . 6 1 1 . 1 Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 11 | 1 1 . 2 6 . 1 Treads 3 | 1 . . . 2 . . Leg 2 | . . . . 2 . . Wheel 6 | . 1 . 2 2 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 2 2 2 5 1 2 Device 9 | . . 2 1 4 1 1 Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 22 | 2 2 6 5 4 1 2 Energy Gun 6 | 2 . 3 1 . . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 3 | . 1 . . 1 . 1 Ballistic Cannon 6 | . . . 2 2 1 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 5 | . . 3 2 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 Parts Lost 26 | . . 4 5 10 4 3 Power 3 | . . 1 1 1 . . Propulsion 6 | . . . 2 2 1 1 Utility 7 | . . . . 4 2 1 Weapon 10 | . . 3 2 3 1 1 Highest Loss Streak 4 | . . 2 3 3 4 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 67 | . 72 72 72 74 24 27 Engine 7 | . 14 10 7 5 . 5 Treads 2 | . 14 . . 3 . . Leg 2 | . . . . 5 . . Wheel 5 | . . 11 8 2 2 5 Device 11 | . . 3 13 16 5 5 Storage 10 | . 15 22 11 7 2 . Protection 2 | . . . 5 2 2 . Energy Gun 3 | . 16 10 1 . . . Ballistic Gun 3 | . 2 7 . 1 2 4 Ballistic Cannon 6 | . . . 5 10 4 4 Impact Weapon 9 | . . 5 16 12 2 . Naked Turns 96 | . . . . . 39 57 Heaviest Build 47 | 14 27 38 39 47 40 19 Greatest Support 45 | 3 20 16 19 45 16 16 Greatest Overweight (x) 15 | 4 1 2 9 15 2 5 Average Overweight (x) 1 | 2 . 1 2 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 6 5 Most Carried 10 | 3 6 10 10 10 10 4 Average Carried 7 | 2 4 8 8 9 6 2 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 10 | 3 6 10 10 10 5 . Class Distribution -------------------- 91% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 1034 | 216 46 335 147 233 57 . Remotely . | . . . . . . . Salvage Created 1536 | . . 855 349 332 . . Parts 75 | . . 49 12 14 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 42 | . . 19 10 13 . . Melee 7 | . . 3 2 2 . . Guns 16 | . . 14 2 . . . Cannons 14 | . . . 5 9 . . Classes Destroyed 8 | . . 5 1 2 . . Worker 1 | . . . . 1 . . Watcher 1 | . . 1 . . . . Swarmer 6 | . . 3 3 . . . Grunt 17 | . . 8 3 6 . . Brawler 2 | . . 1 . 1 . . Duelist 1 | . . . 1 . . . Sentry 12 | . . 7 3 2 . . Programmer 4 | . . . . 4 . . Best Kill Streak 6 | . . 4 6 4 . . Combat Bots Only 6 | . . 4 6 4 . . Max Kills in Single Turn 3 | . . 3 1 1 . . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 4286 | . . 598 1200 1491 127 870 Core 1398 | . . 158 534 89 96 521 Absorbed by Shields 111 | . . . . 90 21 . Core Remaining (%) 65 | 100 100 60 2 . . . Volleys Fired 100 | . . 30 21 47 2 . Largest 3 | . . 3 1 2 3 . Hottest 120 | . . 120 50 104 116 . Shots Fired 152 | . . 66 21 59 6 . Gun 76 | . . 66 8 . 2 . Cannon 76 | . . . 13 59 4 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 103 | . . 30 13 54 6 . Thermal 27 | . . 14 8 5 . . Explosive . | . . . . . . . Electromagnetic 22 | . . 22 . . . . Robot Hit Streak 24 | . . 9 24 20 14 . Robot Miss Streak 5 | . . 3 1 5 1 . Penetration Max 2 | . . 2 . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 181 | . . 61 27 84 9 . Core Hits 96 | . . 25 16 52 2 1 Critical Kills 8 | . . 8 . . . . Critical Parts Destroyed 14 | . . 11 . 3 . . Critical Strikes 29 | . . 23 2 3 1 . Burn 2 | . . 1 1 . . . Destroy 18 | . . 18 . . . . Blast 1 | . . . 1 . . . Corrupt 1 | . . 1 . . . . Smash 7 | . . 3 . 3 1 . Melee Attacks 62 | . . 21 8 30 3 . Impact 60 | . . 19 8 30 3 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . 2 . . Damage Inflicted 4205 | . . 1228 529 2092 335 21 Guns 875 | . . 707 101 . 67 . Cannons 1396 | . . . 249 1028 119 . Explosions 219 | . . 67 . 152 . . Melee 1694 | . . 454 179 912 149 . Ramming 21 | . . . . . . 21 Kinetic 1825 | . . 408 249 982 186 . Thermal 443 | . . 144 101 198 . . Explosive . | . . . . . . . Electromagnetic 222 | . . 222 . . . . Impact 1694 | . . 454 179 912 149 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . . . 8 20 20 Average Corruption 6 | . . . . 3 14 20 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 64 | . . . . 31 11 22 Message Errors 17 | . . . . 11 2 4 Matter Fused 8 | . . . . 4 1 3 Heat Flow Errors 5 | . . . . 3 . 2 Energy Discharges 10 | . . . . 5 3 2 Parts Rejected 3 | . . . . 2 . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . 3 1 1 Data Loss (major) 4 | . . . . 2 2 . Alerts 1 | . . . . 1 . . Misdirections 10 | . . . . . 2 8 Overload Shots . | . . . . . . . Overflow Damage 432 | . . 65 29 338 . . Projectiles . | . . . . . . . Explosions 97 | . . . . 97 . . Melee 335 | . . 65 29 241 . . Knockbacks 46 | . . . 2 44 . . Impact 10 | . . . . 10 . . Kinetic 31 | . . . 2 29 . . Secondary 5 | . . . . 5 . . Self-Inflicted Damage 86 | . . . . 77 . 9 Shots 1 | . . . . 1 . . Rammed 7 | . . . . . . 7 Targets Rammed 7 | . . . . . . 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 298 | . . 298 198 266 74 168 Average Temperature 75 | . . 100 69 64 38 83 Received Heat Transfer 1542 | . . 285 513 396 . 348 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 19 | . . 4 2 13 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 940 | . . 396 370 174 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 454 | . 12 454 360 148 15 60 Initial 85 | . . 4 85 68 8 9 Average 117 | . 8 276 272 57 4 14 Maximum Alert Level 2 | . . 2 1 . . . Low Security (%) 75 | 100 100 22 31 100 100 100 Level 1 19 | . . 57 68 . . . Level 2 4 | . . 20 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 4 4 . . Investigation . | . . . . . . . Extermination 4 | . . . . 4 . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 4 | . . 2 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . . 26 17 15 6 12 Peak Tracking Total 9 | . . 4 5 5 6 9 Tactical Retreats 4 | . . 2 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 6 | . . . . 6 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . 4 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled 2 | . . 1 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 4 | . 1 1 . 2 . . Terminals 3 | . 1 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 2 2 . 2 . . Successful 5 | . 1 2 . 2 . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 2 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . . 2 . . Record 1 | . . . . 1 . . Robot Analysis 1 | . 1 . . . . . Disarm Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat . | . . . . . . . Combat 1 | . . 1 . . . . Robot Hacks Applied 1 | . . 1 . . . . parse_system 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . 8 . Total Damage 81 | . . . . . 81 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 4179 | 138 205 896 449 1947 187 357 Spaces Moved 2810 | 75 118 619 310 1046 280 362 Core 540 | 75 . . 1 90 243 131 Treads 165 | . 117 . . 48 . . Legs 379 | . . . . 379 . . Wheels 1726 | . 1 619 309 529 37 231 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 115 115 110 95 50 50 Average Speed 128 | 173 163 115 114 163 60 94 Slowest Speed 800 | 250 240 130 500 800 130 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 33 46 22 19 85 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . 18 . 40 . . Melee . | . . . . . . . Projectile 12 | . . 12 . . . . AOE 46 | . . 6 . 40 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 3131 | 82 130 707 367 1180 286 379 Wait 46 | . . 16 10 20 . . Move 2805 | 74 117 618 309 1046 279 362 Hop . | . . . . . . . Pick Up 17 | 3 2 2 6 4 . . Fast Attach 38 | 5 4 6 3 15 1 4 Attach 18 | . 1 3 7 4 1 2 Detach 16 | . 4 4 2 5 . 1 Swap 5 | . . 5 . . . . Drop 16 | . 2 2 1 8 . 3 Fire 100 | . . 30 21 47 2 . Melee 58 | . . 21 8 26 3 . Ram 7 | . . . . . . 7 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 139 | -11/Junkyard | Entered Materials 212 | -10/Materials | Met 8R-AWN 292 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Found Prototype Ballistic Gun 307 | -10/Materials | Identified 8R-AWN's Boregun 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 364 | -9/Materials | Build established: Mutant 793 | -9/Materials | Build established: Gunner 862 | -9/Materials | Discovered new exit (range 12) 1134 | -9/Materials | Build established: Mutant 1231 | -9/Materials | Discovered new exit (range 6) 1240 | -9/Materials | Entered another Materials area 1240 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -8/Materials | Core integrity fell below 50% 1315 | -8/Materials | Lost 3 parts (1p1n1w) 1325 | -8/Materials | Garrison activated, responded to threat 1331 | -8/Materials | Core integrity fell below 20% 1682 | -8/Materials | Discovered new exit (range 6) 1689 | -8/Materials | Entered Factory 1689 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2569 | -7/Factory | Lost 3 parts (1n2w) 3636 | -7/Factory | Sucked down chute 3636 | -7/Factory | Entered Waste 3637 | -7/Waste | Met a frightened Derelict 3651 | -7/Waste | EMP discharged 3651 | -7/Waste | System corruption reached 10% 3674 | -7/Waste | Spotted C-40 Crusher 3692 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3695 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3698 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3700 | -7/Waste | Spotted C-40 Crusher 3717 | -7/Waste | Spotted C-40 Crusher 3729 | -7/Waste | Lost 4 parts (1n2u1w) 3735 | -7/Waste | Spotted C-40 Crusher 3749 | -7/Waste | Spotted C-40 Crusher 3751 | -7/Waste | EMP discharged 3793 | -7/Waste | Spotted C-40 Crusher 3816 | -7/Waste | Discovered new exit (range 13) 3823 | -7/Waste | Entered Factory 4115 | -7/Factory | Core integrity fell below 50% 4140 | -7/Factory | Lost 3 parts (1n1u1w) 4149 | -7/Factory | Core integrity fell below 20% 4180 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- UMXV5 |M|W7 R-06 Scavenger collects Recalibrator. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. System corrupted: Matter fused (-6). Acquired Hacking Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????#############??????????????????? | | ??????????????????# @ !#??????????????????? | | ??????????????????# s #??????????????????? | | ??????????????????#ss Y #?############?????? | | ??????????????##### """"""""" #?# ?????? | | ??????????????# # s #?# ?????? | | ??????????????# + """"""""" ## """" """" #???? | | ??????????????# # ### """" """" #???? | | ??????????????## ################ """" """" #???? | | ???????????????# # ## """" """" #???? | | ????????????#### # ## #???? | | ????????????+ + * ## """" """" #???? | | ????????????#### # ## """" """" #???? | | ??############## # ## """" """" #???? | | ??# # #? ##! """" """" #???? | | ??# # #?############## #??"" | | ??# # ######################/#######""T | | ??# # ^ | | ??# # | | ??# + | | ??# # """"""""" | | ??# # | | ??# ### ############# """"""""" | | ??# #?# #???????????# | | ??# #?# #???????????# """"""""" | | ??# #?# #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Hammer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Please Form A Line Challenges ------------ None Game ------ Seed CoilDisruptorBrace Manual? 0 Play Time 00:42:44 Cumulative 6.6 hours Start 2023.12.10 @ 20:45:47 End 2023.12.11 @ 09:51:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 4 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ed17515-ac25-4163-bc71-5afa0d5bca29