Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 17:11:12 Player: mule Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (568) 568 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-199) -199 TOTAL SCORE: 3219 Bonus ------- Friendly Fire -199 Cogmind --------- Core Integrity 0/700 Matter 57/300 Energy 131/325 System Corruption 22% Temperature Critical (601) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Armored Medium Treads Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Hardened Medium Armor Plating Dynamic Insulation System > --- WEAPON (2) ------- Heavy Laser Heavy Battle Rifle > --- INVENTORY (20) --- Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Machine Analyzer Advanced Targeting Computer Improved Propulsion Shielding Improved Light Armor Plating Authchip [Device] > --- WEAPON ----------- Heavy Laser HERF Cannon > --- INVENTORY -------- Armored Medium Treads Dynamic Insulation System Gatling Laser Heavy Battle Rifle Heavy Battle Rifle [Rating: 67] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Authchip [Device] Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Slots Evolved 6 | . . . . 6 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 3 | . . . . 3 . . Weapon . | . . . . . . . Parts Attached 59 | 6 2 5 2 23 14 7 Power 8 | 1 . 1 . 4 2 . Engine 4 | 1 . 1 . 2 . . Core 2 | . . . . 2 . . Reactor 2 | . . . . . 2 . Propulsion 16 | 2 . 2 . 7 3 2 Treads 5 | . . . . 2 3 . Leg 9 | 2 . . . 5 . 2 Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 1 . 1 7 6 2 Device 6 | . . . 1 4 . 1 Storage 2 | 1 . . . . . 1 Processor 4 | . 1 . . 3 . . Hackware 1 | . . . . . 1 . Protection 5 | . . . . . 5 . Artifact . | . . . . . . . Weapon 17 | 2 1 2 1 5 3 3 Energy Gun 5 | 1 . . . 2 2 . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 5 | 1 . 1 . 1 . 2 Ballistic Cannon 2 | . . . . 1 . 1 Launcher 2 | . 1 . 1 . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 3 | . . . . . 1 2 System Corruption 12 | . . . . . 5 7 Parts Lost 34 | . . 7 2 17 . 8 Power 5 | . . 1 . 3 . 1 Propulsion 11 | . . 2 2 5 . 2 Utility 7 | . . 1 . 3 . 3 Weapon 11 | . . 3 . 6 . 2 Highest Loss Streak 11 | . . 7 2 11 . 8 To Critical Strikes . | . . . . . . . Average Backups 6 | 3 6 7 6 7 4 5 Power . | . 1 . 1 . . . Propulsion 1 | 2 3 2 1 . . 1 Utility . | . . . 2 1 . 1 Weapon 3 | . 2 3 2 4 3 2 Tool/Special . | . . . . . . . Unused Backups 6 | . 1 . . 3 2 . Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility 1 | . . . . 1 . . Weapon 4 | . . . . 2 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 81 | . 95 97 79 73 76 82 Engine 5 | . 14 13 14 2 3 . Core 1 | . . . . 1 3 . Reactor 4 | . . . . . 7 14 Treads 7 | . . . . 6 9 14 Leg 9 | . 28 24 . 12 . . Wheel 1 | . . 2 14 . . . Hover 1 | . . . . . 5 . Device 4 | . . . 7 13 . . Storage 7 | . 14 14 14 7 . 4 Processor 9 | . 9 13 . 12 12 2 Protection 9 | . . . . . 16 29 Energy Gun 3 | . 2 . 6 1 10 . Energy Cannon 2 | . . . . . 4 6 Ballistic Gun 5 | . 14 13 14 4 . . Ballistic Cannon 3 | . . . . 5 . 6 Launcher 3 | . 11 12 7 . . . Peak Build Rating 67 | 6 7 7 10 32 67 66 Average Rating 31 | 5 6 6 7 22 51 63 On Entrance 15 | . 6 7 7 8 11 66 Avg Prop Armor Cover (%) 12 | . . . . 16 5 9 Naked Turns . | . . . . . . . Heaviest Build 116 | 12 13 14 16 29 73 116 Greatest Support 140 | 20 20 20 20 40 140 140 Greatest Overweight (x) 34 | . . 1 4 5 5 34 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 8 8 5 20 Average Capacity 8 | 7 8 8 8 7 5 15 Most Carried 8 | 6 8 8 8 8 5 7 Average Carried 6 | 4 6 7 6 7 4 5 Final Capacity 20 | 8 8 8 8 5 5 20 Final Carried 8 | 6 8 6 8 5 5 1 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -7 -7 -7 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Matter Collected 1081 | 203 86 29 31 257 345 130 Remotely . | . . . . . . . Salvage Created 487 | . 52 10 31 217 . 177 Parts 26 | . 2 1 1 12 . 10 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Combat Hostiles Destroyed 11 | . . 2 1 6 . 2 Guns 4 | . . . 1 3 . . Cannons 4 | . . . . 3 . 1 AOE 2 | . . 2 . . . . Classes Destroyed 7 | . 1 2 1 2 . 1 Builder 1 | . . . . . . 1 Hauler 2 | . 1 . . . . 1 Operator 1 | . . . . 1 . . Turret 2 | . . 2 . . . . Swarmer 2 | . . 2 . . . . Grunt 6 | . . . . 4 . 2 Sentry 3 | . . . 1 2 . . Wasp 1 | . . . . . . 1 Best Kill Streak 4 | . 1 4 1 3 . 2 Combat Bots Only 3 | . . 2 1 3 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Was Fac Hostile Shots Fired 364 | . . 67 6 208 . 83 Missed 109 | . . 30 1 67 . 11 Hits 255 | . . 37 5 141 . 72 Projectile 255 | . . 37 5 141 . 72 Critical Strikes 6 | . . . . 5 . 1 Damage Taken 4013 | . 8 783 204 1631 . 1387 Core 866 | . . 111 48 246 . 461 Absorbed by Shields . | . . . . . . . Redirected to Shielding 44 | . . . . . . 44 Regen/Repaired (Parts) 315 | . . . . . 290 25 Core Remaining (%) 68 | 100 . . 36 . . . Volleys Fired 43 | . 1 11 3 17 . 11 Largest 2 | . 2 2 2 2 . 2 Hottest 128 | . 50 50 50 120 . 128 Shots Fired 85 | . 2 21 6 34 1 21 Gun 35 | . 1 10 3 17 1 3 Cannon 35 | . . . . 17 . 18 Launcher 15 | . 1 11 3 . . . Special . | . . . . . . . Kinetic 57 | . 1 10 3 32 . 11 Thermal 4 | . . . . 2 1 1 Explosive 15 | . 1 11 3 . . . Electromagnetic 9 | . . . . . . 9 Robot Hit Streak 12 | . 1 8 8 12 3 5 Robot Miss Streak 5 | . 1 2 . 3 . 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 59 | . 1 15 6 28 1 8 Core Hits 47 | . 4 11 2 25 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1514 | 3 91 303 91 640 13 373 Guns 497 | . 11 100 35 295 13 43 Cannons 672 | . . . . 342 . 330 Explosions 339 | . 80 203 56 . . . Melee . | . . . . . . . Ramming 6 | 3 . . . 3 . . Kinetic 893 | . 11 100 35 605 . 142 Thermal 45 | . . . . 32 13 . Explosive 339 | . 80 203 56 . . . Electromagnetic 231 | . . . . . . 231 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . 4 4 10 15 22 Average Corruption 10 | . . 4 4 6 12 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 63 | . . 1 4 11 19 28 Message Errors 16 | . . . 1 3 3 9 Matter Fused 15 | . . . 1 4 4 6 Heat Flow Errors 7 | . . . . 1 3 3 Energy Discharges 9 | . . . 2 2 2 3 Parts Rejected 1 | . . . . 1 . . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 8 | . . 1 . . 3 4 Data Loss (major) 2 | . . . . . 2 . Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 44 | . . 3 4 2 . 35 Projectiles 37 | . . . . 2 . 35 Explosions 7 | . . 3 4 . . . Melee . | . . . . . . . Knockbacks 2 | . . . . 2 . . Impact . | . . . . . . . Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 179 | . 8 39 132 . . . Shots 5 | . 1 1 3 . . . Rammed . | . . . . . . . Targets Rammed 2 | 1 . . . 1 . . Kicked 2 | 1 . . . 1 . . Crushed . | . . . . . . . Highest Temperature 852 | . . . . 169 423 852 Average Temperature 207 | . . . . 53 206 210 Received Heat Transfer 807 | . . 216 18 474 . 99 Effects 71 | . . . . . 18 53 Shutdowns 16 | . . . . . 7 9 Energy Bleed 12 | . . . . . 3 9 Interference 8 | . . . . . 3 5 Matter Decay 5 | . . . . . 1 4 Short Circuit 5 | . . . . . 1 4 Damage (minor) 8 | . . . . . 3 5 Damage (major) 14 | . . . . . . 14 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 112 | . . . . 75 37 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 104 | . 14 . 50 104 . 52 Initial 104 | . . . 33 104 . . Average 11 | . . . 21 26 . 2 Influence Increases 615 | . 14 170 62 305 . 64 Destroy 0b10 Robot/C 260 | . . 80 20 120 . 40 Destroy 0b10 Robot/NC 20 | . 5 . . 5 . 10 Destroy Leader 54 | . 2 . . 40 . 12 Successful Hack 24 | . . . . 24 . . Disable Machine 30 | . . . 30 . . . Destroy Structure 22 | . 7 . 12 1 . 2 Advance Influence 100 | . . . . 100 . . Lose Combat Pursuer 105 | . . 90 . 15 . . Influence Decreases 613 | . 14 100 122 315 . 62 Entered New Map 43 | . . . 37 6 . . Time Decay 398 | . 14 30 73 269 . 12 Lost Part 172 | . . 70 12 40 . 50 Squads Dispatched 6 | . . . . 5 . 1 Investigation 2 | . . . . 2 . . Extermination 2 | . . . . 2 . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 2 | . . . . 1 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 27 | . 1 7 1 13 . 5 Peak Tracking Total 4 | . . 4 1 3 . 3 Tactical Retreats 2 | . . 1 . 1 . . Traps | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Disabled 5 | . . 3 2 . . . Max in Single Turn 2 | . . 2 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Accessed 11 | . . 1 7 3 . . Terminals 6 | . . . 4 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 37 | . . 3 27 7 . . Successful 15 | . . 3 11 1 . . Failed 22 | . . . 16 6 . . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 15 | . . . 11 4 . . Terminals 19 | . . . 14 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 13 | . . . 13 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 7 | . . 3 3 1 . . Record 4 | . . 3 1 . . . Prototype ID Bank 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 8 | . . . 8 . . . Report Inventory 3 | . . . 3 . . . Retrieve Matter 2 | . . . 2 . . . Retrieve Components 3 | . . . 3 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 9 | . . . 6 3 . . Full Trace Events 4 | . . . 2 2 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . 5 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Was Fac Total Allies 20 | . . . . . 20 . Largest Group 20 | . . . . . 20 20 Highest-Rated Group 451 | . . . . . 451 451 Highest-Rated Ally 31 | . . . . . 31 31 Total Orders . | . . . . . . . Ally Attacks 16 | . . . . . . 16 Total Damage 252 | . . . . . . 252 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Active Infowar (turns) 1299 | . . . . 938 361 . Traps 220 | . . . . 220 . . Seismic 6 | . . . . 6 . . Machine Analysis 1299 | . . . . 938 361 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Turns Passed 2967 | 91 344 237 179 942 547 627 Spaces Moved 1592 | 67 278 153 137 452 311 194 Core 120 | 7 . . 34 77 1 1 Treads 517 | . . . . 85 240 192 Legs 769 | 60 278 140 . 290 . 1 Wheels 116 | . . 13 103 . . . Hover 70 | . . . . . 70 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 80 80 100 156 160 Average Speed 149 | 112 120 118 122 173 160 170 Slowest Speed 1750 | 120 120 190 250 300 300 1750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 25 | 3 30 18 30 7 89 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 56 | . 7 31 10 1 . 7 Melee . | . . . . . . . Projectile 8 | . . . . 1 . 7 AOE 48 | . 7 31 10 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac Total 2101 | 79 286 188 143 576 359 470 Wait 331 | . 1 12 . 48 17 253 Move 1587 | 66 277 152 136 452 310 194 Hop . | . . . . . . . Pick Up 41 | 6 4 5 2 16 6 2 Fast Attach 30 | 6 . 1 1 12 9 1 Attach 28 | . 1 5 . 13 3 6 Detach 7 | . . . . 3 3 1 Swap 8 | . 1 . 1 2 2 2 Drop 24 | . 1 2 . 12 9 . Fire 43 | . 1 11 3 17 . 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | 1 . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Met a group of wandering Federalists 164 | -10/Materials | Discovered new exit (range 8) 206 | -10/Materials | Identified exit to Materials 217 | -10/Materials | Discovered new exit (range 8) 224 | -10/Materials | Identified exit to Subcaves 311 | -10/Materials | Build established: Mutant 436 | -10/Materials | Entered Subcaves 436 | -10/Subcaves | Discovered new exit (range 10) 437 | -10/Subcaves | Continued accompanying wandering Federalists (6) 437 | -10/Subcaves | Approached by a straggling Scientist 458 | -10/Subcaves | Learned location of Zion (-7) 458 | -10/Subcaves | Met a Zionite searching for "candidates" 584 | -10/Subcaves | Visited Clippyterm 588 | -10/Subcaves | Learned Research security intel 619 | -10/Subcaves | Discovered new exit (range 12) 637 | -10/Subcaves | Crushed by falling debris 638 | -10/Subcaves | Ambushed by Subdweller buried in earth 673 | -10/Subcaves | Entered Recycling 694 | -9/Recycling | Lost 7 parts (1p2n1u3w) 766 | -9/Recycling | Core integrity fell below 50% 825 | -9/Recycling | Discovered new exit (range 5) 852 | -9/Recycling | Entered Factory 852 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 1138 | -7/Factory | Build established: Scavenger-Mutant 1459 | -7/Factory | Garrison activated, responded to threat 1788 | -7/Factory | System corruption reached 10% 1794 | -7/Factory | Sucked down chute 1794 | -7/Factory | Entered Waste 1795 | -7/Waste | Joined by Warlord forces that had cleared the area 1824 | -7/Waste | Lost 11 parts (1p4n2u4w) 2300 | -7/Waste | Discovered new exit (range 10) 2341 | -7/Waste | Entered Factory 2341 | -7/Factory | Accompanied by 20 allies 2872 | -7/Factory | Garrison activated, responded to threat 2916 | -7/Factory | Core integrity fell below 50% 2917 | -7/Factory | Lost 20 allies 2959 | -7/Factory | Core integrity fell below 20% 2969 | -7/Factory | Core destroyed Last Messages --------------- 02954_ U-05 Engineer builds a Wall. 02956_ U-05 Engineer lays Concrete. 02956_ Integrated Corrupted Aluminum Leg (+1). 02956_ Complication: Energy sink damages Corrupted Aluminum Leg (-40). 02957_ Integrated Corrupted Aluminum Leg (+6). 02957_ U-05 Engineer lays Concrete. 02959_ Overheating: Matter decay (-21). 02959_ K-01 Serf collects debris. 02962_ System corrupted: Hvy. Laser failed to cycle. 02962_ U-05 Engineer destroyed. 02963_ The unstable cave ceiling collapses. 02963_ K-01 Serf collects debris. 02964_ R-06 Scavenger collects Terrain Scanner. 02965_ Weight Redist. System fried. 02965_ A-02 Transporter destroyed. 02966_ K-01 Serf collects debris. 02966_ R-06 Scavenger collects Hvy. Mace. 02968_ System corrupted: Heat flow error (+297). 02968_ Hrd. Medium Armor Plating destroyed. 02969_ Overheating: Core damaged (-91). 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"""" =! | | ??????????? *%! | | ???????????? r=|k u | | ???????????????????####;# ###############/# | | ????????????????????# @%= ######## | | ????????????????????# =! * # """ !# """ """ | | ????????????????????# # s *%=# "T" # """ """ | | ????????????????????# + # """ """ | | ????????????????????# sr # ! # | | ????????????????????# " /;####### | | ????????????????????# " s #?????# | | ????????????????????# " #?????########## | | ????????????????????# " ! #??????????????? | | ????????????????????######";### #?????????????? | | ?????????????????????????###### #?????????????# | | ?????????????????????????????# #????????????# | | ?????????????????????????????# #????????????# | | ?????????????????????????????+ " ???????????# | | ???????????????????????????? # % ###??????????# | | ??????????????????????????? # #????????????# | | ??????????????????????????? ?### ###????????????## | | ??????????????????????????" ???# #???????????????? | | ?????????????????????????""????? #???????????????? | | ????????????????????????##?????? #???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #????????????? ## | | ???????????????????????????????? #???????????? | | ???????????????????????????????? ????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Plot Armor Challenges ------------ None Game ------ Seed MultireflexRingRocket Manual? 0 Play Time 00:29:53 Cumulative 19.7 hours Start 2026.01.27 @ 16:42:15 End 2026.01.27 @ 17:11:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eba56b39-6985-4fc6-bf50-b9d65b0937f0