Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2022.01.05 @ 17:31:55 Player: Deus Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (110) 550 Value Destroyed (4362) 4362 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2037) 2037 TOTAL SCORE: 12189 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 80 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 74/100 System Corruption 1% Temperature Cool (21) Movement Hovering (48) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Relay Coupler [NC] (39) > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (20) --- Light Angular Momentum Engine Gravmag Array Large Storage Unit Advanced Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Maneuvering Thrusters Relay Coupler [NC] (30) Relay Coupler [Sentry] (29) Relay Coupler [Heavy] (18) Precision Rocket Launcher Greatsword Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Melee Analysis Suite Microactuators Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Remote Datajack Longsword +1 Makeshift Spear > --- INVENTORY -------- Improved Deuterium Engine Airjet Airjet Cooled Aerolev Unit Cooled Aerolev Unit Advanced Targeting Computer Advanced Targeting Computer Improved Actuator Array Shield Generator Remote Shield Relay Coupler [NC] Relay Coupler [Grunt] Missile Launcher Datajack Heavy Mace [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . Utility 4 | . . . . . . . 1 1 . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 105 | . 1 2 6 4 1 6 25 10 . 13 9 23 5 Power 8 | . . . . 1 . . 2 2 . . . 2 1 Engine 5 | . . . . 1 . . 1 1 . . . 1 1 Core 3 | . . . . . . . 1 1 . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | . . . 1 . . 1 11 2 . 3 2 8 . Treads . | . . . . . . . . . . . . . . Leg 4 | . . . 1 . . 1 2 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 21 | . . . . . . . 8 2 . 3 2 6 . Flight 3 | . . . . . . . 1 . . . . 2 . Utility 35 | . 1 1 . 1 1 . 8 6 . 4 5 6 2 Device 18 | . . . . 1 . . 7 6 . 1 3 . . Storage 4 | . . 1 . . 1 . . . . . . 2 . Processor 4 | . . . . . . . . . . 2 . 2 . Hackware 5 | . . . . . . . 1 . . . 1 1 2 Protection 4 | . 1 . . . . . . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 34 | . . 1 5 2 . 5 4 . . 6 2 7 2 Energy Gun 5 | . . . 2 . . 2 . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 1 . . 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . 1 . Launcher 10 | . . 1 1 1 . 1 . . . 3 . 2 1 Special Weapon 5 | . . . . . . . . . . 3 . 1 1 Impact Weapon 2 | . . . . . . . 1 . . . 1 . . Slashing Weapon 3 | . . . . . . 1 1 . . . . 1 . Piercing Weapon 3 | . . . 1 1 . . 1 . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 1 . Unidentified Prototypes 9 | . . . 1 . . . 4 . . 1 . 2 1 Parts Lost 40 | . . . 3 . . 6 2 1 . 3 6 13 6 Power 5 | . . . 1 . . 1 . . . . . 1 2 Propulsion 11 | . . . . . . 3 1 1 . 1 1 4 . Utility 13 | . . . 1 . . 1 . . . 2 3 3 3 Weapon 11 | . . . 1 . . 1 1 . . . 2 5 1 Highest Loss Streak 11 | . . . 2 . . 6 2 1 . 2 4 11 4 Average Slot Usage (%) 83 | . 89 95 93 97 100 44 69 99 100 91 87 80 89 Engine 4 | . 14 14 5 9 11 . 3 3 . . . . 1 Core 2 | . . . . . . . . 3 7 6 6 4 4 Leg 9 | . 28 28 33 33 33 10 5 . . . . . . Hover 17 | . . . . . . . 18 37 38 27 21 22 33 Device 7 | . . . . 10 11 . 5 17 23 15 9 2 . Storage 8 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 Processor 4 | . . . . . . . . . . 12 13 14 13 Hackware 3 | . . . . . . . 4 5 . . 2 8 13 Protection 2 | . 3 14 10 . . . . . . 1 6 4 3 Energy Gun 6 | . 28 14 21 21 11 11 5 . . . . . . Launcher 1 | . . 9 5 6 11 . . . . . . . . Special Weapon 1 | . . . . . . . . . . 5 3 2 5 Impact Weapon 1 | . . . . . . . 2 7 7 . 2 1 . Slashing Weapon 5 | . . . . . . 10 8 7 7 6 6 2 5 Piercing Weapon 3 | . . . . 5 11 . 2 7 7 6 3 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 62 | 13 16 23 24 24 34 24 34 39 39 44 46 56 62 Greatest Support 51 | 20 20 20 30 30 30 13 33 40 40 46 48 51 51 Greatest Overweight (x) 2 | . . 1 . . 1 1 1 . . . . 2 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 15 15 15 15 15 15 15 20 20 Average Capacity 13 | 8 8 9 10 10 10 15 15 15 15 15 15 15 20 Most Carried 19 | 6 8 10 9 10 10 10 15 15 15 15 15 18 19 Average Carried 11 | 6 7 9 8 9 9 9 12 14 15 14 13 11 17 Final Capacity 20 | 8 8 10 10 10 15 15 15 15 15 15 15 20 20 Final Carried 18 | 6 8 9 9 10 10 9 15 15 15 15 12 18 17 Class Distribution -------------------- 55% | Mutant 19% | Hacker-Mutant 11% | Bothacker-Mutant 8% | Derelict-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Derelict-Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Matter Collected 1521 | 200 . 50 41 84 . 109 269 150 10 141 172 270 25 Remotely . | . . . . . . . . . . . . . . Salvage Created 3660 | . 41 35 66 87 . 207 1046 253 95 408 908 287 227 Parts 217 | . 6 5 4 15 . 5 54 13 4 30 48 18 15 Haulers Intercepted 2 | . . . . . . . 1 . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 94 | . 3 3 4 11 . 4 17 3 2 12 22 7 6 Melee 53 | . . . . . . 1 16 3 2 4 22 2 3 Guns 7 | . 2 1 1 . . 3 . . . . . . . Cannons 4 | . . . . . . . 1 . . . . 3 . AOE 30 | . 1 2 3 11 . . . . . 8 . 2 3 Classes Destroyed 12 | . 1 1 1 1 . 2 5 1 . . . . . Worker 2 | . . . . . . . 1 1 . . . . . Builder 2 | . . . . . . . 2 . . . . . . Hauler 2 | . . . . . . . 1 . . . . 1 . Operator 5 | . . . . . . . 1 1 . 3 . . . Watcher 4 | . . . . . . . 1 2 . 1 . . . Swarmer 44 | . 3 3 3 8 . . . . . 8 12 4 3 Grunt 26 | . . . . 3 . 2 8 . 2 . 7 2 2 Duelist 2 | . . . . . . 1 1 . . . . . . Sentry 10 | . . . 1 . . . 7 . . 1 1 . . Hunter 7 | . . . . . . 1 1 . . 3 2 . . Programmer 5 | . . . . . . . . 3 . . . 1 1 Zionite 1 | . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 3 3 2 4 . 4 4 1 2 4 9 3 4 Combat Bots Only 9 | . 3 3 2 4 . 4 4 1 2 4 9 2 4 Max Kills in Single Turn 4 | . 2 2 2 2 . 1 1 1 1 4 1 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 1 1 2 . . . . . 4 . 2 2 Melee 1 | . . . . . . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Damage Taken 4992 | . 106 115 223 84 . 549 506 174 . 406 741 1465 623 Core 1342 | . 14 23 39 8 . 166 181 58 . 49 103 635 66 Absorbed by Shields 134 | . . . . . . . 29 . . 32 73 . . Core Remaining (%) 77 | 100 . 85 . . . 46 67 . 91 . . . . Volleys Fired 73 | . 8 2 5 12 . 12 1 . . 10 2 12 9 Largest 3 | . 2 2 3 1 . 2 2 . . 1 1 1 1 Hottest 126 | . 80 70 126 30 . 96 84 . . 36 30 48 43 Shots Fired 103 | . 16 4 12 12 . 24 2 . . 10 2 12 9 Gun 50 | . 16 2 9 . . 22 1 . . . . . . Cannon 10 | . . . . . . . 1 . . . . 9 . Launcher 30 | . . 2 3 12 . 2 . . . 6 . 3 2 Special 13 | . . . . . . . . . . 4 2 . 7 Kinetic 13 | . . . 1 . . 2 1 . . . . 9 . Thermal 35 | . 8 . 6 . . 20 1 . . . . . . Explosive 30 | . . 2 3 12 . 2 . . . 6 . 3 2 Electromagnetic 12 | . 8 2 2 . . . . . . . . . . Robot Hit Streak 20 | . 9 1 3 4 . 12 1 . . 9 1 11 20 Robot Miss Streak 6 | . 6 2 3 4 . 1 1 . . 1 1 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 247 | . 9 1 4 7 . 21 57 25 3 30 47 27 16 Core Hits 132 | . 4 6 4 18 . 11 21 7 2 17 22 12 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 1 . . . . . Critical Strikes 11 | . . . . . . 4 3 1 . 2 . . 1 Burn 2 | . . . . . . 2 . . . . . . . Smash 3 | . . . . . . . 2 1 . . . . . Sever 6 | . . . . . . 2 1 . . 2 . . 1 Melee Attacks 305 | . . . 1 1 . 5 96 60 3 50 55 25 9 Impact 80 | . . . . . . . 24 40 . . 4 12 . Slashing 193 | . . . . . . 5 66 11 2 45 43 12 9 Piercing 30 | . . . 1 1 . . 6 9 1 5 7 . . Sneak Attacks 13 | . . . . . . . 6 1 2 3 . 1 . Combat Hostiles 5 | . . . . . . . 1 . 2 2 . . . Follow-up Attacks 23 | . . . . . . . 7 9 1 1 5 . . Damage Inflicted 11839 | . 205 76 228 780 . 655 2830 896 319 2090 2117 1024 619 Guns 381 | . 102 20 22 . . 237 . . . . . . . Cannons 274 | . . . . . . . 25 . . . . 249 . Explosions 2323 | . 103 56 206 780 . 98 . . . 683 . 155 242 Melee 8856 | . . . . . . 320 2805 896 319 1407 2117 620 372 Ramming 5 | . . . . . . . . . . . . . 5 Kinetic 292 | . . . . . . 18 25 . . . . 249 . Thermal 428 | . 147 . 62 . . 219 . . . . . . . Explosive 2169 | . . 56 155 780 . 98 . . . 683 . 155 242 Electromagnetic 89 | . 58 20 11 . . . . . . . . . . Impact 1168 | . . . . . . . 366 544 . . 45 213 . Slashing 7273 | . . . . . . 320 2342 238 214 1376 2004 407 372 Piercing 415 | . . . . . . . 97 114 105 31 68 . . Highest Corruption 3 | . . . 2 2 2 2 1 3 3 . . 1 1 Average Corruption 1 | . . . 2 2 2 2 1 2 3 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 28 | . . . . 10 3 7 5 . 2 . . . 1 Message Errors 12 | . . . . 6 . 2 3 . 1 . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . Heat Flow Errors 2 | . . . . . 1 1 . . . . . . . Energy Discharges 4 | . . . . 1 1 2 . . . . . . . Data Loss (minor) 9 | . . . . 3 1 2 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1080 | . 18 . . 9 . 107 215 148 72 296 197 18 . Projectiles 6 | . . . . . . . . . . . . 6 . Explosions 62 | . 18 . . 9 . . . . . 23 . 12 . Melee 1012 | . . . . . . 107 215 148 72 273 197 . . Knockbacks 17 | . . . . . . . 5 7 . . . 5 . Impact 11 | . . . . . . . 4 7 . . . . . Kinetic 5 | . . . . . . . . . . . . 5 . Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 273 | . 28 28 30 32 . . . . . 66 . 87 2 Shots 10 | . 1 1 1 3 . . . . . 2 . 2 . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 224 | . 156 36 51 . 166 224 7 . . 10 16 3 19 Average Temperature 80 | . 77 18 23 . 93 127 5 . . 7 8 3 9 Received Heat Transfer 1521 | . . . 54 6 . 333 244 . . 24 113 471 276 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 2 8 . . . . . Impact Corruptions 12 | . . . . . . . 4 8 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . . . 1 . . Heat Transferred 993 | . 300 . 75 . . 618 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Peak Influence 661 | . 77 128 120 268 . 100 261 84 78 243 661 370 219 Initial 300 | . . 25 . 39 . . . 35 38 35 35 300 22 Average 97 | . 43 57 58 89 . 48 80 29 66 80 304 189 50 Maximum Alert Level 2 | . . . . 1 . . 1 . . 1 2 1 1 Low Security (%) 88 | 100 100 100 100 92 . 100 90 100 100 98 47 62 96 Level 1 8 | . . . . 7 . . 9 . . 1 12 37 3 Level 2 3 | . . . . . . . . . . . 39 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . . 4 3 . 3 . 1 . Investigation 1 | . . . . . . . 1 . . . . . . Extermination 5 | . . . . . . . . 3 . 1 . 1 . Reinforcement 2 | . . . . . . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Distress Signals 6 | . 1 . 1 . . . 3 . . 1 . . . Communications Jammed 2 | . . . . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . . . . 2 . . . Times Spotted 137 | . 5 8 6 11 . 4 26 7 1 15 31 8 15 Peak Tracking Total 8 | . 4 3 3 4 . 4 5 2 1 4 8 2 6 Tactical Retreats 6 | . . . . . . . 3 . . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Traps Triggered 7 | . . . 1 . . . 3 . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Disabled 10 | . . . 1 2 . . 1 . . . 2 3 1 Max in Single Turn 1 | . . . 1 1 . . 1 . . . 1 1 1 Garrison Relay 3 | . . . . . . . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Accessed 25 | . 1 . 4 2 3 . 8 3 . 2 . 2 . Terminals 15 | . 1 . 4 1 . . 6 2 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . 1 . Total Hacks 66 | . 4 . 8 3 14 . 21 4 . 9 . 3 . Successful 49 | . 4 . 5 2 14 . 14 2 . 6 . 2 . Failed 17 | . . . 3 1 . . 7 2 . 3 . 1 . Catastrophic 5 | . . . 2 1 . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . 3 . 3 1 1 . 7 2 . 2 . . . Terminals 39 | . 4 . 8 2 . . 16 2 . 7 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . 2 . 2 . Terminal Hacks 36 | . 3 . 5 2 14 . 9 . . 3 . . . Record 14 | . . . . 1 13 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . Alert Level 4 | . . . 2 . . . 2 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Locate Traps 5 | . 1 . 1 . . . 2 . . 1 . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . Zone Layout 4 | . . . 1 . . . 3 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 2 . 2 . 2 . Unlock Access 3 | . . . . . . . . 1 . 1 . 1 . Coupler Status 3 | . . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 2 | . 1 . . . . . . . . 1 . . . Terminals 2 | . 1 . . . . . . . . 1 . . . Track 1 | . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . 1 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 19 | . 1 . 3 . . . 8 2 . 3 . 2 . Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . Time 38 | . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . 1 . . Robots Hacked 11 | . . . . . . . . . . 3 2 . 6 Non-combat 2 | . . . . . . . . . . 2 . . . Combat 9 | . . . . . . . . . . 1 2 . 6 Robot Hacks Applied 11 | . . . . . . . . . . 3 2 . 6 parse_system 2 | . . . . . . . . . . 2 . . . no_distress 1 | . . . . . . . . . . 1 . . . overload_power 2 | . . . . . . . . . . . 1 . 1 streamctrl_high 2 | . . . . . . . . . . . . . 2 formatsys_high 4 | . . . . . . . . . . . 1 . 3 Relay Couplers Released 9 | . . . . . . . . . . . 6 . 3 Machine Destruction 9 | . . . . . . . . . . . 6 . 3 Attached 4 | . . . . . . . . . . . 1 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total Allies 8 | . . 2 . . . . . . . . 1 . 5 Largest Group 2 | . . 2 . . . . . . . . 1 . 2 Highest-Rated Group 58 | . . 43 . . . . . . . . 29 . 58 Highest-Rated Ally 31 | . . 31 . . . . . . . . 29 . 29 Total Orders 1 | . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . Ally Attacks 46 | . . 8 . . . . 19 . . . 12 . 7 Total Damage 529 | . . 125 . . . . 98 . . . 188 . 118 Kills 3 | . . 2 . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . Drone Launches 3 | . . . . . . . 3 . . . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Turns Passed 9289 | 7 247 436 346 939 378 842 1731 1167 173 951 671 1074 327 Spaces Moved 7490 | 3 180 257 257 727 295 407 1008 1021 327 1214 589 953 252 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 2466 | 3 180 257 257 727 295 407 340 . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 5024 | . . . . . . . 668 1021 327 1214 589 953 252 Flight . | . . . . . . . . . . . . . . Fastest Speed 44 | 120 120 120 120 120 120 190 48 44 44 44 48 45 48 Average Speed 86 | 120 120 160 120 120 126 190 109 44 44 46 51 74 107 Slowest Speed 190 | 120 120 190 120 120 190 190 190 48 44 48 56 146 108 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 30 58 27 99 62 80 62 24 41 18 51 18 34 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . 1 1 . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . Spaces Dug 91 | . . . 1 1 . 6 32 20 . 25 . 6 . Terrain Destroyed 292 | . 3 14 19 103 . 12 32 20 . 51 . 17 21 Melee 85 | . . . 1 1 . . 32 20 . 25 . 6 . Projectile . | . . . . . . . . . . . . . . AOE 207 | . 3 14 18 102 . 12 . . . 26 . 11 21 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total 9841 | 6 195 278 282 781 302 448 1529 1659 353 1543 915 1266 284 Wait 1738 | 4 3 11 11 26 4 15 381 567 13 243 240 217 3 Move 7475 | 2 179 256 256 726 294 406 1007 1020 325 1213 587 952 252 Hop . | . . . . . . . . . . . . . . Pick Up 89 | . 3 3 3 7 1 . 18 12 . 10 5 24 3 Fast Attach 19 | . 1 . . 1 . . 10 . . 1 . 6 . Attach 52 | . . 1 3 1 . 4 11 4 . 6 7 12 3 Detach 7 | . . 1 . . . 3 2 . . 1 . . . Swap 35 | . . 1 3 2 1 2 4 6 . 6 2 6 2 Drop 57 | . 1 3 . 5 2 . 12 9 . 8 2 15 . Fire 73 | . 8 2 5 12 . 12 1 . . 10 2 12 9 Melee 253 | . . . 1 1 . 5 83 41 2 45 44 22 9 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . 13 . 26 . . Rewire 3 | . . . . . . 1 . . . . . . 2 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 5 exits: *Low x2 / *Ext x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Mines 255 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 338 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 579 | -10/Mines | Learned location of Zion (-6) 651 | -10/Mines | Discovered new exit (range 5) 691 | -10/Mines | Entered Materials 691 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 890 | -9/Materials | Identified exit to Mines 1037 | -9/Materials | Entered Mines 1048 | -9/Mines | Learned Materials garrison access intel 1076 | -9/Mines | Learned Materials terminal intel 1145 | -9/Mines | Found a hidden stash of uninstalled traps 1352 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1393 | -9/Mines | Build established: Derelict-Mutant 1502 | -9/Mines | Discovered new exit (range 15) 1716 | -9/Mines | Discovered new exit (range 8) 1729 | -9/Mines | Build established: Mutant 1786 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1786 | -9/Mines | Discovered new exit (range 5) 1856 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1858 | -9/Mines | Found Prototype Device 1904 | -9/Mines | Found the Drone Emporium 1910 | -9/Mines | Found Prototype Device 1976 | -9/Mines | Entered Exiles 2009 | -9/Exiles | Discovered new exit (range 14) 2035 | -9/Exiles | Met 8R-AWN 2054 | -9/Exiles | Met EX-HEX 2094 | -9/Exiles | Met EX-BIN 2116 | -9/Exiles | Aligned with FarCom system 2117 | -9/Exiles | Given EX-Vault access code 2186 | -9/Exiles | Opened EX-Vault 2197 | -9/Exiles | Found Longsword +1 2213 | -9/Exiles | Build established: Derelict-Mutant 2223 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2237 | -9/Exiles | Exiles lab attacked by MAIN.C 2335 | -9/Exiles | Discovered new exit (range 10) 2354 | -9/Exiles | Left Exiles lab with Longsword +1 2354 | -9/Exiles | Entered Mines 2393 | -8/Mines | Core integrity fell below 50% 2402 | -8/Mines | Lost 6 parts (1p3n1u1w) 2425 | -8/Mines | Discovered new exit (range 16) 2672 | -8/Mines | Build established: Mutant 3196 | -8/Mines | Entered Materials 3196 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3197 | -8/Materials | Loaded intel: 10 terminal locations 3198 | -8/Materials | Loaded intel: 1 garrison access location 3594 | -8/Materials | Garrison activated, responded to threat 3885 | -8/Materials | Identified Exp. Sensor Array 3886 | -8/Materials | Identified Thief Drone Bay 4283 | -8/Materials | Build established: Hacker-Mutant 4846 | -8/Materials | Identified exit to Factory 4894 | -8/Materials | Repaired Airjet 4916 | -8/Materials | Repaired Airjet 4927 | -8/Materials | Entered Factory 4927 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6068 | -7/Factory | Build established: Mutant 6094 | -7/Factory | Identified exit to Garrison 6094 | -7/Factory | Entered Garrison 6097 | -7/Garrison | Installed Relay Interface Framework 6138 | -7/Garrison | Triggered checkpoint 6161 | -7/Garrison | Discovered new exit (range 8) 6267 | -7/Garrison | Entered Factory 6267 | -6/Factory | Evolved 2 slots: Utility x2 7081 | -6/Factory | Discovered new exit (range 15) 7095 | -6/Factory | Identified exit to Garrison 7101 | -6/Factory | Identified exit to Lower Caves 7101 | -6/Factory | Identified exit to Extension 7218 | -6/Factory | Entered Garrison 7221 | -6/Garrison | Expanded RIF knowledge: Hotswap 7535 | -6/Garrison | Garrison Relay disabled 7599 | -6/Garrison | Triggered checkpoint 7640 | -6/Garrison | Destroyed 9 combat bots 7669 | -6/Garrison | Lost 4 parts (1n1u2w) 7710 | -6/Garrison | Discovered new exit (range 10) 7768 | -6/Garrison | Triggered checkpoint 7782 | -6/Garrison | Triggered checkpoint 7828 | -6/Garrison | Destroyed 7 combat bots 7835 | -6/Garrison | Garrison Relay disabled 7866 | -6/Garrison | Discovered new exit (range 15) 7889 | -6/Garrison | Entered Factory 8110 | -6/Factory | Core integrity fell below 50% 8126 | -6/Factory | Core integrity fell below 20% 8158 | -6/Factory | Lost 11 parts (1p3n3u4w) 8661 | -6/Factory | Discovered new exit (range 16) 8767 | -6/Factory | Build established: Bothacker-Mutant 8961 | -6/Factory | Identified exit to Garrison 8963 | -6/Factory | Entered Garrison 9166 | -6/Garrison | Triggered checkpoint 9212 | -6/Garrison | Garrison Relay disabled 9250 | -6/Garrison | Spotted B-75 Beast 9260 | -6/Garrison | Triggered checkpoint 9284 | -6/Garrison | Triggered checkpoint 9290 | -6/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 09284_ Beams of light sweep through the air. An alarm sounds. 09284_ Jacked G-50 Soldier... 09284_ Greatsword destroyed. 09286_ Relay Coupler [NC] destroyed. 09286_ Jacked G-50 Soldier... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 09287_ Soldier 5d reactivates. 09287_ B-75 Beast suffers critical hit (Burn). 09287_ Soldier 5d destroyed. 09288_ Jacked G-50 Soldier... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 09289_ Jacked G-50 Soldier... >>overload_power Initiated overload sequence, T-4 to critical power. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###### #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ###### ###########??????????????????????????????? | | #?????????#????????????????????? | | ###### #????????? ????????????????????? | | ?????# ######## #???????? ????????????????????? | | ?????# #??????# #???????? #????????????????????? | | ?????# #??????# #???????? #????????????????????? | | ?????# #??????# #???????? #????????????????????? | | ?????# #??????# #??????? #????????????????????? | | ?????# #??????# #####??? #????????????????????? | | ?????# #??????# ## gg ?? #????????????????????? | | ?????# #?????## ## g## ##???????????????????? | | ?????# ####### % #####???????????????? | | ###### @ #?????????? | | = #?????????? | | ###############% ## ;# #########???????????? | | ??????????????#! ##% #? #???????????????????? | | ????????????? "%" "g??????????????????? | | ????????????# " =gBB "???????????????????? | | ????????????# !BB "g??????????????????? | | ????????????#C "???????????????????? | | ????????????### # ## g #???????????????????? | | ????????????? = # #? #???????????????????? | | ????????????? ? ??????????????????? | | ???????????? ? ??????????????????? | | ????????????? ###?????????????????? | | ?????????????# * #""""##??##???????????????????? | | ?????????????# = #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ??????????????## ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 56 Targeting Accuracy 16 Melee Accuracy 10 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 105 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Challenges ------------ None Game ------ Seed BarrageLayeredLauncher Manual? 0 Play Time 03:53:27 Cumulative 99.0 hours Start 2021.12.09 @ 22:58:35 End 2022.01.05 @ 17:31:55 Sessions 35 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 3 Adventurer 48 Explorer 17 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(87) Steam 1 RUN: eea8deaf-d477-45ec-b085-0d51626b0cc1