Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 17:18:25 Player: Flufflewump Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (2874) 2874 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 7612 Bonus ------- Follower Combat Kills 93 Met Data Miner 300 Cogmind --------- Core Integrity 287/700 Matter 290/300 Energy 160/160 System Corruption 1% Temperature Cool (57) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Heart of Steel > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Coolant Injector Trap Scanner Improved Sensor Array Improved Utility Shielding Missile Launcher Fire Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Energy Filter Drone Bay > --- WEAPON ----------- Particle Gun Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Cold Fusion Reactor Carbon-fiber Leg Improved Sensor Array Launcher Guidance Computer Improved Assault Rifle Enhanced Autogun [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 . 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 2 | . . 1 . . . 1 . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 86 | . 9 8 3 17 34 7 2 4 . 2 Power 15 | . 1 2 . 3 6 2 . 1 . . Engine 7 | . . 2 . 3 1 . . 1 . . Core 6 | . 1 . . . 3 2 . . . . Reactor 2 | . . . . . 2 . . . . . Propulsion 30 | . 2 3 3 7 13 . . 1 . 1 Treads 2 | . . . . . 2 . . . . . Leg 23 | . 2 3 3 7 7 . . . . 1 Wheel 1 | . . . . . . . . 1 . . Hover 4 | . . . . . 4 . . . . . Flight . | . . . . . . . . . . . Utility 20 | . 3 1 . 2 9 3 1 1 . . Device 13 | . 2 . . 1 6 2 1 1 . . Storage 2 | . 1 . . . 1 . . . . . Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . 1 . 1 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | . 3 2 . 5 6 2 1 1 . 1 Energy Gun 13 | . 2 2 . 2 3 2 1 . . 1 Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 5 | . . . . 2 3 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 5 . . 1 . . Parts Lost 41 | . 3 1 . 2 23 1 . 7 . 4 Power 6 | . . 1 . . 3 . . 2 . . Propulsion 15 | . 1 . . . 8 1 . 3 . 2 Utility 9 | . . . . 2 6 . . 1 . . Weapon 11 | . 2 . . . 6 . . 1 . 2 Highest Loss Streak 10 | . 2 1 . 1 10 1 . 6 . 2 To Critical Strikes 1 | . . . . . 1 . . . . . Average Backups 8 | . 7 8 9 9 9 8 9 8 6 6 Power 1 | . 1 1 2 2 1 3 3 1 . . Propulsion 1 | . 4 2 2 2 . . . . . . Utility 3 | . 1 2 3 3 4 2 3 3 4 4 Weapon 2 | . . 2 1 1 1 1 3 3 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . 7 3 2 . 8 2 . 1 . 1 Power 4 | . . . 1 . 3 . . . . . Propulsion 7 | . 4 2 . . 1 . . . . . Utility 7 | . 1 . . . 3 2 . . . 1 Weapon 6 | . 2 1 1 . 1 . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 89 97 100 99 87 86 83 59 46 41 Engine 4 | . 12 7 11 9 2 . . 3 . . Core 3 | . 1 3 . . 5 7 7 3 7 7 Treads 1 | . . . . . 3 . . . . . Leg 19 | . 28 33 33 35 25 . 7 1 . . Wheel 1 | . . . . . . . . 4 7 7 Hover 4 | . . . . . . 29 23 11 7 3 Device 10 | . 6 11 11 9 10 13 15 9 7 7 Storage 8 | . 14 11 11 9 8 7 7 7 7 7 Processor 1 | . . . . . . 5 7 2 . . Protection 4 | . . 8 11 8 4 . . . . . Energy Gun 16 | . 21 12 22 18 16 19 14 11 7 6 Ballistic Gun 3 | . . . . 2 8 1 . . . . Peak Build Rating 46 | . 10 17 17 34 36 46 41 45 37 37 Average Rating 28 | . 6 11 17 28 28 40 39 36 37 34 On Entrance 25 | 6 6 10 17 17 32 36 41 39 37 37 Naked Turns 1 | . . . . . 1 . . . . . Heaviest Build 33 | 14 20 26 25 31 33 31 25 31 28 28 Greatest Support 51 | 20 20 30 30 51 51 32 24 24 10 10 Greatest Overweight (x) 9 | . . . . . 9 1 1 3 2 2 Average Overweight (x) . | . . . . . . . . 1 2 2 Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 9 10 10 10 10 10 Most Carried 10 | . 10 10 10 10 10 10 10 10 7 7 Average Carried 8 | . 7 8 9 9 9 8 9 8 7 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 9 10 10 7 10 10 7 7 6 Class Distribution -------------------- 33% | Mutant 16% | Scavenger-Tank 15% | Scavenger-Mutant 13% | Tank 9% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Matter Collected 2789 | 200 90 55 50 325 883 141 176 590 . 279 Remotely . | . . . . . . . . . . . Salvage Created 3750 | . 375 151 193 624 1548 146 161 282 . 270 Parts 190 | . 19 10 10 39 88 7 9 3 . 5 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 7 1 . 2 Prevented 5 | . . . . . . . . . . 5 Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 74 | . 7 3 6 17 30 4 2 3 . 2 Guns 64 | . 5 1 5 14 28 4 2 3 . 2 Cannons 7 | . 2 2 . 3 . . . . . . Classes Destroyed 12 | . 2 1 2 1 4 2 . . . . Worker 1 | . . . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 3 | . . . . . 3 . . . . . Watcher 6 | . 2 1 . 1 2 . . . . . Swarmer 21 | . . . 3 6 7 3 . . . 2 Grunt 34 | . 7 1 2 6 15 . . 3 . . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . 1 . 1 . . . . . Sentry 11 | . . 2 . 4 4 . 1 . . . Demolisher 2 | . . . . . 2 . . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 2 | . . . . . . 1 1 . . . Best Kill Streak 6 | . 4 1 3 4 6 3 1 2 . 2 Combat Bots Only 6 | . 3 1 3 4 6 3 1 2 . 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 549 | . 65 14 28 64 212 31 22 50 . 63 Missed 156 | . 12 5 6 13 66 9 9 16 . 20 Hits 393 | . 53 9 22 51 146 22 13 34 . 43 Melee 7 | . . . 1 . 4 . . . . 2 Projectile 386 | . 53 9 21 51 142 22 13 34 . 41 AOE 13 | . . . . . 13 . . . . . Critical Strikes 11 | . . . . 2 7 . 1 1 . . Damage Taken 6027 | . 596 133 241 669 2567 404 106 591 . 720 Core 1156 | . 121 14 75 93 440 149 6 77 . 181 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 34 | . . . . . 34 . . . . . Core Remaining (%) 57 | 100 51 . 77 . 3 . . . . . Volleys Fired 263 | . 38 10 12 36 86 21 8 22 . 30 Largest 3 | . 2 2 2 3 3 3 2 2 . 1 Hottest 187 | . 100 100 122 183 147 187 122 126 . 65 Shots Fired 532 | . 54 20 24 100 205 47 17 35 . 30 Gun 490 | . 48 10 24 74 205 47 17 35 . 30 Cannon 42 | . 6 10 . 26 . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 111 | . . . . 37 74 . . . . . Thermal 368 | . 34 20 24 63 131 47 17 29 . 3 Explosive . | . . . . . . . . . . . Electromagnetic 53 | . 20 . . . . . . 6 . 27 Robot Hit Streak 20 | . 7 11 20 10 19 3 9 7 . 8 Robot Miss Streak 4 | . 2 1 1 3 4 4 1 2 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . 1 . 5 . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . Shots Hit Robots 338 | . 40 15 19 53 130 21 14 27 . 19 Core Hits 157 | . 19 6 6 28 61 10 7 10 . 10 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 20 | . 1 . 2 3 9 1 1 3 . . Burn 18 | . . . 2 3 8 1 1 3 . . Destroy 1 | . . . . . 1 . . . . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6277 | . 535 228 380 1098 2335 472 265 568 . 396 Guns 5537 | . 447 53 380 773 2335 472 265 510 . 302 Cannons 588 | . 88 175 . 325 . . . . . . Explosions 152 | . . . . . . . . 58 . 94 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1261 | . . . . 478 783 . . . . . Thermal 4475 | . 331 228 380 620 1552 472 265 488 . 139 Explosive . | . . . . . . . . . . . Electromagnetic 541 | . 204 . . . . . . 80 . 257 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . 10 1 1 1 1 1 Average Corruption 3 | . . . . . 9 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 46 | . . . . . 30 . 6 5 2 3 Message Errors 8 | . . . . . 4 . 1 2 . 1 Matter Fused 12 | . . . . . 7 . 3 1 1 . Heat Flow Errors 7 | . . . . . 7 . . . . . Energy Discharges 5 | . . . . . 3 . . . 1 1 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . 4 . 1 2 . 1 Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 2 | . . . . . 1 . 1 . . . Weapon Failures 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 18 | . . . . 1 . . . 17 . . Projectiles 1 | . . . . 1 . . . . . . Explosions 17 | . . . . . . . . 17 . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . 3 . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 73 | . . . . . . . . 47 . 26 Shots 2 | . . . . . . . . 1 . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 616 | . 222 48 225 345 333 616 199 186 . 48 Average Temperature 108 | . 109 25 100 101 73 243 78 99 . 18 Received Heat Transfer 2181 | . 333 45 72 234 1062 . 18 324 . 93 Effects 25 | . . . . 2 . 23 . . . . Shutdowns 4 | . . . . . . 4 . . . . Energy Bleed 2 | . . . . . . 2 . . . . Interference 11 | . . . . 1 . 10 . . . . Matter Decay 2 | . . . . . . 2 . . . . Short Circuit 2 | . . . . 1 . 1 . . . . Damage (minor) 3 | . . . . . . 3 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . 1 . 2 . . . . . Combat Hostiles 3 | . . . 1 . 2 . . . . . Parts Melted 19 | . 1 5 6 . 3 1 . 3 . . Heat Transferred 10088 | . 735 495 851 1369 3848 925 518 1136 . 211 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . 1 Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . 1 1 . . . . . Low Security (%) 94 | . 100 100 100 90 92 100 . . . . Level 1 5 | . . . . 9 7 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 222 | . 57 30 70 222 220 60 . . . . Initial 81 | . . 13 . . 81 33 . . . . Average 44 | . 23 9 15 76 51 17 . . . . Influence Increases 2482 | . 185 87 140 531 1133 131 50 155 . 70 Destroy 0b10 Robot/C 1580 | . 140 60 120 340 700 80 40 60 . 40 Destroy 0b10 Robot/NC 70 | . 10 5 . 5 30 5 . 10 . 5 Destroy Leader 324 | . 34 22 20 82 116 20 10 10 . 10 Allied During Kill 86 | . . . . . 86 . . . . . Successful Hack 47 | . . . . 2 19 26 . . . . Select Force Hacks 30 | . . . . 30 . . . . . . Disable Machine 30 | . . . . 30 . . . . . . Destroy Structure 15 | . 1 . . 12 2 . . . . . Lose Combat Pursuer 300 | . . . . 30 180 . . 75 . 15 Influence Decreases 2477 | . 154 118 140 337 1253 201 54 155 . 65 Entered New Map 175 | . . 18 . . 113 41 3 . . . Time Decay 1580 | . 127 90 140 317 510 160 51 130 . 55 Lost Part 322 | . 27 10 . 20 230 . . 25 . 10 Lost Ally 250 | . . . . . 250 . . . . . Purge Threat 150 | . . . . . 150 . . . . . Squads Dispatched 11 | . 2 . . 2 4 2 . . . 1 Investigation 4 | . 2 . . 1 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . . . . 1 1 1 . . . . Assault 3 | . . . . . 2 . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Distress Signals 10 | . 1 . . 5 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 146 | . 13 4 6 31 56 8 2 8 . 18 Peak Tracking Total 14 | . 4 1 3 6 11 3 1 3 . 14 Tactical Retreats 19 | . . . . 1 12 . . 5 . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Traps Triggered 6 | . 2 . . . 3 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 . . . 1 1 1 Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Machines Disabled 2 | . . . . 2 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Machines Accessed 30 | . 1 2 . 4 11 6 1 1 4 . Terminals 14 | . 1 . . 2 8 3 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 3 | . . . . 1 2 . . . . . Scanalyzers 3 | . . 2 . . . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 82 | . 2 3 . 13 22 10 1 1 30 . Successful 56 | . . 3 . 6 12 3 1 1 30 . Failed 26 | . 2 . . 7 10 7 . . . . Catastrophic 8 | . 1 . . 1 3 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . . . . 4 6 2 . . . . Terminals 28 | . 2 . . 3 18 5 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 9 | . . . . 7 2 . . . . . Scanalyzers 4 | . . 3 . . . 1 . . . . Garrison Access 6 | . . . . 3 . 3 . . . . Terminal Hacks 45 | . . . . 2 9 2 1 1 30 . Record 16 | . . . . 1 2 1 1 . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 4 | . . . . 1 . . . . 3 . Open Door 4 | . . . . . 3 . . 1 . . Alert Level 2 | . . . . . 2 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . 2 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . . Retrieve Matter 2 | . . . . 1 1 . . . . . Scanalyzer 3 | . . 3 . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Restock 1 | . . . . 1 . . . . . . Eject 1 | . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 1 1 . 3 7 5 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 307 | . . . . . 307 . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 7 | . . . . 7 . . . . . . Ejected 7 | . . . . 7 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Total Allies 12 | . . . . . 12 . . . . . Largest Group 11 | . . . . . 11 . . . . . Highest-Rated Group 219 | . . . . . 219 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders 6 | . . . . . 4 2 . . . . GUARD 1 | . . . . . 1 . . . . . EXPLORE 3 | . . . . . 2 1 . . . . RETURN 2 | . . . . . 1 1 . . . . Ally Attacks 45 | . . . . . 45 . . . . . Total Damage 562 | . . . . . 562 . . . . . Kills 5 | . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Active Infowar (turns) 2278 | . . . . . 1687 . 336 255 . . Sensors 2112 | . . . . . 1687 . 332 93 . . Traps 418 | . . . . . . . 214 204 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . 1 1 . 1 Drone Launches 8 | . . . . . 8 . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Turns Passed 7883 | . 364 353 640 856 3115 425 493 1126 95 416 Spaces Moved 4505 | 1 190 219 449 355 850 510 719 827 87 298 Core 7 | . . . . . 7 . . . . . Treads 226 | . . . . . 226 . . . . . Legs 1804 | 1 190 219 449 355 590 . . . . . Wheels 926 | . . . . . . . . 541 87 298 Hover 1542 | . . . . . 27 510 719 286 . . Flight . | . . . . . . . . . . . Fastest Speed 38 | 120 120 120 120 97 38 38 52 52 110 110 Average Speed 99 | 120 120 120 120 103 140 41 52 106 110 110 Slowest Speed 500 | 120 120 120 120 120 500 112 112 170 110 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 2 28 15 86 23 63 15 71 71 74 51 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . 1 . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 . . . 2 2 . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 17 | . . . . 9 . . . 2 . 6 Melee . | . . . . . . . . . . . Projectile 9 | . . . . 9 . . . . . . AOE 8 | . . . . . . . . 2 . 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Total 7447 | . 273 293 528 773 2603 682 815 1039 86 355 Wait 2352 | . 23 40 60 340 1527 114 71 152 . 25 Move 4495 | . 189 218 448 354 849 509 718 826 86 298 Hop . | . . . . . . . . . . . Pick Up 54 | . 7 7 2 7 18 4 2 7 . . Fast Attach 51 | . 3 2 . 4 32 5 2 2 . 1 Attach 47 | . 3 2 . 4 24 5 . 8 . 1 Detach 37 | . 2 . . 2 23 7 . 3 . . Swap 54 | . 3 4 3 9 16 . 9 10 . . Drop 75 | . 5 10 3 16 24 4 4 9 . . Fire 263 | . 38 10 12 36 86 21 8 22 . 30 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . Rewire 2 | . . . . . 1 . 1 . . . Trap 1 | . . . . 1 . . . . . . Miscellaneous 3 | . . . . . 3 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 10) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 496 | -9/Materials | Build established: Scavenger-Mutant 687 | -9/Materials | Discovered new exit (range 16) 718 | -9/Materials | Entered Mines 798 | -9/Mines | Met a Derelict bent on vengeance 800 | -9/Mines | Discovered new exit (range 11) 857 | -9/Mines | Discovered new exit (range 7) 999 | -9/Mines | Learned location of Recycling (-8) 1137 | -9/Mines | Found a hidden stash of uninstalled traps 1358 | -9/Mines | Entered Materials 1358 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1819 | -8/Materials | Build established: Tank 2141 | -8/Materials | Discovered new exit (range 3) 2214 | -8/Materials | Entered Storage 2262 | -8/Storage | Repaired Imp. Heat Sink 2635 | -8/Storage | Build established: Skirmisher 4122 | -8/Storage | Build established: Tank 4491 | -8/Storage | Build established: Scavenger-Tank 4600 | -8/Storage | System corruption reached 10% 4617 | -8/Storage | Core integrity fell below 50% 4649 | -8/Storage | Lost 9 parts (1p2n3u3w) 4985 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5088 | -8/Storage | Discovered new exit (range 16) 5094 | -8/Storage | Met a pair of Derelict thieves 5155 | -8/Storage | Lost 11 allies 5177 | -8/Storage | Core integrity fell below 20% 5231 | -8/Storage | Lost 10 parts (1p4n2u3w) 5329 | -8/Storage | Entered Factory 5329 | -7/Factory | Accompanied by 5 allies 5329 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5701 | -7/Factory | Build established: Gunner 5719 | -7/Factory | Discovered new exit (range 6) 5735 | -7/Factory | Lost 4 allies 5754 | -7/Factory | Entered Lower Caves 5965 | -7/Lower Caves | Entered a destroyed Warlord outpost 6004 | -7/Lower Caves | Build established: Mutant 6080 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6089 | -7/Lower Caves | Discovered new exit (range 14) 6096 | -7/Lower Caves | Learned location of Extension (-6) 6247 | -7/Lower Caves | Entered another Lower Caves area 6283 | -7/Lower Caves | Learned Factory security intel 6587 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 6715 | -7/Lower Caves | Found Prototype Device 6717 | -7/Lower Caves | Identified Heart of Steel 6765 | -7/Lower Caves | Discovered new exit (range 8) 7373 | -7/Lower Caves | Entered Data Miner 7373 | -7/Data Miner | Discovered new exit (range 6) 7394 | -7/Data Miner | Met Data Miner 7425 | -7/Data Miner | Learned location of Section 7 (-2) 7425 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7443 | -7/Data Miner | Received God Mode back door access code from Data Miner 7468 | -7/Data Miner | Entered Proximity Caves 7545 | -6/Proximity Caves | Learned Factory garrison access intel 7808 | -6/Proximity Caves | Spotted B-75 Beast 7845 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7861 | -6/Proximity Caves | Core integrity fell below 50% 7884 | -6/Proximity Caves | Self-destructed Last Messages --------------- 07713_ Acquired 10 matter. 07714_ Acquired 6 matter. 07718_ Corrupted VTOL Module fries itself beyond repair. 07810_ Shock Rifle destroyed. 07845_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 07847_ Penetrated by Slug. 07849_ Y-64 Sentinel: "REQUESTING BACKUP." 07849_ Penetrated by Slug. 07872_ C-30 ARC bursts open, deploying its payload. 07872_ G-67 Veteran unfolds itself. 07872_ G-50 Soldier unfolds itself. 07872_ M-28 Smith unfolds itself. 07873_ Searching scrap... 07873_ Found Imp. Carbon-fiber Leg. 07873_ Found Fusion Compressor. 07873_ Found Mak. Hacking Suite. 07873_ Found 33 Matter. 07875_ Acquired Imp. Carbon-fiber Leg. 07880_ Wheel destroyed. 07882_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ? #????????????????????????????????????? | | ? #?# #?????#??????????????????????????????? | | ???# ### #??? ##?????????????????????????????? | | ????# ## ##????????????????????????????? | | ????## #????????????????????????????? | | ?????# ###???????????????????????????????? | | ??#### #?????????????????????????????????? | | ??# ##?????????????????????????????????? | | ### ####### ##??????????????????????????????????? | | #????? ##??????????????????????????????????? | | # #????# ##????????### ?????????????????????? | | # #??? ####???? ????????????????????? | | # #???? #???? ?????????????????????? | | #????# ????? #?????????????????????? | | #????# ##???# ##????????????????????? | | ####### #???# ?????????????????????? | | #??? ??????????????????????? | | #??? #???????????????????????? | | ## ## #?## #???????????????????????? | | #??## ### ##??????????????????????? | | # #?### #?##???????????????????? | | # ### #### ##??????????????????? | | # #?##$ ##?????????????????? | | # ##?#! #?????????????????? | | ## ## ##?# % #?????????????????? | | ##### ### #?#@ * ##?????????????????? | | ##?## ##?# #?# l ########???????????? | | ##??# #??# ###g ggm ??????? | | # ##???# ##?## g g g % ??????? | | # ##????# #??# ######## ????????? | | ##????## ##?# #???????????????? | | ##????#####??# #???????????????? | | ####????????# #???????????????? | | #????# ##???????????????? | | ### #???# ##### #####????????????????? | | ##?? #??# ##???####????????????????????? | | #???# #??### #?????????????????????????????? | | #????# ##????# ??????????????????????????????? | | #????? ##?????# ??????????????????????????????? | | ??????# ##??????# ??????????????????????????????? | | ???????###??????? ???????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 24 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 15% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileJammingCyclogen Manual? 0 Play Time 01:49:13 Cumulative 28.7 hours Start 2025.07.10 @ 21:48:51 End 2025.07.11 @ 17:18:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c11e01aa-95de-43e4-8820-1712d8a37644