Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 22:52:53 Player: THN-L0C Result: Destroyed by NH-352(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (310) 310 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 775 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 160/300 Energy 200/200 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Light Assault Rifle Hammer > --- INVENTORY (15) --- Wheel Subdweller Monowheel Medium Storage Unit Subdweller Optics Improved Terrain Scanner Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Subdweller Machine Gun Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Improved Terrain Scanner Seismic Detector Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Datajack Mining Laser Hammer [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Core Shielding Device Seismic Detector Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 6 7 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 10 | 3 9 14 Power . | . 1 . Propulsion 1 | 1 2 2 Utility 4 | 1 3 7 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 10 | . 2 8 Power . | . . . Propulsion 1 | . . 1 Utility 5 | . . 5 Weapon 3 | . 2 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 97 98 Engine 13 | . 14 12 Leg 11 | . . 24 Wheel 16 | . 28 3 Device 2 | . 3 2 Storage 14 | . 14 14 Protection 9 | . 8 11 Ballistic Gun 19 | . 23 14 Ballistic Cannon 5 | . . 11 Special Weapon 2 | . 2 1 Peak Build Rating 12 | 6 9 12 Average Rating 8 | 5 7 9 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 10 26 36 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 10 15 Most Carried 15 | 6 15 15 Average Carried 10 | 3 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 477 | 308 42 127 Remotely . | . . . Salvage Created 388 | 198 85 105 Parts 24 | 13 2 9 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 7 | . 2 5 Melee 1 | . 1 . Guns 3 | . . 3 Cannons 2 | . . 2 Classes Destroyed 6 | 3 1 2 Worker 2 | 2 . . Tunneler 3 | 3 . . Recycler 1 | 1 . . Grunt 2 | . 2 . Artisan 1 | . . 1 Subdweller 5 | . . 5 Best Kill Streak 3 | 3 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 48 | . 5 43 Missed 15 | . 2 13 Hits 33 | . 3 30 Projectile 33 | . 3 30 AOE 6 | . . 6 Damage Taken 917 | . 35 882 Core 259 | . 10 249 Absorbed by Shields . | . . . Redirected to Shielding 11 | . 2 9 Core Remaining (%) 100 | 100 . . Volleys Fired 62 | 24 9 29 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 111 | 48 11 52 Gun 76 | 48 4 24 Cannon 24 | . . 24 Launcher . | . . . Special 11 | . 7 4 Kinetic 100 | 48 4 48 Thermal 11 | . 7 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 7 5 12 Robot Miss Streak 3 | 3 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 76 | 30 6 40 Core Hits 26 | 13 1 12 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 1 1 Blast 1 | . . 1 Smash 1 | . 1 . Melee Attacks 9 | . 8 1 Impact 9 | . 8 1 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 903 | 244 133 526 Guns 417 | 244 16 157 Cannons 369 | . . 369 Explosions . | . . . Melee 117 | . 117 . Ramming . | . . . Kinetic 786 | 244 16 526 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 117 | . 117 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 25 | . 25 . Projectiles . | . . . Explosions . | . . . Melee 25 | . 25 . Knockbacks 5 | . . 5 Impact . | . . . Kinetic 5 | . . 5 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | . 40 . Average Temperature 18 | . 18 . Received Heat Transfer 45 | . 18 27 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 1 | . 1 . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 10 50 . Initial 6 | . 6 . Average 5 | 2 6 . Influence Increases 100 | 30 70 . Destroy 0b10 Robot/C 40 | . 40 . Destroy 0b10 Robot/NC 30 | 30 . . Destroy Leader 10 | . 10 . Destroy Structure 5 | . 5 . Partial Spotted 15 | . 15 . Influence Decreases 100 | 20 80 . Entered New Map 4 | . 4 . Time Decay 96 | 20 76 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 4 6 Peak Tracking Total 2 | . 2 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 8 | . 8 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 3 | . 3 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 208 | . 116 92 Seismic 208 | . 116 92 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1198 | 159 548 491 Spaces Moved 816 | 102 501 213 Core 2 | 2 . . Treads . | . . . Legs 175 | . . 175 Wheels 639 | 100 501 38 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 104 | 79 81 173 Slowest Speed 190 | 80 95 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 53 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . 5 . Terrain Destroyed 5 | . 5 . Melee 3 | . 3 . Projectile 2 | . 2 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1015 | 138 602 275 Wait 77 | 1 62 14 Move 814 | 101 500 213 Hop . | . . . Pick Up 21 | 6 12 3 Fast Attach 8 | 6 1 1 Attach 4 | . 1 3 Detach 1 | . 1 . Swap 15 | . 5 10 Drop 4 | . 3 1 Fire 62 | 24 9 29 Melee 9 | . 8 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Discovered new exit (range 12) 608 | -10/Materials | Discovered new exit (range 3) 708 | -10/Materials | Entered Subcaves 814 | -10/Subcaves | Core integrity fell below 50% 830 | -10/Subcaves | Ambushed by Subdweller buried in earth 838 | -10/Subcaves | Core integrity fell below 20% 1062 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1199 | -10/Subcaves | Destroyed by NH-352(R) with Subdweller Beam Cannon Last Messages --------------- 00885_ Acquired 8 matter. 00887_ Acquired 3 matter. 01014_ S2-PLB(u) tweaks Twisted Machinery. 01032_ S2-PLB(u) knocked back. 01035_ S2-PLB(u) cries out in pain. [Achievement: Art Critic] 01035_ S2-PLB(u) destroyed. 01045_ Acquired 8 matter. 01049_ Acquired 4 matter. 01062_ 1Y-2C4(R) angrily emerges from the Twisted Machinery. 01062_ 1Y-2C4(R): "SUBMAD!" 01062_ Imp. Light Cannon destroyed. 01071_ Lgt. Ion Engine destroyed. 01080_ 1Y-2C4(R) destroyed. 01086_ Acquired 43 matter. 01090_ Acquired Sub. Power Source. 01099_ Acquired Sub. Optics. 01151_ HL-EBE(z): "She is not going to be happy we haven't found any suitable candidates yet." 01199_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######????????????## | | ?????????????????????????###### ##??????????## | | ????????????????????????## # ##?????????# | | ??????????????? ????????# ####?????## | | ??????????????# %#### #### ####### | | ???????????????? % """R@###??# ## ## | | ???????????????? ####"" ???## # | | ????????????????????????## ##???##### ### | | ?????????????????????????? #????????### ### ##?# | | ?????????????????????????? #??????????###?#####??? | | ?????????????????????????? #?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Do Not Disturb There's More Where That Came From Challenges ------------ None Game ------ Seed WeaponSupercompositeMaul Manual? 0 Play Time 00:15:52 Cumulative 381.9 hours Start 2026.06.24 @ 22:40:15 End 2026.06.24 @ 22:52:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/3/1/0/0/0/0/0/0 Lore% 75 Gallery% 71 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fc1e6dc-95a5-4b78-b8f6-2955d79096b8