Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 20:12:19 Player: Hadza Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1123) 1123 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2693 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 35/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Carbon-fiber Leg Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Light Armor Plating Light Armor Plating > --- WEAPON ----------- Particle Cannon Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Carbon-fiber Leg Compact Wheel Compact Wheel Terrain Scan Processor Light Armor Plating Light EM Pulse Cannon Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Light Armor Plating Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 28 | 8 3 . 14 3 Power 3 | 2 . . . 1 Engine 3 | 2 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 3 2 Treads 4 | 2 . . 1 1 Leg 3 | . . . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 2 . 8 . Device 1 | 1 . . . . Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware 2 | . . . 2 . Protection 5 | . 1 . 4 . Artifact . | . . . . . Weapon 6 | 2 1 . 3 . Energy Gun 2 | 2 . . . . Energy Cannon 2 | . . . 2 . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 . 8 4 Power 2 | . . . 1 1 Propulsion 2 | . . . 1 1 Utility 5 | . 1 . 4 . Weapon 4 | . . . 2 2 Highest Loss Streak 9 | . 1 . 5 9 To Critical Strikes . | . . . . . Average Backups 6 | . 4 8 7 4 Power . | . . . . . Propulsion 1 | . . 2 2 2 Utility 3 | . 3 5 2 1 Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 6 | 1 . . 2 3 Power . | . . . . . Propulsion 4 | . . . 2 2 Utility 1 | . . . . 1 Weapon 1 | 1 . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 90 100 96 59 Engine 11 | . 14 14 10 2 Treads 18 | . 28 28 12 6 Leg 4 | . . . 7 15 Device 8 | . 1 14 9 . Storage 12 | . 14 14 11 11 Hackware 2 | . . . 3 11 Protection 10 | . 4 . 18 . Energy Gun 14 | . 28 27 4 . Energy Cannon 6 | . . . 12 1 Ballistic Gun 2 | . . . 4 . Peak Build Rating 18 | 9 10 10 18 14 Average Rating 11 | 4 6 10 14 11 On Entrance 7 | . 9 10 10 10 Avg Prop Armor Cover (%) 14 | . . . . 14 Naked Turns . | . . . . . Heaviest Build 39 | 15 20 20 39 23 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 10 | 7 9 10 10 15 Most Carried 11 | 5 9 8 11 7 Average Carried 6 | 1 4 8 7 4 Final Capacity 15 | 8 10 10 15 15 Final Carried 8 | . 8 8 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 528 | 280 45 42 161 . Remotely . | . . . . . Salvage Created 1388 | 135 403 111 739 . Parts 95 | 8 24 10 53 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 34 | . 8 5 21 . Guns 18 | . 6 3 9 . Cannons 7 | . . . 7 . AOE 9 | . 2 2 5 . Classes Destroyed 9 | 2 4 . 3 . Worker 1 | . . . 1 . Tunneler 4 | 3 . . 1 . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 3 | . 2 . 1 . Watcher 1 | . . . 1 . Swarmer 12 | . 3 3 6 . Grunt 16 | . 5 2 9 . Sentry 6 | . . . 6 . Best Kill Streak 6 | 4 6 3 6 . Combat Bots Only 5 | . 4 3 5 . Max Kills in Single Turn 3 | 1 3 1 2 . Gunslinging 1 | . 1 . . . Exploded 2 | . 2 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 231 | . 30 10 134 57 Missed 58 | . 5 4 33 16 Hits 173 | . 25 6 101 41 Projectile 173 | . 25 6 101 41 Critical Strikes 3 | . . . 3 . Damage Taken 2309 | 76 254 56 1344 579 Core 476 | . 28 35 218 195 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 56 | . . . 56 . Core Remaining (%) 87 | 100 . 74 . . Volleys Fired 110 | 8 27 6 64 5 Largest 2 | 2 2 2 2 1 Hottest 124 | 80 80 80 124 56 Shots Fired 190 | 16 54 10 105 5 Gun 109 | 16 53 8 32 . Cannon 59 | . . . 56 3 Launcher 22 | . 1 2 17 2 Special . | . . . . . Kinetic 24 | . . . 24 . Thermal 41 | . . . 41 . Explosive 22 | . 1 2 17 2 Electromagnetic 103 | 16 53 8 23 3 Robot Hit Streak 11 | 4 8 3 11 4 Robot Miss Streak 9 | 1 4 2 9 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 114 | 9 32 5 64 4 Core Hits 73 | 5 15 7 40 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2941 | 216 487 190 1847 201 Guns 925 | 120 423 55 327 . Cannons 751 | . . . 705 46 Explosions 1216 | 96 64 135 806 115 Melee . | . . . . . Ramming 49 | . . . 9 40 Kinetic 259 | . . . 259 . Thermal 842 | 96 . . 746 . Explosive 866 | . 64 135 552 115 Electromagnetic 925 | 120 423 55 281 46 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 42 | . . . 42 . Projectiles 13 | . . . 13 . Explosions 29 | . . . 29 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 263 | 76 . . 160 27 Shots 7 | 2 . . 3 2 Rammed 2 | . . . 1 1 Targets Rammed 14 | . . . 1 13 Kicked 12 | . . . . 12 Crushed . | . . . . . Highest Temperature 273 | 114 129 72 273 30 Average Temperature 82 | 50 55 36 99 15 Received Heat Transfer 927 | . 114 9 492 312 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 4 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1188 | 100 . . 1088 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | 2 . . 2 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 85 | 100 100 100 70 100 Level 1 14 | . . . 29 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 392 | 15 153 141 392 145 Initial 134 | . . 47 7 134 Average 91 | 3 43 87 123 106 Influence Increases 1146 | 20 235 144 721 26 Destroy 0b10 Robot/C 680 | . 160 100 420 . Destroy 0b10 Robot/NC 60 | 20 20 . 20 . Destroy Leader 176 | . 44 20 112 . Successful Hack 20 | . 8 . 12 . Disable Machine 90 | . . 15 75 . Destroy Structure 105 | . 3 9 82 11 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 1066 | 20 113 245 396 292 Entered New Map 301 | . . 75 14 212 Time Decay 655 | 20 113 170 312 40 Lost Part 110 | . . . 70 40 Squads Dispatched 5 | . 3 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 11 4 35 2 Peak Tracking Total 6 | . 3 2 6 2 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 6 | . . 1 5 . Max in Single Turn 3 | . . 1 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 3 . 3 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 7 . 11 . Successful 9 | . 3 . 6 . Failed 9 | . 4 . 5 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 10 | . 5 . 5 . Terminals 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 3 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 2 | . 1 . 1 . Terminal Index 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 2 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1264 | 13 38 354 859 . Terrain 1264 | 13 38 354 859 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1928 | 110 428 354 952 84 Spaces Moved 904 | 58 192 209 417 28 Core 20 | 20 . . . . Treads 721 | 38 192 209 257 25 Legs 163 | . . . 160 3 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 157 | 122 160 160 159 155 Slowest Speed 240 | 160 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 51 56 46 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 130 | 2 3 13 96 16 Melee . | . . . . . Projectile . | . . . . . AOE 130 | 2 3 13 96 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1222 | 81 257 218 605 61 Wait 113 | . 23 2 80 8 Move 900 | 57 191 208 416 28 Hop . | . . . . . Pick Up 31 | 6 10 . 15 . Fast Attach 2 | 2 . . . . Attach 25 | 5 1 . 13 6 Detach 3 | . . . 2 1 Swap 11 | 1 4 2 4 . Drop 13 | 2 1 . 10 . Fire 110 | 8 27 6 64 5 Melee . | . . . . . Ram . | . . . . . Kick 12 | . . . . 12 Crush 2 | . . . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 14) 474 | -10/Materials | Discovered new exit (range 11) 509 | -10/Materials | Identified exit to Mines 539 | -10/Materials | Entered Mines 700 | -10/Mines | Learned location of 1 exit from Materials 888 | -10/Mines | Discovered new exit (range 3) 893 | -10/Mines | Entered Materials 893 | -9/Materials | Evolved 2 slots: Utility x2 894 | -9/Materials | Identified exit to Materials 946 | -9/Materials | Repaired Ion Engine 973 | -9/Materials | Identified exit to Mines 1828 | -9/Materials | Core integrity fell below 50% 1845 | -9/Materials | Entered Mines 1874 | -9/Mines | Core integrity fell below 20% 1926 | -9/Mines | Lost 9 parts (2p2n1u4w) 1929 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01861_ Kicked G-47 Trooper. 01863_ Kicked G-47 Trooper out of the way. 01865_ Kicked G-34 Mercenary. 01869_ U-05 Engineer lays Concrete. 01870_ Kicked G-34 Mercenary. 01871_ Carbon-fiber Leg destroyed. 01871_ U-05 Engineer lays Concrete. 01872_ The unstable cave ceiling collapses. 01872_ Slammed into G-34 Mercenary. 01873_ U-05 Engineer builds a Wall. 01874_ The unstable cave ceiling collapses. 01877_ U-05 Engineer lays Concrete. 01878_ U-05 Engineer builds a Wall. 01885_ Lgt. EM Pulse Cannon destroyed. 01887_ U-05 Engineer lays Concrete. 01888_ U-05 Engineer builds a Wall. 01895_ Grenade Launcher destroyed. 01897_ U-05 Engineer lays Concrete. 01898_ U-05 Engineer builds a Wall. 01903_ G-34 Mercenary misfires. 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