Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 18:30:26 Player: Ev Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (129) 645 Value Destroyed (3389) 3389 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7414 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 53/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Targeting Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Coil Gun Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Cooling System Improved Cooling System Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer System Shield > --- WEAPON ----------- Heavy Laser Improved Heavy Laser Precision Rocket Launcher Precision Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Gravity Neutralizer Particle Gun Particle Gun Coil Gun Assault Cannon [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . 1 2 . Weapon 2 | . . . . 1 . 1 Parts Attached 74 | 9 15 8 . 4 20 18 Power 7 | 1 3 . . . 2 1 Engine 7 | 1 3 . . . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 4 4 1 . 2 4 7 Treads . | . . . . . . . Leg 16 | 2 4 1 . 2 4 3 Wheel 2 | 2 . . . . . . Hover 4 | . . . . . . 4 Flight . | . . . . . . . Utility 21 | 2 4 3 . 2 6 4 Device 9 | 1 . 1 . 1 4 2 Storage 3 | 1 2 . . . . . Processor 3 | . 1 . . 1 1 . Hackware 2 | . . . . . . 2 Protection 4 | . 1 2 . . 1 . Artifact . | . . . . . . . Weapon 24 | 2 4 4 . . 8 6 Energy Gun 18 | 2 4 4 . . 4 4 Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . . 2 . Ballistic Cannon 2 | . . . . . 2 . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 3 Parts Lost 28 | . 3 2 . 2 7 14 Power 3 | . 1 . . . . 2 Propulsion 6 | . . . . 2 . 4 Utility 8 | . . 1 . . 3 4 Weapon 11 | . 2 1 . . 4 4 Highest Loss Streak 13 | . 2 1 . 2 2 13 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 7 9 10 8 7 7 Power . | . . 1 1 1 . . Propulsion 2 | 1 2 3 3 2 1 2 Utility 1 | . 1 2 1 . 1 1 Weapon 2 | . 2 3 5 4 3 2 Tool/Special . | . . . . . . . Unused Backups 16 | . 7 3 . . 2 4 Power 2 | . 1 . . . 1 . Propulsion 2 | . . . . . . 2 Utility 3 | . 1 1 . . . 1 Weapon 9 | . 5 2 . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 98 99 100 99 96 92 Engine 9 | . 13 11 11 9 7 5 Leg 25 | . 28 33 33 27 22 14 Hover 1 | . . . . . . 8 Device 8 | . 6 5 . 9 14 6 Storage 9 | . 14 11 11 9 7 5 Processor 11 | . 5 11 11 9 14 13 Hackware 1 | . . . . . . 9 Protection 4 | . 1 5 11 9 5 . Energy Gun 20 | . 27 21 22 26 14 17 Ballistic Cannon 2 | . . . . . 6 1 Peak Build Rating 66 | 7 14 21 21 28 39 66 Average Rating 26 | 5 12 19 21 27 34 45 On Entrance 16 | . 7 14 21 21 27 28 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 49 | 15 25 31 31 35 43 49 Greatest Support 58 | 26 26 39 39 39 46 58 Greatest Overweight (x) 13 | . . . . . 1 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 9 Most Carried 10 | 5 10 10 10 9 10 10 Average Carried 7 | 3 7 9 10 8 7 7 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 7 8 3 Class Distribution -------------------- 51% | Mutant 26% | Skirmisher 10% | Scavenger-Gunner 5% | Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1555 | 264 171 190 . 45 561 324 Remotely . | . . . . . . . Salvage Created 4677 | 194 615 1144 103 511 1262 848 Parts 280 | 10 55 73 5 26 68 43 Haulers Intercepted 9 | . 1 4 . 1 2 1 Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 89 | . 17 22 2 10 22 16 Guns 58 | . 17 17 1 6 8 9 Cannons 10 | . . . . . 10 . AOE 16 | . . 4 . 2 4 6 Classes Destroyed 12 | 2 6 2 . . 2 . Worker 7 | . 1 . . . 2 4 Builder 6 | . 1 . . . 2 3 Tunneler 7 | 4 1 . . . 1 1 Hauler 9 | . 1 4 . 1 2 1 Recycler 6 | 1 . . . . 3 2 Operator 2 | . . 1 . . . 1 Watcher 3 | . 2 . . . . 1 Swarmer 34 | . 12 6 . 3 6 7 Grunt 45 | . 5 12 2 6 13 7 Sentry 5 | . . 4 . 1 . . Hunter 2 | . . . . . 1 1 Programmer 3 | . . . . . 2 1 Best Kill Streak 11 | 5 6 10 2 7 11 11 Combat Bots Only 6 | . 6 6 2 6 5 4 Max Kills in Single Turn 4 | 1 2 2 1 1 3 4 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . 2 . 1 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 489 | . 94 80 10 18 99 188 Missed 149 | . 26 22 3 9 33 56 Hits 340 | . 68 58 7 9 66 132 Projectile 340 | . 68 58 7 9 66 132 Critical Strikes 11 | . 1 2 . . 6 2 Damage Taken 5234 | . 572 776 83 172 1140 2491 Core 1235 | . 105 128 11 18 113 860 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 46 | . 46 . . . . . Core Remaining (%) 80 | 100 58 . 65 96 83 . Volleys Fired 226 | 8 50 50 5 16 51 46 Largest 4 | 2 2 2 2 3 3 4 Hottest 264 | 80 90 90 90 135 135 264 Shots Fired 529 | 16 92 100 10 46 141 124 Gun 444 | 16 92 100 10 46 83 97 Cannon 61 | . . . . . 58 3 Launcher 24 | . . . . . . 24 Special . | . . . . . . . Kinetic 79 | . . . . . 70 9 Thermal 91 | . . . . . . 91 Explosive 24 | . . . . . . 24 Electromagnetic 335 | 16 92 100 10 46 71 . Robot Hit Streak 23 | 6 7 18 6 14 12 23 Robot Miss Streak 5 | 3 5 5 2 2 5 4 Penetration Max . | . . . . . . . Secondary Targets 11 | . 5 2 . . 2 2 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 361 | 11 48 81 9 37 97 78 Core Hits 209 | 5 23 44 4 21 60 52 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 1 . . 2 3 3 Burn 2 | . . . . . . 2 Blast 3 | . . . . . 2 1 Corrupt 4 | . 1 . . 2 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9012 | 225 793 1468 238 698 2215 3375 Guns 5177 | 155 793 1248 163 623 881 1314 Cannons 897 | . . . . . 830 67 Explosions 2938 | 70 . 220 75 75 504 1994 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1060 | . . . . . 949 111 Thermal 2214 | 70 . 220 75 75 504 1270 Explosive 1994 | . . . . . . 1994 Electromagnetic 3744 | 155 793 1248 163 623 762 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 . Average Corruption 1 | . . . . . 1 . Corruption Purged 3 | . . . . . 3 . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 9 . Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 244 | 12 . 1 . 51 4 176 Projectiles . | . . . . . . . Explosions 244 | 12 . 1 . 51 4 176 Melee . | . . . . . . . Knockbacks 12 | . . . . . 12 . Impact . | . . . . . . . Kinetic 10 | . . . . . 10 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 300 | . . 107 . 72 121 . Shots 8 | . . 4 . 2 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 419 | 126 306 215 204 156 183 419 Average Temperature 93 | 59 109 60 109 53 83 143 Received Heat Transfer 1242 | . 54 258 48 27 369 486 Effects 6 | . 5 . . . . 1 Shutdowns 1 | . . . . . . 1 Interference 5 | . 5 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Robots Corrupted 4 | . . 1 1 2 . . Combat Hostiles 4 | . . 1 1 2 . . Parts Fried 15 | 1 4 6 . 2 2 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . . . 1 . . 5 Heat Transferred 3553 | 100 . 200 100 100 500 2553 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 14 | 1 . 5 1 2 5 . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 2 | . 1 2 . 1 1 1 Low Security (%) 73 | 100 77 64 100 81 57 90 Level 1 26 | . 22 31 . 18 42 9 Level 2 . | . . 3 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 424 | 15 252 424 162 235 381 302 Initial 177 | . 3 34 162 48 100 177 Average 139 | 3 130 161 121 129 145 157 Influence Increases 2987 | 25 611 728 53 294 723 553 Destroy 0b10 Robot/C 1780 | . 340 440 40 200 440 320 Destroy 0b10 Robot/NC 200 | 25 30 25 . 5 50 65 Destroy Leader 364 | . 66 108 10 42 84 54 Successful Hack 115 | . 40 40 . 11 12 12 Select Force Hacks 60 | . 60 . . . . . Disable Machine 165 | . 30 75 . 30 30 . Destroy Structure 123 | . . 10 3 6 17 87 Lose Combat Pursuer 180 | . 45 30 . . 90 15 Influence Decreases 2809 | 20 533 395 344 197 582 738 Entered New Map 690 | . 2 49 254 77 122 186 Time Decay 1539 | 20 351 326 90 100 390 262 Lost Part 280 | . 30 20 . 20 70 140 Purge Threat 300 | . 150 . . . . 150 Squads Dispatched 22 | . 3 3 . 3 8 5 Investigation 10 | . 3 2 . 1 4 . Extermination 3 | . . . . . 2 1 Reinforcement 8 | . . 1 . 2 1 4 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 3 | . . . . . 1 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 4 | . . 2 . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 21 33 2 12 26 24 Peak Tracking Total 8 | . 6 8 2 5 6 8 Tactical Retreats 7 | . 2 1 . . 3 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 3 | . . . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 11 | . 2 5 . 2 2 . Max in Single Turn 1 | . 1 1 . 1 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 26 | . 9 7 . 1 6 3 Terminals 18 | . 6 6 . 1 2 3 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers 3 | . . 1 . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 71 | . 26 20 . 3 14 8 Successful 41 | . 17 13 . 2 4 5 Failed 29 | . 9 7 . 1 9 3 Catastrophic 5 | . 1 1 . . 3 . Database Lockouts 1 | . . . . . 1 . Manual 45 | . 19 12 . 3 4 7 Terminals 51 | . 21 15 . 3 4 8 Fabricators . | . . . . . . . Repair Stations 5 | . 2 . . . 3 . Recycling Units 3 | . 3 . . . . . Scanalyzers 10 | . . 5 . . 5 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 10 | . 6 3 . . . 1 Prototype ID Bank 2 | . 2 . . . . . Level Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Scanalyzer Index 2 | . 1 1 . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . 1 . . . . 1 Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 2 . . . 1 . Scan Component 2 | . 1 . . . 1 . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . 4 . . 1 . Insert Component 1 | . . 1 . . . . Retrieve Study 4 | . . 3 . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 22 | . 9 6 . 2 1 4 Terminals 20 | . 7 6 . 2 1 4 Track 2 | . 1 . . . . 1 Botnet 15 | . 5 5 . 1 1 3 Operators 3 | . 1 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 6 7 . 1 6 3 Full Trace Events 6 | . 1 2 . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 3 . . 1 . Parts Repaired 1 | . 1 . . . . . Time 32 | . 32 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 1479 | 45 375 . . . 1059 . Sensors 1059 | . . . . . 1059 . Seismic 420 | 45 375 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3860 | 133 854 736 199 206 1154 578 Spaces Moved 2292 | 81 453 421 133 121 756 327 Core 7 | 6 . . . . . 1 Treads . | . . . . . . . Legs 2090 | 57 453 421 133 121 756 149 Wheels 18 | 18 . . . . . . Hover 177 | . . . . . . 177 Flight . | . . . . . . . Fastest Speed 48 | 50 120 105 105 105 105 48 Average Speed 110 | 108 120 118 105 105 112 83 Slowest Speed 700 | 120 120 120 105 105 175 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 66 39 38 20 27 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 4 | . 2 . 2 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 174 | 3 . 9 6 5 14 137 Melee . | . . . . . . . Projectile 4 | . . . . . 1 3 AOE 170 | 3 . 9 6 5 13 134 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3161 | 109 678 557 182 164 943 528 Wait 417 | . 110 59 45 21 81 101 Move 2286 | 80 452 420 132 120 755 327 Hop . | . . . . . . . Pick Up 90 | 12 29 11 . 2 21 15 Fast Attach 2 | . 1 1 . . . . Attach 44 | 7 9 4 . 4 12 8 Detach 2 | . . . . . 1 1 Swap 41 | 2 6 4 . 1 12 16 Drop 53 | . 21 8 . . 10 14 Fire 226 | 8 50 50 5 16 51 46 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 4) 708 | -10/Materials | Identified exit to Materials 741 | -10/Materials | Discovered new exit (range 16) 823 | -10/Materials | Identified exit to Mines 910 | -10/Materials | Repaired Hvy. EM Pulse Gun 988 | -10/Materials | Entered another Materials area 988 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1006 | -9/Materials | Identified exit to Materials 1692 | -9/Materials | Discovered new exit (range 15) 1723 | -9/Materials | Identified exit to Mines 1724 | -9/Materials | Entered Mines 1725 | -9/Mines | Learned location of Storage (-7) 1755 | -9/Mines | Learned location of Recycling (-7) 1894 | -9/Mines | Discovered exit to Materials (range 6) 1923 | -9/Mines | Entered Materials 1923 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2125 | -8/Materials | Discovered new exit (range 5) 2128 | -8/Materials | Identified exit to Factory 2129 | -8/Materials | Entered Factory 2129 | -7/Factory | Evolved 2 slots: Utility x2 2357 | -7/Factory | Discovered new exit (range 7) 2366 | -7/Factory | Identified exit to Factory 2536 | -7/Factory | Build established: Skirmisher 3132 | -7/Factory | Central database locked down 3188 | -7/Factory | Garrison activated, responded to threat 3226 | -7/Factory | Discovered exit to Factory (range 15) 3283 | -7/Factory | Entered another Factory area 3283 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3848 | -6/Factory | Core integrity fell below 50% 3858 | -6/Factory | Core integrity fell below 20% 3861 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03841_ K-01 Serf collects debris. 03843_ U-05 Engineer builds a Wall. 03845_ U-05 Engineer lays Concrete. 03846_ U-05 Engineer builds a Wall. 03846_ Penetrated by Slug. 03846_ Slug penetrates Wall. 03846_ Critical hit (Burn: +37). 03847_ The unstable cave ceiling collapses. 03847_ U-05 Engineer lays Concrete. 03849_ Penetrated by Slug. 03850_ U-05 Engineer lays Concrete. 03852_ Penetrated by Slug. 03852_ U-05 Engineer lays Concrete. 03853_ The unstable cave ceiling collapses. 03853_ Med. Storage Unit destroyed. 03853_ U-05 Engineer lays Concrete. 03858_ Penetrated by Slug. 03858_ U-05 Engineer lays Concrete. 03859_ Critical hit (Burn: +37). 03860_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ???????????????### #???????????????? #???????? | | ?????????????### # ################ # ??????? | | ????????###### u ??????? | | ????????# ?????? | | ????????# u ?????? | | ????????# g ?????? | | ????????# g @ ?????? | | ????????# u # # # p ?????? | | ????????# # # s ??????? | | ??####### ### s ??????? | | = u ###??# ???????? | | ??########=### h ; ?????# ??????? | | ?????????#=### ??????# ???????? | | ?????????#[## #???????# ???????? | | ?????????#[#? #???????# ????????? | | ?????????#=#? #???????# ????????? | | ?????????# #?# #???????# ?????????? | | ?????????# #?# %%#???????? ???????????? | | ##########+### +???????? ?????????????? | | # # # ??????? ????????????????? | | # # # "?????? ??????????????????? | | # # #?"???????????????????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | # + +?????????????????????????????? | | # """ " # #?????????????????????????????? | | + """ # #?????????????????????????????? | | # """ # = #?????????????????????????????? | | # # ]%=#?????????????????????????????? | | # / # %#?????????????????????????????? | | # # !###???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. EM Pulse Gun | 8% | -10/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartBurstGun Manual? 0 Play Time 00:43:16 Cumulative 71.6 hours Start 2026.05.01 @ 17:49:36 End 2026.05.01 @ 18:30:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2417b01b-6d30-4b47-bed1-d653ffd968c6