Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.06 @ 18:24:16 Player: Foxolov Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (361) 361 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2776 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Welding Torch Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit > --- WEAPON ----------- EM Shotgun Light Assault Rifle Shotgun Rocket Launcher > --- INVENTORY -------- EM Pulse Gun Welding Torch [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Tractor Beam Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 20 | 6 2 2 2 3 5 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 3 . . . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 2 1 . 1 1 Device 1 | . 1 . . . . Storage 1 | . . . . 1 . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 10 | 2 . 1 1 2 4 Energy Gun 5 | 1 . 1 1 1 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 11 | . . . . 3 8 Power 1 | . . . . 1 . Propulsion 2 | . . . . 1 1 Utility 1 | . . . . 1 . Weapon 7 | . . . . . 7 Highest Loss Streak 8 | . . . . 2 8 Average Slot Usage (%) 83 | . 79 100 94 79 36 Engine 12 | . 14 14 13 13 . Leg 25 | . 28 28 28 26 5 Processor 5 | . . 10 9 . 8 Protection 11 | . 1 14 14 13 . Energy Gun 22 | . 14 24 28 21 6 Ballistic Gun 1 | . 14 3 . . 8 Launcher 1 | . . . . 3 6 Naked Turns . | . . . . . . Heaviest Build 41 | 5 9 9 9 41 11 Greatest Support 20 | 20 20 20 20 20 10 Greatest Overweight (x) 2 | . . . . 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 4 4 4 4 12 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 Average Carried 2 | 2 3 3 1 2 2 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 3 3 4 . 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 457 | 263 . 20 . 135 39 Remotely . | . . . . . . Salvage Created 308 | 33 . . . 236 39 Parts 31 | 1 . . . 28 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 14 | 1 . . . 12 1 Guns 8 | 1 . . . 6 1 AOE 6 | . . . . 6 . Classes Destroyed 5 | 1 . . . 3 1 Worker 1 | . . . . 1 . Swarmer 8 | . . . . 8 . Grunt 3 | 1 . . . 2 . Sentry 2 | . . . . 2 . Hunter 1 | . . . . . 1 Best Kill Streak 4 | 1 . . . 4 1 Combat Bots Only 4 | 1 . . . 4 1 Max Kills in Single Turn 2 | 1 . . . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1363 | 45 . . . 425 893 Core 606 | 12 . . . 40 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 95 . . . 79 . Volleys Fired 45 | 3 2 . . 23 17 Largest 3 | 2 1 . . 2 3 Hottest 88 | 60 40 . . 80 88 Shots Fired 72 | 6 2 . . 35 29 Gun 53 | 6 2 . . 24 21 Cannon 8 | . . . . . 8 Launcher 11 | . . . . 11 . Special . | . . . . . . Kinetic 21 | 3 . . . . 18 Thermal 14 | 3 2 . . 9 . Explosive 11 | . . . . 11 . Electromagnetic 26 | . . . . 15 11 Robot Hit Streak 8 | 2 . . . 5 8 Robot Miss Streak 8 | 2 2 . . 4 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 40 | 3 . . . 17 20 Core Hits 28 | 2 . . . 20 6 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1051 | 31 . . . 671 349 Guns 328 | 31 . . . 176 121 Cannons 165 | . . . . . 165 Explosions 542 | . . . . 479 63 Melee . | . . . . . . Ramming 16 | . . . . 16 . Kinetic 209 | . . . . . 209 Thermal 187 | 31 . . . 93 63 Explosive 479 | . . . . 479 . Electromagnetic 160 | . . . . 83 77 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 75 | . . . . 10 65 Projectiles . | . . . . . . Explosions 75 | . . . . 10 65 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 95 | . . . . 50 45 Shots 3 | . . . . 2 1 Rammed 3 | . . . . 3 . Targets Rammed 5 | . . . . 5 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 168 | 22 . . . 168 12 Average Temperature 52 | 12 . . . 62 8 Received Heat Transfer 393 | 24 . . . 36 333 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 325 | 75 . . . 200 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 166 | 20 47 18 . 166 123 Initial 64 | . 13 18 . . 64 Average 43 | 3 22 18 . 51 74 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | 1 2 . . 10 13 Peak Tracking Total 10 | 1 1 . . 4 10 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . . . . 4 . Max in Single Turn 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 8 | . 2 . 4 2 . Terminals 3 | . 1 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 55 | . 2 . 49 4 . Successful 55 | . 2 . 49 4 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 5 | . 1 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 54 | . 1 . 49 4 . Record 51 | . . . 49 2 . Alert Level 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2553 | 121 143 261 879 933 216 Spaces Moved 1988 | 103 112 212 721 709 131 Core 88 | 37 . . . . 51 Treads . | . . . . . . Legs 1900 | 66 112 212 721 709 80 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 118 | 94 120 120 120 121 107 Slowest Speed 180 | 120 120 120 120 180 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Time Travels 1 | . . . 1 . . Exploration Rate (%) 43 | 5 27 31 89 82 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 12 | . . . . 12 . Terrain Destroyed 95 | . . . . 90 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 95 | . . . . 90 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2124 | 121 119 219 740 747 178 Wait 21 | 1 . . . . 20 Move 1983 | 102 111 211 720 708 131 Hop . | . . . . . . Pick Up 30 | 8 3 3 7 5 4 Fast Attach . | . . . . . . Attach 20 | 6 2 1 2 3 6 Detach 4 | 1 . 1 1 1 . Swap 1 | . . 1 . . . Drop 15 | . 1 2 10 2 . Fire 45 | 3 2 . . 23 17 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . . 5 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 87 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 15) 265 | -10/Materials | Entered Mines 345 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 345 | -10/Mines | Discovered new exit (range 5) 348 | -10/Mines | Build established: Mutant 348 | -10/Mines | Identified exit to Exiles 436 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 441 | -10/Mines | Found Prototype Device 526 | -10/Mines | Entered Exiles 581 | -10/Exiles | Met 8R-AWN 603 | -10/Exiles | Met EX-HEX 647 | -10/Exiles | Met EX-DEC 656 | -10/Exiles | Learned location of Zion (-7) 720 | -10/Exiles | Visited The Gauntlet 914 | -10/Exiles | Discovered new exit (range 10) 982 | -10/Exiles | Met EX-BIN 1002 | -10/Exiles | Aligned with FarCom system 1004 | -10/Exiles | Given EX-Vault access code 1074 | -10/Exiles | Opened EX-Vault 1112 | -10/Exiles | Found Prototype Ballistic Gun 1120 | -10/Exiles | Found Prototype Device 1122 | -10/Exiles | Identified Chronowheel 1122 | -10/Exiles | Activated Chronowheel 1122 | -10/Exiles | Spacetime reconverged on an earlier point 1145 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1405 | -10/Exiles | Entered Mines 1707 | -9/Mines | Learned location of 1 exit from Materials 1947 | -9/Mines | Found a hidden stash of uninstalled traps 1997 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2320 | -9/Mines | Discovered new exit (range 11) 2338 | -9/Mines | Entered Materials 2338 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2339 | -8/Materials | Identified exit to Factory 2541 | -8/Materials | Core integrity fell below 50% 2551 | -8/Materials | Core integrity fell below 20% 2554 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02490_ U-05 Engineer lays Concrete. 02492_ U-05 Engineer builds a Wall. 02493_ U-05 Engineer lays Concrete. 02499_ Triggered EMP Trap. 02499_ A bubble of electromagnetic force engulfs the area. 02499_ Pressure Siphon disabled. 02505_ Triggered Shock Trap. 02505_ The floor emits a surge of raw power. 02505_ System corrupted (+1). 02508_ Acquired Imp. Light Cannon. 02513_ Acquired Prototype Ballistic Gun. 02514_ Identified Imp. Assault Rifle. 02514_ Malfunction: Meltdown. 02514_ Imp. Light Cannon damaged (-58). 02514_ Adv. Visual Processing Unit damaged (-5). 02521_ EM Pulse Gun destroyed. 02523_ G-47 Trooper knocked back. 02529_ System corrupted: Energy discharge (-31). 02536_ Imp. Light Cannon destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?