Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.29 @ 23:58:11 Player: biogoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (112) 560 Value Destroyed (3701) 3701 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (-88) -88 TOTAL SCORE: 13373 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 785 Aligned with FarCom 300 Friendly Fire -1364 Cogmind --------- Core Integrity 0/1600 Matter 213/300 Energy 77/100 System Corruption 20% Temperature Cool (0) Movement Treading (170) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Armored Heavy Treads > --- UTILITY (13) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- Linear Accelerator > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Flying Fortress v7 Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Core Analyzer Nanoactuators Improved Actuator Array Improved Transmission Jammer Improved Power Shielding Hardened Light Armor Plating Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Power Sword Power Sword Kinetic Spear > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Field Propulsion Drive Impulse Thruster Impulse Thruster Array Advanced Heat Sink Rocket Launcher [Rating: 139] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Nanoactuators Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Greatsword Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . 1 1 1 . Utility 11 | . . . 1 . . . 1 2 . . 1 . . 2 . . . 1 1 2 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 185 | . 17 6 21 4 . 5 14 20 5 4 5 1 17 9 2 1 5 5 19 25 Power 20 | . 1 . 1 . . 1 1 2 1 . . . 2 1 . . 1 2 2 5 Engine 13 | . 1 . . . . . 1 2 1 . . . 2 1 . . 1 1 2 1 Core 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 . 4 Propulsion 33 | . 5 1 10 1 . 2 1 . . . . . . . . . 2 1 5 5 Treads 14 | . 3 . 8 1 . 1 . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 2 1 2 . . 1 . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . 4 Flight 9 | . . . . . . . 1 . . . . . . . . . 2 1 5 . Utility 93 | . 4 2 8 3 . 1 5 16 4 4 5 1 14 5 2 1 1 2 4 11 Device 30 | . . 1 2 2 . 1 . 6 1 1 2 . 3 2 . . . 1 2 6 Storage 6 | . 1 . . 1 . . 1 1 . . . . . . . . . . . 2 Processor 13 | . 1 . . . . . . 3 . . . . 5 1 . . . . 1 2 Hackware 7 | . . . . . . . . 1 . . . . 2 2 . . . 1 . 1 Protection 37 | . 2 1 6 . . . 4 5 3 3 3 1 4 . 2 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 39 | . 7 3 2 . . 1 7 2 . . . . 1 3 . . 1 . 8 4 Energy Gun 5 | . . . 1 . . 1 2 . . . . . . . . . . . . 1 Energy Cannon 4 | . 2 2 . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 4 . 1 . . . 2 . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . . 1 . . . . 3 . . . . . . . . . . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 2 . . . . 1 2 . . 1 . 3 . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . 2 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . 1 . . . . . . . . . 1 . . . . . 1 Parts Lost 50 | . 1 . 2 1 . 2 2 3 . . . . 1 . . 1 1 . 20 16 Power 7 | . . . . . . . 1 . . . . . . . . . . . 4 2 Propulsion 13 | . 1 . 2 1 . 1 . . . . . . . . . . . . 4 4 Utility 21 | . . . . . . . . 3 . . . . 1 . . 1 1 . 8 7 Weapon 9 | . . . . . . 1 1 . . . . . . . . . . . 4 3 Highest Loss Streak 16 | . 1 . 1 1 . 2 1 2 . . . . 1 . . 1 1 . 9 16 Average Slot Usage (%) 83 | . 95 100 98 99 100 99 71 69 69 68 66 66 70 73 76 74 72 79 77 37 Engine 4 | . 14 14 . . . . 4 7 7 7 6 6 6 5 5 5 5 6 3 . Core 3 | . . . 10 11 11 10 3 . . . . . . . . . . . . . Treads 10 | . 12 14 18 32 33 29 . . . . . . . . . . . . . . Wheel 4 | . 13 14 14 . . 3 . . . . . . . . . . . . . . Flight 3 | . . . . . . . 8 7 7 7 6 6 6 5 5 5 9 14 13 . Device 11 | . . 6 6 20 22 22 9 13 7 6 13 13 7 11 11 11 10 9 13 10 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 5 5 5 5 4 3 3 Processor 6 | . 2 . . . . . . 7 15 15 13 13 18 17 17 14 10 9 12 4 Hackware 1 | . . . . . . . . 4 . . . . 1 3 5 5 5 8 4 2 Protection 9 | . 7 7 14 1 . . 17 10 15 15 13 13 10 11 11 12 15 14 10 . Energy Gun 4 | . 10 . 7 11 11 10 8 2 . . . . . . . . . . . . Energy Cannon 3 | . 10 23 8 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 6 3 5 11 11 11 7 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 6 7 7 6 6 10 9 5 5 5 4 6 . Naked Turns 37 | . . . . . . . . . . . . . . . . . . . 5 32 Heaviest Build 98 | 14 37 37 41 96 96 98 95 50 52 48 47 46 50 49 48 47 52 64 73 61 Greatest Support 73 | 20 20 16 64 66 66 66 50 50 50 50 50 50 50 50 50 50 57 64 73 60 Greatest Overweight (x) 5 | . 2 3 4 1 1 5 5 . 1 . . . . . . . . . . 1 Average Overweight (x) . | . 1 2 1 . 1 2 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | . 12 15 15 19 25 25 15 15 15 15 15 15 15 15 15 15 15 15 13 9 Most Carried 25 | . 12 15 15 18 20 25 25 15 15 15 15 15 15 15 15 15 15 12 12 12 Average Carried 14 | . 9 14 14 15 18 23 15 14 15 14 14 15 14 14 15 14 13 10 7 6 Final Capacity 25 | 8 15 15 15 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 25 | 6 12 15 15 16 20 25 15 15 15 15 15 15 15 15 15 15 13 11 2 2 Class Distribution -------------------- 56% | Mutant 20% | Gladiator 8% | Scavenger-Mutant 5% | Infiltrator-Ninja 3% | Scout 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Infiltrator-Ninja | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scout | -6/Factory Infiltrator-Ninja | -6/Waste Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Gladiator | -4/Factory Hacker-Gladiator | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Matter Collected 2620 | 200 173 70 286 68 . 120 305 511 50 30 . . 233 139 50 . . 105 124 156 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4376 | . 308 130 919 128 . 391 408 397 . 196 . . 527 70 444 76 . 39 343 . Parts 227 | . 16 6 48 7 . 15 38 18 . 10 . . 26 2 4 5 . 4 28 . Haulers Intercepted 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 92 | . 6 4 25 3 . 5 12 5 . 2 . . 15 1 . 1 . . 13 . Melee 28 | . . . . . . . . 5 . 2 . . 15 1 . 1 . . 4 . Guns 33 | . 2 . 17 3 . 5 6 . . . . . . . . . . . . . Cannons 14 | . 3 3 8 . . . . . . . . . . . . . . . . . AOE 16 | . . 1 . . . . 6 . . . . . . . . . . . 9 . Classes Destroyed 14 | . 3 1 5 . . 1 1 2 . . . . 1 . . . . . . . Worker 6 | . 1 . . 1 . 1 . 1 . . . . . . . . . . 2 . Builder 5 | . . . . . . 1 2 1 . . . . . . . . . . 1 . Tunneler 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Hauler 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Recycler 4 | . . . 1 . . 1 1 1 . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Watcher 7 | . . . . . . . 2 . . 2 . . 1 . . . . 1 1 . Swarmer 26 | . . 1 6 . . . 4 . . . . . 3 . . . . . 12 . Grunt 41 | . 6 3 11 3 . 5 7 4 . 1 . . 1 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 13 | . . . 6 . . . 1 . . . . . 3 1 . 1 . . 1 . Programmer 3 | . . . . . . . . 1 . 1 . . 1 . . . . . . . Assembled 7 | . . . . . . . . . . . . . 7 . . . . . . . Best Kill Streak 7 | . 3 3 5 3 . 3 5 3 . 2 . . 6 1 . 1 . 1 7 . Combat Bots Only 6 | . 2 3 5 3 . 2 4 3 . 1 . . 6 1 . 1 . . 5 . Max Kills in Single Turn 4 | . 1 1 1 1 . 1 3 1 . 1 . . 1 1 . 1 . 1 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . 2 . . . . . . . . . . . 2 . Melee 1 | . . . . . . . . 1 . 1 . . 1 1 . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Damage Taken 10917 | . 468 209 738 284 . 305 980 379 . 183 . . 592 120 . 239 503 32 2199 3686 Core 2892 | . 81 61 75 37 . 50 121 42 . 16 . . 179 21 . . 25 . 566 1618 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 43 . . . 59 78 . . 91 . . 78 . . 97 97 100 60 . Volleys Fired 191 | . 21 16 58 11 . 26 48 . . . . . . . . . . . 10 1 Largest 2 | . 2 2 2 2 . 2 2 . . . . . . . . . . . 1 2 Hottest 125 | . 100 120 125 88 . 88 119 . . . . . . . . . . . 33 100 Shots Fired 349 | . 41 19 116 22 . 48 91 . . . . . . . . . . . 10 2 Gun 239 | . 25 . 65 22 . 48 77 . . . . . . . . . . . . 2 Cannon 85 | . 16 18 51 . . . . . . . . . . . . . . . . . Launcher 25 | . . 1 . . . . 14 . . . . . . . . . . . 10 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 122 | . 8 . 27 11 . 26 49 . . . . . . . . . . . . 1 Thermal 185 | . 16 18 89 11 . 22 28 . . . . . . . . . . . . 1 Explosive 25 | . . 1 . . . . 14 . . . . . . . . . . . 10 . Electromagnetic 17 | . 17 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 7 8 14 7 . 12 17 . . . . . . . . . . . 8 . Robot Miss Streak 7 | . 1 2 5 4 . 7 3 . . . . . . . . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 343 | . 35 14 95 18 . 36 38 24 . 13 . . 32 4 11 5 . 1 16 1 Core Hits 248 | . 11 4 77 20 . 24 36 8 . 5 . . 16 2 4 2 . 1 38 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . 1 . . 2 3 . 1 . . . . . . . . 1 . Burn 2 | . . . . . . . 2 . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . 3 . 1 . . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 238 | . 4 . . . . . . 42 . 22 . 1 61 8 14 16 20 7 42 1 Impact 4 | . 4 . . . . . . . . . . . . . . . . . . . Slashing 209 | . . . . . . . . 42 . 22 . 1 61 8 11 14 18 7 25 . Piercing 24 | . . . . . . . . . . . . . . . 3 2 2 . 17 . Sneak Attacks 9 | . . . . . . . . 5 . 1 . . . . . . . . 2 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 9 | . . . . . . . . . . . . . 2 1 2 1 . . 3 . Damage Inflicted 13102 | . 511 286 1523 248 . 502 1614 1619 . 835 . . 2075 213 1526 253 . 63 1820 14 Guns 2440 | . 230 . 866 248 . 502 594 . . . . . . . . . . . . . Cannons 1111 | . 196 258 657 . . . . . . . . . . . . . . . . . Explosions 2332 | . . 28 . . . . 1020 . . . . . . . . . . . 1284 . Melee 7202 | . 85 . . . . . . 1619 . 835 . . 2075 213 1526 253 . 63 533 . Ramming 17 | . . . . . . . . . . . . . . . . . . . 3 14 Kinetic 904 | . 54 . 306 115 . 215 214 . . . . . . . . . . . . . Thermal 2471 | . 196 258 1217 133 . 287 380 . . . . . . . . . . . . . Explosive 2332 | . . 28 . . . . 1020 . . . . . . . . . . . 1284 . Electromagnetic 176 | . 176 . . . . . . . . . . . . . . . . . . . Impact 85 | . 85 . . . . . . . . . . . . . . . . . . . Slashing 6608 | . . . . . . . . 1619 . 835 . . 2075 213 1298 222 . 63 283 . Piercing 509 | . . . . . . . . . . . . . . . 228 31 . . 250 . Highest Corruption 19 | . 1 1 . . . . . 1 1 1 . 15 16 . . . . . 3 19 Average Corruption 5 | . 1 1 . . . . . 1 1 1 . 6 15 . . . . . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 63 | . . 3 . . . . . 1 . 2 . 4 46 . . . . . . 7 Message Errors 18 | . . 1 . . . . . 1 . 1 . 1 13 . . . . . . 1 Matter Fused 11 | . . . . . . . . . . . . . 10 . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Discharges 9 | . . 2 . . . . . . . . . 2 5 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . . 1 . . 7 . . . . . . 3 Data Loss (major) 5 | . . . . . . . . . . . . . 5 . . . . . . . Alerts 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . 4 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1296 | . 11 . . . . . 40 262 . 96 . . 213 . 518 . . . 156 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 64 | . . . . . . . 40 . . . . . . . . . . . 24 . Melee 1232 | . 11 . . . . . . 262 . 96 . . 213 . 518 . . . 132 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . . . . . 38 . . . . . . . . . . . 60 6 Shots 4 | . . . . . . . 1 . . . . . . . . . . . 3 . Rammed 4 | . . . . . . . . . . . . . . . . . . . 1 3 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 411 303 300 174 . 3 162 16 . 10 . . 234 . . 8 . 3 16 . Average Temperature 105 | . 182 150 100 88 . 2 37 7 . 6 . . 122 . . 8 . 2 6 . Received Heat Transfer 1926 | . 231 114 225 162 . 171 414 117 . 57 . . 27 9 . 72 30 9 81 207 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 4 . . . 1 . . . . . . . . . . . . . Heat Transferred 4666 | . 407 518 2054 170 . 481 1036 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Peak Influence 883 | . 145 70 455 173 . 90 588 332 71 278 94 32 198 197 20 189 117 265 883 508 Initial 484 | . . . . 108 . . 35 267 71 . 79 32 . 96 16 14 2 60 148 484 Average 157 | . 84 33 225 92 . 44 295 226 36 128 85 10 89 118 19 86 55 173 499 398 Maximum Alert Level 3 | . . . 2 . . . 2 1 . 1 . . . . . . . 1 3 2 Low Security (%) 72 | . 100 100 48 100 . 100 23 44 100 74 100 100 100 100 100 100 100 49 12 3 Level 1 20 | . . . 42 . . . 55 55 . 25 . . . . . . . 50 39 39 Level 2 5 | . . . 9 . . . 20 . . . . . . . . . . . 15 57 Level 3 1 | . . . . . . . . . . . . . . . . . . . 32 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . 3 . . . 3 7 . 7 . . 3 2 . 1 . 2 4 1 Investigation 7 | . . . 1 . . . 1 2 . 1 . . . . . 1 . . 1 . Extermination 8 | . . . . . . . . 2 . 2 . . 2 . . . . . 1 1 Reinforcement 14 | . 2 . 2 . . . 1 3 . 1 . . 1 2 . . . 2 . . Assault 2 | . . . . . . . . . . . . . . . . . . . 2 . Garrison 4 | . . . . . . . 1 . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Distress Signals 16 | . . 1 4 . . . 1 . . 1 . . 1 . . 1 . 2 4 1 Communications Jammed 72 | . . . . . . . . . . . . . . 9 . 5 14 . 44 . Distress Signals 69 | . . . . . . . . . . . . . . 9 . 5 14 . 41 . Times Spotted 309 | . 16 5 50 6 . 9 20 23 6 18 1 8 33 10 . 6 11 11 58 18 Peak Tracking Total 15 | . 5 3 7 3 . 3 7 4 3 3 1 5 7 6 . 2 7 6 15 15 Tactical Retreats 42 | . 1 . 1 . . 3 3 5 1 4 . 2 4 1 . 1 1 3 10 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Traps Triggered 22 | . 4 . 1 . . . 1 4 . 3 1 . 2 1 . . 1 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Machines Disabled 5 | . . . . . . . 2 2 . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . 1 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Machines Accessed 74 | . 6 1 12 1 2 . 2 15 . 4 1 . 9 5 . 5 4 4 1 2 Terminals 46 | . 5 1 8 . . . 2 10 . 2 . . 8 2 . 3 2 3 . . Fabricators 5 | . . . . . . . . . . 1 . . . 1 . 1 . 1 . 1 Repair Stations 4 | . . . 1 . . . . . . 1 . . . 1 . . 1 . . . Recycling Units 7 | . 1 . 2 . . . . 2 . . 1 . 1 . . . . . . . Scanalyzers 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . Garrison Access 6 | . . . . . . . . 2 . . . . . 1 . . 1 . 1 1 Total Hacks 168 | . 15 8 36 1 2 . 6 36 . 9 1 . 13 9 . 13 9 5 2 3 Successful 82 | . 9 5 21 1 2 . 2 16 . 3 1 . 4 5 . 6 3 3 . 1 Failed 85 | . 6 3 14 . . . 4 20 . 6 . . 9 4 . 7 6 2 2 2 Catastrophic 14 | . . . . . . . . 4 . 2 . . 4 1 . . . 1 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 81 | . 9 7 20 . 1 . 5 12 . 7 . . 10 3 . 1 3 2 . 1 Terminals 121 | . 13 8 29 . . . 6 25 . 6 . . 12 4 . 10 4 4 . . Fabricators 5 | . . . . . . . . . . 1 . . . 1 . 1 . 1 . 1 Repair Stations 9 | . . . 2 . . . . . . 2 . . . 2 . . 3 . . . Recycling Units 9 | . 2 . 3 . . . . 2 . . 1 . 1 . . . . . . . Scanalyzers 9 | . . . 2 . . . . 5 . . . . . . . 2 . . . . Garrison Access 12 | . . . . . . . . 4 . . . . . 2 . . 2 . 2 2 Terminal Hacks 38 | . 3 4 9 1 2 . 1 9 . 1 . . 1 1 . 3 1 2 . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematic 2 | . . 2 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 1 1 . . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . . 2 . . . . 1 . . . . . . . 1 . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Open DSF 3 | . . . . . . . . 1 . . . . . . . . 1 1 . . Branch Access Points 3 | . . . 1 . . . . . . 1 . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Alert Level 3 | . . . 1 . . . . 2 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . 2 . . . . . . . . . . . . Zone Layout 6 | . 1 1 1 . . . 1 . . . . . . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Network Status 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Repair Station Hacks 7 | . . . 2 . . . . . . 2 . . . 2 . . 1 . . . Scan Component 4 | . . . 1 . . . . . . 1 . . . 1 . . 1 . . . Repair 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . . Recycling Unit Hacks 9 | . 2 . 3 . . . . 2 . . 1 . 1 . . . . . . . Report Inventory 8 | . 1 . 3 . . . . 2 . . 1 . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . . 5 . . . . . . . 2 . . . . Insert Component 4 | . . . 1 . . . . 2 . . . . . . . 1 . . . . Analyze 5 | . . . 1 . . . . 3 . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 1 5 . . . 1 . . . . . 2 1 . . 1 1 . 1 Terminals 16 | . 4 1 5 . . . 1 . . . . . 2 1 . . 1 1 . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . Botnet 14 | . 4 . 5 . . . 1 . . . . . 1 1 . . 1 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 1 9 . . . 2 13 . 3 . . 6 4 . 4 3 2 1 2 Full Trace Events 5 | . . 1 . . . . . 2 . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 1 . . . . 2 . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . . Time 154 | . . . 70 . . . . . . 62 . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . 2 . . . . . . . 1 . . . . Part Schematics Acquired 4 | . . . 1 . . . . 2 . . . . . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Total Allies 66 | . . 1 . 4 . . . . 20 . . 20 1 . 20 . . . . . Largest Group 20 | . . 1 1 4 2 2 . . 20 11 . 19 1 1 20 11 . . . . Highest-Rated Group 714 | . . 31 31 71 24 24 . . 505 290 . 714 26 26 705 333 . . . . Highest-Rated Ally 50 | . . 31 31 31 16 16 . . 35 35 . 50 26 26 46 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 501 | . . . 15 11 . 5 . . 181 99 . 126 . . . 64 . . . . Total Damage 11561 | . . . 233 134 . 33 . . 4857 1458 . 3643 . . . 1203 . . . . Kills 37 | . . . 5 3 . . . . 8 11 . 5 . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Robot Analysis Total 4 | . 1 1 1 . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Turns Passed 13917 | . 810 1013 2073 800 777 1197 367 1254 187 860 150 135 1151 520 198 456 384 323 563 699 Spaces Moved 15611 | 1 511 690 1249 417 345 514 327 2085 280 1340 281 195 1801 900 343 827 700 681 1067 1057 Core 295 | . . . . . . . . . . . . . . . . . . . 2 293 Treads 1513 | . 91 . 322 417 345 329 . . . . . . . . . . . . . 9 Legs 35 | 1 34 . . . . . . . . . . . . . . . . . . . Wheels 2193 | . 386 690 927 . . 185 5 . . . . . . . . . . . . . Hover 755 | . . . . . . . . . . . . . . . . . . . . 755 Flight 10820 | . . . . . . . 322 2085 280 1340 281 195 1801 900 343 827 700 681 1065 . Fastest Speed 34 | 120 95 125 95 145 225 175 50 50 50 50 50 50 50 50 50 50 42 39 34 50 Average Speed 74 | 120 132 125 137 172 225 207 53 50 51 50 50 50 50 50 50 50 42 39 38 55 Slowest Speed 240 | 120 240 130 240 225 225 225 175 50 150 50 50 50 50 50 50 50 50 39 50 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . 3 7 . 11 . . 10 2 . 6 7 4 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 81 98 98 97 70 92 28 57 95 46 10 93 46 27 94 37 27 19 42 25 Regions Visited 20 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . . . 1 . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 1 . . . 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . . . . . . . . Spaces Dug 83 | . . . . . . . . 8 . 4 . 1 14 4 2 8 18 6 18 . Terrain Destroyed 262 | . . 13 . . . . 121 8 . 4 . 1 14 4 2 8 18 6 63 . Melee 83 | . . . . . . . . 8 . 4 . 1 14 4 2 8 18 6 18 . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 179 | . . 13 . . . . 121 . . . . . . . . . . . 45 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Total 17283 | . 592 820 1509 478 347 599 427 2230 321 1493 291 229 1963 958 357 848 758 727 1174 1162 Wait 928 | . 24 93 136 36 . 48 26 58 33 118 . 33 83 41 . 9 41 33 57 59 Move 15482 | . 510 689 1248 416 344 513 320 2072 279 1317 281 194 1780 896 342 816 686 673 1049 1057 Hop 54 | . . . . . . . 3 6 . 11 . . 10 2 . 4 6 3 9 . Pick Up 87 | . 7 8 17 6 2 5 6 11 . 1 2 . 9 . . 2 . 2 . 9 Fast Attach 64 | . 8 . 6 . . 2 1 8 2 3 1 1 4 5 . 1 1 1 3 17 Attach 43 | . 2 . 2 1 . 2 3 4 . . 1 . 1 2 . . 3 4 10 8 Detach 26 | . 4 . 2 . . 2 . 4 . . . . 2 2 . . 1 2 3 4 Swap 78 | . 7 6 13 3 . 1 10 8 3 1 3 . 12 2 2 . 1 . 6 . Drop 101 | . 5 8 27 5 1 . 10 17 4 2 3 . 9 1 2 2 1 2 . 2 Fire 191 | . 21 16 58 11 . 26 48 . . . . . . . . . . . 10 1 Melee 207 | . 4 . . . . . . 42 . 22 . 1 53 7 11 14 18 7 27 1 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / Low x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 12) 190 | -10/Materials | Identified exit to Materials 270 | -10/Materials | Discovered exit to Materials (range 16) 317 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered exit to Materials (range 4) 618 | -10/Materials | Discovered new exit (range 14) 811 | -10/Materials | Entered Mines 824 | -10/Mines | Assembled infested the area 1033 | -10/Mines | Discovered exit to Materials (range 7) 1113 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1301 | -10/Mines | Learned Materials stockpile data 1344 | -10/Mines | Core integrity fell below 50% 1384 | -10/Mines | Escorted by a lone wolf Derelict 1784 | -10/Mines | Found a hidden stash of uninstalled traps 1809 | -10/Mines | Discovered exit to Materials (range 8) 1824 | -10/Mines | Entered Materials 1824 | -9/Materials | Accompanied by 1 ally 1824 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2358 | -9/Materials | Repaired Broken Cmb. Airjet 2703 | -9/Materials | Discovered new exit (range 16) 2782 | -9/Materials | Build established: Scavenger-Mutant 3388 | -9/Materials | Discovered new exit (range 15) 3641 | -9/Materials | Discovered new exit (range 7) 3729 | -9/Materials | Build established: Mutant 3734 | -9/Materials | Identified exit to Mines 3826 | -9/Materials | Central database locked down 3897 | -9/Materials | Entered Mines 3925 | -9/Mines | Discovered new exit (range 14) 3993 | -9/Mines | Found the Drone Emporium 3994 | -9/Mines | Learned 8 Materials zone layouts 3999 | -9/Mines | Found Prototype Device 4000 | -9/Mines | Identified Thief Drone Bay 4076 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4218 | -9/Mines | Received a Mining Laser from a helpful Derelict 4357 | -9/Mines | Learned location of Zion (-6) 4454 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4578 | -9/Mines | Discovered new exit (range 10) 4685 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4687 | -9/Mines | Discovered new exit (range 5) 4697 | -9/Mines | Entered Exiles 4697 | -9/Exiles | Accompanied by 2 allies 4751 | -9/Exiles | Met 8R-AWN 4790 | -9/Exiles | Met EX-HEX 4862 | -9/Exiles | Met EX-BIN 4889 | -9/Exiles | Aligned with FarCom system 4891 | -9/Exiles | Given EX-Vault access code 4945 | -9/Exiles | Opened EX-Vault 4965 | -9/Exiles | Found Flying Fortress v7 5011 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5079 | -9/Exiles | Met EX-DEC 5456 | -9/Exiles | Discovered new exit (range 10) 5474 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5474 | -9/Exiles | Entered Mines 5474 | -8/Mines | Accompanied by 2 allies 5975 | -8/Mines | Discovered new exit (range 5) 6462 | -8/Mines | Discovered new exit (range 8) 6552 | -8/Mines | Build established: Derelict-Mutant 6671 | -8/Mines | Entered Materials 6671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6672 | -8/Materials | Identified exit to Factory 6969 | -8/Materials | Garrison activated, responded to threat 6996 | -8/Materials | Build established: Mutant 7038 | -8/Materials | Entered Factory 7038 | -7/Factory | Evolved 2 slots: Utility x2 7256 | -7/Factory | Discovered new exit (range 4) 7284 | -7/Factory | Discovered new exit (range 15) 7474 | -7/Factory | Discovered new exit (range 9) 7539 | -7/Factory | Discovered new exit (range 14) 7680 | -7/Factory | Discovered new exit (range 10) 7982 | -7/Factory | Build established: Infiltrator-Ninja 8021 | -7/Factory | Discovered new exit (range 6) 8292 | -7/Factory | Sucked down chute 8292 | -7/Factory | Entered Waste 8293 | -7/Waste | Met a frightened Derelict 8298 | -7/Waste | Spotted C-40 Crusher 8313 | -7/Waste | Warlord forces began an assault 8361 | -7/Waste | Allies destroyed C-40 Crusher 8368 | -7/Waste | Spotted C-40 Crusher 8376 | -7/Waste | Spotted C-40 Crusher 8377 | -7/Waste | Spotted C-40 Crusher 8378 | -7/Waste | Allies destroyed C-40 Crusher 8384 | -7/Waste | Spotted C-40 Crusher 8391 | -7/Waste | Allies destroyed C-40 Crusher 8401 | -7/Waste | Allies destroyed C-40 Crusher 8403 | -7/Waste | Spotted C-40 Crusher 8410 | -7/Waste | Allies destroyed C-40 Crusher 8418 | -7/Waste | Allies destroyed C-40 Crusher 8461 | -7/Waste | Discovered new exit (range 12) 8479 | -7/Waste | Entered Factory 8479 | -7/Factory | Accompanied by 11 allies 8580 | -7/Factory | Build established: Mutant 8596 | -7/Factory | Discovered new exit (range 10) 8881 | -7/Factory | Discovered new exit (range 5) 8914 | -7/Factory | Discovered new exit (range 3) 8963 | -7/Factory | Discovered new exit (range 5) 9044 | -7/Factory | Garrison activated, responded to threat 9070 | -7/Factory | Build established: Gladiator 9300 | -7/Factory | Repaired Nanoactuators 9324 | -7/Factory | Discovered new exit (range 12) 9334 | -7/Factory | Identified exit to Storage 9334 | -7/Factory | Identified exit to Lower Caves 9339 | -7/Factory | Entered another Factory area 9339 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9489 | -6/Factory | Sucked down chute 9489 | -6/Factory | Entered Waste 9490 | -6/Waste | Met a frightened Derelict 9491 | -6/Waste | Spotted C-40 Crusher 9492 | -6/Waste | Spotted C-40 Crusher 9494 | -6/Waste | Spotted C-40 Crusher 9494 | -6/Waste | Spotted C-40 Crusher 9504 | -6/Waste | EMP discharged 9514 | -6/Waste | Spotted C-40 Crusher 9524 | -6/Waste | Spotted C-40 Crusher 9537 | -6/Waste | Met Warlord forces unprepared to attack 9604 | -6/Waste | EMP discharged 9604 | -6/Waste | System corruption reached 10% 9620 | -6/Waste | Discovered new exit (range 10) 9624 | -6/Waste | Entered Factory 9731 | -6/Factory | Build established: Infiltrator-Ninja 9768 | -6/Factory | Assembled infested ambush trap array 10142 | -6/Factory | Discovered new exit (range 17) 10152 | -6/Factory | Identified exit to Lower Caves 10414 | -6/Factory | Build established: Gladiator 10758 | -6/Factory | Discovered new exit (range 20) 10774 | -6/Factory | Identified exit to Factory 10775 | -6/Factory | Entered another Factory area 10775 | -5/Factory | Accompanied by 1 ally 10775 | -5/Factory | Evolved 2 slots: Utility x2 10836 | -5/Factory | Repaired Greatsword 11295 | -5/Factory | Sucked down chute 11295 | -5/Factory | Entered Waste 11296 | -5/Waste | Joined by Warlord forces that had cleared the area 11437 | -5/Waste | Discovered new exit (range 22) 11492 | -5/Waste | Identified exit to Factory 11493 | -5/Waste | Entered Factory 11493 | -5/Factory | Accompanied by 11 allies 11503 | -5/Factory | Spotted B-75 Beast 11531 | -5/Factory | Allies destroyed B-75 Beast 11841 | -5/Factory | Identified exit to Upper Caves 11917 | -5/Factory | Discovered new exit (range 9) 11948 | -5/Factory | Identified exit to Factory 11949 | -5/Factory | Entered another Factory area 11949 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11955 | -4/Factory | Discovered new exit (range 14) 11963 | -4/Factory | Identified exit to Upper Caves 12260 | -4/Factory | Spotted B-86 Titan 12324 | -4/Factory | Discovered new exit (range 20) 12333 | -4/Factory | Identified exit to Research 12333 | -4/Factory | Entered Research 12333 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12643 | -3/Research | Discovered new exit (range 13) 12647 | -3/Research | Discovered new exit (range 7) 12648 | -3/Research | Identified exit to Quarantine 12656 | -3/Research | Identified exit to Research 12656 | -3/Research | Entered another Research area 12656 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12753 | -2/Research | Spotted B-90 Cyclops 13040 | -2/Research | Build established: Mutant 13067 | -2/Research | Spotted B-90 Cyclops 13095 | -2/Research | Lost 4 parts (1p2u1w) 13138 | -2/Research | Lost 3 parts (2p1u) 13187 | -2/Research | First assault squad dispatched 13191 | -2/Research | Lost 3 parts (2n1u) 13204 | -2/Research | Discovered new exit (range 13) 13209 | -2/Research | Identified exit to Access 13214 | -2/Research | Released all parts (7) 13219 | -2/Research | Entered Access 13219 | -1/Access | Evolved 2 slots: Utility x2 13245 | -1/Access | Lost 9 parts (1p2n4u2w) 13831 | -1/Access | System corruption reached 10% 13870 | -1/Access | Core integrity fell below 50% 13903 | -1/Access | Core integrity fell below 20% 13918 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13860_ Penetrated by Slug. 13860_ Slug penetrates Wall. 13860_ Slammed into U-05 Engineer. 13860_ U-05 Engineer destroyed. 13861_ Slug penetrates Wall. 13861_ Acquired 18 matter. 13862_ Adv. Core Analyzer destroyed. 13862_ Door malfunctions. 13863_ Wall collapses. 13863_ K-01 Serf collects debris. 13864_ Slug penetrates Wall. 13870_ K-01 Serf collects debris. 13872_ Gyrokinetic Inverter destroyed. 13884_ System corrupted: Matter fused (-5). 13884_ P-80 Master resets P-80 Master, system corruption cleaned. 13884_ Penetrated by Slug. 13901_ Critical hit (Burn: +37). 13901_ Exp. Energy Well destroyed. 13904_ P-80 Master resets P-80 Master, system corruption cleaned. 13905_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#+##+???????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# @#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# g #??????????????????????? | | ??????????????????# gg #??????????????????????? | | ??????????????????+ g #??????????????????????? | | ??????????????????# g #??????????????????????? | | ??????????????????# #??????????????????????? | | ???????????######## pppp####################/#?? | | ?????????? p #?? | | ?????????? #?? | | ?????????? ^ h #?? | | ?????????? #?? | | ?????????? #?? | | ?????????? h #?? | | ?????????? ^ #?? | | ???????????+###+######################## #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ??????????????????????????##########???# #?? | | ??????????????????????????# ??# #?? | | ??????????????????????????# ??# #?? | | ??????????????????????????# ?# #?? | | ??????????????????????????#= ?# #?? | | ??????????????????????????# # #?? | | ??????????????????????????# # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 50 Energy Generation 45 Energy Capacity 950 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 25 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Point Defense Rating 160 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 63 Melee Accuracy 16 Core Analysis 10 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Med. Storage Unit | -10/Mines | Hacked Hcp. Storage Unit | -10/Mines | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Scythe | -7/Factory | Scanalyzed Greatsword | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed CentriumSmallVibroblade Manual? 0 Play Time 02:59:05 Cumulative 88.2 hours Start 2021.11.29 @ 18:42:06 End 2021.11.29 @ 23:58:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 73 Adventurer 17 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: c3d4370a-5697-4050-b00d-4134b43498bf