Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 05:17:43 Player: Jordan Result: Destroyed by EMP Trap Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (132) 660 Value Destroyed (2182) 2182 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4215 Bonus ------- High Alert Combat Kills 60 Friendly Fire -27 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 242/250 System Corruption 1% Temperature Cool (4) Movement Walking (130) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ Melee Analysis Suite Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Heavy Flail > --- INVENTORY (5) ---- Titanium Leg VTOL Module Light Armor Plating Hacking Suite Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Heavy Flail Heavy Flail Heavy Flail > --- INVENTORY -------- Titanium Leg Titanium Leg Shield Generator Advanced Beam Cannon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Melee Analysis Suite Device Shield Generator Storage Medium Matter Pod Processor Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 77 | 6 7 14 48 2 Power 9 | 1 1 3 4 . Engine 8 | 1 1 3 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 21 | 2 2 4 12 1 Treads 5 | . . 2 3 . Leg 11 | . . 2 8 1 Wheel 4 | 2 2 . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 21 | 1 1 4 14 1 Device 8 | . . 3 5 . Storage 4 | 1 1 1 1 . Processor 5 | . . . 5 . Hackware 1 | . . . 1 . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 26 | 2 3 3 18 . Energy Gun 4 | 1 . . 3 . Energy Cannon 7 | . 1 . 6 . Ballistic Gun 7 | 1 . 2 4 . Ballistic Cannon 1 | . 1 . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . 2 . Parts Lost 17 | . 2 2 13 . Power 2 | . . . 2 . Propulsion 5 | . 1 1 3 . Utility 3 | . . . 3 . Weapon 7 | . 1 1 5 . Highest Loss Streak 8 | . 2 1 8 . To Critical Strikes . | . . . . . Average Backups 4 | . 1 4 4 4 Power . | . . . . . Propulsion . | . . . . 1 Utility 1 | . . 1 2 1 Weapon 1 | . . 2 1 1 Tool/Special . | . . . . . Unused Backups 17 | 1 2 . 11 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 9 | . 2 . 5 2 Weapon 7 | 1 . . 6 . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 83 99 96 100 Engine 9 | . 13 14 5 11 Core 2 | . . . 4 . Treads 8 | . . 17 6 . Leg 12 | . . 9 15 22 Wheel 2 | . 21 . . . Device 13 | . . 19 14 . Storage 6 | . 25 8 1 . Processor 6 | . . . 8 31 Hackware 2 | . . . 3 . Protection 2 | . . . 4 1 Energy Gun 2 | . 1 . 4 . Energy Cannon 8 | . . 1 11 21 Ballistic Gun 7 | . 3 18 3 . Ballistic Cannon 3 | . 12 5 . . Launcher 1 | . 3 2 1 . Impact Weapon 3 | . . . 4 11 Slashing Weapon 1 | . . . 3 . Peak Build Rating 28 | 6 7 8 28 26 Average Rating 14 | 4 5 7 18 25 On Entrance 9 | . 6 6 8 26 Naked Turns . | . . . . . Heaviest Build 101 | 9 13 13 101 21 Greatest Support 40 | 20 20 40 40 34 Greatest Overweight (x) 6 | . 1 1 6 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 5 5 25 5 Average Capacity 6 | 5 5 5 7 5 Most Carried 13 | 3 5 5 13 5 Average Carried 4 | . 2 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 2 4 5 5 Class Distribution -------------------- 43% | Mutant 33% | Scavenger-Mutant 9% | Scavenger-Tank 7% | Tank 6% | Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 2374 | 355 382 816 791 30 Remotely . | . . . . . Salvage Created 4273 | 29 397 818 2682 347 Parts 250 | 1 29 59 143 18 Haulers Intercepted 7 | . . . 6 1 Recyclers Shooed 5 | . . 1 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 56 | . 4 14 33 5 Melee 18 | . . . 18 . Guns 16 | . . 7 9 . Cannons 19 | . 4 6 5 4 AOE 1 | . . 1 . . Classes Destroyed 12 | 1 3 2 5 1 Worker 32 | 1 6 5 20 . Builder 11 | . 4 4 3 . Tunneler 4 | . . 2 2 . Hauler 7 | . . . 6 1 Recycler 14 | . 2 5 7 . Operator 3 | . . . 2 1 Watcher 5 | . . . 4 1 Swarmer 18 | . . 12 6 . Grunt 27 | . 4 2 19 2 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 9 | . . . 7 2 Best Kill Streak 8 | 1 4 3 8 6 Combat Bots Only 6 | . 2 3 6 4 Max Kills in Single Turn 3 | 1 1 3 2 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . 1 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 339 | 5 29 65 223 17 Missed 86 | . 8 14 61 3 Hits 253 | 5 21 51 162 14 Melee 3 | . . . 3 . Projectile 250 | 5 21 51 159 14 Critical Strikes 3 | . . . 2 1 Damage Taken 3015 | 60 301 476 1924 254 Core 617 | 24 80 97 346 70 Absorbed by Shields 131 | . . . 131 . Regen/Repaired (Parts) 161 | . 2 . 159 . Core Remaining (%) 54 | 90 . 19 . . Volleys Fired 312 | 7 89 83 116 17 Largest 3 | 1 1 2 3 2 Hottest 204 | 50 30 50 204 136 Shots Fired 521 | 7 89 139 252 34 Gun 235 | 7 . 78 150 . Cannon 262 | . 86 47 95 34 Launcher 24 | . 3 14 7 . Special . | . . . . . Kinetic 271 | . 86 125 60 . Thermal 226 | 7 . . 185 34 Explosive 24 | . 3 14 7 . Electromagnetic . | . . . . . Robot Hit Streak 19 | 3 6 8 19 14 Robot Miss Streak 7 | 1 4 3 7 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 311 | 5 37 63 186 20 Core Hits 141 | 2 20 35 77 7 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 4 | . . . 4 . Critical Strikes 16 | . 1 . 14 1 Burn 5 | . . . 5 . Meltdown 1 | . . . . 1 Blast 1 | . 1 . . . Smash 5 | . . . 5 . Sever 4 | . . . 4 . Melee Attacks 103 | . . . 99 4 Impact 29 | . . . 25 4 Slashing 62 | . . . 62 . Piercing . | . . . . . Sneak Attacks 41 | . . . 38 3 Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . 2 . Damage Inflicted 7965 | 66 717 988 5477 717 Guns 1315 | 62 . 431 822 . Cannons 2155 | . 669 408 737 341 Explosions 179 | . 30 149 . . Melee 4266 | . . . 3890 376 Ramming 50 | 4 18 . 28 . Kinetic 1836 | . 669 839 328 . Thermal 1634 | 62 . . 1231 341 Explosive 179 | . 30 149 . . Electromagnetic . | . . . . . Impact 1965 | . . . 1589 376 Slashing 2301 | . . . 2301 . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 5 9 . . Message Errors 1 | . 1 . . . Matter Fused 6 | . 2 4 . . Energy Discharges 3 | . 1 2 . . Data Loss (major) 1 | . 1 . . . Misfires 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 1093 | . . . 986 107 Projectiles 20 | . . . 20 . Explosions 4 | . . . 4 . Melee 1069 | . . . 962 107 Knockbacks 22 | . 12 3 6 1 Impact 6 | . . . 5 1 Kinetic 14 | . 11 3 . . Secondary 2 | . 1 . 1 . Self-Inflicted Damage 65 | 2 25 . 38 . Shots 3 | . 2 . 1 . Rammed 9 | 1 6 . 2 . Targets Rammed 12 | 1 6 . 5 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 494 | 34 20 18 474 494 Average Temperature 113 | 15 8 11 117 138 Received Heat Transfer 1170 | 30 162 81 810 87 Effects 17 | . . . 14 3 Shutdowns 3 | . . . 2 1 Interference 11 | . . . 11 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . . 5 . Combat Hostiles 1 | . . . 1 . Parts Fried 17 | . . . 17 . Impact Corruptions 21 | . . . 19 2 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . . . 4 2 Heat Transferred 3811 | 185 . . 2997 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . 2 1 Low Security (%) 60 | 100 100 100 38 . Level 1 24 | . . . 34 100 Level 2 15 | . . . 27 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 674 | 5 50 132 674 375 Initial 282 | . . 7 46 282 Average 188 | . 11 34 287 317 Influence Increases 2364 | 5 265 564 1350 180 Destroy 0b10 Robot/C 1120 | . 80 280 660 100 Destroy 0b10 Robot/NC 380 | 5 60 80 220 15 Destroy Leader 294 | . 20 50 190 34 Successful Hack 32 | . 3 2 27 . Disable Machine 285 | . 60 60 150 15 Destroy Structure 148 | . 27 62 58 1 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 90 | . . 30 45 15 Influence Decreases 2108 | 5 245 464 800 594 Entered New Map 475 | . . 13 74 388 Time Decay 1484 | 5 232 441 600 206 Lost Part 149 | . 13 10 126 . Squads Dispatched 6 | . 1 . 5 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | 1 9 16 59 10 Peak Tracking Total 9 | 1 2 3 9 5 Tactical Retreats 6 | . . 2 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 19 | . 4 4 10 1 Max in Single Turn 2 | . 2 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 20 | . 5 1 12 2 Terminals 13 | . 3 1 7 2 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 3 | . 1 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 72 | . 21 4 41 6 Successful 45 | . 11 3 30 1 Failed 27 | . 10 1 11 5 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 38 | . 8 4 20 6 Fabricators . | . . . . . Repair Stations 15 | . 3 . 12 . Recycling Units 15 | . 10 . 5 . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 20 | . 1 3 15 1 Record 11 | . 1 3 7 . Robot Analysis 2 | . . . 2 . Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Investigation Status 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 2 . 8 . Scan Component 6 | . 1 . 5 . Repair 4 | . 1 . 3 . Recycling Unit Hacks 11 | . 8 . 3 . Recycle Component 1 | . 1 . . . Process 5 | . 4 . 1 . Report Inventory 4 | . 2 . 2 . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 18 | . 5 1 11 1 Full Trace Events 8 | . 3 . 4 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 . 3 . Time 110 | . 26 . 84 . Parts Recycled 1 | . 1 . . . Recycled Matter 271 | . 55 . 216 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 4 | . . . 4 . Combat . | . . . . . Robot Hacks Applied 6 | . . . 6 . parse_system 2 | . . . 2 . no_distress 4 | . . . 4 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 3647 | . . 1924 1723 . Terrain 289 | . . . 289 . Structural 2296 | . . 1923 373 . Seismic 2220 | . . 786 1434 . Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 7862 | 117 910 1985 4415 435 Spaces Moved 4422 | 121 606 1161 2263 271 Core 41 | 22 . . 19 . Treads 1209 | . . 586 623 . Legs 2410 | . . 518 1621 271 Wheels 762 | 99 606 57 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 50 130 Average Speed 133 | 74 81 138 148 130 Slowest Speed 350 | 80 95 160 350 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 6 38 102 81 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 93 | . . 88 5 . Terrain Destroyed 246 | . 24 146 76 . Melee . | . . . . . Projectile . | . . . . . AOE 246 | . 24 146 76 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 5767 | 140 934 1401 2977 315 Wait 675 | . 212 126 325 12 Move 4419 | 121 605 1160 2262 271 Hop . | . . . . . Pick Up 44 | 5 5 6 25 3 Fast Attach 64 | 2 6 8 47 1 Attach 27 | 4 1 3 19 . Detach 40 | . 3 3 33 1 Swap 8 | . 1 3 1 3 Drop 69 | 1 6 9 50 3 Fire 312 | 7 89 83 116 17 Melee 98 | . . . 94 4 Ram 6 | . 6 . . . Kick 3 | . . . 3 . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 103 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Repaired Lgt. Ion Engine 301 | -10/Materials | Build established: Mutant 921 | -10/Materials | Build established: Scavenger-Mutant 1010 | -10/Materials | Discovered new exit (range 15) 1028 | -10/Materials | Entered Mines 1390 | -10/Mines | Build established: Mutant 1412 | -10/Mines | Discovered new exit (range 6) 1423 | -10/Mines | Learned 2 Materials zone layouts 1503 | -10/Mines | Core integrity fell below 50% 1567 | -10/Mines | Discovered new exit (range 5) 2607 | -10/Mines | Build established: Scavenger-Mutant 2650 | -10/Mines | Discovered new exit (range 11) 2657 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2701 | -10/Mines | Core integrity fell below 20% 3013 | -10/Mines | Entered Materials 3013 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3077 | -9/Materials | Repaired Beam Cannon 3105 | -9/Materials | Repaired Lgt. Assault Rifle 3155 | -9/Materials | Discovered new exit (range 7) 3202 | -9/Materials | Discovered new exit (range 16) 3420 | -9/Materials | Identified exit to Storage 3427 | -9/Materials | Build established: Scavenger-Tank 3886 | -9/Materials | Build established: Scavenger-Mutant 4202 | -9/Materials | Repaired Med. Armor Plating 4337 | -9/Materials | Discovered new exit (range 13) 4547 | -9/Materials | Core integrity fell below 50% 4573 | -9/Materials | Lost 8 parts (1p2n2u3w) 5438 | -9/Materials | Build established: Tank 5933 | -9/Materials | Build established: Mutant 6370 | -9/Materials | Core integrity fell below 20% 6466 | -9/Materials | Discovered new exit (range 8) 6728 | -9/Materials | Identified exit to Mines 7254 | -9/Materials | Build established: Gladiator 7294 | -9/Materials | Discovered new exit (range 11) 7413 | -9/Materials | First assault squad dispatched 7428 | -9/Materials | Entered Storage 7563 | -9/Storage | Met 01-MTF 7734 | -9/Storage | Build established: Mutant 7863 | -9/Storage | Destroyed by EMP Trap Last Messages --------------- 07698_ K-01 Serf collects debris. 07708_ R-06 Scavenger collects Lgt. Treads. 07709_ Sneak attack on R-06 Scavenger. 07709_ R-06 Scavenger knocked back. 07711_ K-01 Serf cleans the Component Storage. 07719_ Acquired Lgt. Armor Plating. 07777_ W-16 Scout destroyed. 07784_ Storage Shell breached. 07804_ Discarded Melee Analysis Suite. 07804_ Acquired Hrd. Light Armor Plating. 07827_ Dropped Hvy. Flail. 07838_ Acquired VTOL Module. 07861_ K-01 Serf collects debris. 07862_ 01-MTF triggered EMP Trap. 07862_ A bubble of electromagnetic force engulfs the area. 07862_ EMP Trap short circuited. 07862_ Door malfunctions. 07862_ A bubble of electromagnetic force engulfs the area. 07863_ Triggered EMP Trap. 07863_ A bubble of electromagnetic force engulfs the area. 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"""# #?????????????????????? | | ???????# """# #?????????????????????? | | ???????Y ""?#r #?????????????????????? | | ?????????? ??#a #?????????????????????? | | ????????????????# a#?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# r#?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# ?????????????????????? | | ????????????????? ?????????????????????? | | ????????????????? ?????????????????????? | | ????????????????? ?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 15 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 95% | -10/Materials Beam Cannon | 66% | -9/Materials Lgt. Assault Rifle | 63% | -9/Materials Med. Armor Plating | 20% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot Hey, That's Mine! It's Just You Librarian Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Remodeling Risk Taker Significant Disruption Storm Trooper Challenges ------------ None Game ------ Seed StoragePointMegatreads Manual? 0 Play Time 02:21:41 Cumulative 3.1 hours Start 2025.10.10 @ 18:47:44 End 2025.10.11 @ 05:17:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58c1dd72-8aa7-4096-bb0c-d02c6f4555c2