Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 16:42:31 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (695) 3475 Value Destroyed (29501) 29501 Prototype IDs (125) 2500 Alien Tech Used (3) 600 Bonus (19210) 19210 TOTAL SCORE: 66986 Bonus ------- High Alert Combat Kills 5532 Follower Combat Kills 1752 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1422 Found Hidden Lab 3000 Hacked Protovariant 500 Pursued by Intercept 500 Win 3000 Friendly Fire -196 Cogmind --------- Core Integrity 1576/1600 Matter 267/300 Energy 429/450 System Corruption 2% Temperature Cool (9) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Fission Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads (fused) Enhanced Armored Heavy Treads > --- UTILITY (12) ----- 2N-1CE's Frost Array High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Experimental Core Analyzer Heavy Regenerative Plating AEGIS Remote Shield Experimental Hacking Suite System Mapper Deep Network Scanner System Shield > --- WEAPON (4) ------- Linked Autogun Linked Autogun > --- INVENTORY (20) --- Enhanced Armored Heavy Treads Improved Antigrav System Advanced Energy Well (500) Improved Matter Compressor (300) Graphene Brace Advanced Component Analysis Suite Transdimensional Reconstructor Compact HERF Cannon Potential Cannon Warp Cannon Heavy Hardcell Cannon Fusion Bomb Launcher Z-bomb Delivery System Containment Facilitator (1) CR-A16's Behemoth Slayer GAL Module Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Experimental Core Analyzer Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield System Mapper Deep Network Scanner Advanced Component Analysis Suite > --- WEAPON ----------- Railgun Helical Railgun Heavy Hardcell Cannon > --- INVENTORY -------- Enhanced Armored Heavy Treads Advanced Energy Well Improved Matter Compressor Transdimensional Reconstructor Potential Cannon Warp Cannon Linked Autogun Linked Autogun Fusion Bomb Launcher Z-bomb Delivery System Containment Facilitator CR-A16's Behemoth Slayer GAL Module [Rating: 224] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Electron Diverter Utility Experimental Core Analyzer Device Experimental Cooling System Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Hardcell Cannon Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Maul Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Utility 10 | . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 2 . 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 651 | 2 10 9 19 3 24 17 28 25 35 24 18 5 9 2 22 29 12 14 8 15 27 10 7 31 16 50 13 16 11 3 34 16 11 26 41 9 Power 36 | . . 1 2 . 1 3 3 1 1 2 . . . . . 3 2 . . . 2 . . 3 . 1 3 . . . 4 1 . . 3 . Engine 19 | . . 1 2 . 1 3 1 1 1 2 . . . . . 2 2 . . . 2 . . 1 . . . . . . . . . . . . Core 8 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . 2 . . 1 . . . 1 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 3 . . . 3 . Propulsion 113 | 2 1 1 5 1 6 3 9 5 6 6 5 . . . . 2 3 4 . 2 4 . . 7 2 13 5 4 3 2 7 1 . 3 1 . Treads 89 | 2 1 1 5 1 5 3 9 5 6 6 5 . . . . 1 3 3 . 2 3 . . 4 2 5 2 2 . 2 7 . . 3 1 . Leg 8 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 2 1 . . . 1 . . . . Wheel 12 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 7 1 1 1 . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 185 | . 4 1 4 . 7 5 3 4 8 3 5 . 2 . 1 16 2 5 2 3 10 2 2 9 3 16 1 4 4 . 13 6 3 17 15 5 Device 114 | . . . 2 . 3 2 . 2 4 . 2 . . . . 15 2 4 2 2 10 2 1 6 3 6 . 3 3 . 9 5 2 11 11 2 Storage 6 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Processor 18 | . 1 . . . 1 . 1 . . . 1 . . . . 1 . 1 . . . . . . . 2 . . . . 1 1 . 6 2 . Hackware 7 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 Protection 40 | . 1 1 1 . 3 3 1 2 3 3 1 . 2 . 1 . . . . 1 . . 1 3 . 7 1 1 1 . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 317 | . 5 6 8 2 10 6 13 15 20 13 8 5 7 2 21 8 5 5 6 10 11 8 5 12 11 20 4 8 4 1 10 8 8 6 22 4 Energy Gun 10 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . 2 1 2 . 1 . . . . . . Energy Cannon 21 | . . . 1 . 1 . . . . . . 1 . . . 1 . . . 2 3 . . . 2 . . . . . 1 1 4 1 3 . Ballistic Gun 168 | . 2 3 5 1 7 4 6 6 10 7 5 2 4 . 10 5 2 4 4 4 5 5 3 8 5 13 1 3 2 . 6 4 2 5 12 3 Ballistic Cannon 10 | . . . . . . . . . . . . 1 2 . 2 . 1 1 . . . . . . . . . . . . . . 2 . 1 . Launcher 67 | . 2 3 2 1 2 1 1 1 6 2 2 1 1 1 8 2 2 . . 1 2 3 1 1 4 3 1 3 1 . 1 2 . . 5 1 Special Weapon 5 | . . . . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 15 | . . . . . . 1 3 3 2 1 . . . . 1 . . . . 1 . . . 2 . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . 1 1 . . 1 . Special Melee Weapon 15 | . . . . . . . . 2 1 2 1 . . 1 . . . . 2 1 1 . . 1 . 2 . . 1 . . . . . . . Unidentified Prototypes 43 | . . . 1 . 6 1 . . . . 1 . . . 1 . . . 1 . 1 . . 6 . 1 . . 3 . 3 1 5 1 10 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . System Corruption 21 | . . . . . . . . . . . . . . . . . . . . . . . . 1 11 . . . . . . . . . 9 . Parts Lost 51 | . . . . . 7 7 3 1 4 1 . . . . 1 . . . . 2 1 1 2 . . 12 4 1 . . 2 1 . 1 . . Power 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 22 | . . . . . 3 3 . 1 1 . . . . . . . . . . . . . . . . 7 4 1 . . 1 1 . . . . Utility 17 | . . . . . 2 2 1 . 1 1 . . . . 1 . . . . 2 1 . 1 . . 3 . . . . 1 . . 1 . . Weapon 9 | . . . . . 1 1 2 . 2 . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . Highest Loss Streak 9 | . . . . . 6 5 1 1 3 1 . . . . 1 . . . . 2 1 1 1 . . 9 2 1 . . 1 1 . 1 . . To Critical Strikes 6 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 99 94 98 100 99 99 99 92 92 100 98 90 92 92 93 92 93 94 96 99 100 96 90 93 92 94 87 79 75 76 75 76 Engine 7 | . 14 14 10 11 11 8 5 9 9 8 7 7 7 7 7 12 11 13 13 13 10 11 11 10 5 2 . . . . . . . . . . Core 1 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . 5 5 4 5 5 5 . 3 4 4 4 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 8 4 4 4 4 8 Treads 26 | . 28 28 33 33 32 32 27 27 27 27 30 30 30 30 30 22 25 25 26 26 29 29 29 28 29 20 13 26 26 30 25 17 14 13 13 12 Device 6 | . . . 10 11 6 . . . 9 9 3 . . . . 5 6 4 6 5 10 11 13 14 17 11 10 10 8 10 9 9 6 9 7 9 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 11 | . . . . . 1 11 9 9 9 9 15 15 15 15 15 13 13 14 13 13 11 11 11 11 11 9 10 10 10 10 13 14 14 19 19 12 Protection 7 | . 12 14 11 11 13 10 9 9 9 8 7 7 7 15 13 6 6 6 6 6 5 5 5 7 5 7 5 4 5 5 3 4 4 4 4 4 Ballistic Gun 18 | . 24 28 21 10 11 14 19 20 26 25 22 22 22 16 22 19 19 19 17 18 15 16 16 13 16 16 15 14 15 15 17 18 10 14 11 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 14 34 34 102 102 110 103 103 125 121 114 117 123 123 114 123 143 142 142 137 143 150 144 142 146 150 165 164 169 171 171 191 158 165 172 165 154 Greatest Support 240 | 40 40 40 69 69 69 66 66 60 63 60 83 83 83 83 83 83 88 88 88 96 126 126 126 136 128 160 46 164 136 164 206 205 177 240 240 240 Greatest Overweight (x) 13 | . . . 1 1 2 1 1 2 1 2 1 1 1 1 1 5 4 4 1 1 1 1 1 1 1 13 9 9 1 1 1 . . . . . Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 . 1 1 5 2 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 Average Capacity 24 | 8 11 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 20 20 20 20 20 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 20 20 20 20 19 Average Carried 23 | 6 11 14 20 24 22 21 24 24 24 24 24 24 25 25 24 24 24 24 24 24 24 23 22 24 24 24 24 24 24 25 20 19 19 19 19 17 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 Final Carried 25 | 6 15 15 25 25 25 20 25 23 23 25 25 25 25 25 24 24 25 25 25 25 25 22 23 25 25 25 25 25 25 25 20 19 20 20 20 19 Class Distribution -------------------- 60% | Scavenger-Gunner 19% | Gunner 11% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Commander-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -3/Lab Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Wizard-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Matter Collected 23629 | 219 362 195 736 18 627 490 772 450 1316 1054 510 418 237 . 922 842 438 262 88 418 605 484 230 239 402 1677 676 580 250 155 1568 776 310 964 3220 1119 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29343 | . 367 303 1269 76 426 324 1485 248 1691 1654 643 356 242 . 979 976 541 209 . 636 949 857 469 429 474 3171 1068 591 . 193 2194 1556 76 728 2871 1292 Parts 1541 | . 26 16 94 12 60 16 89 18 100 96 41 11 9 . 37 59 19 11 . 29 73 39 18 18 12 183 36 39 . 10 101 60 6 32 112 59 Haulers Intercepted 28 | . 2 . 4 . . . 6 . 2 6 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 3 . 1 Recyclers Shooed 13 | . . . 1 . . . . . 1 . . . . . . 3 . . . . 3 . . . . 4 . . . . 1 . . . . . Parts Field Recycled 33 | . . . . . . . . . . . . . . . . 13 . . . . . . . 9 . . . . 7 . 4 . . . . . Retrieved Matter 645 | . . . . . . . . . . . . . . . . 246 . . . . . . . 188 . . . . 119 . 92 . . . . . Parts Self-Destructed 243 | . . . . . . . . . . . . 25 11 . 34 . 2 6 . 44 . 34 21 . 12 . 17 28 . 9 . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 537 | . 7 5 29 2 6 6 24 11 46 28 16 8 8 . 32 13 10 3 . 12 16 22 9 11 16 40 9 22 . 4 25 23 1 6 48 19 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 324 | . 2 2 23 . 2 4 21 4 23 23 13 7 3 . 10 7 8 3 . 9 10 13 5 1 6 29 8 4 . 4 22 15 1 3 24 15 Cannons 26 | . . . . . . . . . . . . 1 2 . 3 . 1 . . . 1 . . . . . . . . . . 1 . 3 14 . AOE 184 | . 5 3 6 2 4 2 3 7 23 5 3 . 3 . 19 6 1 . . 3 5 9 3 10 10 11 . 18 . . 3 7 . . 9 4 Classes Destroyed 31 | . 4 3 4 . 2 1 2 . 2 . 1 1 . . 2 1 1 . . 1 . . . 1 . 1 1 . . . . . . . 2 1 Worker 50 | . 1 . 2 2 . 1 1 . 1 2 1 . . . . 6 . . . . 2 . . . . 25 . . . . 2 . . . 4 . Builder 30 | . 1 . 1 2 . . . . . 3 . . . . . 1 . . . . 1 . . . . 15 . . . . 1 . . . 5 . Tunneler 5 | . . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Hauler 28 | . 2 . 4 . . . 6 . 2 6 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 3 . 1 Recycler 17 | . . 2 . . . . 1 . . 1 . . . . . 2 . . . . 1 . . . . 4 . . . . 3 . . . 2 1 Minesweeper 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . Mechanic 5 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Operator 11 | . . . 1 . . . . . . 3 1 . . . . 1 . . . . 2 . . . . . . . . . . . . 1 2 . Drone 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . . . 2 . . . . 1 . 2 . . . . . 3 . . . . 2 . . . . . . . . . 1 1 . . . 2 Swarmer 107 | . . 1 8 . . . 4 6 5 3 7 3 4 . 6 6 . . . 4 5 9 . . 5 2 . 17 . . 5 . . . 3 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 218 | . 7 4 10 1 . 6 9 5 28 13 4 3 1 . 14 2 2 . . 7 2 7 7 3 8 19 5 4 . . . 15 . 2 23 7 Brawler 19 | . . . . . . . 1 . 3 2 . . . . 1 . . . . 1 . 1 . 1 1 2 . . . . . . . . 4 2 Duelist 20 | . . . 1 1 . . . . 5 . . 1 . . . . . . . . . 2 . 1 . 1 . . . . . 6 . . 2 . Protector 8 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . 2 . . . . . . 1 . . . 1 . Sentry 48 | . . . 10 . . . 8 . 3 9 1 . 1 . 2 . 1 . . . 2 1 1 . 2 . . . . 1 3 1 . 1 1 . Demolisher 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Specialist 10 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 5 1 . . . . Hunter 28 | . . . . . . . 2 . . 1 1 . 1 . 1 . . . . . 3 . . . . 6 2 . . . 3 . . 1 5 2 Programmer 43 | . . . . . . . . . . . 3 . . . . 3 . . . . 4 2 . 3 . 7 . 1 . 1 7 . . 2 7 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Behemoth 5 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 5 | . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Assembled 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 25 | . 4 3 5 6 5 3 5 7 11 6 5 3 3 . 5 8 5 2 . 4 8 7 5 11 5 25 3 12 . 1 9 10 1 4 11 5 Combat Bots Only 12 | . 4 2 5 2 5 3 4 7 9 4 4 3 3 . 5 6 5 2 . 4 5 7 5 11 5 12 3 12 . 1 5 10 1 3 8 5 Max Kills in Single Turn 9 | . 2 2 4 2 2 2 3 2 3 3 4 2 2 . 2 5 1 1 . 2 6 3 2 6 3 9 2 5 . 1 3 3 1 1 6 4 Gunslinging 1 | . . . . . . . . . . 1 1 1 1 . . . . . . . . . 1 . 1 1 . . . . 1 1 . . 1 1 Exploded 6 | . 2 1 4 1 2 2 3 2 3 2 3 . 2 . 2 4 1 . . 2 5 3 1 6 3 5 . 5 . . 2 3 . . 4 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Hostile Shots Fired 2654 | . 11 22 122 1 88 82 109 26 105 80 49 46 35 . 125 42 38 20 . 73 88 45 46 18 57 311 49 71 . 12 408 74 27 23 320 31 Missed 800 | . 1 10 45 . 10 25 23 7 31 21 17 15 14 . 42 17 10 11 . 16 15 20 21 5 19 102 15 21 . 4 146 26 5 6 71 9 Damage Taken 26201 | . 135 197 797 34 1205 1332 1256 468 1546 920 373 449 312 . 1146 257 383 182 . 799 1108 444 451 253 641 3502 525 641 . 99 2671 602 286 203 2752 232 Core 2125 | . 16 19 71 9 77 173 188 15 145 136 14 . 31 . 71 7 34 . . 19 139 36 30 . 55 379 8 73 . 10 182 50 . . 114 24 Absorbed by Shields 7455 | . . . 67 12 154 . . 14 . . . . . . 13 95 137 42 . 208 308 . . 22 190 329 193 285 . 103 1376 581 276 195 2630 225 Reduced by Siege Mode 308 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 9 284 . Ignored by Resistances 89 | . . . . . . . . . . . . . . . 89 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1873 | . . . 72 . . . 153 . 80 . . . . . . . . . . . . . . 390 . 134 . . . . 125 . . 60 768 91 Core Remaining (%) 73 | 100 . 86 . . . 17 . . . 12 . . . . 83 . . . . 92 . . . . 74 . . . . 59 . . 100 . 92 98 Volleys Fired 1249 | . 18 10 84 4 97 36 59 17 73 70 27 25 10 . 52 47 21 8 2 41 39 29 13 11 36 86 21 28 . 7 64 35 16 23 104 36 Largest 4 | . 2 2 2 1 2 2 3 3 3 3 3 3 3 . 3 3 3 3 1 3 3 3 3 3 3 4 4 4 . 4 4 4 4 4 4 2 Hottest 251 | . 70 40 46 30 98 98 102 90 90 90 85 107 107 . 107 98 117 117 30 98 158 85 88 90 98 251 180 199 . 199 218 225 225 145 153 60 Shots Fired 3228 | . 31 17 165 4 144 70 174 41 163 196 79 73 26 . 114 129 56 24 2 81 101 73 33 23 57 302 84 81 . 30 244 118 56 65 302 70 Gun 2843 | . 26 14 162 . 91 47 173 36 143 191 78 63 19 . 77 125 52 20 2 62 87 66 30 19 32 292 84 71 . 30 237 112 44 51 238 69 Cannon 227 | . . . . . 37 21 . . . . . 10 5 . 17 2 1 4 . 17 13 . . . 12 . . . . . 4 2 12 14 56 . Launcher 158 | . 5 3 3 4 16 2 1 5 20 5 1 . 2 . 20 2 3 . . 2 1 7 3 4 13 10 . 10 . . 3 4 . . 8 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2780 | . 22 14 162 . 91 47 117 36 143 191 78 72 24 . 94 125 53 24 2 62 87 66 30 19 32 228 64 53 . 23 237 112 45 64 294 69 Thermal 290 | . 4 . . . 37 21 56 . . . . 1 . . . 2 . . . 17 13 . . . 12 64 20 18 . 7 4 2 11 1 . . Explosive 158 | . 5 3 3 4 16 2 1 5 20 5 1 . 2 . 20 2 3 . . 2 1 7 3 4 13 10 . 10 . . 3 4 . . 8 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 37 | . 8 11 9 1 15 9 18 9 20 21 11 13 22 . 26 19 19 7 . 12 18 37 31 32 19 26 13 12 . 15 15 18 8 22 24 22 Robot Miss Streak 7 | . 2 1 4 1 7 3 2 2 3 4 3 3 1 . 4 3 2 2 . 3 2 2 1 3 6 3 2 2 . 1 3 2 2 4 4 2 Penetration Max 2 | . . . . . 1 1 . . 2 . . . . . 1 1 1 . . 1 1 1 . . 1 1 2 . . . 2 2 . 1 1 . Secondary Targets 56 | . . . 2 . . 1 1 1 1 3 2 1 1 . . 1 2 . . . 2 3 1 . 2 7 1 1 . . 7 8 . . 6 2 Max Gunslinging Chain 2 | . . . 1 . . 1 1 1 1 1 2 1 1 . . 1 1 . . . 1 1 1 . 1 2 1 1 . . 1 2 . . 1 1 Shots Hit Robots 2222 | . 22 11 110 1 90 75 121 45 94 126 47 48 22 1 68 87 43 16 2 46 72 56 33 13 32 217 54 37 3 16 165 82 41 47 217 62 Core Hits 1494 | . 21 10 60 9 41 27 61 25 99 68 30 21 17 . 81 53 20 11 . 31 42 44 21 27 53 168 37 44 . 8 80 65 14 20 128 58 Critical Kills 44 | . . . . . . 1 . . 2 . 1 . 1 . 3 . 4 . . 1 5 . . . . 2 . 2 . . 4 1 . 1 16 . Critical Parts Destroyed 43 | . . . 1 . 1 6 1 . 2 1 . 5 1 . 3 1 . . . 1 2 1 . . . 3 . . . . 1 . . . 13 . Critical Strikes 112 | . 1 . 2 . 1 13 3 . 4 1 1 6 2 . 7 1 4 . . 2 7 1 . . . 7 3 3 . . 5 1 . 2 35 . Burn 9 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 2 3 1 . . . . . . . . Destroy 93 | . . . 2 . 1 8 1 . 4 1 1 6 2 . 7 1 4 . . 2 7 1 . . . 5 . 2 . . 5 1 . 2 30 . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Smash 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 123 | . . . . . . 24 4 34 5 6 1 . . 1 2 . . . 2 4 . . 1 10 . 12 1 . 3 . 6 1 . . 6 . Impact 68 | . . . . . . 24 4 16 5 6 . . . . 2 . . . . 2 . . . 8 . . . . . . 1 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . 5 1 . . 6 . Sneak Attacks 41 | . . . . . . 2 . 18 . . 1 . . 1 . . . . 2 1 . . . 2 . 11 . . 3 . . . . . . . Combat Hostiles 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82531 | . 682 449 2231 411 2279 1818 2097 1367 5250 3630 1410 891 677 . 3451 2472 1388 320 . 1441 2196 2233 1159 1592 2703 9689 1442 2942 . 428 5156 3847 867 1746 11132 3135 Guns 46421 | . 256 142 1649 . 1096 614 1906 515 2172 2762 1167 745 306 . 819 1859 926 299 . 962 1455 1131 467 229 533 5606 1442 1011 . 428 4428 2531 644 1125 4919 2277 Cannons 5086 | . . . . . 391 310 . . . . . 146 100 . 213 . 32 21 . 98 209 . . . . . . . . . 80 44 223 559 2660 . Explosions 29685 | . 409 305 486 370 792 185 146 852 3025 773 243 . 271 . 2419 609 430 . . 317 479 1102 692 1363 2170 4062 . 1931 . . 648 1269 . . 3497 840 Melee 820 | . . . . . . 708 . . . 48 . . . . . . . . . 64 . . . . . . . . . . . . . . . . Ramming 519 | . 17 2 96 41 . 1 45 . 53 47 . . . . . 4 . . . . 53 . . . . 21 . . . . . 3 . 62 56 18 Kinetic 47666 | . 204 142 1649 . 1096 614 1337 515 2172 2762 1167 891 406 . 1032 1859 958 320 . 962 1455 1131 467 229 533 4501 1193 612 . 316 4428 2531 644 1684 7579 2277 Thermal 4807 | . 52 . . . 391 310 569 . . . . . . . . . . . . 98 209 . . . . 2071 249 399 . 112 80 44 223 . . . Explosive 28719 | . 409 305 486 370 792 185 146 852 3025 773 243 . 271 . 2419 609 430 . . 317 479 1102 692 1363 2170 3096 . 1931 . . 648 1269 . . 3497 840 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 756 | . . . . . . 708 . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 64 | . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . 1 2 1 . . . . 2 . . . . 1 . . 2 11 6 . . . 1 4 1 7 2 25 2 Average Corruption 3 | . . . . . . . . . 1 2 1 . . . . 1 . . . . 1 . . 1 1 3 . . . 1 1 1 5 1 10 1 Corruption Purged 25 | . . . . . . . . . 1 . 1 . . . . 4 . . . . 2 . . . 2 10 . . . . 5 . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Effects 128 | . . . . . . . . . . 7 . . . . . . . . . . 5 . . 1 2 15 . . . 6 7 1 8 11 63 2 Message Errors 27 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . 2 . 3 2 16 . Matter Fused 29 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . 3 . . 2 19 . Heat Flow Errors 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . . 1 6 . Energy Discharges 12 | . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . 3 . . . . . . 2 . 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 17 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . . . . 2 . 2 3 6 . Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . 1 . 1 2 1 Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . 1 . 2 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 6 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1582 | . . . 28 2 47 182 1 31 28 . . . . . 11 33 4 . . 37 69 39 37 . 19 149 . 175 . . 44 96 3 82 345 120 Projectiles 290 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 3 72 210 . Explosions 1076 | . . . 22 . 47 . 1 31 28 . . . . . 11 33 4 . . 37 48 39 37 . 19 149 . 175 . . 44 96 . . 135 120 Melee 216 | . . . 6 2 . 182 . . . . . . . . . . . . . . 16 . . . . . . . . . . . . 10 . . Knockbacks 20 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 15 1 Impact 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1010 | . . 25 23 38 . . . . 297 54 . . . . 55 . . . . . 66 . . . 68 120 . 125 . . 78 61 . . . . Shots 29 | . . 1 1 1 . . . . 8 1 . . . . 1 . . . . . 1 . . . 2 4 . 4 . . 3 2 . . . . Rammed 50 | . 6 1 8 5 . 1 6 . 6 5 . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . 2 4 1 Targets Rammed 60 | . 6 2 11 6 . 1 6 . 7 5 . . . . . 1 . . . . 3 . . . . 3 . . . . . 1 . 2 5 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . . 1 3 1 . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . Highest Temperature 399 | . 66 27 20 . 216 342 314 140 141 24 152 326 220 . 316 274 399 242 8 299 116 34 20 . 182 313 96 72 . 192 15 . . 140 204 . Average Temperature 67 | . 19 12 6 . 57 139 72 36 32 5 51 103 77 . 72 92 113 99 5 88 19 8 7 . 58 68 30 25 . 118 12 . . 91 49 . Received Heat Transfer 4730 | . 78 84 227 4 18 216 369 126 612 423 57 108 60 . 225 24 99 54 . 406 83 90 144 16 172 348 56 41 . 4 264 126 . 4 192 . Effects 7 | . . . . . 1 . 2 . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 7 2 Total Turns 319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 16 241 14 Longest Duration 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 16 72 8 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . 1 1 . 7 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . 7 . . . . . 1 1 1 . . . . 1 . . 1 . . . . 4 3 . . . . . . . . . Heat Transferred 6804 | . 222 . . . 703 30 1332 . . . . . . . . . . . . 150 300 . . . . 2254 666 629 . 148 74 37 259 . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Peak Influence 1414 | . 250 124 547 233 . 172 322 1265 1314 1170 638 . . . . 301 . . . . 268 . . . . 1180 . . . . 712 908 . 167 1414 1222 Initial 829 | . . . 48 128 . . 11 183 616 535 517 . . . . 78 . . . . . . . . . . . . . . 300 373 . . 9 829 Average 437 | . 107 68 333 214 . 38 114 728 892 805 493 . . . . 74 . . . . 84 . . . . 434 . . . . 400 700 . 63 651 961 Maximum Alert Level 4 | . 1 . 2 1 . . 1 4 4 4 2 . . . . 1 . . . . 1 . . . . 4 . . . . 3 3 . . 4 4 Low Security (%) 35 | 100 82 100 15 18 . 100 77 1 . . . . . . . 91 . . . . 88 . . . . 48 . . . . 6 . . 100 30 . Level 1 17 | . 17 . 57 81 . . 22 19 . . . . . . . 8 . . . . 11 . . . . 2 . . . . 59 19 . . 13 . Level 2 21 | . . . 27 . . . . 29 12 47 100 . . . . . . . . . . . . . . 23 . . . . 21 9 . . 10 . Level 3 17 | . . . . . . . . 39 65 40 . . . . . . . . . . . . . . . 12 . . . . 11 70 . . 10 80 Level 4 7 | . . . . . . . . 10 22 11 . . . . . . . . . . . . . . . 13 . . . . . . . . 35 19 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . 1 . 1 . . . 5 . 11 6 6 . . . . 3 . . . . 8 . . . 1 15 . . . . 5 2 . 2 19 3 Investigation 13 | . 1 . . . . . 3 . 1 1 2 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 1 Extermination 19 | . . . . . . . . . . . 4 . . . . 2 . . . . 3 . . . . 2 . . . . 2 1 . . 4 1 Reinforcement 26 | . . . 1 . . . 2 . 3 2 . . . . . 1 . . . . 1 . . . . 7 . . . . 3 . . 1 5 . Assault 17 | . . . . . . . . . 7 2 . . . . . . . . . . . . . . 1 2 . . . . . 1 . . 3 1 Garrison 10 | . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . 3 . . . . . . . . 3 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Distress Signals 84 | . 1 . 4 . . . 3 . . 4 1 . . . 47 2 1 . . . . . . 2 . 7 . . . . . 1 . 7 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 800 | . 18 8 50 3 44 7 36 36 75 46 27 19 8 . 29 16 10 5 . 17 24 21 11 13 20 53 9 22 . 3 30 31 1 13 72 23 Peak Tracking Total 14 | . 6 3 6 3 9 3 5 7 7 6 3 5 4 . 4 6 5 4 . 4 5 7 5 12 5 14 4 8 . 2 6 5 1 11 6 6 Tactical Retreats 31 | . . . 4 . 9 1 2 . 1 1 . 4 . . . . . . . 1 1 2 . . . . . . . . 1 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Traps Triggered 19 | . . . . . . . 1 6 2 3 3 . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 80 | . . . . . . . . . 1 76 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . 6 . . . . . 1 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reused 10 | . . . 4 . . . . . 1 . . 2 . . . . . . . . 1 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . 3 . . . . . . . . 3 . . . . . . . 1 . 2 . . . . . . . . . . . . . . Triggered 17 | . . . 4 . . . . . 1 . . 2 . . . . 1 . . 1 1 2 . 5 . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . 2 . . . . . . . 2 2 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Disabled 67 | . . . 1 1 8 2 . 3 4 7 1 . . . 2 . . . . . 3 . . . 1 14 . 2 . . 1 3 3 1 9 1 Max in Single Turn 4 | . . . 1 1 1 1 . 1 1 2 1 . . . 1 . . . . . 1 . . . 1 4 . 1 . . 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Accessed 87 | . 8 1 15 . 2 1 12 1 6 6 4 . 1 3 . 3 . 1 . . 1 . . 1 . 4 . 2 4 . 3 2 . 1 4 1 Terminals 47 | . 7 1 9 . . 1 7 1 5 5 2 . . . . 2 . . . . 1 . . . . 1 . 1 . . . 1 . . 2 1 Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Repair Stations 8 | . . . 2 . . . 2 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Recycling Units 7 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Total Hacks 241 | . 19 4 49 . 2 6 31 3 15 10 9 . 1 23 . 7 . 1 . . 4 . . 5 . 10 . 5 17 . 6 4 . 2 7 1 Successful 145 | . 8 3 30 . 2 2 15 1 4 4 5 . 1 23 . 2 . 1 . . . . . 5 . 6 . 5 17 . 4 3 . . 3 1 Failed 95 | . 10 1 19 . . 4 16 2 11 6 4 . . . . 5 . . . . 4 . . . . 4 . . . . 2 1 . 2 4 . Catastrophic 16 | . 4 . 5 . . 1 . . 3 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 10 4 14 . 1 6 5 2 10 4 2 . . . . 1 . . . . . . . 1 . 4 . . . . 1 2 1 . 1 . Terminals 125 | . 16 4 28 . . 6 17 3 13 9 5 . . . . 6 . . . . 4 . . . . 3 . 4 . . . 2 . . 4 1 Fabricators 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Repair Stations 20 | . . . 5 . . . 6 . 2 . . . . . . 1 . . . . . . . . . 3 . . . . 3 . . . . . Recycling Units 14 | . 3 . 4 . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 2 2 . . . . Scanalyzers 18 | . . . 12 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . Terminal Hacks 94 | . 6 3 10 . 2 2 5 1 1 3 3 . 1 23 . 1 . 1 . . . . . 5 . 1 . 5 17 . . 2 . . 1 1 Record 16 | . . . . . 1 . . . . . . . . 6 . . . . . . . . . . . . . 4 5 . . . . . . . Part Schematic 16 | . . 2 . . . . . . . . . . . 10 . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 3 1 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 17 | . 1 . 2 . . . 2 . . . . . . 3 . . . . . . . . . 5 . . . . 4 . . . . . . . Open Door 6 | . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . 3 . . . 4 . 2 . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Scan Component 7 | . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair 6 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 15 | . . . 12 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 8 | . . . 6 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Unauthorized Hacks 16 | . 1 . 5 . . . 2 . 1 1 1 . . . . 1 . . . . . . . . . 2 . . . . . 1 . . 1 . Terminals 8 | . . . 3 . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 2 . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Reject 5 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 7 1 14 . . 1 12 1 5 4 3 . . . . 3 . . . . 1 . . . . 3 . 1 . . 2 2 . 1 4 . Full Trace Events 10 | . 1 . 2 . . . 1 . 1 2 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . 2 4 . . . . . . . . . . 10 . . . . 13 . . . . . . . . . 4 . . . . . 7 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Time 225 | . . . 51 . . . 58 . 44 . . . . . . . . . . . . . . . . 56 . . . . 16 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . . . . . Retrieved Components 9 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . 1 . . . . 2 1 . . . 2 . 2 . . 3 . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 3 . . . . . . . Robot Hacks Applied 10 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . 2 . . 3 . . . . . . . parse_system 8 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 3 . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . 16 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 20 | . . . . . . . . 16 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . 14 . . 1 1 . . 2 . . . . . . 2 . . 1 2 . . . . . . . . 3 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total Allies 40 | . . 3 . . . . 2 15 . . 1 1 . . 2 . . . 7 1 . 2 . . 1 2 . . . . . . . . 3 . Largest Group 8 | . . 3 2 . . . 2 8 4 . 1 1 1 . 2 . . . 7 7 1 2 2 . 1 2 . . . . . . . . 3 . Highest-Rated Group 237 | . . 72 62 . . . 48 142 84 . 16 16 16 . 68 . . . 160 160 85 79 79 . 47 96 . . . . . . . . 237 . Highest-Rated Ally 85 | . . 31 31 . . . 24 31 31 . 16 16 16 . 34 . . . 31 85 85 49 49 . 47 49 . . . . . . . . 79 . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 2 . . 1 . RETURN 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 2 . . 1 . Ally Attacks 296 | . . 6 10 . . . . 98 35 . 7 . 7 . 11 . . . . 51 3 . 6 . 5 17 . . . . . . . . 40 . Total Damage 6963 | . . 84 42 . . . . 1826 567 . 111 . 89 . 425 . . . . 910 128 . 220 . 119 256 . . . . . . . . 2186 . Kills 62 | . . 2 2 . . . . 24 7 . . . 1 . 2 . . . . 7 3 . 2 . 1 1 . . . . . . . . 10 . Allies Corrupted 5 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Robot Analysis Total 14 | . 3 1 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 23 | . . 1 . . . . . . . . . 3 2 . 2 . 3 2 . 2 . 2 2 . 1 . 1 2 . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 2 . . 1 . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 2 . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Turns Passed 64817 | 7 837 652 3276 307 2039 1011 2515 2379 2641 2006 2001 3231 3066 224 3095 1695 2739 2860 2352 2662 1083 2929 2279 1311 3031 1107 1962 2671 535 1185 1169 566 283 916 1685 510 Spaces Moved 25434 | 3 457 376 1392 116 696 332 885 870 905 640 752 1247 1222 90 1117 688 1078 1164 943 985 360 1148 909 576 1174 433 980 1048 202 467 437 248 120 479 634 261 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 23727 | 3 457 376 1392 116 696 332 885 870 905 640 752 1247 1222 90 1117 457 1071 1078 943 985 360 1148 909 576 1174 243 . 835 202 467 437 248 120 479 634 261 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1707 | . . . . . . . . . . . . . . . . 231 7 86 . . . . . . . 190 980 213 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 114 | 160 160 160 160 240 240 240 240 240 240 240 240 247 247 247 247 160 160 160 247 245 244 244 244 162 244 114 130 161 250 247 160 162 163 160 160 160 Average Speed 226 | 160 160 160 204 240 240 240 240 240 240 240 245 247 247 247 247 219 246 240 247 246 244 244 244 203 244 152 180 244 250 247 182 162 163 160 160 160 Slowest Speed 325 | 160 160 160 240 240 320 240 240 320 240 320 247 247 247 247 247 247 247 247 247 247 246 244 244 244 246 325 235 250 250 250 250 163 163 163 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 66 | 1 69 90 94 26 83 62 72 79 87 94 18 98 97 74 89 18 97 96 85 95 14 98 97 78 97 12 96 98 60 65 13 22 96 27 71 5 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 15 | . 1 1 . . 1 . . . . 1 . 1 . 1 . . . . 2 . . . 1 . 1 . 1 1 3 . . . . . . . Known Exits Taken 11 | . . . . . . . 1 . . . 1 . 1 . 1 1 . . . . 1 . . . 1 1 . . . 1 . . . 1 1 . Unknown Exits Taken 24 | 1 1 1 1 1 1 1 . . 1 1 . 1 . 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 . . . Scrap Searched 43 | . . 2 . 1 . 1 . . . . . 3 4 . 4 . 4 5 3 2 . 3 2 . 1 . 3 3 . 2 . . . . . . Spaces Dug 365 | . 7 . 13 21 . . 4 10 26 1 7 1 9 . 30 2 . . . 37 3 13 . 4 44 . . 70 . . 18 30 . . 15 . Terrain Destroyed 1678 | . 44 31 38 39 17 27 16 10 173 69 10 2 12 . 143 25 46 1 1 41 36 104 25 21 131 145 32 166 . 10 73 84 4 10 92 . Melee 25 | . . . . . . . 4 7 5 1 . . . . . . . . . 2 . . . 4 . . . . . . 1 . . . 1 . Projectile 285 | . . . . . . 3 . . 16 8 3 2 1 . 3 4 2 1 1 18 8 1 . . 14 46 32 37 . 10 27 4 3 10 31 . AOE 1353 | . 44 31 38 39 17 21 12 3 152 60 7 . 11 . 140 20 44 . . 21 27 103 25 17 117 99 . 129 . . 40 80 . . 56 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total 30065 | 4 529 406 1670 132 927 422 1132 1030 1231 968 870 1366 1254 92 1378 795 1121 1205 963 1148 485 1233 952 691 1301 692 1114 1103 232 480 649 329 173 574 1060 354 Wait 1763 | . 15 . 108 2 80 12 110 26 190 132 44 66 11 . 172 10 5 7 1 99 40 17 19 32 68 72 87 2 1 2 69 19 9 20 179 37 Move 25397 | 2 456 375 1391 115 695 331 884 869 904 639 751 1246 1221 89 1116 687 1077 1163 942 984 359 1147 908 575 1173 432 979 1047 201 466 436 247 119 478 633 260 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 216 | . 14 5 28 1 11 1 21 7 7 5 11 5 1 . 2 9 2 6 4 2 5 . 4 11 1 15 3 1 5 . 8 4 5 4 6 2 Fast Attach 182 | . 4 . 4 . 7 1 6 5 3 5 1 . 2 . 1 4 2 2 . 2 5 . . 8 . 26 10 9 6 1 16 3 6 17 23 3 Attach 81 | . . . 1 . 8 6 6 2 5 2 2 . . . 3 3 2 3 1 3 3 1 3 1 . 7 . . . . 5 2 3 4 . 5 Detach 52 | . 2 . . . 8 . . 2 . 1 2 . . . 2 . 1 1 . 2 2 . . 1 . 1 . . . . 8 1 2 4 6 6 Swap 392 | 2 6 9 14 3 9 10 16 18 27 17 15 5 7 2 18 22 8 9 7 10 19 9 4 22 16 17 3 7 6 2 13 12 4 5 18 1 Drop 313 | . 8 5 26 1 11 . 20 15 7 6 12 5 2 . 3 12 3 6 4 . 7 2 . 20 1 21 10 9 10 2 24 4 9 17 28 3 Fire 1249 | . 18 10 84 4 97 36 59 17 73 70 27 25 10 . 52 47 21 8 2 41 39 29 13 11 36 86 21 28 . 7 64 35 16 23 104 36 Melee 123 | . . . . . . 24 4 34 5 6 1 . . 1 2 . . . 2 4 . . 1 10 . 12 1 . 3 . 6 1 . . 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 60 | . 6 2 11 6 . 1 6 . 7 5 . . . . . 1 . . . . 3 . . . . 3 . . . . . 1 . 2 5 1 Escape Stasis 9 | . . . . . . . . 5 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 103 | . . . . . 1 . . . . . . 11 . . 7 . . . . . . 26 . . 6 . . . . . . . . . 52 . Trap 89 | . . . 3 . . . . . 1 76 . 3 . . . . . . . 1 3 2 . . . . . . . . . . . . . . Miscellaneous 36 | . . . . . . . . 30 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 9) 299 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 9) 845 | -10/Materials | Entered Mines 860 | -10/Mines | Escorted by a lone wolf Derelict 880 | -10/Mines | Learned location of Storage (-8) 920 | -10/Mines | Learned Materials trap positions 963 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1133 | -10/Mines | Discovered new exit (range 8) 1358 | -10/Mines | Found a hidden stash of uninstalled traps 1449 | -10/Mines | Discovered new exit (range 12) 1497 | -10/Mines | Entered Materials 1497 | -9/Materials | Accompanied by 2 allies 1497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1498 | -9/Materials | Loaded intel: 16 trap records 1502 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1756 | -9/Materials | Discovered new exit (range 6) 2024 | -9/Materials | Discovered new exit (range 14) 2650 | -9/Materials | Repaired Cld. Ion Engine 3451 | -9/Materials | Discovered new exit (range 13) 3998 | -9/Materials | Discovered new exit (range 15) 4689 | -9/Materials | Discovered new exit (range 13) 4773 | -9/Materials | Entered Mines 4834 | -9/Mines | Discovered new exit (range 13) 5068 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5070 | -9/Mines | Discovered new exit (range 5) 5080 | -9/Mines | Entered Exiles 5148 | -9/Exiles | Met 8R-AWN 5184 | -9/Exiles | Met EX-HEX 5301 | -9/Exiles | Met EX-DEC 5344 | -9/Exiles | Learned location of Zion (-6) 5400 | -9/Exiles | Met EX-BIN 5428 | -9/Exiles | Aligned with FarCom system 5431 | -9/Exiles | Given EX-Vault access code 5491 | -9/Exiles | Opened EX-Vault 5544 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5728 | -9/Exiles | Discovered new exit (range 15) 6185 | -9/Exiles | Attacked by the Exiles 6384 | -9/Exiles | Lost 6 parts (1p2n2u1w) 6387 | -9/Exiles | Destroyed 8R-AWN 6417 | -9/Exiles | Found Prototype Ballistic Gun 6417 | -9/Exiles | Identified 8R-AWN's Boregun 6423 | -9/Exiles | Found Prototype Processor 6746 | -9/Exiles | Destroyed EX-DEC 6775 | -9/Exiles | Destroyed EX-HEX 6779 | -9/Exiles | Destroyed EX-BIN 6820 | -9/Exiles | Found Prototype Device 6820 | -9/Exiles | Identified System Purifier 6843 | -9/Exiles | Found Prototype Processor 6843 | -9/Exiles | Identified Exp. Core Analyzer 7119 | -9/Exiles | Entered Mines 7309 | -8/Mines | 7V-RTL came to Exiles' defense 7387 | -8/Mines | Core integrity fell below 50% 7479 | -8/Mines | Lost 5 parts (1p2n1u1w) 7653 | -8/Mines | Core integrity fell below 20% 7781 | -8/Mines | Discovered new exit (range 10) 7922 | -8/Mines | Build established: Scavenger-Mutant 8130 | -8/Mines | Entered Materials 8130 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8241 | -8/Materials | Identified Exp. Targeting Computer 8648 | -8/Materials | Build established: Scavenger-Gunner 8759 | -8/Materials | Repaired Imp. Treads 8786 | -8/Materials | Repaired Lgt. Treads 8824 | -8/Materials | Discovered new exit (range 16) 10140 | -8/Materials | Discovered new exit (range 9) 10556 | -8/Materials | Identified exit to Garrison 10645 | -8/Materials | Entered Garrison 10645 | -8/Garrison | Accompanied by 2 allies 10747 | -8/Garrison | Triggered checkpoint 11060 | -8/Garrison | Build established: Scavenger-Mutant 11131 | -8/Garrison | Triggered checkpoint 11135 | -8/Garrison | Triggered checkpoint 11162 | -8/Garrison | Destroyed 7 combat bots 11264 | -8/Garrison | Discovered new exit (range 8) 11367 | -8/Garrison | Triggered checkpoint 11419 | -8/Garrison | Triggered checkpoint 11660 | -8/Garrison | Lost 3 allies 11668 | -8/Garrison | Found Powered Armor 11678 | -8/Garrison | Found Powered Armor 11681 | -8/Garrison | Found Powered Armor 11809 | -8/Garrison | Triggered checkpoint 11840 | -8/Garrison | Discovered new exit (range 7) 11850 | -8/Garrison | Build established: Commander-Mutant 11885 | -8/Garrison | Triggered checkpoint 11959 | -8/Garrison | Garrison Relay disabled 12185 | -8/Garrison | Rescued a captive Derelict 12354 | -8/Garrison | Garrison Relay disabled 12467 | -8/Garrison | Build established: Commander-Gunner 12600 | -8/Garrison | Phase Generator disabled 12603 | -8/Garrison | Discovered new exit (range 12) 12655 | -8/Garrison | Garrison Relay disabled 12757 | -8/Garrison | Triggered checkpoint 12797 | -8/Garrison | Lost 3 allies 12807 | -8/Garrison | Spotted B-75 Beast 12822 | -8/Garrison | Allies destroyed B-75 Beast 12831 | -8/Garrison | Garrison Relay disabled 13024 | -8/Garrison | Entered Materials 13024 | -8/Materials | Accompanied by 4 allies 13057 | -8/Materials | Build established: Scavenger-Gunner 13424 | -8/Materials | First assault squad dispatched 13813 | -8/Materials | Repaired Powered Armor 14572 | -8/Materials | Discovered new exit (range 4) 14665 | -8/Materials | Core integrity fell below 50% 14702 | -8/Materials | Destroyed 8 combat bots 15102 | -8/Materials | Destroyed 9 combat bots 15136 | -8/Materials | Lost 3 parts (1n1u1w) 15137 | -8/Materials | Discovered new exit (range 15) 15199 | -8/Materials | Sterilization system engaged 15199 | -8/Materials | Non-combat units ordered to evacuate 15299 | -8/Materials | Combat units ordered to evacuate 15499 | -8/Materials | Ambient heat levels rising (+10) 15533 | -8/Materials | Discovered new exit (range 11) 15649 | -8/Materials | Ambient heat levels rising (+10) 15665 | -8/Materials | Entered Storage 16083 | -8/Storage | Learned location of Armory (-3) 16972 | -8/Storage | Core integrity fell below 20% 17265 | -8/Storage | First assault squad dispatched 17619 | -8/Storage | Discovered new exit (range 15) 17668 | -8/Storage | Garrison activated, responded to threat 17671 | -8/Storage | Entered Factory 17671 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18428 | -7/Factory | Build established: Gunner 18796 | -7/Factory | Identified exit to Lower Caves 19414 | -7/Factory | Discovered new exit (range 11) 19672 | -7/Factory | Entered Lower Caves 19708 | -7/Lower Caves | Met a Warlord Commander 19709 | -7/Lower Caves | Learned location of Warlord (-5) 19710 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19713 | -7/Lower Caves | Found Encrypted Comm Array 19936 | -7/Lower Caves | Learned 4 Factory zone layouts 20278 | -7/Lower Caves | Spotted B-75 Beast 20318 | -7/Lower Caves | Destroyed B-75 Beast 20387 | -7/Lower Caves | Learned Factory emergency access door positions 21913 | -7/Lower Caves | Discovered new exit (range 8) 21959 | -7/Lower Caves | Encountered a Warlord checkpoint 21970 | -7/Lower Caves | Learned Factory stockpile data 22608 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 22903 | -7/Lower Caves | Entered another Lower Caves area 22903 | -7/Lower Caves | Accompanied by 1 ally 22905 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 22936 | -7/Lower Caves | Discovered new exit (range 10) 24640 | -7/Lower Caves | Spotted B-75 Beast 24658 | -7/Lower Caves | Destroyed B-75 Beast 25050 | -7/Lower Caves | Encountered a Warlord checkpoint 25059 | -7/Lower Caves | Identified exit to Data Miner 25230 | -7/Lower Caves | Learned Factory trap positions 25969 | -7/Lower Caves | Entered Data Miner 25969 | -7/Data Miner | Discovered new exit (range 6) 26016 | -7/Data Miner | Met Data Miner 26095 | -7/Data Miner | Learned location of Section 7 (-2) 26095 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 26128 | -7/Data Miner | Received God Mode back door access code from Data Miner 26193 | -7/Data Miner | Entered Proximity Caves 26835 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27409 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 27502 | -6/Proximity Caves | Spotted B-75 Beast 28079 | -6/Proximity Caves | Learned Factory emergency access door positions 28131 | -6/Proximity Caves | Identified exit to Factory 28990 | -6/Proximity Caves | Found Prototype Launcher 28990 | -6/Proximity Caves | Identified Gui. Missile Launcher 29170 | -6/Proximity Caves | Lost 3 allies 29288 | -6/Proximity Caves | Entered Factory 29288 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 29290 | -6/Factory | Loaded intel: 80 trap records 29727 | -6/Factory | Discovered new exit (range 12) 29830 | -6/Factory | Discovered new exit (range 7) 30671 | -6/Factory | Build established: Scavenger-Gunner 30979 | -6/Factory | Identified exit to Lower Caves 30983 | -6/Factory | Entered Lower Caves 30998 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 31057 | -6/Lower Caves | Learned Factory trap positions 31260 | -6/Lower Caves | Build established: Gunner 31423 | -6/Lower Caves | Encountered a Warlord checkpoint 31584 | -6/Lower Caves | Attacked by a faux Warlord 31815 | -6/Lower Caves | Learned Factory emergency access door positions 32001 | -6/Lower Caves | Build established: Scavenger-Gunner 32147 | -6/Lower Caves | Discovered new exit (range 6) 32505 | -6/Lower Caves | Learned location of 1 exit from Factory 33722 | -6/Lower Caves | Entered another Lower Caves area 33794 | -6/Lower Caves | Learned Factory emergency access door positions 33923 | -6/Lower Caves | Discovered new exit (range 13) 34150 | -6/Lower Caves | Spotted B-75 Beast 34167 | -6/Lower Caves | Destroyed B-75 Beast 34206 | -6/Lower Caves | Learned 8 Factory zone layouts 34811 | -6/Lower Caves | Ambushed by wild Derelicts 34886 | -6/Lower Caves | Lost 3 allies 35903 | -6/Lower Caves | Discovered new exit (range 4) 36582 | -6/Lower Caves | Entered Zion 36702 | -6/Zion | Given A8's code to call for help 37017 | -6/Zion | Discovered new exit (range 13) 37432 | -6/Zion | Given the Hacking Drone Bay 37432 | -6/Zion | Found Prototype Device 37501 | -6/Zion | Identified Hacking Drone Bay 37731 | -6/Zion | Found CR-A16's Pointy Stick 37808 | -6/Zion | Build established: Scavenger-Mutant 38585 | -6/Zion | Build established: Scavenger-Gunner 38592 | -6/Zion | Found GAL Module 38815 | -6/Zion | Gained Derelict followers 38934 | -6/Zion | Entered Proximity Caves 38934 | -5/Proximity Caves | Accompanied by 7 allies 38995 | -5/Proximity Caves | Learned Factory garrison access intel 38996 | -5/Proximity Caves | Lost 5 allies 40381 | -5/Proximity Caves | Spotted B-75 Beast 40433 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 40436 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 40744 | -5/Proximity Caves | Learned location of 2 exits from Factory 41218 | -5/Proximity Caves | Discovered new exit (range 6) 41596 | -5/Proximity Caves | Entered Factory 41596 | -5/Factory | Accompanied by 1 ally 41596 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 41597 | -5/Factory | Identified exit to Factory 41598 | -5/Factory | Identified exit to Upper Caves 41599 | -5/Factory | Loaded intel: 99 trap records 41601 | -5/Factory | Loaded intel: 4 garrison access locations 41902 | -5/Factory | Garrison activated, responded to threat 42679 | -5/Factory | Entered Upper Caves 43335 | -5/Upper Caves | Learned location of 1 exit from Factory 44868 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 44929 | -5/Upper Caves | Destroyed 7 combat bots 45215 | -5/Upper Caves | Learned Factory garrison access intel 45509 | -5/Upper Caves | Discovered new exit (range 5) 45608 | -5/Upper Caves | Entered another Upper Caves area 45608 | -5/Upper Caves | Accompanied by 2 allies 45720 | -5/Upper Caves | Learned location of 1 exit from Factory 46063 | -5/Upper Caves | Discovered exit to Factory (range 6) 46546 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 47112 | -5/Upper Caves | Spotted B-75 Beast 47156 | -5/Upper Caves | Destroyed B-75 Beast 47599 | -5/Upper Caves | Discovered new exit (range 15) 47887 | -5/Upper Caves | Entered Warlord 47970 | -5/Warlord | System corruption cleaned by Quarantine Array 48459 | -5/Warlord | Build established: Scavenger-Mutant 48655 | -5/Warlord | Met Warlord 48680 | -5/Warlord | Warlord's base attacked by MAIN.C 48696 | -5/Warlord | Opened Warlord's prototype stash 48703 | -5/Warlord | Found Prototype Reactor 48712 | -5/Warlord | Found Prototype Device 48712 | -5/Warlord | Identified Exp. Cloaking Device 48774 | -5/Warlord | Found System Purifier 48782 | -5/Warlord | Found System Mapper 49030 | -5/Warlord | Warlord forces counterattacked 49085 | -5/Warlord | Spotted Executioner 49093 | -5/Warlord | Build established: Scavenger-Gunner 49097 | -5/Warlord | Destroyed Executioner 49122 | -5/Warlord | Lost 4 allies 49125 | -5/Warlord | Destroyed 11 combat bots 49166 | -5/Warlord | Discovered new exit (range 14) 49198 | -5/Warlord | Entered Proximity Caves 49224 | -4/Proximity Caves | Lost 15 allies 50029 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 50779 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 51073 | -4/Proximity Caves | Discovered exit to Factory (range 15) 52228 | -4/Proximity Caves | System corruption reached 10% 52229 | -4/Proximity Caves | Entered Factory 52229 | -4/Factory | Accompanied by 1 ally 52229 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 52230 | -4/Factory | Identified exit to Research 52232 | -4/Factory | Loaded intel: 4 garrison access locations 52658 | -4/Factory | Identified exit to Upper Caves 52819 | -4/Factory | Destroyed 12 combat bots 52829 | -4/Factory | Garrison activated, responded to threat 52870 | -4/Factory | Lost 9 parts (1p5n2u1w) 53029 | -4/Factory | First assault squad dispatched 53087 | -4/Factory | Repaired Mak. Ablative Armor 53336 | -4/Factory | Entered Upper Caves 53346 | -4/Upper Caves | Spotted B-86 Titan 53366 | -4/Upper Caves | Destroyed B-86 Titan 54518 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 54852 | -4/Upper Caves | Discovered new exit (range 8) 55298 | -4/Upper Caves | Entered another Upper Caves area 55665 | -4/Upper Caves | Discovered exit to Research (range 5) 55828 | -4/Upper Caves | Attracted the attention of an 0b10 base 55867 | -4/Upper Caves | Destroyed 12 combat bots 55906 | -4/Upper Caves | Learned Research trap positions 55913 | -4/Upper Caves | Learned Extension garrison access intel 55913 | -4/Upper Caves | Learned Research garrison access intel 55913 | -4/Upper Caves | Learned Factory security intel 57926 | -4/Upper Caves | Discovered new exit (range 13) 57969 | -4/Upper Caves | Entered Zhirov 57969 | -4/Zhirov | Discovered new exit (range 3) 58015 | -4/Zhirov | Met Zhirov 58094 | -4/Zhirov | Learned location of Testing (-2) 58094 | -4/Zhirov | Learned location of Command (-1) 58109 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 58152 | -4/Zhirov | Found Alien Artifact 58152 | -4/Zhirov | Identified Integrated Dissipator 58152 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 58410 | -4/Zhirov | Found Alien Artifact 58504 | -4/Zhirov | Entered Proximity Caves 58606 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 58634 | -3/Proximity Caves | Spotter reported a threat 58687 | -3/Proximity Caves | Spotter reported a threat 59590 | -3/Proximity Caves | Discovered exit to Research (range 7) 59689 | -3/Proximity Caves | Entered Research 59689 | -3/Research | Evolved 2 slots: Power x1, Utility x1 59690 | -3/Research | Loaded intel: 71 trap records 59690 | -3/Research | Identified Vortex Chain Reactor 59691 | -3/Research | Loaded intel: 4 garrison access locations 59713 | -3/Research | Discovered new exit (range 18) 59805 | -3/Research | Repaired Imp. Treads 60218 | -3/Research | Discovered new exit (range 13) 60519 | -3/Research | Cargo convoy interrupted 60628 | -3/Research | Found Prototype Device 60628 | -3/Research | Identified Adv. Kinecellerator 60858 | -3/Research | Entered Armory 60946 | -3/Armory | Found Fusion Bomb Launcher 60948 | -3/Armory | Found Fusion Bomb Launcher 61022 | -3/Armory | Destroyed 10 combat bots 61406 | -3/Armory | First assault squad dispatched 61422 | -3/Armory | Identified Transdimensional Reconstructor 61422 | -3/Armory | Warped through subspace to slip node 61422 | -3/Armory | Discovered new exit (range 1) 61424 | -3/Armory | Entered Lab 61424 | -3/Lab | Discovered new exit (range 9) 61444 | -3/Lab | Unable to decrypt terminal 61444 | -3/Lab | Opened the door to a hidden lab 61445 | -3/Lab | Gained access to the hidden lab's interior 61448 | -3/Lab | Detected by scanners 61454 | -3/Lab | Confronted by A5 61496 | -3/Lab | Destroyed A5 61524 | -3/Lab | Found Prototype Hackware 61564 | -3/Lab | Found Transdimensional Reconstructor 61577 | -3/Lab | Found Integrated Dissipator 61577 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 61590 | -3/Lab | Found Alien Artifact 61590 | -3/Lab | Identified Core Regenerator 61590 | -3/Lab | Used Core Regenerator, restored core integrity (+301) 61622 | -3/Lab | Found Prototype Protection 61622 | -3/Lab | Identified Hvy. Regenerative Plating 61627 | -3/Lab | Found Prototype Energy Cannon 61627 | -3/Lab | Identified Warp Cannon 61637 | -3/Lab | Found Deep Network Scanner 61651 | -3/Lab | Found Prototype Energy Cannon 61656 | -3/Lab | Identified Potential Cannon 61707 | -3/Lab | Entered Research 61707 | -2/Research | Warlord forces began assault on 0b10 61707 | -2/Research | Evolved 2 slots: Utility x2 61732 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 61790 | -2/Research | Lost 5 allies 61817 | -2/Research | Research machine network offline 62040 | -2/Research | Discovered new exit (range 22) 62178 | -2/Research | Identified exit to Access 62211 | -2/Research | Borebot progress halted 62476 | -2/Research | Spotted Executioner 62481 | -2/Research | Spotted Executioner 62542 | -2/Research | Discovered new exit (range 22) 62622 | -2/Research | Identified exit to Testing 62623 | -2/Research | Entered Testing 62749 | -2/Testing | Found Prototype Device 62749 | -2/Testing | Identified AEGIS Remote Shield 62940 | -2/Testing | Found Prototype Energy Cannon 62940 | -2/Testing | Identified Disintegrator 62981 | -2/Testing | Found Prototype Device 62981 | -2/Testing | Identified Exp. Thermal Shield 63051 | -2/Testing | Spotted Striker 63055 | -2/Testing | Spotted Striker 63101 | -2/Testing | Protovariant out of control (PY-RZASZ33QXP) 63101 | -2/Testing | Unleashed a protovariant (PY-RZASZ33QXP) 63108 | -2/Testing | Spotted Alpha 7 63182 | -2/Testing | Destroyed Alpha 7 63288 | -2/Testing | Rewired GH-NPX(K) 63316 | -2/Testing | Rewired RC-4P9(K) 63329 | -2/Testing | Rewired J4-UGN(K) 63398 | -2/Testing | Found Prototype Launcher 63461 | -2/Testing | Found Prototype Device 63461 | -2/Testing | Identified 2N-1CE's Frost Array 63480 | -2/Testing | Intercept squad dispatched 63481 | -2/Testing | Spotted Tracker 63483 | -2/Testing | Spotted Tracker 63487 | -2/Testing | Spotted Combat Programmer 63488 | -2/Testing | Spotted Combat Programmer 63493 | -2/Testing | Allies destroyed Tracker 63500 | -2/Testing | System corruption reached 10% 63501 | -2/Testing | Allies destroyed Tracker 63503 | -2/Testing | Destroyed Combat Programmer 63512 | -2/Testing | Garrison activated, responded to threat 63514 | -2/Testing | Allies destroyed Combat Programmer 63571 | -2/Testing | Spotted Investigator 63580 | -2/Testing | Found Exp. Targeting Computer 63588 | -2/Testing | Destroyed Investigator 63623 | -2/Testing | First assault squad dispatched 63635 | -2/Testing | Identified Z-bomb Delivery System 63679 | -2/Testing | Destroyed 8 combat bots 63777 | -2/Testing | Discovered exit to Access (range 19) 63851 | -2/Testing | Found Prototype Launcher 63851 | -2/Testing | Identified Containment Facilitator 64308 | -2/Testing | Entered Access 64308 | -1/Access | Evolved 2 slots: Utility x2 64458 | -1/Access | Found Prototype Hackware 64458 | -1/Access | Identified Exp. Hacking Suite 64606 | -1/Access | First assault squad dispatched 64614 | -1/Access | Discovered new exit (range 5) 64745 | -1/Access | Build established: Wizard-Gunner 64818 | *** | Escaped! Last Messages --------------- 64760_ E-15 Imp destroyed. 64760_ B-74 Champion destroyed. 64760_ Destroyed Adv. Heat Sink. 64760_ G-73 Enforcer destroyed. 64760_ Terminal disabled. 64763_ Acquired Linked Autogun. 64765_ G-73 Enforcer destroyed. 64773_ System corrupted: Substantial component data lost. 64776_ U-05 Engineer lays Concrete. 64786_ Acquired 114 matter. 64787_ U-05 Engineer lays Concrete. 64794_ Acquired 13 matter. 64794_ U-05 Engineer lays Concrete. 64795_ R-10 Processor collects Lgt. Quantum Reactor. 64796_ U-05 Engineer lays Concrete. 64799_ R-10 Processor collects Adv. Heat Sink. 64800_ U-05 Engineer lays Concrete. 64805_ ALERT: Security rotation in progress. 64806_ U-05 Engineer lays Concrete. 64812_ R-10 Processor collects Myomer Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#" ! #??????????????????? | | ############???????#" =| ![![#??????????????????? | | #! #########"u=[! !*= ####### ######????? | | ! # =[*[!!!=![ R % | | # !!* [!*! !! % ! | | # ##########################/########???? | | ## ##############?????????????????????????? | | ## # #?????????????????????????? | | ## # #?????????????????????????? | | ??# + #?????????????????????????? | | ##+##### # #?????????????????????????? | | = [ [ = # #?????????????????????????? | | = = == # !! #?????????????????????????? | | ####+### ## !! #?????????????????????????? | | ?? # ## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Energy Generation 75 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 15 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 50 Targeting Accuracy 24 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 61 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Cargo Storage Unit | -10/Mines | Hacked Bore Cannon | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Hpw. Shock Rifle | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Fission Core | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Thermal Shield | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Point Defense System | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Gatling Laser | -2/Testing | Archive Cld. Plasma Rifle | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Centrium Heavy Treads | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Coolant Network | -2/Testing | Archive Hdn. Centrium Wheel | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive K-01 Serf | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeCloakingPrototype Manual? 0 Play Time 04:01:07 Cumulative 1553.5 hours Start 2024.05.16 @ 02:58:41 End 2024.05.19 @ 16:42:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1070 Rogue 1066 Adventurer 4 Explorer 0 Win Type 0 Total 196 Types 144/11/14/9/2/1/3/8/4 Lore% 96 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb2fb3ba-b951-431d-9032-5d585c1eba11