Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.06 @ 18:27:15 Player: tcfire Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (3072) 3072 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 7022 Bonus ------- Follower Combat Kills 130 Cogmind --------- Core Integrity 366/850 Matter 300/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Walking (130) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (6) ------ Advanced Heat Sink IFF Parser Jamming Amplifier > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System IFF Parser Particle Charger Transmission Jammer Jamming Amplifier > --- WEAPON ----------- Proton Cannon Heavy Particle Cannon Phase Cannon Enhanced Autogun > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Power Amplifier Layered Medium Armor Plating Proton Cannon [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Visual Processing Unit Device Cryofiber Web Processor Visual Processing Unit Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 . . 1 1 Weapon 2 | . . . . 1 . 1 Parts Attached 63 | 6 7 8 . 19 9 14 Power 10 | 1 1 1 . 3 1 3 Engine 7 | 1 1 . . 2 . 3 Core 3 | . . 1 . 1 1 . Reactor . | . . . . . . . Propulsion 13 | 2 2 1 . 6 1 1 Treads . | . . . . . . . Leg 13 | 2 2 1 . 6 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | . 3 3 . 4 5 6 Device 12 | . 1 1 . 2 4 4 Storage . | . . . . . . . Processor 5 | . 1 1 . 1 1 1 Hackware . | . . . . . . . Protection 4 | . 1 1 . 1 . 1 Artifact . | . . . . . . . Weapon 19 | 3 1 3 . 6 2 4 Energy Gun 3 | . . 1 . . 1 1 Energy Cannon 4 | . . . . . 1 3 Ballistic Gun 11 | 3 1 2 . 5 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 3 . 1 Parts Lost 28 | . 2 5 . 5 2 14 Power 5 | . . 1 . 1 . 3 Propulsion 7 | . 1 . . 2 . 4 Utility 11 | . . 2 . 2 2 5 Weapon 5 | . 1 2 . . . 2 Highest Loss Streak 5 | . 2 2 . 3 1 5 To Critical Strikes 2 | . . 1 . . . 1 Average Backups 3 | . 1 2 4 4 3 2 Power . | . 1 . 1 . . . Propulsion . | . . . . . 2 1 Utility . | . . 1 1 1 . 1 Weapon . | . . . 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 8 | . . . 1 5 1 1 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 1 1 . 1 Weapon 4 | . . . . 4 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 85 90 100 92 72 78 Engine 7 | . 14 7 . 4 7 9 Core 3 | . . 2 11 4 4 . Leg 22 | . 26 22 22 24 23 18 Device 14 | . 2 12 11 10 17 28 Processor 11 | . 11 15 22 14 1 5 Protection 4 | . 2 7 11 8 . . Energy Gun 2 | . . 7 . . 6 1 Energy Cannon 3 | . . . . . 7 9 Ballistic Gun 15 | . 27 13 22 26 2 2 Peak Build Rating 62 | 5 10 17 18 34 42 62 Average Rating 26 | 3 7 13 17 27 34 47 On Entrance 17 | . 5 8 17 18 32 42 Naked Turns . | . . . . . . . Heaviest Build 59 | 9 9 15 15 29 36 59 Greatest Support 54 | 20 20 20 20 51 54 54 Greatest Overweight (x) 2 | 2 . . . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 5 Average Carried 3 | . 1 2 4 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 2 3 5 4 4 . Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Mutant 19% | Gunner 12% | Scavenger-Tank 6% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2250 | 70 334 329 35 856 107 519 Remotely . | . . . . . . . Salvage Created 4060 | . 390 735 89 1275 175 1396 Parts 212 | . 23 42 6 73 7 61 Haulers Intercepted 4 | . . . . 3 . 1 Recyclers Shooed 9 | . . 1 . . . 8 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 72 | . 10 15 2 25 5 15 Guns 56 | . 10 15 2 24 2 3 Cannons 11 | . . . . . 2 9 AOE 2 | . . . . 1 . 1 Classes Destroyed 12 | . 3 3 1 4 . 1 Worker 5 | . . . . 1 . 4 Builder 2 | . . 1 . . . 1 Hauler 4 | . . . . 3 . 1 Recycler 4 | . . 2 . . . 2 Operator 4 | . . . . 1 1 2 Watcher 9 | . 3 1 . 1 . 4 Swarmer 23 | . 3 7 . 5 4 4 Grunt 29 | . 7 2 1 13 . 6 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 16 | . . 6 . 6 1 3 Programmer 2 | . . . . . . 2 Best Kill Streak 8 | . 5 8 2 4 4 5 Combat Bots Only 6 | . 5 6 2 3 4 5 Max Kills in Single Turn 3 | . 2 2 2 2 1 3 Gunslinging 1 | . 1 . 1 . . . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 568 | . 79 96 12 73 80 228 Missed 185 | . 24 25 4 27 22 83 Hits 383 | . 55 71 8 46 58 145 Projectile 383 | . 55 71 8 46 58 145 Critical Strikes 13 | . . 2 . 1 . 10 Damage Taken 4111 | . 465 604 77 530 575 1860 Core 822 | . 61 101 13 62 101 484 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1172 | . 147 182 24 151 171 497 Core Remaining (%) 83 | 100 75 . 71 88 85 . Volleys Fired 250 | . 41 43 5 73 16 72 Largest 4 | . 2 2 2 3 3 4 Hottest 310 | . 40 79 46 75 180 310 Shots Fired 546 | . 75 81 10 213 38 129 Gun 437 | . 75 81 10 213 22 36 Cannon 109 | . . . . . 16 93 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 374 | . 75 56 10 213 8 12 Thermal 164 | . . 25 . . 30 109 Explosive . | . . . . . . . Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 30 | . 15 30 7 20 17 27 Robot Miss Streak 7 | . 3 3 1 4 4 7 Penetration Max . | . . . . . . . Secondary Targets 8 | . 2 2 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 391 | . 55 64 9 146 27 90 Core Hits 165 | . 23 28 4 54 11 45 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 7 | . . 4 . 2 1 . Burn 4 | . . 4 . . . . Destroy 3 | . . . . 2 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8287 | . 667 945 138 2878 568 3091 Guns 5159 | . 667 940 138 2473 393 548 Cannons 2247 | . . . . . 175 2072 Explosions 832 | . . . . 398 . 434 Melee . | . . . . . . . Ramming 49 | . . 5 . 7 . 37 Kinetic 4142 | . 667 604 138 2473 115 145 Thermal 3653 | . . 336 . . 453 2864 Explosive 398 | . . . . 398 . . Electromagnetic 45 | . . . . . . 45 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 2 . . . 1 6 Average Corruption 2 | . 1 . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . 4 . . . . 6 Message Errors 4 | . 1 . . . . 3 Matter Fused 3 | . 1 . . . . 2 Energy Discharges 1 | . 1 . . . . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 150 | . . . . 34 . 116 Projectiles 87 | . . . . . . 87 Explosions 63 | . . . . 34 . 29 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 133 | . . . . 51 . 82 Shots 3 | . . . . 1 . 2 Rammed . | . . . . . . . Targets Rammed 9 | . . 1 . 2 . 6 Kicked 9 | . . 1 . 2 . 6 Crushed . | . . . . . . . Highest Temperature 659 | . 12 25 . 161 432 659 Average Temperature 158 | . 5 7 . 51 208 200 Received Heat Transfer 1180 | . 279 150 36 216 36 463 Effects 23 | . . . . . 5 18 Energy Bleed 2 | . . . . . 2 . Interference 10 | . . . . . 3 7 Matter Decay 3 | . . . . . . 3 Short Circuit 3 | . . . . . . 3 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 1 2 Combat Hostiles 3 | . . . . . 1 2 Parts Melted 21 | . . 4 . . 6 11 Heat Transferred 5367 | . . 1147 . . 884 3336 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 82 | 100 100 100 100 38 100 100 Level 1 17 | . . . . 61 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 331 | . 100 189 111 331 142 184 Initial 117 | . . 20 61 6 117 9 Average 111 | . 40 65 41 208 92 106 Influence Increases 2327 | . 265 416 90 811 125 620 Destroy 0b10 Robot/C 1560 | . 200 300 80 580 100 300 Destroy 0b10 Robot/NC 145 | . 15 20 . 35 5 70 Destroy Leader 386 | . 46 92 10 138 20 80 Allied During Kill 5 | . . . . 5 . . Successful Hack 8 | . 4 4 . . . . Disable Machine 99 | . . . . 27 . 72 Destroy Structure 49 | . . . . 11 . 38 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 60 | . . . . 15 . 45 Influence Decreases 2203 | . 208 287 256 530 404 518 Entered New Map 373 | . . 37 125 14 184 13 Time Decay 1540 | . 188 200 111 466 200 375 Lost Part 270 | . 20 50 . 50 20 130 Lost Ally 20 | . . . 20 . . . Squads Dispatched 12 | . 1 . 1 5 1 4 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . 1 1 Reinforcement 4 | . . . . 2 . 2 Assault 2 | . . . 1 . . 1 Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 7 | . 1 2 1 3 . . Communications Jammed 4 | . . . . . . 4 Distress Signals 4 | . . . . . . 4 Times Spotted 117 | . 18 20 9 35 6 29 Peak Tracking Total 6 | . 6 6 5 6 4 6 Tactical Retreats 3 | . . . . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 7 | . 3 . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 11 | . . . . 3 . 8 Max in Single Turn 7 | . . . . 2 . 7 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 2 | . 1 1 . . . . Terminals 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . 1 1 . . . . Successful 2 | . 1 1 . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . 1 . . . . Terminals 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Botnet 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 Used . | . . . . . . . Hacking Detections 1 | . . 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 2 | . . . 2 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 31 | . . . 31 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 23 | . . . 5 18 . . Total Damage 316 | . . . 102 214 . . Kills 7 | . . . 2 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 2627 | . 388 435 307 778 . 719 Optics 1908 | . 388 435 307 778 . . IFF 719 | . . . . . . 719 Terrain 135 | . . 135 . . . . Jamming 368 | . . . . . . 368 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3429 | 59 477 435 307 954 408 789 Spaces Moved 2019 | 41 290 247 231 555 260 395 Core 15 | 15 . . . . . . Treads . | . . . . . . . Legs 2004 | 26 290 247 231 555 260 395 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 125 Average Speed 126 | 111 120 120 120 127 130 135 Slowest Speed 200 | 150 120 120 120 190 130 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 60 30 49 52 6 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . . . 10 . 40 Melee . | . . . . . . . Projectile 14 | . . . . . . 14 AOE 36 | . . . . 10 . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2515 | 54 346 311 252 716 297 539 Wait 60 | . . . 13 26 . 21 Move 2013 | 40 289 246 230 554 259 395 Hop . | . . . . . . . Pick Up 72 | 7 7 10 3 22 9 14 Fast Attach . | . . . . . . . Attach 50 | 5 4 7 . 10 6 18 Detach 2 | . . . . . . 2 Swap 22 | 1 3 2 . 12 3 1 Drop 37 | 1 2 2 1 17 4 10 Fire 250 | . 41 43 5 73 16 72 Melee . | . . . . . . . Ram . | . . . . . . . Kick 9 | . . 1 . 2 . 6 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 13) 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Utility x2 619 | -9/Materials | Discovered new exit (range 18) 666 | -9/Materials | Build established: Scavenger-Mutant 932 | -9/Materials | Discovered new exit (range 14) 972 | -9/Materials | Entered Mines 1025 | -9/Mines | Assembled infested the area 1059 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1091 | -9/Mines | Met a Derelict testing a Signal Generator 1169 | -9/Mines | Received a Mining Laser from a helpful Derelict 1215 | -9/Mines | Discovered new exit (range 5) 1279 | -9/Mines | Entered Materials 1279 | -8/Materials | Accompanied by 1 ally 1279 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1600 | -8/Materials | Lost 3 parts (2n1u) 1850 | -8/Materials | Garrison activated, responded to threat 2193 | -8/Materials | Discovered new exit (range 15) 2233 | -8/Materials | Entered Factory 2233 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2253 | -7/Factory | Discovered new exit (range 11) 2641 | -7/Factory | Entered another Factory area 2641 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2644 | -6/Factory | Build established: Mutant 3065 | -6/Factory | Build established: Gunner 3173 | -6/Factory | Lost 5 parts (1p1n2u1w) 3378 | -6/Factory | Build established: Mutant 3425 | -6/Factory | Core integrity fell below 50% 3430 | -6/Factory | Self-destructed Last Messages --------------- Unit. 03410_ Kicked R-10 Processor. 03410_ R-10 Processor knocked back. 03411_ Kicked R-10 Processor. 03413_ Penetrated by Slug. 03416_ R-10 Processor collects Com. Wheel. 03417_ Penetrated by Slug. 03419_ R-10 Processor collects Com. Wheel. 03419_ Penetrated by Slug. 03422_ R-10 Processor collects Com. Wheel. 03423_ Penetrated by Slug. 03423_ Critical hit (Destroy). 03423_ Carbon-fiber Leg destroyed. 03424_ System corrupted: Cryofiber Web rejected. 03424_ Penetrated by Slug. 03426_ R-10 Processor collects Faulty Force Rifle. 03427_ Critical hit (Burn: +50). 03429_ Penetrated by Slug. 03429_ Lyr. Medium Armor Plating destroyed. 03429_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ?????????????###### #??????????????????????? | | ??????????? kh +??????????????????????? | | ??????????????????# @#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# k #??????????????????????? | | ??????????????????# h !#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ##?????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #???????????????????##?? | | ??????????????????# gg###################T ### | | ??????????????????# g[= | | ??????????????????# %! | | ??????????????????# = | | ??????????????????# % [ = | | ??????????????????# ! = *!% | | ??????????????????# % [] | | ??????????????????# = | | ??????????????????# % #####+#################+ | | ??????????????????# #??????????????????????? | | ??????############# #??????????????????????? | | ?????? #^ ^^^#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystTeleporterRifle Manual? 0 Play Time 00:28:30 Cumulative 38.1 hours Start 2025.08.01 @ 18:53:09 End 2025.09.06 @ 18:27:15 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 56 Rogue 0 Adventurer 22 Explorer 34 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 42 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fe704b4-80dd-4525-8144-62db06517ead