Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.19 @ 22:11:17 Player: SURFACESEEKER Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (166) 830 Value Destroyed (6092) 6092 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 14862 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 89/100 System Corruption 28% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Medium Storage Unit Advanced Target Analyzer Advanced ECM Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- Light Antimatter Reactor Triangulator Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Target Analyzer Advanced ECM Suite Experimental Hacking Suite System Backup Module > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Mass Driver Advanced Remote Datajack > --- INVENTORY -------- Biometal Medium Treads Biometal Leg Improved Antigrav System Compact Battery Small Matter Pod Hardened Light Armor Plating Improved Thermal Shield Gamma Rifle [Rating: 136] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Axe Energy Gun Gamma Rifle Energy Cannon Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 . . . . 2 . . 2 Power 3 | . . . . . . 1 . . . 1 . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . . . . . . 1 . . . Utility 5 | . . . . . 2 . 1 . . 1 . . . . 1 . . . Weapon 3 | . . . . . . 1 1 . . . . . . . . . . 1 Parts Attached 337 | 11 3 7 2 . 39 25 23 30 . 10 3 14 2 7 3 20 4 134 Power 42 | 1 . 1 . . 3 4 3 4 . 2 . 1 . 1 . 1 . 21 Engine 18 | 1 . 1 . . 1 3 1 2 . . . . . . . . . 9 Core 19 | . . . . . 2 1 2 2 . 2 . 1 . 1 . 1 . 7 Reactor 5 | . . . . . . . . . . . . . . . . . . 5 Propulsion 77 | 4 . 1 2 . 12 6 6 7 . 3 . 2 . . . 1 1 32 Treads 20 | 2 . 1 2 . 8 6 . 1 . . . . . . . . . . Leg 15 | . . . . . 1 . 6 6 . . . . . . . 1 . 1 Wheel 21 | 2 . . . . 3 . . . . 3 . 2 . . . . 1 10 Hover 21 | . . . . . . . . . . . . . . . . . . 21 Flight . | . . . . . . . . . . . . . . . . . . . Utility 109 | 3 . 2 . . 7 7 3 13 . 3 3 5 . . 2 10 2 49 Device 74 | 1 . 2 . . 3 6 2 10 . 2 1 5 . . 2 5 1 34 Storage 15 | . . . . . 1 . 1 1 . . 1 . . . . 2 . 9 Processor 11 | 2 . . . . 2 1 . . . . 1 . . . . 1 1 3 Hackware 2 | . . . . . . . . . . 1 . . . . . . . 1 Protection 7 | . . . . . 1 . . 2 . . . . . . . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 109 | 3 3 3 . . 17 8 11 6 . 2 . 6 2 6 1 8 1 32 Energy Gun 34 | 2 . 1 . . 7 . 1 1 . . . . . 1 . 3 . 18 Energy Cannon 10 | . . . . . 2 . . 1 . 2 . . . . 1 2 . 2 Ballistic Gun 30 | 1 1 1 . . 3 6 8 2 . . . 4 . 1 . . . 3 Ballistic Cannon 6 | . . . . . . . . . . . . . 1 2 . 1 . 2 Launcher 3 | . . . . . 1 . . . . . . . . . . . . 2 Special Weapon 11 | . 1 . . . . . . . . . . . 1 1 . 2 1 5 Impact Weapon 7 | . 1 1 . . 4 1 . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 1 1 . . . 2 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 . . . . . . . . . . . . 2 Parts Lost 145 | . . 2 . . 13 . 9 21 . 1 . 2 . 12 7 9 1 68 Power 28 | . . . . . 3 . 1 4 . 1 . . . 3 1 . 1 14 Propulsion 36 | . . 1 . . 4 . 3 7 . . . 1 . 3 . 1 . 16 Utility 30 | . . . . . 1 . 2 4 . . . 1 . 2 2 4 . 14 Weapon 51 | . . 1 . . 5 . 3 6 . . . . . 4 4 4 . 24 Highest Loss Streak 17 | . . 2 . . 4 . 6 17 . 1 . 2 . 7 7 9 1 17 Average Slot Usage (%) 84 | . 100 98 100 100 85 98 85 79 74 74 84 86 94 72 38 50 32 79 Engine 4 | . 14 14 14 14 . 8 3 2 . . . . . . . . . 4 Core 6 | . . . . . 6 4 8 3 6 10 11 12 17 14 4 2 5 5 Treads 13 | . 28 27 28 28 26 29 10 3 6 3 . . . . . . . . Leg 2 | . . . . . 1 . 8 16 13 8 . . . . . 3 . 1 Wheel 2 | . . . . . 2 . . . . 4 17 16 17 1 . . 4 1 Hover 2 | . . . . . . . . . . . . . . . . . . 13 Device 11 | . 14 14 14 14 6 11 8 14 13 7 11 10 11 9 . 12 5 16 Storage 7 | . . . . . 9 7 13 13 13 11 11 11 11 11 8 2 5 5 Processor 7 | . 14 14 14 14 15 6 6 2 . . 5 5 5 5 5 5 5 6 Hackware 1 | . . . . . . . . . . 1 5 5 5 5 5 4 . . Protection 1 | . . . . . 1 3 . 1 6 4 . . . . . 1 . . Energy Gun 3 | . 12 3 . . 2 . . 3 6 5 5 2 . . 4 7 . 8 Ballistic Gun 8 | . 11 12 14 14 9 10 15 7 . . . 12 17 14 . . . 1 Impact Weapon 3 | . 1 10 14 14 3 6 4 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 3 5 6 5 5 3 2 4 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 9 10 10 8 8 38 52 67 70 64 83 73 71 76 76 49 58 27 86 Greatest Support 93 | 40 40 40 40 40 80 82 82 75 35 48 48 48 48 48 3 20 10 93 Greatest Overweight (x) 23 | 1 . . . . 7 . 3 12 1 3 1 1 1 23 16 13 5 14 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 1 12 5 . 1 . Largest Inventory Capacity 16 | 4 4 4 4 4 10 10 16 16 16 16 16 16 16 16 16 4 4 12 Average Capacity 10 | 4 4 4 4 4 10 10 16 16 16 16 16 16 16 16 14 4 4 6 Most Carried 16 | 4 4 4 4 4 10 10 14 14 9 14 15 16 16 16 14 4 4 9 Average Carried 8 | . 3 3 3 4 8 9 10 8 8 11 14 14 15 15 12 3 3 5 Final Capacity 16 | 4 4 4 4 4 10 10 16 16 16 16 16 16 16 16 4 4 4 12 Final Carried 16 | 1 4 2 4 4 10 10 11 7 9 14 15 16 16 13 4 4 3 2 Class Distribution -------------------- 30% | Scavenger-Mutant 24% | Mutant 19% | Scavenger-Skirmisher 17% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Waste Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Matter Collected 6007 | 276 . 139 . 20 625 479 683 722 . 63 . 115 201 266 98 300 60 1960 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8037 | 125 . 182 . . 1522 920 1083 838 44 163 . 146 62 266 . 170 30 2486 Parts 443 | 7 . 11 . . 72 55 55 35 3 4 . 21 3 18 . 7 1 151 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . . . 1 Recyclers Shooed 14 | 1 1 . . . 1 1 5 . . . . . . . . . . 5 Parts Field Recycled 7 | . . . . . . . . . . . . . . . . . . 7 Retrieved Matter 20 | . . . . . . . . . . . . . . . . . . 20 Parts Self-Destructed 58 | . . . . . . . . 31 1 . . . 2 20 . 4 . . Prevented 4 | . . . . . . . . . 1 . . . 1 1 . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 103 | . . 6 . . 22 13 14 14 1 1 . 1 1 9 . . . 21 Melee 19 | . . 1 . . 1 8 . 5 1 1 . . . 2 . . . . Guns 54 | . . 2 . . 16 5 14 9 . . . 1 1 4 . . . 2 Cannons 12 | . . . . . 1 . . . . . . . . 3 . . . 8 AOE 11 | . . 2 . . 1 . . . . . . . . . . . . 8 Classes Destroyed 14 | 2 . 2 . . 6 1 . 2 . 1 . . . . . . . . Worker 19 | . . . . . 3 5 1 . . . . . . . . . . 10 Builder 19 | . . . . . 6 3 1 . . 2 . 3 . . . . . 4 Tunneler 6 | 3 . . . . 1 . 1 . . . . . . . . . . 1 Hauler 2 | . . . . . 1 . . . . . . . . . . . . 1 Recycler 11 | 1 . . . . 2 1 2 . . . . . . . . . . 5 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . Watcher 5 | . . . . . 2 . . . . . . 2 . . . . . 1 Swarmer 14 | . . 3 . . . . 3 1 . . . . . 7 . . . . Grunt 37 | . . 3 . . 14 2 5 6 . . . . . . . . . 7 Brawler 2 | . . . . . . . . 2 . . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . . . Sentry 12 | . . . . . 5 3 . 2 . . . . . . . . . 2 Hunter 11 | . . . . . 3 . 5 . . . . . 1 2 . . . . Programmer 25 | . . . . . . 8 1 1 1 1 . 1 . . . . . 12 Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 2 . 3 . . 7 5 6 6 1 2 . 2 1 4 . . . 6 Combat Bots Only 6 | . . 3 . . 4 4 5 6 1 1 . 1 1 4 . . . 6 Max Kills in Single Turn 3 | 1 . 2 . . 1 1 2 2 1 1 . 1 1 2 . . 1 3 Gunslinging 1 | . . . . . . . . 1 . . . . . 1 . . . . Exploded 2 | . . 2 . . 1 . . . . . . . . . . . . 2 Melee 1 | . . 1 . . 1 1 . 1 1 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Damage Taken 19237 | 28 . 355 . . 2173 1064 1867 2766 31 346 47 257 44 2146 751 504 33 6825 Core 3810 | . . 71 . . 535 105 315 432 . 61 . . . 628 291 59 . 1313 Absorbed by Shields 450 | . . . . . . 214 224 . . . . . . . . . 12 . Core Remaining (%) 52 | 100 . . . 71 2 85 . . 12 . . . . 31 . . 69 . Volleys Fired 424 | 18 10 10 . . 52 32 57 24 . 7 . 8 5 25 3 16 2 155 Largest 5 | 2 1 2 . . 2 2 3 4 . 2 . 3 3 4 1 2 1 5 Hottest 335 | 80 20 60 . . 129 50 84 109 . 167 . 90 90 147 65 120 20 335 Shots Fired 889 | 36 10 20 . . 124 63 131 82 . 10 1 22 9 65 3 18 2 293 Gun 727 | 36 . 20 . . 104 63 131 82 . 2 1 22 6 50 3 2 . 205 Cannon 82 | . . . . . 12 . . . . 8 . . . 14 . 3 . 45 Launcher 15 | . . . . . 8 . . . . . . . . . . . . 7 Special 65 | . 10 . . . . . . . . . . . 3 1 . 13 2 36 Kinetic 488 | 5 . 10 . . 55 58 130 82 . . . 18 6 60 . . . 64 Thermal 158 | 13 10 . . . 61 5 1 . . 4 1 4 . . . 18 2 39 Explosive 15 | . . . . . 8 . . . . . . . . . . . . 7 Electromagnetic 216 | 18 . 10 . . . . . . . 6 . . . 4 3 . . 175 Robot Hit Streak 19 | 4 4 6 . . 14 8 13 10 . 5 . 4 9 5 6 19 1 18 Robot Miss Streak 9 | 3 . 2 . . 3 2 9 7 . 2 . 2 . 3 . 1 2 6 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . 1 Secondary Targets 10 | . . . . . 2 . 1 5 . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . . . . 1 . . . . Autonomous 52 | . . . . . 45 5 2 . . . . . . . . . . . Shots Hit Robots 713 | 20 2 22 . . 119 82 102 91 2 17 . 11 9 38 4 15 1 178 Core Hits 337 | 6 . 6 . . 48 29 72 54 1 6 . 7 3 13 1 6 1 84 Critical Hits 27 | . . . . . . 2 1 1 . 1 . . . 1 1 2 . 18 Critical Kills 8 | . . . . . . 1 . . . . . . . 1 . 1 . 5 Critical Parts Destroyed 17 | . . . . . . 1 1 1 . . . . . . 1 1 . 12 Melee Attacks 241 | . 4 12 . . 38 93 5 34 2 15 22 9 . 6 1 . . . Impact 89 | . 4 12 . . 38 35 . . . . . . . . . . . . Slashing 147 | . . . . . . 58 5 29 2 15 22 9 . 6 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . 3 10 2 5 . 2 . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . 4 . . . . . . . . . . . . Damage Inflicted 19409 | 353 22 369 . . 3421 3098 1991 2001 90 808 . 505 71 767 82 261 13 5557 Guns 9477 | 310 . 112 . . 1862 844 1739 1226 . 47 . 135 71 401 37 45 . 2648 Cannons 1629 | . . . . . 123 . . . . 122 . . . 144 . 84 . 1156 Explosions 2215 | 43 . 53 . . 487 . . . . 48 . 101 . . . . . 1483 Melee 5551 | . . 204 . . 887 2248 243 764 90 591 . 269 . 222 33 . . . Ramming 108 | . . . . . 62 6 9 11 . . . . . . 12 . 1 7 Kinetic 6504 | 19 . 14 . . 676 671 1708 1226 . . . 135 71 523 . . . 1461 Thermal 2825 | 145 22 53 . . 1309 173 31 . . 140 . . . . . 261 12 679 Explosive 1970 | . . . . . 487 . . . . . . 101 . . . . . 1382 Electromagnetic 2451 | 189 . 98 . . . . . . . 77 . . . 22 37 . . 2028 Impact 1362 | . . 204 . . 887 271 . . . . . . . . . . . . Slashing 4189 | . . . . . . 1977 243 764 90 591 . 269 . 222 33 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 2 3 4 6 1 6 21 21 16 11 2 2 2 29 Average Corruption 6 | . . . . . 2 1 2 3 1 5 16 18 13 9 2 2 2 11 Corruption Purged 40 | . . . . . . 6 . 10 . 1 . 5 5 3 . . . 10 Effects 404 | . . . . . 15 21 16 24 4 4 14 31 44 79 1 7 1 143 Message Errors 80 | . . . . . 8 10 4 5 3 . 1 5 6 17 . 2 1 18 Matter Fused 75 | . . . . . . 5 3 4 . 2 4 5 6 18 . . . 28 Heat Flow Errors 35 | . . . . . 3 1 . 4 . 1 1 2 7 5 . 1 . 10 Energy Discharges 41 | . . . . . 2 2 2 3 . . . 3 6 8 . 3 . 12 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 39 | . . . . . 2 3 1 5 1 . . 4 5 5 1 1 . 11 Data Loss (major) 12 | . . . . . . . . . . . 1 . 2 7 . . . 2 Misfires 16 | . . . . . . . . . . 1 1 6 . 5 . . . 3 Alerts 7 | . . . . . . . . . . . 1 . 4 2 . . . . Misdirections 28 | . . . . . . . . . . . 1 3 7 3 . . . 14 Targeting Errors 62 | . . . . . . . 5 2 . . 4 3 1 8 . . . 39 Weapon Failures 7 | . . . . . . . 1 . . . . . . 1 . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1431 | 18 . 36 . . 307 555 109 18 . 178 . 91 . . . 7 . 112 Projectiles 85 | . . . . . . . . . . 5 . . . . . 7 . 73 Explosions 67 | 18 . . . . . . . . . . . 10 . . . . . 39 Melee 1279 | . . 36 . . 307 555 109 18 . 173 . 81 . . . . . . Knockbacks 13 | . . . . . 3 3 . . . . . . . . . . . 7 Impact 6 | . . . . . 3 3 . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 155 | 28 . 36 . . 5 . 2 . . . . . . . 5 . . 79 Shots 3 | 1 . 1 . . . . . . . . . . . . . . . 1 Rammed 23 | . . . . . 14 2 1 . . . . . . . 3 . 1 2 Targets Rammed 27 | . . . . . 15 2 2 2 . . . . . . 3 . 1 2 Kicked 3 | . . . . . . . 1 2 . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . Highest Temperature 618 | 126 . 58 . . 255 169 154 245 . 222 129 105 276 557 . 190 . 618 Average Temperature 81 | 43 . 31 . . 35 41 48 60 . 79 58 34 93 170 . 48 . 93 Received Heat Transfer 2662 | . . 144 . . 711 112 207 711 . . . . . . 72 36 . 669 Effects 26 | . . . . . . . . . . . . . . 6 . . . 20 Shutdowns 8 | . . . . . . . . . . . . . . 1 . . . 7 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Interference 7 | . . . . . . . . . . . . . . 4 . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . . . . . . 1 . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 Parts Fried 24 | . . . . . 7 1 1 . . . . . . . . . . 15 Impact Corruptions 21 | . . 4 . . 13 4 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . 4 1 1 . . 2 . . . . . . . 7 Heat Transferred 4101 | 275 74 . . . 1739 185 37 . . 111 . . . . . 618 37 1025 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | 1 . 1 . . . . 4 . . 1 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Peak Influence 345 | 20 33 152 . . 180 313 345 . . 53 27 142 . . 30 . . 283 Initial 153 | . 13 12 . . . 79 153 . . . . 18 . . . . . . Average 77 | 12 14 34 . . 50 108 251 . . 23 11 46 . . . . . 75 Maximum Alert Level 1 | . . . . . . 1 1 . . . . . . . . . . 1 Low Security (%) 88 | 100 100 100 . 100 100 84 22 . . 100 100 100 . . 100 . . 88 Level 1 11 | . . . . . . 15 77 . . . . . . . . . . 11 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . . . 4 13 9 . . . . 2 . . . . . 10 Investigation 5 | . . . . . 2 1 2 . . . . . . . . . . . Extermination 16 | . . . . . . 8 1 . . . . 1 . . . . . 6 Reinforcement 15 | . 1 . . . 2 4 3 . . . . 1 . . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 2 2 . . . . 1 . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Distress Signals 4 | . 1 . . . 2 . . . . . . . . . . . . 1 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . . . . . . . 14 Times Spotted 178 | . 2 8 . . 41 21 18 18 1 2 3 4 1 10 6 1 4 38 Peak Tracking Total 11 | . 4 3 . . 4 4 5 11 1 1 2 2 1 4 4 1 4 7 Tactical Retreats 14 | . . 2 . . 1 . 1 2 . . 2 . . . 1 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Traps Triggered 9 | . . . . . 4 2 . . . 1 . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . . . . . 1 1 . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Machines Disabled 13 | . . . . . . 8 . . . . . 2 . . . . . 3 Max in Single Turn 1 | . . . . . . 1 . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . 6 . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Machines Accessed 19 | . 1 . 1 . 2 6 2 . . 1 . 1 . . . 1 . 4 Terminals 9 | . 1 . . . 1 2 . . . . . . . . . 1 . 4 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 1 . . . . 1 . . . . . . Recycling Units 4 | . . . . . 1 2 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 48 | . 3 . 1 . 5 17 8 . . 3 . 2 . . . 1 . 8 Successful 29 | . 2 . 1 . 3 10 5 . . 1 . 2 . . . 1 . 4 Failed 19 | . 1 . . . 2 7 3 . . 2 . . . . . . . 4 Catastrophic 2 | . . . . . . 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 30 | . 4 . 1 . 5 8 3 . . . . . . . . 3 . 6 Terminals 21 | . 3 . . . 4 5 . . . . . . . . . 1 . 8 Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . Repair Stations 16 | . . . . . . 9 5 . . . . 2 . . . . . . Recycling Units 7 | . . . . . 1 3 . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 4 | . . . 1 . . . . . . . . . . . . 1 . 2 Record 1 | . . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . . 7 4 . . . . 2 . . . . . . Scan Component 7 | . . . . . . 4 2 . . . . 1 . . . . . . Repair 6 | . . . . . . 3 2 . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . . . 3 3 1 . . . . . . . . . . 2 Terminals 8 | . 2 . . . 2 2 . . . . . . . . . . . 2 Assimilate 5 | . 1 . . . 1 1 . . . . . . . . . . . 2 Botnet 3 | . 1 . . . 1 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . . . . Tunnel 2 | . . . . . 1 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 1 5 2 . . 1 . . . . . 1 . 3 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . 3 2 . . . . 1 . . . . . . Time 234 | . . . . . . 102 88 . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . 4 Non-combat 4 | . . . . . . . . . . . . . . . . . . 4 Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . . . . 6 no_distress 3 | . . . . . . . . . . . . . . . . . . 3 find_recycling 3 | . . . . . . . . . . . . . . . . . . 3 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 2 . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Total Allies 8 | . . . . 1 1 1 . 2 . . . . . 1 . . . 2 Largest Group 2 | . . . . 1 1 1 . 2 2 . . . . 1 1 . . 1 Highest-Rated Group 49 | . . . . 31 10 26 . 49 49 . . . . 10 10 . . 10 Highest-Rated Ally 31 | . . . . 31 10 26 . 29 29 . . . . 10 10 . . 10 Total Orders 15 | . . . . . . 2 . . . . . . . . . . . 13 STAY 8 | . . . . . . 1 . . . . . . . . . . . 7 FOLLOW 7 | . . . . . . 1 . . . . . . . . . . . 6 Ally Attacks 4 | . . . . . . . . . 4 . . . . . . . . . Total Damage 64 | . . . . . . . . . 64 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Turns Passed 24143 | 212 295 528 1814 357 3501 4303 781 2341 558 404 212 586 978 2042 363 895 187 3786 Spaces Moved 10483 | 105 153 276 1130 224 1465 1239 228 749 327 208 150 312 640 304 104 650 184 2035 Core 555 | 29 . . . . 6 . . 2 . . . . . 158 104 243 1 12 Treads 4506 | 76 153 276 1130 224 1216 1239 154 38 . . . . . . . . . . Legs 1688 | . . . . . 48 . 74 709 327 121 . . . . . 407 . 2 Wheels 2013 | . . . . . 195 . . . . 87 150 312 640 146 . . 183 300 Hover 1721 | . . . . . . . . . . . . . . . . . . 1721 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 160 160 160 160 90 161 125 127 160 96 96 96 96 96 50 50 90 44 Average Speed 147 | 130 160 160 160 160 156 164 160 147 160 144 96 96 96 632 324 124 92 77 Slowest Speed 1200 | 160 160 160 160 160 400 166 210 650 160 190 96 100 96 1200 850 700 300 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 21 38 91 36 50 20 7 60 26 5 69 8 61 23 4 54 16 24 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 1 . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . 1 . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 . . Scrap Searched 9 | . . 2 . 1 . . . 2 . . . . 1 . . 2 1 . Spaces Dug 74 | . 3 . . . 5 23 3 . . 2 22 6 . . . . . 10 Terrain Destroyed 282 | 5 3 6 . . 49 23 5 . . 9 22 17 . 16 . 1 . 126 Melee 62 | . 3 . . . 5 23 2 . . 2 22 5 . . . . . . Projectile 51 | . . . . . 7 . 3 . . 1 . 4 . 16 . 1 . 19 AOE 169 | 5 . 6 . . 37 . . . . 6 . 8 . . . . . 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Total 17956 | 146 174 320 1138 223 2517 3304 524 1881 359 277 177 565 997 375 120 703 193 3963 Wait 6157 | . . 13 . . 856 1906 182 1023 28 20 2 215 349 33 4 9 1 1516 Move 10467 | 104 152 275 1129 223 1464 1238 227 748 326 208 149 311 639 303 104 649 183 2035 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 190 | 10 4 . 3 . 34 6 21 15 2 13 1 7 1 . 1 . 2 70 Fast Attach 80 | 1 . 2 . . 7 10 . . . . . 1 . 2 . 16 1 40 Attach 162 | 9 . 2 2 . 26 4 16 24 . 8 . 5 . 3 3 2 3 55 Detach 15 | . . 1 2 . 3 . . 5 . 1 . . . . . 2 . 1 Swap 95 | 1 3 3 . . 6 11 7 6 . 2 3 8 2 2 . 2 . 39 Drop 110 | 3 1 2 2 . 16 14 7 . 1 3 . 1 1 1 2 6 . 50 Fire 424 | 18 10 10 . . 52 32 57 24 . 7 . 8 5 25 3 16 2 155 Melee 229 | . 4 12 . . 38 81 5 34 2 15 22 9 . 6 1 . . . Ram 6 | . . . . . 1 . . . . . . . . . 2 . 1 2 Kick 4 | . . . . . . . 2 2 . . . . . . . . . . Crush 16 | . . . . . 14 2 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 7) 508 | -10/Materials | Entered Mines 588 | -10/Mines | Discovered new exit (range 8) 668 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 673 | -10/Mines | Found Prototype Device 673 | -10/Mines | Identified Exp. Sensor Array 1025 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1027 | -10/Mines | Discovered new exit (range 5) 1036 | -10/Mines | Entered Exiles 1080 | -10/Exiles | Discovered new exit (range 14) 1099 | -10/Exiles | Met 8R-AWN 1139 | -10/Exiles | Met EX-HEX 1268 | -10/Exiles | Met EX-DEC 1361 | -10/Exiles | Met EX-BIN 1401 | -10/Exiles | Aligned with FarCom system 1403 | -10/Exiles | Given EX-Vault access code 1451 | -10/Exiles | Opened EX-Vault 1484 | -10/Exiles | Found AWS/Thermal 1540 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1780 | -10/Exiles | Discovered new exit (range 11) 2348 | -10/Exiles | Visited The Gauntlet 2850 | -10/Exiles | Left Exiles lab with AWS/Thermal 2850 | -10/Exiles | Entered Mines 2932 | -9/Mines | Received a Mining Laser from a helpful Derelict 3100 | -9/Mines | Discovered new exit (range 14) 3146 | -9/Mines | Build established: Assassin 3178 | -9/Mines | Discovered new exit (range 8) 3207 | -9/Mines | Entered Materials 3207 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3471 | -8/Materials | Lost 4 parts (1p1n1u1w) 3723 | -8/Materials | Build established: Mutant 3775 | -8/Materials | Core integrity fell below 50% 4084 | -8/Materials | Lost 3 parts (2n1w) 4440 | -8/Materials | Build established: Scavenger-Skirmisher 5258 | -8/Materials | Core integrity fell below 20% 6074 | -8/Materials | Build established: Scavenger-Assassin 6470 | -8/Materials | Build established: Scavenger-Mutant 6691 | -8/Materials | Discovered new exit (range 9) 6708 | -8/Materials | Entered Factory 6708 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6959 | -7/Factory | Repaired Terrain Scanner 7249 | -7/Factory | Build established: Scavenger-Assassin 7668 | -7/Factory | Build established: Scavenger-Mutant 8607 | -7/Factory | Build established: Scavenger-Assassin 8759 | -7/Factory | Repaired Arm. Treads 8798 | -7/Factory | Repaired Arm. Treads 10098 | -7/Factory | Build established: Scavenger-Mutant 10976 | -7/Factory | Discovered new exit (range 9) 11011 | -7/Factory | Entered another Factory area 11011 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11032 | -6/Factory | Build established: Scavenger-Assassin 11095 | -6/Factory | Garrison activated, responded to threat 11322 | -6/Factory | Lost 6 parts (2n2u2w) 11594 | -6/Factory | Build established: Scavenger-Skirmisher 11648 | -6/Factory | Discovered new exit (range 15) 11687 | -6/Factory | Repaired Gauss Rifle 11733 | -6/Factory | Repaired Flak Gun 11792 | -6/Factory | Entered Lower Caves 12361 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12553 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12635 | -6/Lower Caves | Core integrity fell below 50% 12711 | -6/Lower Caves | Lost 17 parts (4p5n3u5w) 12714 | -6/Lower Caves | Core integrity fell below 20% 12926 | -6/Lower Caves | Build established: Mutant 13974 | -6/Lower Caves | Build established: Scavenger-Mutant 14086 | -6/Lower Caves | Discovered new exit (range 16) 14133 | -6/Lower Caves | Entered another Lower Caves area 14133 | -6/Lower Caves | Accompanied by 2 allies 14267 | -6/Lower Caves | Discovered new exit (range 13) 14691 | -6/Lower Caves | Entered Factory 14691 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15095 | -5/Factory | Sucked down chute 15095 | -5/Factory | Entered Waste 15110 | -5/Waste | EMP discharged 15110 | -5/Waste | System corruption reached 10% 15112 | -5/Waste | Spotted C-40 Crusher 15117 | -5/Waste | Spotted C-40 Crusher 15193 | -5/Waste | Spotted C-40 Crusher 15210 | -5/Waste | EMP discharged 15226 | -5/Waste | Spotted C-40 Crusher 15232 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 15269 | -5/Waste | Build established: Scavenger-Assassin 15279 | -5/Waste | Discovered new exit (range 15) 15307 | -5/Waste | Entered Factory 15786 | -5/Factory | Repaired Great Axe? 15873 | -5/Factory | Discovered new exit (range 15) 15893 | -5/Factory | Entered Upper Caves 16194 | -5/Upper Caves | Build established: Scavenger-Mutant 16432 | -5/Upper Caves | Learned location of Armory (-4) 16479 | -5/Upper Caves | Identified exit to Upper Caves 16480 | -5/Upper Caves | Spotted B-75 Beast 16746 | -5/Upper Caves | Encountered a Warlord checkpoint 16871 | -5/Upper Caves | Entered another Upper Caves area 16893 | -5/Upper Caves | Discovered new exit (range 13) 17543 | -5/Upper Caves | Build established: Scavenger-Skirmisher 18379 | -5/Upper Caves | Build established: Scavenger-Mutant 18600 | -5/Upper Caves | Core integrity fell below 50% 18638 | -5/Upper Caves | Lost 7 parts (2p2u3w) 18913 | -5/Upper Caves | Build established: Mutant 18913 | -5/Upper Caves | Entered Factory 18913 | -4/Factory | Accompanied by 1 ally 18913 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19269 | -4/Factory | Lost 7 parts (1p2u4w) 19272 | -4/Factory | Discovered new exit (range 7) 19276 | -4/Factory | Entered Upper Caves 19286 | -4/Upper Caves | Encountered a Warlord checkpoint 19950 | -4/Upper Caves | Discovered new exit (range 11) 19972 | -4/Upper Caves | Build established: Scavenger-Mutant 20027 | -4/Upper Caves | Spotted B-86 Titan 20170 | -4/Upper Caves | Lost 9 parts (1n4u4w) 20171 | -4/Upper Caves | Entered another Upper Caves area 20271 | -4/Upper Caves | Spotted B-86 Titan 20306 | -4/Upper Caves | Discovered new exit (range 7) 20325 | -4/Upper Caves | Identified exit to Research 20358 | -4/Upper Caves | Entered Research 20358 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 20709 | -3/Research | Build established: Mutant 21133 | -3/Research | Lost 5 parts (1p1n2u1w) 21309 | -3/Research | Build established: Scavenger-Scout 21769 | -3/Research | Lost 3 parts (1n1u1w) 21987 | -3/Research | Build established: Scavenger-Mutant 22004 | -3/Research | Found Prototype Hackware 22005 | -3/Research | Identified Exp. Hacking Suite 22565 | -3/Research | Build established: Scavenger-Skirmisher 22998 | -3/Research | Build established: Scavenger-Scout 23096 | -3/Research | System corruption reached 10% 23117 | -3/Research | Found Fusion Bomb Launcher 23148 | -3/Research | Lost 17 parts (3p4n5u5w) 23374 | -3/Research | Found Unknown Device 23374 | -3/Research | Identified Antimissile System 23599 | -3/Research | Core integrity fell below 50% 23648 | -3/Research | Lost 14 parts (3p3n2u6w) 24073 | -3/Research | Lost 17 parts (4p6n1u6w) 24085 | -3/Research | Build established: Scavenger-Mutant 24107 | -3/Research | Core integrity fell below 20% 24144 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 24125_ U-05 Engineer destroyed. 24125_ Penetrated by Slug. 24126_ U-05 Engineer builds a Wall. 24128_ Penetrated by Slug. 24128_ Critical hit. 24128_ HERF Cannon destroyed. 24128_ Penetrated by Slug. 24128_ Mic. Fission Core destroyed. 24131_ 7EIBMW%JCN1R95MINVGXOGWMDQFH8HL4ATEF&L 24132_ Penetrated by Slug. 24132_ Adv. Heat Sink destroyed. 24132_ Penetrated by Slug. 24133_ Acquired Plasma Rifle. 24135_ Penetrated by Slug. 24135_ Slug penetrates Wall. 24141_ Penetrated by Slug. 24141_ Plasma Rifle destroyed. 24141_ Slug penetrates Wall. 24143_ Acquired Lgt. Antimatter Reactor. 24144_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # # """ #??????????????????????????? | | # # #??????????????????????????? | | # # #??????????????????????????? | | # # #??????????????????????????? | | ### ##########??????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# ###########?????????????????????????? | | ??# #= #?????????????????????????? | | ??# # =! #?????????????????????????? | | ??# # #?????????????????????????? | | ### # | #?????????????????????????? | | / #?????????????????????????? | | #! #?????????????????????????? | | # #?????????????????????????? | | #?????????????????????????? | | ### ## ##?????????????????????????? | | ??# ### #??????????????????????????? | | ??# ########################+####???????? | | ??# #???????? | | ??# #???????? | | ??# h +???????? | | ??# #???????? | | ??######################h#######???????????? | | ????????????????????#*=! @ #?????????????? | | ????????????????????#!%!!%= #?????????????? | | ????????????????????#|="""" #?????????????? | | ??????????????????? #! """" #?????????????? | | ?????????????????? # """" #?????????????? | | ?????????????????" # """" #?????????????? | | ????????????????"" ?; """" #?????????????? | | ??????????????? # ?? #?????????????? | | ?????????????? # ?? #?????????????? | | ?????????????? """ ?#####???##?????????????? | | ?????????????? """ ????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????Y????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 62 Energy Capacity 915 Matter Stores 350 Matter Capacity 400 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Corruption Prevention 20 Armor Coverage 225 Resistance: TH 25 Phase Shifting 5 Evasion (%) 66 Target Analysis 8 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilRefineryBlade Manual? 0 Play Time 04:05:50 Cumulative 102.4 hours Start 2021.12.18 @ 12:07:04 End 2021.12.19 @ 22:11:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 49 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96617acb-8508-4099-a360-a518e6c24889