Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.24 @ 03:49:23 Player: Rathgar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (2617) 2617 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (358) 358 TOTAL SCORE: 7070 Bonus ------- High Alert Combat Kills 58 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 37/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- EM Pulse Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Modified TNC Targeting Computer Improved Medium Armor Plating PSU Rigger > --- WEAPON ----------- Light Assault Rifle High-powered Shotgun Great Axe > --- INVENTORY -------- Drone Bay Lightning Gun Improved Medium Laser [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Wheel Wheel Utility Improved Targeting Computer Device PSU Rigger Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power 2 | . . 1 . . . . 1 . Propulsion 1 | . . . . . . 1 . . Utility 2 | . . 1 . . . . 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 50 | 7 8 8 1 4 5 4 7 6 Power 8 | 1 2 1 . . 3 . 1 . Engine 6 | 1 2 1 . . 2 . . . Core 2 | . . . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 8 | 2 1 3 . 2 . . . . Treads . | . . . . . . . . . Leg 2 | . . . . 2 . . . . Wheel 6 | 2 1 3 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 2 . 1 . 2 . . 3 1 Device 3 | 1 . . . 1 . . . 1 Storage . | . . . . . . . . . Processor 4 | 1 . 1 . 1 . . 1 . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 2 . Artifact . | . . . . . . . . . Weapon 25 | 2 5 3 1 . 2 4 3 5 Energy Gun 8 | 1 2 . 1 . . 1 . 3 Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 12 | 1 3 2 . . 2 2 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 29 | . 2 4 1 . 5 3 1 13 Power 6 | . . 1 . . 2 2 . 1 Propulsion 5 | . 1 1 1 . . . . 2 Utility 4 | . . 1 . . . . . 3 Weapon 14 | . 1 1 . . 3 1 1 7 Highest Loss Streak 9 | . 1 2 3 . 3 2 1 9 Average Slot Usage (%) 82 | . 97 80 66 83 82 78 70 50 Engine 9 | . 13 11 11 11 9 10 . . Core 1 | . . . . . 4 . 1 2 Leg 9 | . . . . 16 22 18 15 9 Wheel 10 | . 26 15 11 2 . . . . Device 10 | . 14 10 . 8 11 9 7 6 Processor 18 | . 14 19 22 22 22 18 15 13 Energy Gun 7 | . 12 1 11 11 4 7 . 1 Ballistic Gun 9 | . 15 10 . . 9 9 15 6 Launcher 4 | . . 9 11 11 . 5 . . Naked Turns 3 | . . . . . . . . 3 Heaviest Build 22 | 7 10 19 13 15 20 20 22 22 Greatest Support 60 | 20 20 22 12 60 60 60 60 60 Greatest Overweight (x) 3 | . . 1 1 1 . . . 3 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 4 4 1 4 1 4 4 3 Average Carried 1 | . 1 2 1 1 . . 2 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 4 2 1 1 . 4 2 . Class Distribution -------------------- 82% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Matter Collected 1524 | 267 168 189 71 . 314 103 312 100 Remotely . | . . . . . . . . . Salvage Created 2937 | 195 1071 333 87 . 438 325 241 247 Parts 192 | 15 61 33 2 . 27 34 9 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . 3 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 72 | . 17 16 2 . 9 15 7 6 Melee 6 | . . . . . 3 . . 3 Guns 32 | . 17 4 1 . 3 2 2 3 Cannons 5 | . . . . . . . 5 . AOE 29 | . . 12 1 . 3 13 . . Classes Destroyed 10 | 2 5 2 . . . 1 . . Worker 8 | . 2 1 . . 2 3 . . Builder 7 | . 1 2 . . 1 3 . . Tunneler 8 | 5 1 . . . 2 . . . Recycler 4 | 1 3 . . . . . . . Operator 1 | . . 1 . . . . . . Watcher 3 | . 3 . . . . . . . Swarmer 26 | . 3 7 . . 3 6 4 3 Grunt 39 | . 14 4 2 . 6 8 3 2 Sentry 6 | . . 5 . . . . . 1 Hunter 1 | . . . . . . 1 . . Best Kill Streak 18 | 4 6 5 7 . 3 18 4 3 Combat Bots Only 12 | . 4 5 6 . 3 12 4 3 Max Kills in Single Turn 3 | 1 2 2 1 . 3 3 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 1 . 3 2 . . Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Damage Taken 4681 | . 533 638 41 . 500 525 681 1763 Core 1274 | . 165 202 . . 138 61 134 574 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 59 | 100 34 . . . 15 88 . . Volleys Fired 247 | 7 84 30 2 . 53 23 22 26 Largest 3 | 2 2 2 2 . 2 3 3 2 Hottest 106 | 60 65 55 75 . 65 106 105 63 Shots Fired 399 | 14 152 55 4 . 55 38 52 29 Gun 330 | 14 152 30 2 . 55 16 34 27 Cannon 20 | . . . . . . . 18 2 Launcher 49 | . . 25 2 . . 22 . . Special . | . . . . . . . . . Kinetic 245 | 7 97 30 . . 53 9 34 15 Thermal 23 | . . . . . . . 18 5 Explosive 49 | . . 25 2 . . 22 . . Electromagnetic 82 | 7 55 . 2 . 2 7 . 9 Robot Hit Streak 37 | 5 14 17 22 . 37 6 17 34 Robot Miss Streak 4 | 1 4 1 . . 1 3 2 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 330 | 9 109 47 3 . 50 28 37 47 Core Hits 200 | 6 53 33 4 . 36 37 17 14 Critical Hits 1 | . . 1 . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Melee Attacks 24 | . . . . . . . 2 22 Impact . | . . . . . . . . . Slashing 24 | . . . . . . . 2 22 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7573 | 134 1382 1684 121 . 652 1806 584 1210 Guns 3068 | 112 1319 414 34 . 443 91 203 452 Cannons 396 | . . . . . . . 344 52 Explosions 3326 | 22 63 1270 87 . 169 1715 . . Melee 740 | . . . . . . . 37 703 Ramming 43 | . . . . . 40 . . 3 Kinetic 1866 | 24 534 414 . . 404 43 203 244 Thermal 681 | 22 63 . . . 169 . 344 83 Explosive 3072 | . . 1270 87 . . 1715 . . Electromagnetic 1171 | 88 785 . 34 . 39 48 . 177 Impact . | . . . . . . . . . Slashing 740 | . . . . . . . 37 703 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 3 . . 3 Average Corruption 2 | . . . . . 2 . . 3 Corruption Purged . | . . . . . . . . . Effects 3 | . . . . . 3 . . . Heat Flow Errors 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . Targeting Errors 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 95 | . 4 49 10 . . . 2 30 Projectiles . | . . . . . . . . . Explosions 63 | . 4 49 10 . . . . . Melee 32 | . . . . . . . 2 30 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 198 | . 53 35 20 . 11 78 . 1 Shots 7 | . 2 3 1 . . 1 . . Rammed 14 | . . . . . 13 . . 1 Targets Rammed 21 | . . . . . 20 . . 1 Kicked 7 | . . . . . 7 . . . Crushed . | . . . . . . . . . Highest Temperature 276 | 40 82 109 33 . 276 55 120 40 Average Temperature 25 | 20 23 28 23 . 27 23 30 14 Received Heat Transfer 1638 | . 261 291 15 . 225 189 57 600 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . Heat Transferred 1040 | 50 100 . . . 150 . 555 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | 1 3 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Peak Influence 619 | 30 212 340 125 . 143 619 426 204 Average Influence 144 | 13 89 195 124 . 70 310 299 136 Maximum Alert Level 2 | . 1 1 . . . 2 2 1 Low Security (%) 76 | 100 99 50 100 . 100 41 . 92 Level 1 20 | . . 49 . . . 16 94 7 Level 2 3 | . . . . . . 41 5 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 3 1 . . . 3 . 2 Investigation 3 | . 3 . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . . 1 . . . 3 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . 1 . . . . 2 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 27 30 2 . 10 23 14 19 Peak Tracking Total 9 | . 4 6 2 . 3 7 5 9 Tactical Retreats 14 | . 3 2 . . 1 1 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 8 | . 4 1 . . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Power Sources Rigged 1 | . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 7 | . . 1 . . 2 4 . . Max in Single Turn 3 | . . 1 . . 2 3 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 15 | . 7 2 . 1 1 . 3 1 Terminals 12 | . 6 2 . . 1 . 2 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 13 4 . 1 1 . 5 1 Successful 18 | . 10 3 . 1 . . 3 1 Failed 7 | . 3 1 . . 1 . 2 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 20 | . 11 4 . . 1 . 3 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 8 3 . 1 . . 2 1 Record 6 | . 5 . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 Alert Level 4 | . 1 2 . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 3 1 . . . . 3 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Turns Passed 4650 | 82 1301 459 211 919 696 246 486 250 Spaces Moved 4190 | 63 1277 396 92 989 619 189 446 119 Core 23 | 7 . . . . . . . 16 Treads . | . . . . . . . . . Legs 2143 | . . . . 786 619 189 446 103 Wheels 2024 | 56 1277 396 92 203 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 100 90 90 90 90 50 Average Speed 87 | 76 80 89 100 92 90 90 90 88 Slowest Speed 200 | 80 80 100 100 100 90 90 90 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 96 35 14 93 90 21 14 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 425 | 1 15 170 20 . . 219 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 425 | 1 15 170 20 . . 219 . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total 4789 | 83 1424 453 207 998 712 227 487 198 Wait 197 | . 41 10 113 . 11 3 . 19 Move 4182 | 62 1276 395 91 988 618 188 445 119 Hop . | . . . . . . . . . Pick Up 49 | 7 11 5 . 4 4 8 6 4 Fast Attach . | . . . . . . . . . Attach 47 | 7 5 8 1 4 5 4 7 6 Detach 2 | . 1 1 . . . . . . Swap 3 | . 3 . . . . . . . Drop 15 | . 3 4 . 2 . 1 5 . Fire 247 | 7 84 30 2 . 53 23 22 26 Melee 24 | . . . . . . . 2 22 Ram 1 | . . . . . . . . 1 Kick 20 | . . . . . 20 . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap 1 | . . . . . 1 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Repaired EM Pulse Gun 306 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 14) 573 | -10/Materials | Discovered new exit (range 12) 712 | -10/Materials | Discovered new exit (range 15) 929 | -10/Materials | Build established: Scavenger-Mutant 1178 | -10/Materials | Discovered new exit (range 16) 1323 | -10/Materials | Core integrity fell below 50% 1384 | -10/Materials | Build established: Mutant 1384 | -10/Materials | Entered another Materials area 1384 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1819 | -9/Materials | Discovered new exit (range 13) 1836 | -9/Materials | Core integrity fell below 50% 1843 | -9/Materials | Entered Mines 1875 | -9/Mines | Lost 3 parts (1n1u1w) 2045 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2046 | -9/Mines | Discovered new exit (range 5) 2054 | -9/Mines | Entered Exiles 2087 | -9/Exiles | Met 8R-AWN 2112 | -9/Exiles | Met EX-HEX 2155 | -9/Exiles | Met EX-BIN 2186 | -9/Exiles | Aligned with FarCom system 2187 | -9/Exiles | Given EX-Vault access code 2235 | -9/Exiles | Opened EX-Vault 2241 | -9/Exiles | Found Prototype Processor 2248 | -9/Exiles | Found Prototype Device 2252 | -9/Exiles | Found Prototype Leg 2256 | -9/Exiles | Identified Potential Leg 2256 | -9/Exiles | Identified Modified TNC 2256 | -9/Exiles | Identified PSU Rigger 2263 | -9/Exiles | Found Potential Leg 2300 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2384 | -9/Exiles | Met EX-DEC 2495 | -9/Exiles | Discovered new exit (range 14) 2712 | -9/Exiles | Discovered new exit (range 14) 2802 | -9/Exiles | Visited The Gauntlet 2973 | -9/Exiles | Stole three prototypes: Modified TNC, PSU Rigger, Potential Leg 2973 | -9/Exiles | Entered Mines 3305 | -8/Mines | Lost 3 parts (2p1w) 3525 | -8/Mines | Core integrity fell below 20% 3606 | -8/Mines | Discovered new exit (range 3) 3669 | -8/Mines | Entered Materials 3669 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3837 | -8/Materials | Destroyed 12 combat bots 3881 | -8/Materials | Discovered new exit (range 14) 3915 | -8/Materials | Entered Factory 3915 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3917 | -7/Factory | FarCom data flow suspended 4396 | -7/Factory | Discovered new exit (range 6) 4401 | -7/Factory | Entered Storage 4541 | -7/Storage | Lost 4 parts (1p1u2w) 4561 | -7/Storage | Core integrity fell below 50% 4622 | -7/Storage | Core integrity fell below 20% 4651 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04611_ Identified Imp. Medium Laser. [Achievement: Risk Taker] 04613_ R-06 Scavenger collects Imp. Deuterium Engine. 04615_ PSU Rigger destroyed. 04617_ R-06 Scavenger collects Lgt. Treads. 04621_ Imp. Medium Laser destroyed. 04623_ Acquired 24 matter. 04624_ Slammed into R-06 Scavenger. 04626_ Triggered Blade Trap. 04626_ Massive razor-sharp blades shoot up from within the floor. 04626_ Targeting Computer severed. 04626_ Modified TNC severed. 04628_ Acquired EM Pulse Cannon. 04635_ Acquired EM Shotgun. 04642_ G-47 Trooper destroyed. 04646_ EM Shotgun destroyed. 04646_ System corrupted by crushing effect (+3). 04646_ Knocked back. 04651_ ALERT: Rogue bot located, Programmers report to Storage Zone 4B. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????? ?????????????? | | ????????????????? #????????????? | | ????????????????? #????????????? | | ????????????????? +????????????? | | ????????????????? #????????????? | | ????????????????? #????????????? | | ????????????????? #????????????? | | ????????????????? #????????????? | | ??????#######???# #????????????? | | ??????#"""""###?# #????????????? | | ?????##""T""# ### #????????????? | | ?????# g ## #????????????? | | ?????#= @ """ ## ##???????????? | | ?????# b """ # #???????????? | | ?????# =""" + #???????????? | | ?????# " "g%Y r# #???????????? | | ?????# "Y"=[! # #???????????? | | ?????# """ ]% ##/#########?????? | | ?????# Ys ] ## % #?????? | | ?????############ %""""% #?????? | | ????????????????# "??? #?????? | | ????????????????# %"???? #?????? | | ????????????????#% "???? #?????? | | ????????????????# "????? #?????? | | ????????????????# """" #?????? | | ?????????######## #?????? | | ?????????#!!! # #+###/#########+# | | ?????????# #%" | | ?????????#!!!!# +" | | ?????????######T# | | ??????????????#### #######+? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????######### #???????? | | ?????????# # #???????? | | ?????????# # #???????? | | ?????????# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Fist Fight Hey, That's Mine! Risk Taker Serviceable Loadout Challenges ------------ None Game ------ Seed ResetCouplerKit Manual? 0 Play Time 01:05:55 Cumulative 4.5 hours Start 2019.12.24 @ 02:44:26 End 2019.12.24 @ 03:49:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bcc6d7d-515e-4757-ba0a-4bcfa1af92ca