Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 15:58:46 Player: HorseLips Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (200) 200 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 830 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Hovering (180) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (2) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (8) ---- Subdweller Optics Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Light Assault Rifle Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Improved Hover Unit Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Beam Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 7 8 . Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover 4 | . 2 2 . Flight . | . . . . Utility 4 | 1 1 2 . Device 3 | . 1 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 4 1 . Energy Gun 7 | 2 4 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 5 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 97 92 85 Engine 13 | . 14 13 14 Hover 21 | . 25 20 14 Device 13 | . 11 14 14 Storage 14 | . 14 14 14 Energy Gun 28 | . 28 28 28 Peak Build Rating 12 | 6 12 12 10 Average Rating 10 | 4 11 11 10 On Entrance 7 | . 6 12 10 Naked Turns . | . . . . Heaviest Build 17 | 12 15 17 15 Greatest Support 40 | 40 40 14 7 Greatest Overweight (x) 3 | 3 1 2 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 6 Average Carried 6 | 1 7 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 365 | 214 . 151 . Remotely . | . . . . Salvage Created 204 | . . 204 . Parts 16 | . . 16 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 5 | . . 5 . Guns 5 | . . 5 . Classes Destroyed 3 | . . 3 . Turret 1 | . . 1 . Swarmer 1 | . . 1 . Subdweller 4 | . . 4 . Best Kill Streak 2 | . . 2 . Combat Bots Only 2 | . . 2 . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 54 | . . 50 4 Missed 18 | . . 18 . Damage Taken 645 | . . 586 59 Core 258 | . . 212 46 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 20 | . . 20 . Largest 2 | . . 2 . Hottest 112 | . . 112 . Shots Fired 40 | . . 40 . Gun 40 | . . 40 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 40 | . . 40 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . . 11 . Robot Miss Streak 1 | . . 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 27 | . . 27 . Core Hits 11 | . . 11 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 352 | . . 352 . Guns 352 | . . 352 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 352 | . . 352 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . . 18 . Average Temperature 6 | . . 6 . Received Heat Transfer 123 | . . 114 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1110 | . . 1110 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence . | . . . . Initial . | . . . . Average . | . . . . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . . 13 4 Peak Tracking Total 5 | . . 5 4 Tactical Retreats 6 | . . 6 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2462 | 79 550 1625 208 Spaces Moved 1345 | 45 91 1101 108 Core 16 | 16 . . . Treads 61 | 29 32 . . Legs . | . . . . Wheels . | . . . . Hover 1268 | . 59 1101 108 Flight . | . . . . Fastest Speed 50 | 50 56 116 180 Average Speed 142 | 153 115 141 180 Slowest Speed 200 | 200 160 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 6 16 53 27 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1840 | 53 533 1132 122 Wait 436 | . 429 . 7 Move 1342 | 44 90 1100 108 Hop . | . . . . Pick Up 11 | 3 6 2 . Fast Attach 6 | 5 1 . . Attach 6 | 1 . 5 . Detach 1 | . . 1 . Swap 9 | . 6 3 . Drop 2 | . 1 1 . Fire 20 | . . 20 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 7 | . . . 7 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 5) 630 | -10/Materials | Entered Subcaves 636 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 692 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 756 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 766 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1163 | -10/Subcaves | Discovered new exit (range 14) 1202 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1290 | -10/Subcaves | Core integrity fell below 50% 1518 | -10/Subcaves | Core integrity fell below 20% 2255 | -10/Subcaves | Entered Recycling 2256 | -7/Recycling | Met a Zionite searching for Scraptown 2463 | -7/Recycling | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 2P-U8U(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." Attempting to rewire R-06 Scavenger. R-06 Scavenger is unpowered. Connecting with Terminal... Current location identified: Recycling Attempting to rewire B-48 Gladiator. B-48 Gladiator is broken beyond repair. Attempting to rewire B-48 Gladiator. Attempting to rewire S-27 Virus. Attempting to rewire A-02 Transporter. L-41 Fighter springs to life. P-60 Hacker springs to life. G-47 Trooper springs to life. H-55 Commando springs to life. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????? ? ??????????????? | | ??????????? Y?????????????? | | ??????????? ??????????????? | | ??????????? ???????????????? | | ??????????? ????????????????? | | ??????????? ?????????????????? | | ??????????? ??????????????????? | | ?????######/###????????????????? | | ?????#= i Yi #????????????????? | | ?????#ghui / g#????????????????? | | ?????# a #????????????????? | | ?????# b g#????????????????? | | ?????# [ p /######???????????? | | ?????#a@! %+ ############# | | ?????#Ysl [ u# # | | ?????#gY = d # # | | ?????# bb + # | | ???# #+###+#### # | | ???# ? ########+##+# | | ???# | | ???# ##+# | | ???# """" """" """# | | ???# """""" """""" T"# | | ???# """"" """"" """# | | ???# """"" """"" # | | ???# # | | ???# # | | ???#######?########## # | | ????????????????????# # | | ????????????????????######### | | ????????????????????????????# ## | | ????????????????????????????##?? | | ???????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombSingularityMultitool Manual? 0 Play Time 00:14:05 Cumulative 16.3 hours Start 2025.02.23 @ 15:42:54 End 2025.02.23 @ 15:58:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6209dce9-c8c4-44f8-a3e7-767c55eeb566