Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 17:36:20 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (28) 5600 Robots Destroyed (158) 790 Value Destroyed (3275) 3275 Prototype IDs (59) 1180 Alien Tech Used (1) 200 Bonus (1686) 1686 TOTAL SCORE: 15731 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 767 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 1150/1150 Matter 300/300 Energy 156/160 System Corruption 0% Temperature Cool (10) Movement Flying (24) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY (10) ----- Structural Scanner Experimental Sensor Array Improved Signal Interpreter ECM Suite Experimental Propulsion Shielding Hacking Suite Advanced Hacking Suite Advanced System Shield Combat Drone Bay (0/2) > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Impulse Thruster Advanced Transmission Jammer Improved Utility Shielding Improved Light Armor Plating Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Structural Scanner Experimental Sensor Array Improved Signal Interpreter Experimental Propulsion Shielding Improved Light Armor Plating Hacking Suite Advanced Hacking Suite Advanced System Shield Combat Drone Bay > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Impulse Thruster ECM Suite Improved Utility Shielding Long-range Missile Launcher [Rating: 84] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Utility 8 | . . . 1 . . . 2 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 147 | . 11 3 31 2 1 2 16 37 5 . . 1 1 12 1 . 1 4 5 . . 5 . 7 2 . . . Power 8 | . . . 3 . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . Engine 6 | . . . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 38 | . 2 . 11 . . . 4 16 1 . . . . 3 . . . . . . . . . 1 . . . . Treads 25 | . 2 . 8 . . . 4 11 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . 5 1 . . . . 3 . . . . . . . . . 1 . . . . Utility 67 | . 4 2 9 2 1 . 6 10 4 . . . . 7 1 . 1 2 5 . . 5 . 6 2 . . . Device 28 | . 1 2 2 2 . . . 4 2 . . . . 2 1 . . . 4 . . 3 . 3 2 . . . Storage 5 | . 2 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . Hackware 7 | . . . . . . . . 1 . . . . . 3 . . . . 1 . . 1 . 1 . . . . Protection 23 | . 1 . 5 . . . 4 3 2 . . . . 2 . . 1 2 . . . 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | . 5 1 8 . . 2 5 8 . . . 1 1 1 . . . 2 . . . . . . . . . . Energy Gun 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 3 . . 1 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . 2 . 3 . . . . 5 . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 2 1 . . . . . . . . . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 3 . . . . 3 . . . . . 1 . . . . . . . 2 . . . . . . Parts Lost 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 99 96 100 100 100 98 98 100 100 100 94 100 99 86 86 86 93 90 82 82 86 88 92 88 89 89 . Engine 7 | . 14 14 11 11 11 11 9 8 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 . Treads 17 | . 12 28 26 33 33 33 27 24 . . . . . . . . . . . . . . . . . . . . Leg 2 | . 15 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 2 30 30 30 30 30 33 33 33 33 33 29 29 29 29 29 31 31 31 31 . Device 10 | . 3 13 11 11 11 11 9 8 15 15 15 15 15 6 12 13 13 6 13 11 11 11 11 13 19 21 21 . Storage 7 | . 14 14 11 11 11 11 9 8 . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 2 . . . 13 17 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 . Hackware 3 | . . . . . . . . . 7 7 7 7 7 12 13 13 13 13 11 11 11 15 17 16 15 15 15 . Protection 9 | . 6 . 3 11 11 11 12 9 15 15 15 15 15 18 6 6 6 19 17 11 11 11 11 14 5 5 5 . Energy Gun 2 | . 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 12 22 22 22 10 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 11 14 5 . . . . 13 7 7 7 1 7 6 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 10 27 26 67 59 99 99 107 107 18 18 18 18 19 24 24 22 24 24 25 25 25 25 25 26 26 25 25 25 Greatest Support 63 | 20 40 40 60 60 60 60 63 63 20 20 20 20 20 26 25 25 25 25 27 25 25 25 25 33 31 33 25 25 Greatest Overweight (x) 6 | . 1 . 5 . 1 1 1 6 . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 20 20 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | . 13 15 19 20 23 25 25 24 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | . 15 15 20 20 23 25 25 25 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 15 | . 12 14 18 19 21 23 24 23 5 5 5 4 5 4 5 5 5 4 4 5 5 5 5 4 4 5 5 5 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 15 15 20 20 23 25 25 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 36% | Scavenger-Mutant 33% | Mutant 16% | Hacker-Sprinter 5% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 2801 | 200 150 35 343 50 . 18 345 1083 109 9 10 . 46 68 70 . 10 17 68 20 . 60 . 40 50 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5405 | . 578 96 1495 303 . 23 890 1538 58 . . . 11 106 . . . . 56 . 29 126 . 96 . . . . Parts 340 | . 29 4 101 23 . 13 52 94 3 . . . 3 2 . . . . 7 . 4 . . 5 . . . . Haulers Intercepted 18 | . 1 . 3 . . . 5 6 1 . . . . 1 . . . . . . . . . 1 . . . . Recyclers Shooed 10 | . 3 . 3 . . 1 1 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . 10 . . 3 . 17 8 . . . 10 9 . . . 3 2 . . Prevented 9 | . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 92 | . 11 2 25 8 . 3 17 24 . . . . 2 . . . . . . . . . . . . . . . Melee 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Guns 39 | . 9 2 10 . . . . 18 . . . . . . . . . . . . . . . . . . . . Cannons 41 | . . . 15 8 . 1 11 6 . . . . . . . . . . . . . . . . . . . . AOE 8 | . . . . . . 2 6 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | . 8 . 3 1 . . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . Worker 9 | . 2 . 4 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . Builder 8 | . 1 . 1 2 . 1 1 . . . . . . . . . . . 2 . . . . . . . . . Tunneler 4 | . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 1 . 3 . . . 5 6 1 . . . . 1 . . . . . . . . . 1 . . . . Recycler 8 | . 2 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 10 | . 1 . 4 . . . 3 2 . . . . . . . . . . . . . . . . . . . . Swarmer 35 | . 6 . 8 4 . 3 10 4 . . . . . . . . . . . . . . . . . . . . Grunt 30 | . 5 2 8 3 . . 3 9 . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 7 . . . 3 10 . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 5 2 5 4 . 4 5 5 1 . . . 1 1 . . . . 2 . 1 . . 1 . . . . Combat Bots Only 5 | . 3 2 4 4 . 3 4 5 . . . . 1 . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | . 1 1 2 2 . 3 3 2 1 . . . 1 1 . . . . 1 . 1 . . 1 . . . . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 353 | . 41 11 98 24 . 9 65 71 2 4 11 . 3 3 . . . 9 . . . . . 2 . . . . Missed 107 | . 7 3 28 10 . 2 15 26 . 2 3 . 1 3 . . . 6 . . . . . 1 . . . . Damage Taken 2969 | . 342 128 789 112 . 56 635 627 79 36 74 . 36 . . . . 31 . . . . . 24 . . . . Core 316 | . 39 17 92 . . 12 37 92 9 . 18 . . . . . . . . . . . . . . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 33 | . 3 . . . . 2 7 . . . . . . . . . . . . . . . . 21 . . . . Regen/Repaired (Parts) 111 | . . . . . . . . . . . . . . . . . 80 . . . . . . 31 . . . . Core Remaining (%) 89 | 100 . 77 . . . 74 . 76 . . . . 96 . . . . 100 . . . . 100 . . . . . Volleys Fired 325 | . 40 8 104 22 . 2 46 101 . . . . 1 . . . . 1 . . . . . . . . . . Largest 2 | . 2 2 2 2 . 2 2 2 . . . . 1 . . . . 1 . . . . . . . . . . Hottest 136 | . 60 60 136 136 . 136 136 112 . . . . 23 . . . . 43 . . . . . . . . . . Shots Fired 638 | . 80 16 206 44 . 3 86 200 . . . . 2 . . . . 1 . . . . . . . . . . Gun 378 | . 80 16 110 . . . . 170 . . . . 2 . . . . . . . . . . . . . . . Cannon 252 | . . . 96 44 . 2 81 29 . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 1 5 1 . . . . . . . . . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 319 | . 40 8 57 . . . 27 185 . . . . 2 . . . . . . . . . . . . . . . Thermal 311 | . 40 8 149 44 . 2 54 14 . . . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . 1 5 1 . . . . . . . . . 1 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 12 17 11 6 . 4 9 23 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 3 2 4 2 . . 3 4 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 465 | . 69 13 138 22 . 3 47 150 2 . . . 3 2 . 1 . . 5 . 1 8 . 1 . . . . Core Hits 199 | . 24 6 54 12 . 5 32 56 1 . . . 2 1 . . . . 2 . 1 2 . 1 . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 4 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 4 . 1 . . . 1 2 1 . . . . . . . . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 200 | . 15 . . . . . . 1 6 20 1 . 13 14 . 37 1 8 15 52 1 8 . 7 . 1 . . Impact 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . 1 6 20 1 . 13 14 . . . . . . . . . . . . . . Piercing 130 | . . . . . . . . . . . . . . . . 37 1 8 15 52 1 8 . 7 . 1 . . Sneak Attacks 14 | . 3 . . . . . . . 1 . . . 2 1 . 1 . . 4 . 1 . . 1 . . . . Combat Hostiles 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10217 | . 1024 131 2343 585 . 195 1633 2884 108 . . . 167 125 . 54 . . 337 . 79 489 . 63 . . . . Guns 3855 | . 532 123 851 . . . . 2349 . . . . . . . . . . . . . . . . . . . . Cannons 3505 | . . . 1400 524 . 41 1089 451 . . . . . . . . . . . . . . . . . . . . Explosions 684 | . . . . . . 134 494 56 . . . . . . . . . . . . . . . . . . . . Melee 1903 | . 481 . . . . . . . 108 . . . 167 125 . 54 . . 337 . 79 489 . 63 . . . . Ramming 270 | . 11 8 92 61 . 20 50 28 . . . . . . . . . . . . . . . . . . . . Kinetic 3530 | . 246 42 335 . . . 364 2543 . . . . . . . . . . . . . . . . . . . . Thermal 3830 | . 286 81 1916 524 . 41 725 257 . . . . . . . . . . . . . . . . . . . . Explosive 684 | . . . . . . 134 494 56 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 481 | . 481 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 400 | . . . . . . . . . 108 . . . 167 125 . . . . . . . . . . . . . . Piercing 1022 | . . . . . . . . . . . . . . . . 54 . . 337 . 79 489 . 63 . . . . Highest Corruption 4 | . . . . . . . . . 4 4 4 4 4 . . . . . . . . . . . . . . . Average Corruption 3 | . . . . . . . . . 3 4 4 4 4 . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . 2 6 1 1 13 . . . . . . . . . . . . . . . Message Errors 6 | . . . . . . . . . 1 2 . . 3 . . . . . . . . . . . . . . . Matter Fused 6 | . . . . . . . . . 1 1 1 . 3 . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 381 | . 121 . 12 1 . . 25 . . . . . 18 . . 14 . . 152 . . 38 . . . . . . Projectiles 20 | . . . 12 1 . . 7 . . . . . . . . . . . . . . . . . . . . . Explosions 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Melee 345 | . 121 . . . . . 2 . . . . . 18 . . 14 . . 152 . . 38 . . . . . . Knockbacks 9 | . 5 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Impact 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed 25 | . 4 1 6 4 . 1 4 5 . . . . . . . . . . . . . . . . . . . . Targets Rammed 34 | . 6 1 8 6 . 2 6 5 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . 2 . 2 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 70 18 270 159 . 9 180 102 13 4 . . 241 3 . . 1 1 . . . . . . . . . . Average Temperature 43 | . 22 9 51 60 . 6 44 27 8 4 . . 93 1 . . 1 1 . . . . . . . . . . Received Heat Transfer 1044 | . 126 69 303 6 . . 171 306 18 9 6 . 18 . . . . 12 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 9 | . 8 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 7 2 . . 3 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7129 | . 625 175 3619 897 . 74 1295 444 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 415 | . 154 81 415 231 . 47 338 392 226 . . . . 261 . . . . 47 . . . . 116 . . . . Initial 161 | . . 16 31 161 . . . 79 141 . . . . 150 . . . . . . . . . . . . . . Average 145 | . 62 55 212 140 . . 142 245 175 . . . . 212 . . . . 21 . . . . 55 . . . . Maximum Alert Level 2 | . . . 2 1 . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . Low Security (%) 68 | . 100 100 51 59 . 100 76 36 68 . . . . 37 . . . . 100 . . . . 100 . . . . Level 1 29 | . . . 36 40 . . 23 63 31 . . . . 62 . . . . . . . . . . . . . . Level 2 2 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . 3 1 . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . . Investigation 7 | . 2 . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 9 | . 1 . 2 . . . 3 1 2 . . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 24 2 37 12 . 3 28 38 11 4 6 . 5 3 9 2 . 3 1 3 2 . . 2 1 11 . 3 Peak Tracking Total 9 | . 4 2 4 5 . 3 5 6 4 4 5 . 4 2 5 2 . 9 3 3 4 . . 1 3 9 . 3 Tactical Retreats 24 | . 6 . 2 . . . 1 . 3 1 1 . 1 2 . . . . 2 . 1 . . . 2 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 14 | . 3 . 1 . . . . 1 5 . . . . . . . . . 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 5 | . . . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 46 | . 3 . 7 . 2 . 4 4 3 . . 3 . 6 . . . . 4 . . 4 . 6 . . . . Terminals 26 | . 3 . 7 . . . 4 3 . . . . . 4 . . . . 1 . . . . 4 . . . . Fabricators 7 | . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . Total Hacks 159 | . 8 . 24 . 2 . 10 7 5 . . 23 . 20 . . . . 18 . . 17 . 25 . . . . Successful 96 | . 4 . 9 . 2 . 5 4 1 . . 23 . 13 . . . . 8 . . 17 . 10 . . . . Failed 62 | . 3 . 15 . . . 5 3 4 . . . . 7 . . . . 10 . . . . 15 . . . . Catastrophic 10 | . 1 . 1 . . . . . 1 . . . . . . . . . 3 . . . . 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 7 . 21 . 1 . 10 2 . . . . . 15 . . . . 12 . . . . 12 . . . . Terminals 92 | . 8 . 24 . . . 10 5 . . . . . 13 . . . . 11 . . . . 21 . . . . Fabricators 18 | . . . . . . . . . 4 . . . . 7 . . . . 6 . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . Terminal Hacks 68 | . 2 . 5 . 2 . 5 2 . . . 23 . 5 . . . . 1 . . 17 . 6 . . . . Record 12 | . . . . . 1 . . . . . . 6 . . . . . . . . . 5 . . . . . . Part Schematic 14 | . . . 1 . . . . . . . . 9 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . 1 . . . . . 3 . . . . 3 . 1 . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 . 4 . . . . 1 . . . . . 5 . . . . 3 . . . . 2 . . . . Terminals 14 | . 2 . 4 . . . . 1 . . . . . 3 . . . . 2 . . . . 2 . . . . Track 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 . 2 . . . . 1 . . . . . 2 . . . . 1 . . . . 2 . . . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . 6 . . . 4 3 2 . . . . 6 . . . . 3 . . . . 6 . . . . Full Trace Events 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . . . . . . . . 9 . . . . 14 . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Time 168 | . . . . . . . . . . . . . . 84 . . . . 84 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 6 . . . . 6 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 6 | . . . . 1 . . . . . . . . . . . . 3 . 2 . . . . . . . . . Largest Group 3 | . . . . 1 . . . . . . . . . . . . 3 3 2 . . . . . . . . . Highest-Rated Group 93 | . . . . 31 . . . . . . . . . . . . 93 93 58 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . 31 31 29 . . . . . . . . . Total Orders 44 | . . . . . . . . 7 . . . . . . 20 3 . . . 5 2 . 1 . 2 4 . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . EXPLORE 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . RETURN 31 | . . . . . . . . . . . . . . . 16 3 . . . 3 2 . 1 . 2 4 . . Ally Attacks 195 | . . . . 7 . . . . . . . . . . 70 10 . 14 14 25 7 . . . 5 41 . 2 Total Damage 3218 | . . . . 104 . . . . . . . . . . 1314 119 . 172 264 462 119 . . . 93 548 . 23 Kills 22 | . . . . 2 . . . . . . . . . . 8 3 . . 1 3 1 . . . 1 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 2 . . . . . . . 1 . . . . 2 . . . . . Drone Launches 59 | . . . . . . . . 19 . . . . . 2 16 2 . . . 4 2 . 2 . 5 5 2 . Drone Recoveries 47 | . . . . . . . . 10 . . . . . . 16 3 . . . 2 4 . 2 . 3 7 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 13684 | . 1739 298 1762 900 611 838 1331 2262 295 271 99 41 517 313 222 252 280 140 481 345 78 68 63 137 185 144 11 1 Spaces Moved 12045 | 1 971 166 837 461 290 188 459 817 692 681 340 128 513 699 366 417 738 419 608 571 223 135 248 306 450 281 37 3 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3274 | . 431 166 611 461 290 188 459 668 . . . . . . . . . . . . . . . . . . . . Legs 541 | 1 540 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 226 | . . . 226 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8004 | . . . . . . . . 149 692 681 340 128 513 699 366 417 738 419 608 571 223 135 248 306 450 281 37 3 Fastest Speed 18 | 120 120 160 130 160 160 240 240 30 28 28 28 28 28 24 24 24 24 24 24 24 24 24 24 18 21 18 24 24 Average Speed 81 | 120 155 160 161 160 209 240 240 216 28 28 28 28 28 24 24 24 24 24 24 24 24 24 24 23 23 22 24 24 Slowest Speed 450 | 120 190 160 240 160 240 240 240 450 28 28 28 28 28 25 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Overloaded Moves 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . 3 . . . 1 2 1 3 . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 94 60 63 85 61 40 46 94 18 79 59 69 49 22 47 59 74 54 15 62 36 55 37 11 54 49 8 2 Regions Visited 28 Branch Regions 21 Pre-discovered Areas 10 | . . 1 . . 1 . . . . 1 . 1 . . . . 2 . . . . 3 1 . . . . . Known Exits Taken 22 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 1 . . . . . 2 3 . 2 . 1 1 3 2 . 2 . . 1 . 3 . . . Spaces Dug 162 | . . . . . . . . 9 3 20 1 . 9 12 . 31 . 26 10 36 . . . 4 . 1 . . Terrain Destroyed 194 | . . . . . . 2 28 11 3 20 1 . 9 12 . 31 . 26 10 36 . . . 4 . 1 . . Melee 135 | . . . . . . . . . 3 20 1 . 9 12 . 31 . 8 10 36 . . . 4 . 1 . . Projectile 8 | . . . . . . . 5 3 . . . . . . . . . . . . . . . . . . . . AOE 51 | . . . . . . 2 23 8 . . . . . . . . . 18 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 15036 | . 1106 184 1066 579 293 569 602 1187 783 730 341 133 864 818 497 491 837 441 911 674 244 152 250 356 528 359 38 3 Wait 2012 | . 36 3 28 83 . 374 52 153 60 30 1 . 337 77 132 41 98 6 263 52 16 . 3 12 75 78 2 . Move 11995 | . 970 165 836 460 289 187 458 816 685 680 339 127 510 694 363 410 737 418 605 570 222 134 247 305 449 280 36 3 Hop 11 | . . . . . . . . . 3 . . . 1 2 1 3 . . 1 . . . . . . . . . Pick Up 90 | . 16 1 19 2 3 2 8 22 1 . . 2 . 8 . . . 1 2 . . . . 2 1 . . . Fast Attach 50 | . 4 2 16 . . . 3 9 . . . 1 . 3 . . . . 3 . . 6 . 3 . . . . Attach 40 | . 4 1 3 . . . 2 9 4 . . . . 7 . . . 4 1 . . . . 4 1 . . . Detach 25 | . 3 . 5 . . . . 4 1 . . . . 2 . . . 2 3 . . . . 4 1 . . . Swap 58 | . 3 . 12 2 1 2 11 19 1 . . . 1 2 1 . 1 . 1 . . . . . 1 . . . Drop 137 | . 9 3 35 4 . . 16 43 4 . . 3 1 9 . . . 1 3 . . 4 . 2 . . . . Fire 325 | . 40 8 104 22 . 2 46 101 . . . . 1 . . . . 1 . . . . . . . . . . Melee 200 | . 15 . . . . . . 1 6 20 1 . 13 14 . 37 1 8 15 52 1 8 . 7 . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 34 | . 6 1 8 6 . 2 6 5 . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . 2 18 . . . . . . . . . 9 . . . . 17 . . . . Rewire 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Miscellaneous 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [Res] / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 529 | -10/Materials | Central database locked down 675 | -10/Materials | Discovered new exit (range 5) 1042 | -10/Materials | Discovered new exit (range 8) 1350 | -10/Materials | Discovered new exit (range 14) 1655 | -10/Materials | Discovered new exit (range 4) 1740 | -10/Materials | Entered Mines 1784 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1787 | -10/Mines | Found Prototype Device 1787 | -10/Mines | Identified Exp. Sensor Array 1982 | -10/Mines | Found a hidden stash of uninstalled traps 2012 | -10/Mines | Discovered new exit (range 12) 2038 | -10/Mines | Entered Materials 2038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2842 | -9/Materials | Discovered new exit (range 12) 3099 | -9/Materials | Build established: Scavenger-Mutant 3192 | -9/Materials | Identified exit to Mines 3800 | -9/Materials | Entered Mines 3840 | -9/Mines | Discovered new exit (range 15) 3849 | -9/Mines | Learned 8 Materials zone layouts 3881 | -9/Mines | Discovered new exit (range 5) 4157 | -9/Mines | Met a Derelict testing a Signal Generator 4692 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4694 | -9/Mines | Discovered new exit (range 5) 4700 | -9/Mines | Entered Exiles 4726 | -9/Exiles | Discovered new exit (range 15) 4740 | -9/Exiles | Met 8R-AWN 4763 | -9/Exiles | Met EX-HEX 4809 | -9/Exiles | Met EX-BIN 4830 | -9/Exiles | Aligned with FarCom system 4832 | -9/Exiles | Given EX-Vault access code 4870 | -9/Exiles | Opened EX-Vault 4880 | -9/Exiles | Found Trap Reconfigurator 4889 | -9/Exiles | Found Latent Energy Streamer 4935 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5010 | -9/Exiles | Met EX-DEC 5019 | -9/Exiles | Learned location of Zion (-6) 5142 | -9/Exiles | Discovered new exit (range 10) 5311 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Latent Energy Streamer 5311 | -9/Exiles | Entered Mines 5722 | -8/Mines | Discovered new exit (range 9) 6149 | -8/Mines | Entered Materials 6149 | -8/Materials | Evolved 2 slots: Utility x2 6150 | -8/Materials | Identified exit to Factory 6150 | -8/Materials | Identified exit to Storage 7100 | -8/Materials | Build established: Mutant 7303 | -8/Materials | Discovered exit to Factory (range 15) 7480 | -8/Materials | Entered Storage 9104 | -8/Storage | Build established: Scavenger-Mutant 9281 | -8/Storage | Discovered exit to Factory (range 37) 9427 | -8/Storage | Lost 3 allies 9742 | -8/Storage | Entered Factory 9742 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9744 | -7/Factory | FarCom data flow suspended 9782 | -7/Factory | Discovered new exit (range 16) 9786 | -7/Factory | Identified exit to Lower Caves 10037 | -7/Factory | Entered Lower Caves 10042 | -7/Lower Caves | Build established: Scavenger-Sprinter 10055 | -7/Lower Caves | Encountered a Warlord checkpoint 10114 | -7/Lower Caves | Learned Factory stockpile data 10174 | -7/Lower Caves | Spotted B-75 Beast 10296 | -7/Lower Caves | Discovered new exit (range 16) 10308 | -7/Lower Caves | Identified exit to Lower Caves 10308 | -7/Lower Caves | Entered another Lower Caves area 10312 | -7/Lower Caves | Discovered new exit (range 3) 10314 | -7/Lower Caves | Identified exit to Factory 10333 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10378 | -7/Lower Caves | Spotted B-75 Beast 10396 | -7/Lower Caves | Spotted OY-MXO(f) 10396 | -7/Lower Caves | Spotted 4D-NXU(f) 10397 | -7/Lower Caves | Spotted I7-5TC(f) 10398 | -7/Lower Caves | Encountered a Master Thief 10398 | -7/Lower Caves | Encountered a Master Thief 10398 | -7/Lower Caves | Encountered a Master Thief 10401 | -7/Lower Caves | Spotted XH-V0R(f) 10402 | -7/Lower Caves | Encountered a Master Thief 10404 | -7/Lower Caves | Discovered new exit (range 11) 10407 | -7/Lower Caves | Identified exit to Data Miner 10407 | -7/Lower Caves | Entered Data Miner 10407 | -7/Data Miner | Discovered new exit (range 6) 10413 | -7/Data Miner | Met Data Miner 10416 | -7/Data Miner | Identified exit to Proximity Caves 10434 | -7/Data Miner | Learned location of Section 7 (-2) 10434 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10438 | -7/Data Miner | Received God Mode back door access code from Data Miner 10448 | -7/Data Miner | Entered Proximity Caves 10451 | -6/Proximity Caves | Spotter reported a threat 10853 | -6/Proximity Caves | Build established: Sprinter 10913 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10965 | -6/Proximity Caves | Entered Factory 10965 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10983 | -6/Factory | Identified exit to Lower Caves 11244 | -6/Factory | Fabricated Combat Drone Bay (x1) 11278 | -6/Factory | Entered Lower Caves 11278 | -6/Lower Caves | Accompanied by 2 allies 11302 | -6/Lower Caves | Build established: Hacker-Sprinter 11486 | -6/Lower Caves | Discovered new exit (range 13) 11487 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11493 | -6/Lower Caves | Identified exit to Zion 11495 | -6/Lower Caves | Identified exit to Lower Caves 11500 | -6/Lower Caves | Entered another Lower Caves area 11500 | -6/Lower Caves | Accompanied by 1 ally 11520 | -6/Lower Caves | Discovered new exit (range 10) 11748 | -6/Lower Caves | Discovered exit to Zion (range 7) 11752 | -6/Lower Caves | Entered Zion 11769 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11775 | -6/Zion | Discovered new exit (range 12) 11823 | -6/Zion | Visited the Megawrench Repair Shop 11830 | -6/Zion | Learned location of Warlord (-4) 11841 | -6/Zion | Given A8's code to call for help 11887 | -6/Zion | Gained Derelict followers 11910 | -6/Zion | Megawrench repaired 5 parts 11937 | -6/Zion | Identified exit to Proximity Caves 12032 | -6/Zion | Entered Proximity Caves 12032 | -5/Proximity Caves | Accompanied by 3 allies 12065 | -5/Proximity Caves | Learned Factory non-interactive machine intel 12165 | -5/Proximity Caves | Spotted B-75 Beast 12171 | -5/Proximity Caves | Discovered new exit (range 5) 12171 | -5/Proximity Caves | Identified exit to Factory 12172 | -5/Proximity Caves | Entered Factory 12172 | -5/Factory | Evolved 2 slots: Utility x2 12173 | -5/Factory | Loaded intel: 212 non-interactive machine locations 12242 | -5/Factory | Discovered new exit (range 6) 12243 | -5/Factory | Identified exit to Upper Caves 12518 | -5/Factory | Fabricated Combat Drone Bay? 12653 | -5/Factory | Entered Upper Caves 12991 | -5/Upper Caves | Discovered new exit (range 7) 12994 | -5/Upper Caves | Identified exit to Upper Caves 12998 | -5/Upper Caves | Entered another Upper Caves area 12998 | -5/Upper Caves | Accompanied by 2 allies 13062 | -5/Upper Caves | Discovered new exit (range 11) 13065 | -5/Upper Caves | Identified exit to Zhirov 13076 | -5/Upper Caves | Entered Zhirov 13076 | -5/Zhirov | Discovered new exit (range 3) 13081 | -5/Zhirov | Met Zhirov 13085 | -5/Zhirov | Learned location of Quarantine (-2) 13085 | -5/Zhirov | Learned location of Testing (-3) 13085 | -5/Zhirov | Learned location of Command (-1) 13087 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13091 | -5/Zhirov | Found Alien Artifact 13091 | -5/Zhirov | Identified Integrated Dissipator 13091 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13143 | -5/Zhirov | Identified exit to Proximity Caves 13144 | -5/Zhirov | Entered Proximity Caves 13178 | -4/Proximity Caves | Learned Research terminal intel 13205 | -4/Proximity Caves | Discovered new exit (range 10) 13207 | -4/Proximity Caves | Identified exit to Factory 13207 | -4/Proximity Caves | Entered Factory 13207 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13308 | -4/Factory | Identified exit to Upper Caves 13308 | -4/Factory | Discovered new exit (range 10) 13325 | -4/Factory | Repaired Imp. Light Armor Plating 13344 | -4/Factory | Entered Upper Caves 13525 | -4/Upper Caves | Discovered new exit (range 8) 13527 | -4/Upper Caves | Identified exit to Upper Caves 13529 | -4/Upper Caves | Entered another Upper Caves area 13529 | -4/Upper Caves | Accompanied by 2 allies 13534 | -4/Upper Caves | Encountered a Warlord checkpoint 13632 | -4/Upper Caves | Spotted G8-74B(f) 13634 | -4/Upper Caves | Encountered a Master Thief 13634 | -4/Upper Caves | Spotted XF-ZLQ(f) 13635 | -4/Upper Caves | Encountered a Master Thief 13650 | -4/Upper Caves | Allies destroyed G8-74B(f) 13666 | -4/Upper Caves | Allies destroyed XF-ZLQ(f) 13671 | -4/Upper Caves | Discovered new exit (range 7) 13673 | -4/Upper Caves | Identified exit to Warlord 13673 | -4/Upper Caves | Entered Warlord 13680 | -4/Warlord | Discovered new exit (range 8) 13682 | -4/Warlord | Identified exit to Proximity Caves 13684 | -4/Warlord | Entered Proximity Caves 13684 | -3/Proximity Caves | Accompanied by 2 allies 13685 | -3/Proximity Caves | Self-destructed Last Messages --------------- off. 13658_ Destroyed Lgt. Fission Core. 13660_ Slug penetrates Wall. 13666_ XF-ZLQ(f) destroyed. 13667_ Combat Drone retrieved by Combat Drone Bay. 13671_ EXIT=FOUND 13673_ EXIT=IDENTIFIED: WARLORD LOCATION=WARLORD GOAL=ESCAPE 13680_ EXIT=FOUND 13682_ EXIT=IDENTIFIED: PROXIMITY CAVES 13683_ Combat Drone released from Combat Drone Bay. LOCATION=PROXIMITY CAVES GOAL=ESCAPE 13685_ C-30 ARC bursts open, deploying its payload. 13685_ S-43 Plague unfolds itself. 13685_ Slug penetrates S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ??????????????????????? ##??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? # ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????## ???????????????????????? | | ??????????????????????## ???????????????????????? | | ?????????????????????### ##?????????????????????? | | ?????????????????????### ##?????????????????????? | | ????????????????????? ##?????????????????????? | | ??????????????????????## ##?????????????????????? | | ??????????????????????## ####???????????????????? | | ??????????????????????## #######????????????????? | | ??????????????????????## #####????????????????? | | ??????????????????????## n ###???????????????? | | ??????????????????????### ###???????????????? | | ???????????????????????##@ ss ##???????????????? | | ???????????????????????## ##%n ##???????????????? | | ???????????????????????## ###s ###???????????????? | | ???????????????????????## ### ## ???????????????? | | ???????????????????????## ### ##????????????????? | | ??????????????????????? ##????????????????? | | ???????????????????????###### ##????????????????? | | ???????????????????????###### ##????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ###????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 24 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Heat Sink | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Melee Analysis Suite | -6/Zion | Archive Antigrav System | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive Fabricated ------------ Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedDeepSheargun Manual? 0 Play Time 01:28:21 Cumulative 1010.4 hours Start 2024.06.30 @ 15:57:44 End 2024.06.30 @ 17:36:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 453 Adventurer 1 Explorer 0 Win Type - Total 157 Types 43/13/25/4/2/1/64/3/2 Lore% 96 Gallery% 99 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d9496cc-55f9-4956-9ecc-19de8bd0855c