Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.18 @ 02:52:49 Player: KTG-V3 Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (372) 1860 Value Destroyed (13688) 13688 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1608) 1608 TOTAL SCORE: 24196 Bonus ------- High Alert Combat Kills 868 Follower Combat Kills 157 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 244 Friendly Fire -961 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 303/303 System Corruption 0% Temperature Cool (0) Movement Treading (410) Ox4 Location -5/Warlord Parts ------- > --- POWER (2) -------- Neutrino-Deuterium Core > --- PROPULSION (4) --- Treaded Spiked-Biometal Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Huge Storage Unit Spectral Analyzer Advanced Targeting Computer Experimental Core Analyzer Layered Medium Armor Plating Ghost Barrier > --- WEAPON (3) ------- Railgun Kinetic Mass Construct/C > --- INVENTORY (25) --- Neutrino Core Antimatter Reactor Combat Linear Gravjet Combat Linear Gravjet Experimental Cooling System Compact Battery (200) High-capacity Matter Pod (200) Advanced Terrain Scanner Makeshift Transmission Jammer Experimental Phase Shifter Improved Thermal Shield Hardlight Generator Improved Force Field Advanced Remote Shield Improved Hacking Suite Component Analysis Suite Long-range Tractor Beam Vortex Shotgun (50) Vortex Shotgun (50) Vortex Shotgun (50) Long-range Proton Cannon Gauss Rifle Heavy Gauss Cannon Heavy Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Antimatter Reactor Neutrino-Deuterium Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Treaded Spiked-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Spectral Analyzer Advanced Targeting Computer Experimental Core Analyzer Experimental Phase Shifter Ghost Barrier > --- WEAPON ----------- Railgun Kinetic Mass Construct/C Ripper > --- INVENTORY -------- Neutrino Core Advanced Heat Sink Experimental Cooling System Compact Battery High-capacity Matter Pod Advanced Terrain Scanner Makeshift Transmission Jammer Improved Thermal Shield Hardlight Generator Improved Force Field Advanced Remote Shield Improved Hacking Suite Component Analysis Suite Long-range Tractor Beam Vortex Shotgun Vortex Shotgun Vortex Shotgun Long-range Proton Cannon Gauss Rifle Heavy Gauss Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher CR-A16's Behemoth Slayer [Rating: 123] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Constructs Reactor Antimatter Reactor Propulsion Constructs Treads Constructs Leg Carbon-fiber Leg Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Layered Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . Utility 6 | . . . 1 . 1 2 . . . . 1 . . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 432 | 6 15 2 22 8 22 47 37 26 15 11 54 22 8 2 22 42 34 16 21 Power 22 | 1 3 1 3 . . . . . . . 2 . . . . 4 3 3 2 Engine 15 | 1 3 1 3 . . . . . . . 2 . . . . 1 2 1 1 Core 6 | . . . . . . . . . . . . . . . . 3 1 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 57 | 2 5 . 8 1 3 7 12 4 2 . 2 1 . . 3 2 3 1 1 Treads 52 | 2 5 . 8 1 3 7 8 4 2 . 2 1 . . 2 2 3 1 1 Leg 5 | . . . . . . . 4 . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 211 | 1 3 1 6 1 11 20 12 11 6 11 36 11 7 . 14 19 21 5 15 Device 126 | . 2 1 3 1 2 15 7 10 4 10 19 7 5 . 8 7 13 2 10 Storage 7 | 1 1 . . . 1 . . . 2 . . . . . . . 2 . . Processor 14 | . . . . . 1 . . . . . 3 2 . . . 2 2 2 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 Protection 63 | . . . 3 . 7 5 5 1 . 1 14 2 2 . 6 10 4 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 4 . 5 6 8 20 13 11 7 . 14 10 1 2 5 17 7 7 3 Energy Gun 7 | . 1 . . 2 1 . . . . . 2 . . . . . . . 1 Energy Cannon 34 | . . . . . . 7 5 4 2 . 2 3 . . . 6 4 . 1 Ballistic Gun 54 | 2 3 . 5 4 7 8 5 7 4 . 2 1 . . 1 2 . 2 1 Ballistic Cannon 30 | . . . . . . . 3 . 1 . 8 6 1 2 2 5 1 1 . Launcher 12 | . . . . . . 5 . . . . . . . . 1 3 . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . . . . . . . . 1 1 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . 1 . . . . . 4 . 1 . . 1 . . 8 Corrupted Parts 11 | . . . . . . . 5 4 . . . . . . . 2 . . . System Corruption 64 | . . . . . . . 32 17 . . . . . . . 15 . . . Parts Lost 72 | . 1 . . 2 2 7 10 10 . . 3 . 1 . 7 14 9 . 6 Power 5 | . . . . . . . . . . . 1 . . . . 2 2 . . Propulsion 17 | . . . . . . . 4 2 . . . . . . 2 2 3 . 4 Utility 26 | . 1 . . 1 2 2 2 5 . . 2 . 1 . 3 5 1 . 1 Weapon 24 | . . . . 1 . 5 4 3 . . . . . . 2 5 3 . 1 Highest Loss Streak 7 | . 1 . . 2 1 5 5 7 . . 1 . 1 . 6 5 5 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 100 99 100 97 89 89 87 81 84 81 79 79 68 78 72 69 83 81 Engine 5 | . 14 14 10 11 9 6 6 . . . 5 6 6 6 . 1 5 4 1 Core 2 | . . . . . . . . 7 7 7 . . . . 5 5 1 4 8 Treads 16 | . 27 28 21 22 26 21 6 21 16 15 18 12 13 13 13 6 8 16 12 Leg 1 | . . . . . . . 15 . . . . . . . . 3 2 . . Device 16 | . 10 14 11 13 5 15 18 23 23 25 20 20 19 20 14 11 19 15 17 Storage 7 | . 14 14 11 11 9 7 7 7 14 7 6 6 6 6 6 5 4 5 5 Processor 6 | . . . . . 7 7 7 1 . . 2 11 13 13 13 10 10 13 12 Protection 4 | . . . 10 8 11 7 4 . . 4 9 . . . 4 8 2 2 1 Energy Cannon 1 | . . . . . . 2 1 1 . . . 1 2 6 . 4 4 2 . Ballistic Gun 11 | . 26 28 33 32 26 19 8 19 11 15 1 . . . 5 1 . . 3 Ballistic Cannon 6 | . . . . . . . 11 1 5 7 15 17 16 2 11 6 2 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 13 32 32 42 43 112 117 119 119 119 119 132 125 123 123 123 147 137 157 133 Greatest Support 124 | 40 46 46 46 51 74 74 80 80 83 78 124 124 122 122 122 82 80 88 114 Greatest Overweight (x) 6 | 1 1 . 1 . 1 2 5 3 1 1 1 1 1 1 1 6 4 2 4 Average Overweight (x) . | . . . . . . 1 1 1 1 1 . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 10 15 15 15 19 25 25 25 25 25 25 25 25 25 25 25 24 25 25 Most Carried 25 | 6 15 15 15 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 3 8 14 14 14 18 22 23 20 24 24 24 24 24 25 21 21 22 23 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 15 23 20 25 24 24 25 24 25 25 25 20 20 21 25 25 Scrap Engine Consumption 101 | . . . . . . 21 5 6 7 2 9 6 9 . 10 11 3 6 6 Constructs Created 11 | . . . . . . 2 1 2 1 . 1 . . . 1 . . 2 1 Constructs Modified 30 | . . . . . . 2 3 2 1 . 3 3 2 . 6 3 1 1 3 Class Distribution -------------------- 34% | Gunner 18% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Tank 8% | Tank 5% | Derelict-Tank 3% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Derelict-Tank | -7/Zion Construct | -6/Proximity Caves Scavenger-Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 15117 | 286 587 230 1146 187 1178 1379 1449 1181 181 429 1185 540 612 . 1398 1337 963 536 313 Remotely 4124 | . . . . . 168 839 193 255 . 271 925 254 80 . 490 501 113 . 35 Salvage Created 16132 | 116 926 681 1381 250 1253 2033 620 1439 . 319 1144 487 918 . 1242 1661 962 626 74 Parts 706 | 4 51 23 95 19 68 103 31 41 . 20 37 21 32 . 46 67 33 12 3 Haulers Intercepted 14 | . 1 . 3 . 4 3 . . . . 2 . 1 . . . . . . Recyclers Shooed 21 | . 2 1 4 1 3 4 . . . . 3 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 184 | . . . . . . . 21 27 . 23 . 12 21 . 49 . 27 4 . Prevented 36 | . . . . . . . 12 4 . . . 9 . . . . 7 4 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 289 | . 14 11 27 6 19 35 17 24 . 11 12 11 13 . 34 33 14 6 2 Melee 2 | . . . . . . . . . . . . . . . . . 2 . . Guns 121 | . 14 11 27 6 19 9 4 11 . 5 2 . . . 7 4 . . 2 Cannons 123 | . . . . . . 6 12 12 . 6 10 11 13 . 22 20 10 1 . AOE 32 | . . . . . . 19 . . . . . . . . 4 6 . 3 . Classes Destroyed 21 | 2 4 1 3 . 1 6 1 1 . . . 1 . . 1 . . . . Worker 14 | . 2 . 4 . 1 5 . . . . 1 . . . . 1 . . . Builder 7 | . . . . . . 4 . . . . . . . . . 3 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . 3 . 4 3 . . . . 2 . 1 . . . . . . Recycler 21 | 1 2 4 . 1 2 6 . . . . 4 . . . . 1 . . . Minesweeper 2 | . . . . . . . . . . . . . . . 1 . 1 . . Mechanic 4 | . . . 1 . . 1 . . . . . . . . 1 1 . . . Operator 4 | . . . 3 . 1 . . . . . . . . . . . . . . Watcher 13 | . 3 . 4 . 2 2 . . . . 2 . . . . . . . . Swarmer 70 | . . 3 10 2 5 . 4 5 . 11 . 4 7 . 18 . 1 . . Grunt 119 | . 14 8 8 4 9 15 6 9 . . 4 4 5 . 9 15 5 3 1 Brawler 7 | . . . . . 1 . 1 2 . . . . . . 2 . . 1 . Duelist 16 | . . . . . . 3 2 3 . . . . . . 3 1 4 . . Protector 4 | . . . . . . 3 . 1 . . . . . . . . . . . Sentry 29 | . . . 9 . 4 1 1 2 . . 3 1 . . 2 3 2 1 . Specialist 5 | . . . . . . 4 . . . . . . . . . . . . 1 Hunter 12 | . . . . . . 5 1 1 . . . 1 . . . 2 1 1 . Programmer 22 | . . . . . . 4 1 . . . 5 1 . . . 11 . . . Behemoth 3 | . . . . . . . 1 . . . . . . . . 1 1 . . Packrat 4 | . . . . . . . . 2 . . . . . . . . 2 . . Samaritan 3 | . . . . . . . . . . . . 1 . . . . . 2 . Mutant 4 | . . . . . . . . 2 . . . . 1 . . . 1 . . Best Kill Streak 19 | 3 3 8 5 3 7 19 5 6 . 4 4 4 5 . 11 8 8 3 1 Combat Bots Only 13 | . 2 6 4 3 6 13 5 6 . 4 3 4 5 . 10 6 8 3 1 Max Kills in Single Turn 5 | 1 1 1 2 1 2 5 1 1 . 1 1 1 1 . 2 4 1 1 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . . . . . 2 3 . 1 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 23295 | . 691 284 729 153 717 1813 2039 1878 . 616 1160 583 476 . 2592 4870 2294 307 2093 Core 2438 | . 191 58 59 . 22 159 227 267 . 40 122 24 52 . 136 350 278 22 431 Absorbed by Shields 588 | . . . 22 9 40 . . 170 . 195 56 . 49 . . . 19 28 . Regen/Repaired (Parts) 4430 | . 154 . 37 . 18 15 305 67 905 . 417 305 401 . 396 838 215 200 157 Core Remaining (%) 57 | 100 . . . 85 96 . . . . 1 . . . . 60 . . . . Volleys Fired 906 | 7 74 35 80 27 88 79 65 82 . 24 58 21 35 1 71 78 47 23 11 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 3 3 3 1 3 3 3 3 2 Hottest 217 | 40 60 46 69 69 69 161 207 186 . 115 150 144 143 37 143 203 217 188 92 Shots Fired 2247 | 14 148 70 232 49 264 199 169 215 1 72 141 51 101 1 189 188 92 29 22 Gun 1325 | 14 148 70 232 49 264 155 72 159 . 48 17 . . . 36 50 . . 11 Cannon 888 | . . . . . . 31 97 56 1 24 124 51 101 1 150 132 92 17 11 Launcher 34 | . . . . . . 13 . . . . . . . . 3 6 . 12 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1943 | 14 138 70 232 33 264 155 150 199 . 72 140 33 77 . 158 133 45 8 22 Thermal 142 | . 10 . . 16 . . . . . . . . 24 1 28 19 35 9 . Explosive 25 | . . . . . . 13 . . . . . . . . 3 6 . 3 . Electromagnetic 137 | . . . . . . 31 19 16 1 . 1 18 . . . 30 12 9 . Robot Hit Streak 23 | 4 22 12 15 6 23 22 21 20 . 5 12 11 18 . 17 10 10 20 3 Robot Miss Streak 13 | 2 5 4 4 3 5 2 7 3 . 6 4 3 3 . 13 7 7 1 3 Penetration Max 1 | . . . . . . . . 1 . . 1 . . . . . 1 . 1 Secondary Targets 15 | . 3 3 2 1 4 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 1 2 1 . 1 . . . . . . . . . . . Shots Hit Robots 1374 | 7 101 42 141 18 154 140 111 133 . 27 85 30 51 . 108 131 64 20 11 Core Hits 720 | 4 35 25 60 8 61 118 34 60 . 15 37 17 36 . 65 100 25 13 7 Critical Kills 7 | . 1 . 1 . . . 1 . . 1 . 1 1 . . 1 . . . Critical Parts Destroyed 7 | . . . 1 . 1 2 1 1 . . . . . . 1 . . . . Critical Strikes 44 | . 1 . 2 . 1 2 6 4 . 4 1 2 3 . 3 7 8 . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . Destroy 15 | . 1 . 2 . 1 2 3 1 . 1 . 1 1 . 1 1 . . . Blast 24 | . . . . . . . 3 3 . 3 1 1 2 . 2 4 5 . . Corrupt 2 | . . . . . . . . . . . . . . . . 1 1 . . Impale 2 | . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 24 | . . . . . . . . . . . . . . . . 7 13 4 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . 4 . Piercing 20 | . . . . . . . . . . . . . . . . 7 13 . . Sneak Attacks 9 | . . . . . . . . . . . . . . . . . 9 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37532 | 88 1301 654 2173 305 2431 5887 2524 2918 . 885 2543 963 1820 . 3463 5540 2624 1049 364 Guns 13634 | 88 1301 654 2173 294 2431 1799 825 1813 . 490 314 . . . 419 874 . . 159 Cannons 16540 | . . . . . . 741 1652 1105 . 395 2229 963 1820 . 2686 2693 1809 242 205 Explosions 6193 | . . . . . . 3347 47 . . . . . . . 358 1848 . 593 . Melee 1154 | . . . . . . . . . . . . . . . . 125 815 214 . Ramming 11 | . . . . 11 . . . . . . . . . . . . . . . Kinetic 25108 | 88 1243 654 2173 294 2431 1799 2132 2579 . 885 2518 462 1400 . 2575 2380 1079 52 364 Thermal 3577 | . 58 . . . . 420 47 . . . . . 420 . 530 1336 576 190 . Explosive 4527 | . . . . . . 2927 . . . . . . . . 358 968 . 274 . Electromagnetic 3155 | . . . . . . 741 345 339 . . 25 501 . . . 731 154 319 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 214 | . . . . . . . . . . . . . . . . . . 214 . Piercing 940 | . . . . . . . . . . . . . . . . 125 815 . . Highest Corruption 56 | . . . . . . 5 37 56 56 . 3 4 6 6 6 28 28 29 29 Average Corruption 17 | . . . . . . 3 18 50 56 . 2 3 5 6 6 16 28 28 29 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 773 | . . . . . . 12 119 115 8 . 21 29 48 2 93 62 170 92 2 Message Errors 191 | . . . . . . 4 30 28 3 . 8 5 11 . 18 15 41 27 1 Matter Fused 168 | . . . . . . 3 26 22 2 . 3 3 13 1 30 15 29 20 1 Heat Flow Errors 90 | . . . . . . 1 8 9 . . 2 6 5 . 11 10 29 9 . Energy Discharges 89 | . . . . . . 1 20 15 1 . 3 4 9 . 4 5 15 12 . Parts Rejected 2 | . . . . . . . . 1 . . 1 . . . . . . . . Data Loss (minor) 92 | . . . . . . 1 14 8 1 . 1 8 6 . 12 6 23 12 . Data Loss (major) 43 | . . . . . . 1 7 3 . . 3 1 1 1 6 . 13 7 . Misfires 31 | . . . . . . . 4 5 1 . . 2 . . 5 4 8 2 . Alerts 23 | . . . . . . 1 3 3 . . . . 1 . 4 5 4 2 . Misdirections 2 | . . . . . . . . 1 . . . . . . . . 1 . . Weapon Failures 42 | . . . . . . . 7 20 . . . . 2 . 3 2 7 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1169 | . . . . . . 233 41 47 . 1 80 39 67 . 57 241 187 176 . Projectiles 504 | . . . . . . . 41 47 . 1 80 39 67 . 35 30 105 59 . Explosions 486 | . . . . . . 233 . . . . . . . . 22 211 . 20 . Melee 179 | . . . . . . . . . . . . . . . . . 82 97 . Knockbacks 115 | . . . . . . . 9 7 . 4 15 5 9 . 34 23 8 1 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 103 | . . . . . . . 9 4 . 4 15 5 9 . 27 22 7 1 . Secondary 12 | . . . . . . . . 3 . . . . . . 7 1 1 . . Self-Inflicted Damage 582 | . . . . . . 137 . . . . . . . . 15 374 . 56 . Shots 14 | . . . . . . 4 . . . . . . . . 1 6 . 3 . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 546 | . 76 . . . 252 157 192 417 8 . 163 243 200 . 320 414 546 204 195 Average Temperature 79 | . 22 . . . 61 22 50 115 6 . 21 48 63 . 65 102 118 72 109 Received Heat Transfer 5415 | . 378 123 228 57 306 603 468 407 . 4 317 156 82 . 639 861 611 37 138 Effects 13 | . . . . . 3 . . 2 . . . . . . 1 1 6 . . Shutdowns 2 | . . . . . . . . 1 . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . 1 . . Interference 5 | . . . . . 3 . . . . . . . . . . 1 1 . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 1 1 . . . . . . . 1 1 2 . Combat Hostiles 7 | . . . . . . 1 1 1 . . . . . . . 1 1 2 . Parts Fried 21 | . . . . . . . 3 2 . . 1 4 . . 1 5 2 3 . Impact Corruptions 3 | . . . . . . . . . . . . . 1 . 2 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Melted 3 | . . . . . . . . . . . . . . . . 3 . . . Heat Transferred 2531 | . 125 . . . . 400 50 . . . . . . . . 1031 703 222 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 1 . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 845 | 15 179 286 501 326 211 826 . . . . 184 . . . . 845 . . . Initial 195 | . 9 16 5 195 9 61 . . . . 56 . . . . 176 . . . Average 178 | 5 66 116 174 101 111 266 . . . . 76 . . . . 535 . . . Maximum Alert Level 3 | . . 1 2 1 1 3 . . . . . . . . . 3 . . . Low Security (%) 72 | 100 100 82 57 79 87 62 . . . . 100 . . . . 7 . . . Level 1 12 | . . 17 37 20 12 6 . . . . . . . . . . . . . Level 2 13 | . . . 4 . . 20 . . . . . . . . . 89 . . . Level 3 1 | . . . . . . 10 . . . . . . . . . 3 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 4 . 4 1 2 8 . 1 . . 5 . . . 1 11 . . . Investigation 4 | . 2 . . 1 1 . . . . . . . . . . . . . . Extermination 10 | . . . . . . 2 . . . . 3 . . . . 5 . . . Reinforcement 16 | . 2 . 4 . 1 4 . . . . 2 . . . . 3 . . . Assault 6 | . . . . . . 2 . 1 . . . . . . 1 2 . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . 3 . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 9 | . . 1 2 2 2 1 . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 447 | . 25 12 47 7 46 47 23 29 . 15 19 13 14 . 40 37 12 7 54 Peak Tracking Total 13 | . 3 6 5 2 5 13 7 9 . 4 4 4 5 . 10 7 6 3 13 Tactical Retreats 19 | . . 2 2 . 1 . 4 2 . . . 2 1 . 3 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 6 | . 2 . . . . . . . . . 1 . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . 1 . . . . . . . 1 . . 2 . 2 . 13 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 29 | . 1 1 1 1 2 5 . 2 . . . . 2 1 1 12 . . . Max in Single Turn 8 | . 1 1 1 . 1 2 . 1 . . . . 1 1 1 8 . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 42 | . 5 . 5 1 11 4 . . . . 6 1 . 4 . 1 1 2 1 Terminals 21 | . 4 . 4 . 6 3 . . . . 3 . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations 5 | . 1 . 1 . 2 . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . Total Hacks 118 | . 17 . 11 1 29 9 . . . . 15 1 . 30 . 1 1 2 1 Successful 85 | . 14 . 6 1 15 4 . . . . 10 1 . 30 . . 1 2 1 Failed 32 | . 2 . 5 . 14 5 . . . . 5 . . . . 1 . . . Catastrophic 11 | . 1 . 2 . 2 3 . . . . 2 . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 37 | . 9 . 7 . 11 2 . . 1 . 6 . . . . . . . 1 Terminals 58 | . 13 . 8 . 19 7 . . . . 10 . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Stations 12 | . 4 . 3 . 3 . . . . . 2 . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . . . . . . . Terminal Hacks 61 | . 7 . 3 1 6 3 . . . . 6 1 . 30 . . 1 2 1 Record 11 | . . . . . . . . . . . . . . 11 . . . . . Part Schematic 13 | . . . 1 . . . . . . . . . . 12 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . 1 . . . . . . . 3 . . . . . Open Door 6 | . . . . 1 . . . . . . . 1 . . . . 1 2 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . 1 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . Locate Traps 5 | . 2 . . . 1 1 . . . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . 1 . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 9 | . 4 . 2 . 2 . . . . . 1 . . . . . . . . Scan Component 5 | . 2 . 1 . 1 . . . . . 1 . . . . . . . . Repair 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 3 . 1 . 2 . . . . . 1 . . . . . . . . Terminals 7 | . 3 . 1 . 2 . . . . . 1 . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 1 . 1 . . . . . 1 . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 5 . 9 3 . . . . 4 . . . . 1 . . . Full Trace Events 5 | . 3 . 1 . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 1 . 2 . . . 12 . . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . Time 131 | . 52 . 26 . 53 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total Allies 5 | . . . . 3 . . . . 2 . . . . . . . . . . Largest Group 3 | . . . . 3 1 . . . 2 2 . . . . . . . . . Highest-Rated Group 192 | . . . . 40 8 . . . 192 192 . . . . . . . . . Highest-Rated Ally 96 | . . . . 16 8 . . . 96 96 . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . 2 . 2 EXPLORE 3 | . . . . . . . . . . . . . . . . . 2 . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 44 | . . . . 19 1 . . . . 24 . . . . . . . . . Total Damage 535 | . . . . 157 10 . . . . 368 . . . . . . . . . Kills 7 | . . . . 3 . . . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 2 . . 2 3 1 1 . 3 1 . 1 . 2 . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 2 . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 38851 | 124 1273 1019 2602 1497 2636 1441 2873 1766 3529 1116 2585 1835 1911 134 3629 1879 3555 1962 1485 Spaces Moved 14535 | 59 581 545 1054 610 1142 430 866 535 1206 397 1009 1047 1023 91 1257 476 1026 717 464 Core 14 | 6 . . . . . . . . . . . . . . . . 8 . . Treads 13334 | 53 581 545 1054 610 1142 430 220 535 1206 397 1009 1047 1023 91 1257 246 710 717 461 Legs 1187 | . . . . . . . 646 . . . . . . . . 230 308 . 3 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 240 240 240 244 144 137 137 137 217 251 50 240 226 Average Speed 221 | 152 160 160 207 160 191 255 264 242 243 244 216 143 164 142 248 319 297 246 295 Slowest Speed 640 | 160 240 160 240 160 240 320 560 400 246 244 242 224 217 217 251 640 525 320 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 70 83 73 99 71 16 80 54 82 51 23 90 87 68 94 15 95 77 96 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 6 | . . . . 1 . . 1 . 2 . . 1 . 1 . . . . . Known Exits Taken 6 | . . . 1 . 1 1 . . . . 1 . 1 . . 1 . . . Unknown Exits Taken 13 | 1 1 1 . 1 . . 1 1 1 1 . 1 . 1 1 . 1 1 . Scrap Searched 41 | . . 2 . 2 . . 4 2 3 3 . 6 9 . 3 . 5 2 . Spaces Dug 7 | . . . . . . . . . . . 3 . . . 3 . . 1 . Terrain Destroyed 497 | . . . . . . 107 26 12 . 10 17 8 29 . 66 136 37 44 5 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 207 | . . . . . . 2 21 12 . 10 17 8 29 . 40 14 37 12 5 AOE 290 | . . . . . . 105 5 . . . . . . . 26 122 . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total 19473 | 78 792 624 1322 1091 1438 629 1325 843 1808 487 1284 1339 1178 95 1625 655 1418 880 562 Wait 3121 | 1 85 38 133 439 151 37 324 177 554 51 120 238 99 . 258 30 253 102 31 Move 14516 | 58 580 544 1053 609 1141 429 865 534 1205 396 1008 1046 1022 90 1256 475 1025 716 464 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 6 19 2 8 4 16 17 18 12 11 2 11 3 6 . 5 8 25 6 6 Fast Attach 147 | 6 8 . 8 . 9 3 7 2 9 2 19 5 2 2 5 16 19 11 14 Attach 96 | . 1 1 1 2 5 13 11 14 1 . 9 3 2 . 10 10 7 2 4 Detach 46 | . 1 . 1 . 2 3 5 5 1 . 6 2 1 . 3 2 5 1 8 Swap 189 | . 6 1 13 6 8 31 19 10 5 9 26 14 4 . 7 16 8 3 3 Drop 241 | . 18 3 25 3 18 17 11 6 22 3 27 7 7 2 10 13 16 12 21 Fire 906 | 7 74 35 80 27 88 79 65 82 . 24 58 21 35 1 71 78 47 23 11 Melee 24 | . . . . . . . . . . . . . . . . 7 13 4 . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 389 | -10/Materials | Central database locked down 427 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Repaired Lgt. Treads 597 | -10/Materials | Core integrity fell below 50% 610 | -10/Materials | Repaired Assault Rifle 825 | -10/Materials | Discovered new exit (range 14) 1132 | -10/Materials | Discovered new exit (range 16) 1398 | -10/Materials | Entered Mines 1400 | -10/Mines | Core integrity fell below 20% 1675 | -10/Mines | Learned Materials trap positions 1734 | -10/Mines | Discovered new exit (range 14) 1822 | -10/Mines | Learned Materials interactive machine intel 2095 | -10/Mines | Discovered new exit (range 10) 2220 | -10/Mines | Found a hidden stash of uninstalled traps 2273 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2417 | -10/Mines | Entered Materials 2417 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2418 | -9/Materials | Loaded intel: 25 trap records 2419 | -9/Materials | Loaded intel: 18 interactive machine locations 2549 | -9/Materials | Discovered new exit (range 15) 2654 | -9/Materials | Discovered new exit (range 15) 2868 | -9/Materials | Discovered new exit (range 12) 3246 | -9/Materials | Build established: Scavenger-Tank 3403 | -9/Materials | Repaired Lgt. Treads 3857 | -9/Materials | Discovered new exit (range 12) 4026 | -9/Materials | Identified exit to Mines 4026 | -9/Materials | Identified exit to Storage 4986 | -9/Materials | Build established: Tank 5019 | -9/Materials | Entered Mines 5021 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5083 | -9/Mines | Discovered new exit (range 8) 5104 | -9/Mines | Met a Derelict shopkeep closing up shop 5140 | -9/Mines | Learned Materials trap positions 5227 | -9/Mines | Learned location of Storage (-9) 5438 | -9/Mines | Discovered new exit (range 10) 5699 | -9/Mines | Excavation squad dispatched 5699 | -9/Mines | A large section of the Mines collapsed 5949 | -9/Mines | Excavation squad dispatched 6236 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6283 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6361 | -9/Mines | Learned Materials non-interactive machine intel 6516 | -9/Mines | Entered Materials 6516 | -8/Materials | Accompanied by 1 ally 6516 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6517 | -8/Materials | Loaded intel: 26 trap records 6518 | -8/Materials | Loaded intel: 34 non-interactive machine locations 7157 | -8/Materials | Build established: Gunner 7289 | -8/Materials | Identified exit to Factory 8420 | -8/Materials | Build established: Tank 8708 | -8/Materials | Repaired Broken Lrn. Tractor Beam 9152 | -8/Materials | Entered Factory 9152 | -7/Factory | Evolved 2 slots: Utility x2 9152 | -7/Factory | Found Scrap Engine 9457 | -7/Factory | Build established: Gunner 9965 | -7/Factory | Identified exit to Lower Caves 10144 | -7/Factory | Cargo convoy interrupted 10185 | -7/Factory | Destroyed 13 combat bots 10352 | -7/Factory | First assault squad dispatched 10491 | -7/Factory | Lost 5 parts (1u4w) 10500 | -7/Factory | Destroyed 9 combat bots 10593 | -7/Factory | Entered Lower Caves 11101 | -7/Lower Caves | Learned location of Zion (-7) 11126 | -7/Lower Caves | Lost 4 parts (2n1u1w) 11175 | -7/Lower Caves | Learned Factory emergency access door positions 11299 | -7/Lower Caves | System corruption reached 10% 11844 | -7/Lower Caves | Encountered a Warlord checkpoint 12085 | -7/Lower Caves | Spotted B-75 Beast 12398 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12445 | -7/Lower Caves | Core integrity fell below 50% 12746 | -7/Lower Caves | Discovered new exit (range 8) 13202 | -7/Lower Caves | Destroyed B-75 Beast 13214 | -7/Lower Caves | System corruption reached 30% 13226 | -7/Lower Caves | Lost 5 parts (2n1u2w) 13466 | -7/Lower Caves | Entered another Lower Caves area 13475 | -7/Lower Caves | Discovered new exit (range 15) 13849 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13980 | -7/Lower Caves | Core integrity fell below 20% 14014 | -7/Lower Caves | Lost 7 parts (2n3u2w) 14252 | -7/Lower Caves | Learned 4 Factory zone layouts 14377 | -7/Lower Caves | Learned Factory terminal intel 14601 | -7/Lower Caves | Build established: Scavenger-Tank 14816 | -7/Lower Caves | Encountered a Warlord checkpoint 15079 | -7/Lower Caves | Discovered new exit (range 15) 15140 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15232 | -7/Lower Caves | Entered Zion 15289 | -7/Zion | Visited the Megawrench Repair Shop 15390 | -7/Zion | System corruption cleaned by Quarantine Array 15433 | -7/Zion | Build established: Scavenger-Mutant 15823 | -7/Zion | Megawrench repaired 12 parts 16098 | -7/Zion | Build established: Derelict-Tank 16243 | -7/Zion | Given A8's code to call for help 16468 | -7/Zion | Learned location of Warlord (-5) 16533 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16535 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16596 | -7/Zion | Learned location of Extension (-6) 17023 | -7/Zion | Learned Factory repair station intel 17305 | -7/Zion | Found Unknown Piercing Weapon 17350 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18211 | -7/Zion | Build established: Mutant 18541 | -7/Zion | Build established: Derelict-Construct 18630 | -7/Zion | Discovered new exit (range 15) 18761 | -7/Zion | Entered Proximity Caves 18761 | -6/Proximity Caves | Accompanied by 2 allies 18835 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18933 | -6/Proximity Caves | Build established: Construct 19524 | -6/Proximity Caves | Learned Factory stockpile data 19819 | -6/Proximity Caves | Discovered new exit (range 15) 19877 | -6/Proximity Caves | Entered Factory 19877 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19881 | -6/Factory | Loaded intel: 28 terminal locations 19882 | -6/Factory | Loaded intel: 6 repair station locations 19948 | -6/Factory | Identified exit to Lower Caves 19948 | -6/Factory | Identified exit to Extension 20435 | -6/Factory | Build established: Scavenger-Mutant 21827 | -6/Factory | Spotted B-75 Beast 21847 | -6/Factory | Build established: Scavenger-Tank 22259 | -6/Factory | Build established: Gunner 22462 | -6/Factory | Entered Lower Caves 22575 | -6/Lower Caves | Encountered a Warlord checkpoint 22747 | -6/Lower Caves | Learned Factory interactive machine intel 23548 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24034 | -6/Lower Caves | Learned 4 Factory zone layouts 24151 | -6/Lower Caves | Discovered new exit (range 8) 24236 | -6/Lower Caves | Build established: Mutant 24297 | -6/Lower Caves | Entered another Lower Caves area 24298 | -6/Lower Caves | Discovered new exit (range 15) 24585 | -6/Lower Caves | Build established: Gunner 24731 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 24975 | -6/Lower Caves | Identified exit to Data Miner 26208 | -6/Lower Caves | Entered Data Miner 26208 | -6/Data Miner | Discovered new exit (range 6) 26236 | -6/Data Miner | Met Data Miner 26260 | -6/Data Miner | Learned location of Section 7 (-2) 26260 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26283 | -6/Data Miner | Received God Mode back door access code from Data Miner 26340 | -6/Data Miner | Data Conduit disabled 26342 | -6/Data Miner | Entered Proximity Caves 26448 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 26664 | -5/Proximity Caves | Destroyed 10 combat bots 26666 | -5/Proximity Caves | Lost 6 parts (2n2u2w) 27456 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27763 | -5/Proximity Caves | Build established: Mutant 27817 | -5/Proximity Caves | Learned Factory stockpile data 28069 | -5/Proximity Caves | Identified CR-A16's Pointy Stick 28641 | -5/Proximity Caves | Build established: Gunner 29036 | -5/Proximity Caves | Discovered new exit (range 8) 29971 | -5/Proximity Caves | Entered Factory 29971 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 29972 | -5/Factory | Identified exit to Upper Caves 29975 | -5/Factory | Loaded intel: 52 interactive machine locations 30529 | -5/Factory | Found Imp. Powered Armor 30738 | -5/Factory | System corruption reached 10% 31002 | -5/Factory | Spotted B-75 Beast 31018 | -5/Factory | Build established: Mutant 31233 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 31236 | -5/Factory | Destroyed B-75 Beast 31238 | -5/Factory | Lost 3 parts (3u) 31421 | -5/Factory | Lost 5 parts (2p1u2w) 31499 | -5/Factory | Discovered new exit (range 16) 31636 | -5/Factory | Build established: Scavenger-Mutant 31771 | -5/Factory | First assault squad dispatched 31786 | -5/Factory | Garrison activated, responded to threat 31850 | -5/Factory | Entered Upper Caves 32156 | -5/Upper Caves | Build established: Gunner 33012 | -5/Upper Caves | Build established: Mutant 33223 | -5/Upper Caves | Spotted B-75 Beast 33289 | -5/Upper Caves | Core integrity fell below 50% 33295 | -5/Upper Caves | Destroyed B-75 Beast 33322 | -5/Upper Caves | Lost 5 parts (1p2n2w) 33620 | -5/Upper Caves | Build established: Scavenger-Mutant 34066 | -5/Upper Caves | Encountered a Warlord checkpoint 34169 | -5/Upper Caves | Learned location of 1 exit from Factory 34276 | -5/Upper Caves | Learned Factory emergency access door positions 34996 | -5/Upper Caves | Destroyed 8 combat bots 35072 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 35258 | -5/Upper Caves | Discovered new exit (range 8) 35393 | -5/Upper Caves | Build established: Mutant 35405 | -5/Upper Caves | Entered another Upper Caves area 35644 | -5/Upper Caves | Discovered new exit (range 6) 35893 | -5/Upper Caves | Build established: Scavenger-Mutant 36884 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 37264 | -5/Upper Caves | Discovered new exit (range 6) 37367 | -5/Upper Caves | Entered Warlord 37455 | -5/Warlord | System corruption cleaned by Quarantine Array 37484 | -5/Warlord | Build established: Derelict-Mutant 37572 | -5/Warlord | Discovered new exit (range 57) 37650 | -5/Warlord | Found Prototype Device 37650 | -5/Warlord | Identified Minesniffer Drone Bay 37912 | -5/Warlord | Warlord's base attacked by MAIN.C 37933 | -5/Warlord | Found Prototype Energy Gun 37933 | -5/Warlord | Identified Vortex Shotgun 37938 | -5/Warlord | Found Vortex Shotgun 37950 | -5/Warlord | Found Vortex Shotgun 38117 | -5/Warlord | Met Warlord 38146 | -5/Warlord | Opened Warlord's prototype stash 38167 | -5/Warlord | Found Prototype Device 38167 | -5/Warlord | Identified Exp. Phase Shifter 38192 | -5/Warlord | Found Prototype Processor 38192 | -5/Warlord | Identified Spectral Analyzer 38199 | -5/Warlord | Found Prototype Hackware 38199 | -5/Warlord | Identified Ghost Barrier 38262 | -5/Warlord | Warlord forces counterattacked 38459 | -5/Warlord | Build established: Hacker-Mutant 38477 | -5/Warlord | Spotted Executioner 38539 | -5/Warlord | Found Prototype Processor 38539 | -5/Warlord | Identified Exp. Core Analyzer 38587 | -5/Warlord | Warlord base infiltrated, sounded retreat 38595 | -5/Warlord | Spotted Executioner 38692 | -5/Warlord | Spotted Striker 38696 | -5/Warlord | P-80 Master assimilated allied L8-74K(g) 38743 | -5/Warlord | Spotted Executioner 38757 | -5/Warlord | Spotted Executioner 38815 | -5/Warlord | Spotted Executioner 38817 | -5/Warlord | Spotted Striker 38835 | -5/Warlord | Core integrity fell below 20% 38852 | -5/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- 38832_ Slug penetrates Striker. 38832_ Critical hit (Destroy). 38834_ Penetrated by Slug. 38834_ Slug penetrates Wall. 38835_ Penetrated by Slug. 38836_ Imp. Medium Treads destroyed. 38838_ Slug penetrates Wall. 38839_ The unstable cave ceiling collapses. 38839_ Slug penetrates Wall. 38839_ Penetrated by Slug. 38840_ The unstable cave ceiling collapses. 38840_ Slug penetrates Wall. 38841_ Penetrated by Slug. 38841_ Med. Treads destroyed. 38846_ The unstable cave ceiling collapses. 38848_ Striker suffers critical hit (Destroy). 38851_ Slug penetrates Wall. 38852_ Critical hit (Impale). [Achievement: First Step to Greatness] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????##??????? | | ??????????????????????# #?????? | | ????????####??????????# ###???? | | ???????## ##????????##;#;#???? | | ??????## #???????## ;##??? | | ??????# #??????## ##?? | | ??????# ##?????## < #?? | | ??????# #?????# #?? | | ??????# ##????# #??? | | ??????## #????# #???? | | ???????### ##?###; @#???? | | ?????????##^ #?# K #???? | | ??????????## #?# # #???? | | ???????????# ### #???? | | ???????????# ###?? | | ???????????## ##? | | ????????????## E #? | | ?????##??????## l# g #? | | ????# #??????# # b ##? | | ???# #???????## "## | | ?## #?????????# # h # | | ## ####???????# ! ; # | | " ######### ![=/% # | | ""% h b ### | | !* # # # # | | % %% ##= %!% # | | ! *! ! %== !*= | | = /[! ]%! = ! %### # | | % !=]!! ## % % d # | | %! !=%! # # # ##] # | | = ## ## % # | | # ### # # ### | | # ####### ### #?? | | ###?????#### # # #?? | | ######????????# ### ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 65 Energy Generation 32 Energy Capacity 554 Matter Stores 300 Matter Capacity 350 Sight Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Defensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hvy. Armor Plating | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? First Step to Greatness Just Browsing More Dakka Please Reappropriation Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed CloakTerrabombUnit Manual? 0 Play Time 03:07:40 Cumulative 17.5 hours Start 2022.12.16 @ 03:14:44 End 2022.12.18 @ 02:52:49 Sessions 22 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e17b5723-078b-4d7d-b0c4-a6abcc149402