Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.08 @ 20:21:26 Player: darktar Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1759) 1759 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4583 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Advanced Weight Redist. System Weapon Cycler System Backup Module System Backup Module Improved EM Pulse Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Light Cannon Light Cannon Light Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Weight Redist. System Weapon Cycler Medium Reactive Plating System Backup Module System Backup Module Improved EM Pulse Cannon Light Cannon Rocket Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 1 | . . . . 1 . Utility 1 | . . 1 . . . Weapon 2 | . . . 2 . . Parts Attached 52 | 6 10 16 12 5 3 Power 13 | 1 1 6 1 4 . Engine 12 | 1 1 6 1 3 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 2 1 3 1 . . Treads 4 | . . 3 1 . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 2 7 1 1 Device 9 | 1 1 2 4 1 . Storage 2 | . 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 18 | 2 6 5 3 . 2 Energy Gun 6 | 1 3 1 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 3 | . . 1 2 . . Launcher 6 | . 2 2 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . 2 7 1 . 14 Power 5 | . . 2 . . 3 Propulsion 4 | . 1 1 . . 2 Utility 4 | . . 1 . . 3 Weapon 11 | . 1 3 1 . 6 Highest Loss Streak 12 | . 1 5 1 . 12 Average Slot Usage (%) 79 | . 93 93 99 91 40 Engine 14 | . 14 20 18 20 5 Core 1 | . . . . 2 2 Treads 10 | . . 11 18 15 4 Wheel 4 | . 22 9 . . . Device 10 | . 22 18 9 6 2 Storage 7 | . 5 11 9 7 7 Protection 3 | . . . 8 7 2 Energy Gun 7 | . 16 11 9 7 2 Energy Cannon 1 | . . 6 3 . . Ballistic Gun 1 | . 8 . . . . Ballistic Cannon 12 | . . 1 23 23 8 Launcher 1 | . 2 1 . . 3 Naked Turns . | . . . . . . Heaviest Build 74 | 7 27 34 59 62 74 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 23 | . 2 3 1 1 23 Average Overweight (x) 1 | . . . . 1 3 Largest Inventory Capacity 10 | 4 10 10 10 10 10 Average Capacity 9 | 4 6 10 10 10 10 Most Carried 10 | 3 7 9 10 10 10 Average Carried 8 | 1 4 7 9 9 7 Final Capacity 10 | 4 10 10 10 10 10 Final Carried 10 | 3 7 9 10 10 7 Class Distribution -------------------- 40% | Mutant 38% | Scavenger-Tank 10% | Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1421 | 262 214 251 218 382 94 Remotely . | . . . . . . Salvage Created 1604 | 45 216 505 263 382 193 Parts 99 | 1 18 32 24 15 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 45 | 1 9 12 7 8 8 Guns 13 | 1 6 3 3 . . Cannons 18 | . . 3 4 8 3 AOE 14 | . 3 6 . . 5 Classes Destroyed 13 | 1 3 5 . 3 1 Builder 2 | . . 1 1 . . Tunneler 1 | . 1 . . . . Recycler 1 | . . . . 1 . Mechanic 1 | . . 1 . . . Operator 2 | . . 2 . . . Watcher 4 | . 1 2 1 . . Swarmer 13 | . 6 1 3 . 3 Grunt 22 | 1 3 8 1 5 4 Brawler 1 | . . 1 . . . Duelist 2 | . . . . 2 . Sentry 5 | . . 2 3 . . Hunter 1 | . . . . . 1 Programmer 1 | . . . . 1 . Best Kill Streak 6 | 1 6 4 3 3 5 Combat Bots Only 6 | 1 6 3 3 3 5 Max Kills in Single Turn 3 | 1 2 3 1 1 2 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3512 | 45 248 769 252 461 1737 Core 940 | 10 43 179 6 31 671 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 96 78 55 98 . . Volleys Fired 127 | 4 22 45 18 24 14 Largest 4 | 2 2 2 4 4 4 Hottest 186 | 60 112 116 186 161 161 Shots Fired 335 | 8 39 83 70 92 43 Gun 144 | 8 33 55 18 22 8 Cannon 167 | . . 18 52 70 27 Launcher 24 | . 6 10 . . 8 Special . | . . . . . . Kinetic 172 | 4 22 1 48 70 27 Thermal 139 | 4 11 72 22 22 8 Explosive 24 | . 6 10 . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 2 4 7 8 13 12 Robot Miss Streak 5 | 1 3 3 4 5 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 173 | 4 17 43 34 51 24 Core Hits 98 | 1 17 29 15 19 17 Critical Hits 3 | . . . . 1 2 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3679 | 37 447 1079 524 846 746 Guns 1232 | 37 197 510 176 241 71 Cannons 1255 | . . 137 348 605 165 Explosions 1192 | . 250 432 . . 510 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1164 | 15 83 . 296 605 165 Thermal 1323 | 22 114 647 228 241 71 Explosive 1192 | . 250 432 . . 510 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | . 2 16 . . . Average Corruption 13 | . 2 16 . . . Corruption Purged . | . . . . . . Effects 31 | . 2 29 . . . Message Errors 2 | . . 2 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 4 | . 2 2 . . . Data Loss (minor) 4 | . . 4 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Misdirections 2 | . . 2 . . . Targeting Errors 8 | . . 8 . . . Weapon Failures 4 | . . 4 . . . Overload Shots . | . . . . . . Overflow Damage 65 | . . 29 . 7 29 Projectiles 7 | . . . . 7 . Explosions 58 | . . 29 . . 29 Melee . | . . . . . . Knockbacks 18 | . . . 4 14 . Impact . | . . . . . . Kinetic 17 | . . . 4 13 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 224 | . . 39 . . 185 Shots 8 | . . 1 . . 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 494 | 24 . 188 197 494 352 Average Temperature 132 | 18 . 70 101 178 165 Received Heat Transfer 969 | 24 36 114 45 225 525 Effects 18 | . . . . 14 4 Shutdowns 7 | . . . . 7 . Energy Bleed 2 | . . . . 1 1 Interference 7 | . . . . 5 2 Short Circuit 1 | . . . . . 1 Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 1 . Heat Transferred 3269 | 50 296 1591 555 592 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 500 | 20 312 500 235 208 . Average Influence 192 | 2 202 341 166 102 . Maximum Alert Level 2 | . 1 2 1 1 . Low Security (%) 62 | 100 45 21 64 96 . Level 1 28 | . 54 39 35 3 . Level 2 8 | . . 38 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 5 1 2 . Investigation 4 | . 1 2 . 1 . Extermination 1 | . . . . 1 . Reinforcement 4 | . . 3 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 4 | . . 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | 1 12 23 11 10 10 Peak Tracking Total 7 | 1 7 5 4 5 7 Tactical Retreats 6 | . . 4 . 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 8 | . 3 4 1 . . Max in Single Turn 2 | . 2 2 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 8 | . 2 4 . 2 . Terminals 7 | . 2 3 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 6 14 . 7 . Successful 16 | . 3 7 . 6 . Failed 11 | . 3 7 . 1 . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 9 | . 4 3 . 2 . Terminals 22 | . 6 9 . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . 5 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 3 4 . 6 . Record 8 | . 2 2 . 4 . Robot Analysis 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 3 . . . Process 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 8 | . 2 4 . 2 . Full Trace Events 3 | . . 2 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 9 | . . 9 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 3119 | 71 383 542 658 594 871 Spaces Moved 1603 | 65 319 300 316 279 324 Core 200 | 17 . . . . 183 Treads 876 | . . 140 316 279 141 Legs . | . . . . . . Wheels 527 | 48 319 160 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 160 180 180 Average Speed 161 | 72 88 124 179 180 250 Slowest Speed 1200 | 80 100 180 180 180 1200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 28 | 6 43 33 24 8 58 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 121 | . 38 30 . . 53 Melee . | . . . . . . Projectile . | . . . . . . AOE 121 | . 38 30 . . 53 Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1869 | 77 383 376 366 313 354 Wait 38 | . 11 12 2 . 13 Move 1598 | 64 318 299 315 278 324 Hop . | . . . . . . Pick Up 25 | 3 11 2 7 2 . Fast Attach 23 | 6 5 6 4 2 . Attach 11 | . . 4 3 1 3 Detach 5 | . 1 1 3 . . Swap 18 | . 5 6 5 2 . Drop 24 | . 10 1 9 4 . Fire 127 | 4 22 45 18 24 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 72 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 656 | -9/Materials | Crushed by falling debris 656 | -9/Materials | System corruption reached 10% 687 | -9/Materials | Lost 5 parts (1p1n1u2w) 884 | -9/Materials | Discovered new exit (range 13) 997 | -9/Materials | Entered another Materials area 997 | -8/Materials | Evolved 2 slots: Weapon x2 1327 | -8/Materials | Build established: Scavenger-Tank 1541 | -8/Materials | Discovered new exit (range 16) 1655 | -8/Materials | Entered Factory 1655 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2084 | -7/Factory | Build established: Tank 2208 | -7/Factory | Discovered new exit (range 5) 2249 | -7/Factory | Entered Lower Caves 2394 | -7/Lower Caves | Build established: Scavenger-Tank 2603 | -7/Lower Caves | Lost 12 parts (3p2n2u5w) 2849 | -7/Lower Caves | Build established: Mutant 2972 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3002 | -7/Lower Caves | Core integrity fell below 50% 3036 | -7/Lower Caves | Core integrity fell below 20% 3120 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Lgt. Cannon destroyed. Imp. Deuterium Engine destroyed. Med. Reactive Plating destroyed. G-47 Trooper destroyed. G-50 Soldier destroyed. The unstable cave ceiling collapses. S-27 Virus destroyed. Broken Imp. Deuterium Engine destroyed. Destroyed Broken Imp. Deuterium Engine. Rocket Launcher destroyed. Destroyed Rocket Launcher. G-47 Trooper destroyed. Imp. Heat Sink destroyed. Destroyed Imp. Heat Sink. Aluminum Leg fries itself beyond repair. Acquired 35 matter. The unstable cave ceiling collapses. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Mni. Grenade Launcher destroyed. Destroyed Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? #????????????????????????????????????? | | ??????????? #???????????????????????????????????? | | #?????????? #??? ???????????????????????????? | | #????????? #??? ??????????????????????????? | | ???????? ???? ????????? ??????????????? | | ???????## ##### ???????? #??????????????? | | ???????# ???????? #??????????????? | | ???????# ????????? #??????????????? | | #???????# ### +#######?? #??????????????? | | #???????# #" #""""#? #???????????????? | | #???????# #" # " "#? #???????????????? | | #??????## ## #" T # ##??????????????? | | #?????## #" #""" # #??????????????? | | ####### #" #g #????????????? | | + # = """Y # #???????????? | | + + """ #? #???????????? | | # + """@ # #???????????? | | # # """ ###???????????? | | # # g #????????????????? | | ## $ " #""" # ###????????????????? | | #### # " #### ""# #??????????????????? | | ???## ### #"" # [ #? #??????????????????? | | ????####?# #" [ #[ #? ??????????????????? | | ?????????# #######++#######?? ?????????????????? | | ?????????# ????? ??????? ????????????????? | | ?????????# ???? ??????? #???????????????? | | ?????????#####??? ?????? #???????????????? | | #???????????????? ????? ???????????????? | | ####????????????# #### ?????????????????????? | | ##???????????# ##???? ????????????????????? | | ##??????????# ##?????? ??????????????????? | | #??????????# #????????? ?????????????????? | | ###??????????# ??????????? ??????????????????? | | ## #????????????# ??????????????????????????????? | | ## #???????????? ??????????????????????????????? | | ## #???????????? ??????????????????????????????? | | #???????????? ??????????????????????????????? | | ####?????????? ? ??????????????????????????????? | | #???????????? #????????????????????????????####?? | | ###?????????? ##???????????????????????##### #?? | | # ##???????? #? ?????????????????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 50 Energy Generation 36 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed SmallInsulationInterrupter Manual? 0 Play Time 00:33:29 Cumulative 1.6 hours Start 2020.09.01 @ 20:46:51 End 2020.09.08 @ 20:21:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0c584171-549a-4f2b-a4c9-15cf918a34af