Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 15:23:01 Player: Username Result: Destroyed by RR-CDH(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (81) 405 Value Destroyed (1810) 1810 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 7191 Bonus ------- Follower Combat Kills 180 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 291/350 Energy 93/100 System Corruption 33% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Kinecellerator Makeshift Light Armor Plating > --- WEAPON ----------- Flak Gun Precision Assault Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Armored Treads Armored Treads Small Matter Pod Advanced Targeting Computer Kinecellerator Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Shotgun Makeshift Spear [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . . 2 2 . . . . . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 3 | . . 2 . . . . 1 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 131 | 6 13 11 2 9 7 13 24 1 10 13 6 15 1 Power 13 | 1 . . . . . 1 7 . . 1 1 2 . Engine 12 | 1 . . . . . 1 6 . . 1 1 2 . Core 1 | . . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 1 3 . . 1 3 3 . 3 2 2 6 . Treads 21 | 2 1 3 . . 1 3 3 . 1 1 . 6 . Leg . | . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . 2 1 2 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 48 | 1 4 4 1 7 2 1 10 1 5 5 2 4 1 Device 12 | . 2 2 . . . . 3 1 1 2 1 . . Storage 10 | 1 1 1 . 4 . . . . 1 . 1 . 1 Processor 5 | . 1 . . . 1 . . . 1 1 . 1 . Hackware 1 | . . . . . . . . . . 1 . . . Protection 20 | . . 1 1 3 1 1 7 . 2 1 . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 8 4 1 2 4 8 4 . 2 5 1 3 . Energy Gun 10 | 2 3 1 . 1 1 . 1 . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 10 | . . . 1 . . 2 1 . 2 3 . 1 . Ballistic Cannon 10 | . 3 2 . . 1 3 1 . . . . . . Launcher 5 | . 2 1 . . . 2 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 5 | . . . . 1 2 1 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . . . . . . Parts Lost 26 | . . 3 . . . . . 2 . 2 1 18 . Power 4 | . . . . . . . . 1 . . . 3 . Propulsion 7 | . . 1 . . . . . . . 1 1 4 . Utility 10 | . . 2 . . . . . 1 . 1 . 6 . Weapon 5 | . . . . . . . . . . . . 5 . Highest Loss Streak 16 | . . 3 . . . . . 2 . 1 1 16 . To Critical Strikes 2 | . . . . . . . . 1 . . . 1 . Average Slot Usage (%) 91 | . 95 94 100 99 100 90 95 63 54 85 91 90 . Engine 10 | . 14 11 11 11 11 9 12 9 . 3 8 13 . Treads 18 | . 28 21 22 22 22 27 23 14 7 8 6 7 . Wheel 3 | . . . . . . . . . 9 13 14 9 . Device 5 | . 8 4 . . . . 9 4 4 4 14 13 . Storage 9 | . 14 17 22 13 11 9 7 4 4 7 7 7 . Processor 8 | . 1 11 11 11 11 9 7 4 6 7 7 7 . Protection 11 | . . 6 11 19 22 9 10 9 6 13 7 6 . Energy Gun 3 | . 18 4 . 9 5 . 1 . . . . . . Ballistic Gun 6 | . . . 11 3 . 5 2 . 14 17 15 13 . Ballistic Cannon 6 | . 8 16 11 1 7 12 12 9 . . . . . Impact Weapon 4 | . . . . 7 9 9 5 4 . . . . . Naked Turns 94 | . . . . . . . . 45 . . . 4 45 Heaviest Build 67 | 13 30 37 39 39 38 57 67 66 33 45 45 48 1 Greatest Support 85 | 40 46 46 40 40 40 60 69 68 32 49 53 85 3 Greatest Overweight (x) 3 | . . 1 . . . . . . 1 1 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 40 15 15 15 15 8 8 10 10 5 Average Capacity 12 | 7 12 15 15 14 15 15 15 10 6 8 8 9 5 Most Carried 15 | 2 9 13 14 15 15 15 15 15 4 8 10 10 3 Average Carried 11 | . 5 9 13 13 14 14 14 10 2 5 8 9 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 8 8 10 5 5 Final Carried 15 | 1 9 13 14 15 15 15 15 5 4 7 9 3 2 Class Distribution -------------------- 47% | Mutant 35% | Scavenger-Mutant 7% | Scavenger-Tank 4% | Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Matter Collected 2856 | 260 83 115 23 . 510 332 621 . 60 432 116 304 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2654 | 127 88 155 . . 494 445 667 . 76 196 59 347 . Parts 148 | 2 17 13 . . 13 26 28 . 7 6 3 33 . Haulers Intercepted 4 | . 1 . . . . 1 2 . . . . . . Recyclers Shooed 4 | . . . . . . 1 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 7 1 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 39 | . 3 4 . . 5 10 11 . . 3 1 2 . Melee 1 | . . . . . . . 1 . . . . . . Guns 10 | . . . . . 3 . 1 . . 3 1 2 . Cannons 16 | . . 1 . . 2 4 9 . . . . . . AOE 12 | . 3 3 . . . 6 . . . . . . . Classes Destroyed 16 | 3 3 3 . . . 1 3 . . 1 . 2 . Worker 4 | 2 . . . . . . 1 . 1 . . . . Builder 1 | . . . . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 1 2 . . . . . . Recycler 11 | 1 . . . . 4 2 3 . 1 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Watcher 6 | . 3 1 . . . 1 1 . . . . . . Swarmer 10 | . 3 . . . 2 4 1 . . . . . . Grunt 12 | . . 2 . . 2 5 . . . 3 . . . Brawler 4 | . . 1 . . 1 . 2 . . . . . . Sentry 5 | . . 1 . . . 1 2 . . . 1 . . Demolisher 1 | . . . . . . . 1 . . . . . . Programmer 3 | . . . . . . . 3 . . . . . . Zionite 16 | . . . . . . . . . . . . 16 . Assembled 2 | . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . Best Kill Streak 5 | 2 3 5 . . 2 5 3 . 2 2 1 5 . Combat Bots Only 5 | . 3 4 . . 2 5 3 . . 2 1 1 . Max Kills in Single Turn 4 | 1 1 2 . . 1 4 1 . 2 1 1 2 . Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 4 | . 1 1 . . . 4 . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 449 | . 16 26 . . 20 39 114 10 . 24 27 165 8 Missed 133 | . 2 5 . . 5 17 29 3 . 5 13 50 4 Damage Taken 5520 | . 158 350 . . 173 352 1279 138 . 302 117 2574 77 Core 787 | . 23 44 . . 17 . 140 60 . 31 . 395 77 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 172 | . . . . . . 172 . . . . . . . Core Remaining (%) 93 | 100 90 . . . 84 100 . . . . . . . Volleys Fired 157 | 11 12 6 . . 12 23 32 3 2 20 3 33 . Largest 3 | 2 2 2 . . 2 2 3 2 2 3 2 2 . Hottest 123 | 90 90 80 . . 100 70 123 96 56 81 56 56 . Shots Fired 313 | 22 24 12 . . 24 44 70 6 2 37 6 66 . Gun 186 | 22 14 3 . . 15 4 20 . 2 34 6 66 . Cannon 109 | . 4 6 . . 9 34 50 6 . . . . . Launcher 15 | . 6 3 . . . 6 . . . . . . . Special 3 | . . . . . . . . . . 3 . . . Kinetic 229 | . 4 6 . . 9 38 64 6 2 28 6 66 . Thermal 66 | 22 14 3 . . 15 . 6 . . 6 . . . Explosive 15 | . 6 3 . . . 6 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 11 | 5 5 8 . . 4 11 9 2 2 8 5 10 . Robot Miss Streak 6 | 3 4 3 . . 2 2 2 1 2 6 3 5 . Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 9 | . . . . . 1 . . . . . . 8 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . 1 . Shots Hit Robots 240 | 12 13 6 . . 20 30 56 4 1 25 5 68 . Core Hits 131 | 5 8 8 . . 11 21 21 1 4 15 4 33 . Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 1 1 . . . . . . Critical Strikes 15 | . 1 . . . 3 3 7 . . 1 . . . Burn 3 | . 1 . . . 1 . . . . 1 . . . Blast 7 | . . . . . . 1 6 . . . . . . Smash 5 | . . . . . 2 2 1 . . . . . . Melee Attacks 28 | . . . . . 4 5 7 . . . . 12 . Impact 16 | . . . . . 4 5 7 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . 12 . Sneak Attacks 11 | . . . . . 4 4 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6126 | 157 390 232 . . 408 1229 1891 108 34 434 95 1148 . Guns 2137 | 157 83 12 . . 136 33 243 . 34 434 95 910 . Cannons 1800 | . 32 37 . . 89 384 1150 108 . . . . . Explosions 1004 | . 275 183 . . . 465 81 . . . . . . Melee 1165 | . . . . . 183 347 417 . . . . 218 . Ramming 20 | . . . . . . . . . . . . 20 . Kinetic 3441 | . 32 37 . . 89 417 1333 108 34 386 95 910 . Thermal 577 | 157 83 12 . . 136 . 141 . . 48 . . . Explosive 923 | . 275 183 . . . 465 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 947 | . . . . . 183 347 417 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 218 | . . . . . . . . . . . . 218 . Highest Corruption 33 | . . . . . . . 3 10 10 10 10 33 33 Average Corruption 7 | . . . . . . . 1 9 10 10 10 12 33 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 78 | . . . . . . . 8 . 14 29 11 8 8 Message Errors 18 | . . . . . . . 1 . 2 12 1 1 1 Matter Fused 15 | . . . . . . . 2 . 1 5 4 2 1 Heat Flow Errors 9 | . . . . . . . 1 . 3 4 1 . . Energy Discharges 11 | . . . . . . . 2 . 6 . 1 2 . Parts Rejected 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . 1 . . 2 2 1 . Data Loss (major) 3 | . . . . . . . 1 . . . 1 1 . Misfires 2 | . . . . . . . . . . 2 . . . Alerts 3 | . . . . . . . . . . 2 1 . . Misdirections 7 | . . . . . . . . . . . . 1 6 Weapon Failures 3 | . . . . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 411 | . 4 17 . . 81 53 225 . . . . 31 . Projectiles 23 | . . . . . . . 23 . . . . . . Explosions 26 | . 4 17 . . . 5 . . . . . . . Melee 362 | . . . . . 81 48 202 . . . . 31 . Knockbacks 12 | . . . . . 3 2 6 1 . . . . . Impact 3 | . . . . . 2 . 1 . . . . . . Kinetic 9 | . . . . . 1 2 5 1 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . 51 50 . . . 32 . . . . . . . Shots 5 | . 2 2 . . . 1 . . . . . . . Rammed 7 | . . . . . . . . . . . . 7 . Targets Rammed 7 | . . . . . . . . . . . . 7 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 384 | 120 90 57 . . 213 189 384 131 267 267 262 195 . Average Temperature 78 | 44 33 22 . . 95 50 121 74 120 68 84 62 . Received Heat Transfer 1124 | . . 96 . . 63 198 68 90 . 189 42 369 9 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 2 . 2 . . . . . . Impact Corruptions 12 | . . . . . 5 2 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | 1 2 . . . . . . . . . . 2 . Heat Transferred 1680 | 421 321 37 . . 481 . 198 . . 222 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Peak Influence 234 | 20 169 165 94 . 160 234 169 92 74 . . . . Initial 70 | . 13 70 64 . . 5 . 51 64 . . . . Average 64 | 5 108 142 77 . 55 67 41 65 70 . . . . Maximum Alert Level 1 | . . . . . . 1 . . . . . . . Low Security (%) 97 | 100 100 100 100 . 100 91 100 100 100 . . . . Level 1 2 | . . . . . . 8 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . . . 4 4 . . . . . . Investigation 1 | . 1 . . . . . . . . . . . . Extermination 3 | . . . . . . . 3 . . . . . . Reinforcement 6 | . . 1 . . . 4 1 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Distress Signals 3 | . . 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 111 | . 6 5 2 . 7 14 25 7 . 6 1 33 5 Peak Tracking Total 9 | . 3 5 2 . 4 5 9 6 . 3 1 8 5 Tactical Retreats 10 | . . . 1 . 2 1 1 . . 2 . 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Disabled 10 | . . . . . . . 7 . . . . 3 . Max in Single Turn 5 | . . . . . . . 5 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Accessed 14 | . 2 1 . . . 6 4 . . . 1 . . Terminals 8 | . 2 . . . . 4 2 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 2 | . . 1 . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 31 | . 7 1 . . . 17 5 . . . 1 . . Successful 16 | . 2 1 . . . 10 2 . . . 1 . . Failed 15 | . 5 . . . . 7 3 . . . . . . Catastrophic 3 | . . . . . . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . . . 3 2 . . . . . . 5 . Terminals 17 | . 7 . . . . 8 2 . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 5 | . . . . . . 5 . . . . . . . Recycling Units 5 | . . 1 . . . 4 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . 2 . . . . 2 1 . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . Recycling Unit Hacks 5 | . . 1 . . . 4 . . . . . . . Process 1 | . . . . . . 1 . . . . . . . Report Inventory 3 | . . 1 . . . 2 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . 1 5 2 . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . Time 52 | . . . . . . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 313 | . . . . . . 313 . . . . . . . Retrieved Matter 508 | . . . . . . 508 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . . 2 . Highest-Rated Group 192 | . . . . . . . . . . . . 192 . Highest-Rated Ally 96 | . . . . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 53 | . . . . . . . . . . . . 53 . Total Damage 1930 | . . . . . . . . . . . . 1930 . Kills 12 | . . . . . . . . . . . . 12 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Turns Passed 7914 | 140 393 273 180 1099 624 1231 1347 110 297 790 356 1025 49 Spaces Moved 4948 | 60 203 143 111 667 348 608 682 119 234 585 318 775 95 Core 192 | 1 . . . . . . . 85 . . . 11 95 Treads 3106 | 59 203 143 111 667 348 608 682 34 64 69 . 118 . Legs . | . . . . . . . . . . . . . . Wheels 1650 | . . . . . . . . . 170 516 318 646 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 100 100 100 50 50 Average Speed 136 | 158 160 162 160 160 160 160 160 81 116 114 101 109 50 Slowest Speed 250 | 160 160 240 160 160 160 160 160 160 160 250 115 250 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . . 1 . . . . . . . . . Exploration Rate (%) 44 | 4 38 10 29 92 61 37 17 84 3 80 55 81 30 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . Known Exits Taken 5 | . 1 1 1 1 . . . . . 1 . . . Unknown Exits Taken 6 | 1 . . . . 1 1 . . 1 . 1 1 . Scrap Searched 15 | . . . 1 . 2 . . . . 3 7 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 139 | . 42 20 . . . 28 48 1 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 18 | . . . . . . . 17 1 . . . . . AOE 121 | . 42 20 . . . 28 31 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total 5716 | 83 242 170 113 699 382 815 863 125 254 671 346 857 96 Wait 311 | . 2 . . . 7 146 95 3 . 41 8 9 . Move 4936 | 59 202 142 110 666 347 607 682 118 233 584 317 774 95 Hop . | . . . . . . . . . . . . . . Pick Up 99 | 7 11 10 1 19 3 11 10 . 8 11 6 2 . Fast Attach 8 | . . . . 1 . . . . . . 1 6 . Attach 53 | 6 1 5 . 5 . 3 6 . 10 6 3 7 1 Detach 4 | . . . . . . . 2 . 1 . 1 . . Swap 70 | . 12 6 2 3 7 10 18 1 . 7 2 2 . Drop 41 | . 2 1 . 5 2 10 11 . . . 5 5 . Fire 157 | 11 12 6 . . 12 23 32 3 2 20 3 33 . Melee 28 | . . . . . 4 5 7 . . . . 12 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . 7 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 14) 339 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 12) 509 | -10/Materials | Identified exit to Materials 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Utility x2 642 | -9/Materials | Lost 3 parts (1n2u) 711 | -9/Materials | Discovered new exit (range 16) 733 | -9/Materials | Identified exit to Mines 775 | -9/Materials | Met 8R-AWN 807 | -9/Materials | Entered Mines 808 | -9/Mines | Assembled infested the area 809 | -9/Mines | Followed 8R-AWN into the Mines 813 | -9/Mines | Assisted by a Guerilla fighting off Assembled 895 | -9/Mines | Learned location of Storage (-7) 979 | -9/Mines | Discovered new exit (range 5) 986 | -9/Mines | Identified exit to Exiles 987 | -9/Mines | Entered Exiles 1027 | -9/Exiles | Welcomed by 8R-AWN 1061 | -9/Exiles | Met EX-HEX 1141 | -9/Exiles | Met EX-BIN 1163 | -9/Exiles | Aligned with FarCom system 1165 | -9/Exiles | Given EX-Vault access code 1223 | -9/Exiles | Opened EX-Vault 1232 | -9/Exiles | Found Prototype Device 1256 | -9/Exiles | Identified Chronowheel 1256 | -9/Exiles | Activated Chronowheel 1256 | -9/Exiles | Spacetime reconverged on an earlier point 1271 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1313 | -9/Exiles | Found Prototype Storage 1314 | -9/Exiles | Identified Superbattery 1327 | -9/Exiles | Found Prototype Storage 1329 | -9/Exiles | Identified Lightpack 2.0 1462 | -9/Exiles | Met EX-DEC 1546 | -9/Exiles | Build established: Scavenger-Mutant 1598 | -9/Exiles | Discovered new exit (range 14) 1730 | -9/Exiles | Visited The Gauntlet 2025 | -9/Exiles | Learned about 8R-AWN's background 2066 | -9/Exiles | Discovered new exit (range 14) 2084 | -9/Exiles | Identified exit to Mines 2086 | -9/Exiles | Entered Mines 2554 | -8/Mines | Discovered new exit (range 7) 2710 | -8/Mines | Entered Materials 2710 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2820 | -8/Materials | Build established: Mutant 3698 | -8/Materials | Repaired Lgt. Treads 3727 | -8/Materials | Repaired Grenade Launcher 3877 | -8/Materials | Discovered new exit (range 3) 3941 | -8/Materials | Entered Factory 3941 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4246 | -7/Factory | Build established: Tank 4566 | -7/Factory | Build established: Mutant 5288 | -7/Factory | Sucked down chute 5288 | -7/Factory | Entered Waste 5303 | -7/Waste | EMP discharged 5303 | -7/Waste | System corruption reached 10% 5332 | -7/Waste | Spotted C-40 Crusher 5351 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5353 | -7/Waste | Released all parts (9) 5360 | -7/Waste | Spotted C-40 Crusher 5362 | -7/Waste | Spotted C-40 Crusher 5368 | -7/Waste | Spotted C-40 Crusher 5373 | -7/Waste | Spotted C-40 Crusher 5385 | -7/Waste | Discovered new exit (range 14) 5385 | -7/Waste | Spotted C-40 Crusher 5398 | -7/Waste | Entered Factory 5428 | -7/Factory | Discovered new exit (range 9) 5695 | -7/Factory | Entered Lower Caves 5962 | -7/Lower Caves | Identified exit to Lower Caves 6042 | -7/Lower Caves | Build established: Scavenger-Tank 6062 | -7/Lower Caves | Encountered a Warlord checkpoint 6092 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6485 | -7/Lower Caves | Entered another Lower Caves area 6534 | -7/Lower Caves | Learned location of 1 exit from Factory 6805 | -7/Lower Caves | Discovered new exit (range 9) 6822 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6841 | -7/Lower Caves | Entered Zion 6886 | -7/Zion | Found CR-A16's Pointy Stick 6902 | -7/Zion | Discovered new exit (range 15) 6943 | -7/Zion | Given A8's code to call for help 6991 | -7/Zion | Learned Factory stockpile data 6999 | -7/Zion | System corruption cleaned by Quarantine Array 7087 | -7/Zion | Learned location of Recycling (-7) 7174 | -7/Zion | Build established: Scavenger-Mutant 7363 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7367 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7459 | -7/Zion | Rebuked by Imprinter 7480 | -7/Zion | Attempted to imprint without authorization 7480 | -7/Zion | Attacked by Zionites 7573 | -7/Zion | Destroyed Imprinter 7588 | -7/Zion | Extracted access codes from Imprinter's data core 7755 | -7/Zion | Core integrity fell below 50% 7817 | -7/Zion | Opened final containment barrier to the Deep Caves 7836 | -7/Zion | System corruption reached 30% 7849 | -7/Zion | Core integrity fell below 20% 7862 | -7/Zion | Released all parts (2) 7864 | -7/Zion | Discovered new exit (range 5) 7865 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7866 | -7/Zion | Entered Deep Caves 7883 | -7/Deep Caves | Lost 16 parts (2p4n5u5w) 7915 | -7/Deep Caves | Destroyed by RR-CDH(z) with Zionite Laser-S Last Messages --------------- 07835_ Mak. Power Source destroyed. 07835_ System corrupted by crushing effect (+4). 07836_ Slammed into IW-IE8(z). 07841_ Slammed into TU-Z28(z). 07844_ IW-IE8(z) destroyed. 07846_ AM-8QO(z) pulls a Mak. Sword out of the Twisted Machinery. 07848_ Slammed into AM-8QO(z). 07850_ System corrupted: Matter fused (-9). 07852_ Hrd. Medium Armor Plating destroyed. 07857_ Acquired 26 matter. 07862_ Released Arm. Treads. 07862_ Released Med. Storage Unit. 07864_ EXIT=FOUND 07865_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 07877_ System corrupted: Matter fused (-7). 07892_ TUCL6PGNVZFRG1VEU4L RN& GIF:/ALBK#LY SI Map ----- +----------------------------------------------------+ | ?????????????????????????????????""" | | ????????????????????????????????? | | ?????????????????????????????????""" | | ????????????????????????????????"""" | | ?????????????????????????????""""""" | | ?????????????????????????????""""""" | | ?????????????????????????????"" " " | | ?????????????????????????????""" | | ?????????????????????????????"" | | ?????????????????????????????""" | | ?????????????????????????????""" | | ????????????????????? ????????"""" | | ?????????????????? ?????""""""""" | | ???????????????? ????"" | | ?????????????? ????"" """ | | ?????????????? "???"" """"" | | ????????????? ""??"" """"""" | | ????????????? "??"" """"""" | | ???????????? ??"" """"""" | | ???????????? """" """"" | | ???????????? """" """ | | ??????????? """" | | ??????????? """"""""""" | | ?????????? """"""""" | | ?????????? a | | ?????????? @ a | | ?????????? | | ?????????? | | ??????????? | | ??????????? | | ???????????? ##### | | ????????????## ### ####????## | | ?????????????#zz???## ##?????????##? | | ?????????????#??????### #####????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 750 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Antigrav System | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingProtonProtection Manual? 0 Play Time 01:52:15 Cumulative 28.9 hours Start 2024.04.07 @ 12:15:22 End 2024.04.07 @ 15:23:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4992b2ec-da45-4b56-9319-27d818e9bc40