Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.05 @ 05:06:44 Player: tatata Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1919) 1919 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4769 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Core (650) Ox12 Location -7/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core High-capacity Storage Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Signal Interpreter Energy Filter Maneuvering Thrusters > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Medium Treads Medium Treads Improved Heat Sink High-capacity Storage Unit Signal Interpreter Shock Rifle Beam Rifle Spread Laser High-powered Shotgun Grenade Launcher [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Signal Interpreter Device Energy Filter Storage High-capacity Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 66 | 6 12 5 13 15 15 Power 11 | 1 2 . 1 4 3 Engine 7 | 1 1 . 1 4 . Core 4 | . 1 . . . 3 Reactor . | . . . . . . Propulsion 22 | 2 2 3 6 4 5 Treads 9 | . . . 2 4 3 Leg 13 | 2 2 3 4 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 2 3 1 Device 4 | . . . 1 2 1 Storage 2 | 1 1 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 24 | 2 6 2 4 4 6 Energy Gun 7 | . 1 1 . 2 3 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 3 . 2 . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 7 | . 2 1 1 1 2 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 45 | . 4 2 10 9 20 Power 9 | . 2 . 1 2 4 Propulsion 16 | . . 1 6 2 7 Utility 4 | . . . . 2 2 Weapon 16 | . 2 1 3 3 7 Highest Loss Streak 14 | . 1 2 5 4 14 Average Slot Usage (%) 92 | . 97 99 95 88 72 Engine 9 | . 4 11 8 14 10 Core 2 | . 7 . . . 2 Treads 10 | . . . 2 26 12 Leg 19 | . 28 44 31 3 3 Device 4 | . . . 9 8 7 Storage 10 | . 14 11 9 7 7 Processor 11 | . 13 11 9 8 15 Protection 2 | . . . 9 5 . Energy Gun 4 | . 3 11 5 3 5 Ballistic Gun 11 | . 23 10 5 3 1 Ballistic Cannon 1 | . . . . 3 3 Naked Turns . | . . . . . . Heaviest Build 64 | 13 41 42 46 64 63 Greatest Support 104 | 20 26 52 49 104 104 Greatest Overweight (x) 20 | 1 3 . 2 1 20 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 12 Most Carried 12 | 6 12 12 12 12 12 Average Carried 10 | 3 10 11 10 11 9 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 6 12 12 12 12 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1196 | 260 322 56 208 162 188 Remotely . | . . . . . . Salvage Created 2084 | . 567 244 597 290 386 Parts 105 | . 32 11 27 15 20 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 48 | . 13 5 7 9 14 Guns 33 | . 10 5 6 4 8 Cannons 4 | . . . . 2 2 AOE 11 | . 3 . 1 3 4 Classes Destroyed 9 | . 5 1 2 1 . Worker 1 | . . 1 . . . Builder 3 | . 1 . 1 1 . Hauler 1 | . . . 1 . . Recycler 4 | . 1 . 3 . . Watcher 1 | . 1 . . . . Swarmer 13 | . 3 . . 3 7 Grunt 25 | . 10 5 3 2 5 Sentry 7 | . . . 4 1 2 Programmer 3 | . . . . 3 . Best Kill Streak 6 | . 4 2 6 4 6 Combat Bots Only 6 | . 4 2 2 3 6 Max Kills in Single Turn 3 | . 3 1 3 2 2 Gunslinging . | . . . . . . Exploded 3 | . 3 . 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 5691 | . 790 326 1042 1252 2281 Core 1098 | . 194 39 152 198 515 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 22 90 72 . . Volleys Fired 192 | . 49 22 42 34 45 Largest 2 | . 2 2 2 2 2 Hottest 128 | . 60 73 80 128 128 Shots Fired 337 | . 90 41 72 56 78 Gun 284 | . 89 40 57 38 60 Cannon 30 | . . . . 16 14 Launcher 10 | . 1 1 2 2 4 Special 13 | . . . 13 . . Kinetic 208 | . 86 18 27 33 44 Thermal 112 | . 3 22 43 21 23 Explosive 10 | . 1 1 2 2 4 Electromagnetic 7 | . . . . . 7 Robot Hit Streak 10 | . 10 8 10 10 8 Robot Miss Streak 11 | . 2 2 2 6 11 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 242 | . 67 27 54 41 53 Core Hits 137 | . 29 13 24 27 44 Critical Hits 5 | . 2 1 . 1 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . 2 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4180 | . 865 262 658 1127 1268 Guns 2780 | . 747 262 437 649 685 Cannons 476 | . . . . 319 157 Explosions 907 | . 118 . 208 156 425 Melee . | . . . . . . Ramming 4 | . . . . 3 1 Kinetic 1964 | . 726 83 232 479 444 Thermal 1202 | . 21 179 218 489 295 Explosive 907 | . 118 . 208 156 425 Electromagnetic 103 | . . . . . 103 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 . . 1 4 Average Corruption 1 | . 4 . . 1 1 Corruption Purged . | . . . . . . Effects 9 | . 5 . . 2 2 Message Errors 4 | . 2 . . 2 . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 49 | . . . . 32 17 Projectiles 14 | . . . . 14 . Explosions 35 | . . . . 18 17 Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 245 | . . 15 87 76 67 Shots 7 | . . 1 2 2 2 Rammed 2 | . . . . 1 1 Targets Rammed 2 | . . . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 458 | . 208 46 . 300 458 Average Temperature 128 | . 26 20 . 123 213 Received Heat Transfer 1401 | . 387 174 324 177 339 Effects 13 | . . . . . 13 Shutdowns 3 | . . . . . 3 Interference 5 | . . . . . 5 Short Circuit 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 2564 | . 50 400 600 987 527 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 243 | . 188 125 243 171 219 Initial 52 | . . 5 52 28 . Average 72 | . 67 65 118 50 118 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 97 | 100 100 100 96 100 80 Level 1 2 | . . . 3 . 19 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 1 1 3 3 Investigation 5 | . 3 1 . . 1 Extermination 3 | . . . . 2 1 Reinforcement 3 | . . . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 4 | . 2 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 22 9 14 11 16 Peak Tracking Total 6 | . 3 4 5 3 6 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 11 | . 7 1 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 2 | . . . . 2 . Max in Single Turn 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 10 | . 7 1 . 2 . Terminals 10 | . 7 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 15 1 . 5 . Successful 13 | . 11 . . 2 . Failed 8 | . 4 1 . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 8 1 . 4 . Terminals 21 | . 15 1 . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 8 . . 1 . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 2 | . 2 . . . . Terminal Index 2 | . 1 . . 1 . Locate Traps 2 | . 2 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . . 1 . Terminals 4 | . 3 . . 1 . Botnet 4 | . 3 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 7 1 . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 3861 | 61 1349 296 550 1223 382 Spaces Moved 2046 | 46 782 184 260 674 100 Core 29 | 19 . . . . 10 Treads 755 | . . . 19 674 62 Legs 1262 | 27 782 184 241 . 28 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 Average Speed 151 | 101 148 120 140 160 232 Slowest Speed 1050 | 150 210 120 180 180 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 98 23 19 16 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 84 | . 9 14 20 7 34 Melee . | . . . . . . Projectile 8 | . . . . 1 7 AOE 76 | . 9 14 20 6 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2456 | 57 886 221 373 754 165 Wait 83 | . 19 7 46 11 . Move 2041 | 45 781 183 259 673 100 Hop . | . . . . . . Pick Up 50 | 6 15 4 11 12 2 Fast Attach 22 | 6 5 . 3 5 3 Attach 36 | . 3 4 9 9 11 Detach . | . . . . . . Swap 8 | . 4 1 1 1 1 Drop 20 | . 10 . 2 6 2 Fire 192 | . 49 22 42 34 45 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 383 | -10/Materials | Identified exit to Materials 451 | -10/Materials | Core integrity fell below 50% 583 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Identified exit to Mines 828 | -10/Materials | Discovered exit to Materials (range 14) 992 | -10/Materials | Discovered exit to Materials (range 6) 1210 | -10/Materials | Discovered exit to Mines (range 15) 1411 | -10/Materials | Entered another Materials area 1411 | -9/Materials | Evolved 2 slots: Propulsion x2 1676 | -9/Materials | Discovered new exit (range 5) 1700 | -9/Materials | Identified exit to Materials 1707 | -9/Materials | Entered another Materials area 1707 | -8/Materials | Evolved 2 slots: Utility x2 1920 | -8/Materials | Lost 5 parts (1p2n2w) 1996 | -8/Materials | Build established: Scavenger-Mutant 2159 | -8/Materials | Lost 3 parts (3n) 2248 | -8/Materials | Discovered new exit (range 6) 2255 | -8/Materials | Identified exit to Factory 2257 | -8/Materials | Entered Factory 2257 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2340 | -7/Factory | Lost 4 parts (1n1u2w) 3039 | -7/Factory | Build established: Mutant 3201 | -7/Factory | Lost 3 parts (1p1n1u) 3415 | -7/Factory | Discovered new exit (range 12) 3431 | -7/Factory | Identified exit to Storage 3480 | -7/Factory | Entered Storage 3615 | -7/Storage | Lost 5 parts (3n1u1w) 3721 | -7/Storage | Core integrity fell below 50% 3813 | -7/Storage | Core integrity fell below 20% 3825 | -7/Storage | Lost 14 parts (3p4n1u6w) 3862 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03801_ Slammed into P-60 Hacker. 03801_ Destabilizing: Core damaged (-14). 03807_ Acquired 5 matter. 03808_ U-05 Engineer builds a Wall. 03810_ The unstable cave ceiling collapses. 03812_ Acquired 20 matter. 03815_ U-05 Engineer lays Concrete. 03817_ U-05 Engineer builds a Wall. 03819_ K-01 Serf collects debris. 03824_ U-05 Engineer builds a Wall. 03826_ K-01 Serf collects debris. 03827_ U-05 Engineer lays Concrete. 03830_ K-01 Serf collects debris. 03830_ U-05 Engineer builds a Wall. 03831_ U-05 Engineer builds a Door. 03836_ U-05 Engineer builds a Wall. 03840_ U-05 Engineer lays Concrete. 03842_ U-05 Engineer builds a Wall. 03856_ U-05 Engineer lays Concrete. 03856_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????"?????????????????????????????????? | | ??????????????#""R""??????#??????????????????????? | | ?????????????##"" ""###?###??????????????????????? | | ?????????????# ? ??????????????????????? | | ?????????##### ##%#??????????????????????? | | ######## # """ """ ##@#?####?????????????????? | | #?""" """ ## #?"""#?????????????????? | | +??"" """ ## #?"Y"#?#???????????????? | | #???? ## ##" "# #???????????????? | | ###+#### #????? !## # #???????????????? | | #????##?????? ##p# !! #???????????????? | | """ #?# ###########+## #= ! #???????????????? | | ??"" #?# r #???????????????? | | ???"" #?#### ########### # #???????????????? | | "???" #????# # ### # #???????????????? | | ""??" #?#?## # ### ## ####???????????????? | | """" ###"# ### #?###??????????????????? | | + ### #??????????????????????? | | ############ % ## +??????????????????????? | | ????????##### # ### #??????????????????????? | | ????????# ##### #####??????????????????? | | ????????# ????????? | | ????????# ## # # ###+##+##??????????????????? | | ????????# ?##### #?? ???????????????????????? | | ????????# ??????##" ? ???????????????????????? | | ????????# ????????# ???????????????????????? | | ????????#####?????????? ! ???????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????####????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 50 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullTractorCompressor Manual? 0 Play Time 00:40:32 Cumulative 56.4 hours Start 2021.12.05 @ 04:18:08 End 2021.12.05 @ 05:06:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 66 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e59d688e-ea37-4bfb-a191-f18592c4196b