Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 16:46:57 Player: aloola Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (156) 780 Value Destroyed (5646) 5646 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 9816 Bonus ------- High Alert Combat Kills 470 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 100/100 System Corruption 13% Temperature Cool (44) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Advanced Drone Bay (0/2) Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Rifle Smartbomb Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads High-capacity Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Transmission Jammer Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] High-powered Tractor Beam Advanced Drone Bay Heavy EM Shotgun Plasma Cannon Gauss Rifle Flak Gun Power Maul [Rating: 53] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . . 1 1 . Weapon 2 | . . 1 1 . . Parts Attached 99 | 8 4 21 30 18 18 Power 14 | 1 1 4 5 2 1 Engine 11 | 1 1 4 4 1 . Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 24 | 2 1 4 9 3 5 Treads 24 | 2 1 4 9 3 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 1 3 5 5 3 Device 8 | 1 . 1 2 2 2 Storage 3 | 1 1 1 . . . Processor 3 | . . . 3 . . Hackware 1 | . . . . 1 . Protection 4 | . . 1 . 2 1 Artifact . | . . . . . . Weapon 42 | 3 1 10 11 8 9 Energy Gun 20 | 1 . 3 7 4 5 Energy Cannon 6 | . . 5 . . 1 Ballistic Gun 9 | 2 1 1 2 1 2 Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 4 . . Corrupted Parts 4 | . . 1 2 . 1 System Corruption 21 | . . 5 15 . 1 Parts Lost 49 | . 2 4 11 13 19 Power 5 | . . . 1 1 3 Propulsion 21 | . . 3 4 6 8 Utility 5 | . 1 . 2 . 2 Weapon 18 | . 1 1 4 6 6 Highest Loss Streak 12 | . 1 1 7 5 12 To Critical Strikes 1 | . . . 1 . . Average Backups 15 | 2 6 14 19 17 16 Power 1 | . 1 1 1 . 1 Propulsion 1 | . . 1 1 1 . Utility 7 | . 1 5 8 10 10 Weapon 4 | . 2 6 7 4 3 Tool/Special . | . . . . . . Unused Backups 27 | . . 1 12 2 12 Power 2 | . . . 2 . . Propulsion 1 | . . . . . 1 Utility 20 | . . . 7 2 11 Weapon 4 | . . 1 3 . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 87 92 96 90 86 Engine 8 | . 14 11 8 6 3 Treads 27 | . 28 30 26 27 25 Device 3 | . 3 3 3 4 3 Storage 9 | . 14 11 9 7 6 Processor 6 | . . . 13 7 3 Hackware 2 | . . . . 6 2 Protection 2 | . . 4 . 2 6 Energy Gun 14 | . 5 13 22 12 17 Energy Cannon 2 | . . 14 . . . Ballistic Gun 8 | . 21 2 10 4 6 Ballistic Cannon 1 | . . . . 3 . Peak Build Rating 53 | 7 8 18 37 43 53 Average Rating 27 | 5 6 14 29 37 44 On Entrance 16 | . 7 7 17 28 40 Naked Turns 18 | . . . . . 18 Heaviest Build 87 | 15 34 64 62 67 87 Greatest Support 96 | 40 40 60 62 88 96 Greatest Overweight (x) 1 | . . 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 17 | 7 9 19 20 20 19 Most Carried 20 | 3 9 20 20 20 20 Average Carried 15 | 2 6 14 19 17 18 Final Capacity 20 | 8 15 20 20 20 5 Final Carried 20 | 3 9 20 18 20 5 Class Distribution -------------------- 28% | Scavenger-Gunner 26% | Gunner 22% | Mutant 7% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2774 | 339 312 304 698 726 395 Remotely . | . . . . . . Salvage Created 5646 | 138 519 956 2522 888 623 Parts 314 | 12 35 65 124 43 35 Haulers Intercepted 4 | . . 1 3 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 129 | . 13 23 47 26 20 Melee 1 | . . . . 1 . Guns 93 | . 13 13 42 15 10 Cannons 12 | . . 9 . 3 . AOE 21 | . . 1 4 7 9 Classes Destroyed 15 | 2 4 4 3 2 . Worker 7 | . 1 1 2 3 . Builder 4 | . . 1 3 . . Tunneler 5 | 3 . . 1 1 . Hauler 4 | . . 1 3 . . Recycler 3 | 1 . 1 1 . . Mechanic 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 2 | . 1 1 . . . Swarmer 34 | . 3 10 7 3 11 Grunt 57 | . 10 6 26 12 3 Brawler 7 | . . 1 5 1 . Duelist 6 | . . . 5 . 1 Sentry 15 | . . 6 3 2 4 Hunter 5 | . . . 1 3 1 Programmer 5 | . . . . 5 . Best Kill Streak 11 | 2 3 3 9 6 11 Combat Bots Only 11 | . 3 3 8 6 11 Max Kills in Single Turn 4 | 1 1 2 3 3 4 Gunslinging 1 | . . . 1 . . Exploded 4 | . . 1 1 3 4 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 818 | . 84 89 172 165 308 Missed 218 | . 16 14 44 47 97 Hits 600 | . 68 75 128 118 211 Melee 17 | . . 6 9 . 2 Projectile 583 | . 68 69 119 118 209 Critical Strikes 20 | . . 5 7 5 3 Damage Taken 8636 | . 782 925 2159 1936 2834 Core 1369 | . 201 103 362 261 442 Absorbed by Shields 33 | . . . . . 33 Core Remaining (%) 56 | 100 19 74 34 . . Volleys Fired 326 | 13 56 51 81 64 61 Largest 4 | 2 2 3 4 4 4 Hottest 300 | 40 60 193 197 209 300 Shots Fired 781 | 26 108 132 261 153 101 Gun 687 | 26 108 87 258 115 93 Cannon 80 | . . 45 . 31 4 Launcher 14 | . . . 3 7 4 Special . | . . . . . . Kinetic 341 | 26 87 15 98 77 38 Thermal 266 | . . 81 93 66 26 Explosive 11 | . . . . 7 4 Electromagnetic 163 | . 21 36 70 3 33 Robot Hit Streak 21 | 7 13 11 21 20 17 Robot Miss Streak 15 | 3 2 6 5 8 15 Penetration Max . | . . . . . . Secondary Targets 11 | . 2 . 7 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 538 | 16 83 76 174 117 72 Core Hits 362 | 4 25 52 130 94 57 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . 1 . 2 . . Critical Strikes 14 | . 1 1 9 1 2 Burn 7 | . . . 5 . 2 Destroy 4 | . 1 . 3 . . Blast 1 | . . . . 1 . Corrupt 2 | . . 1 1 . . Melee Attacks 16 | . . 4 1 9 2 Impact 16 | . . 4 1 9 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13625 | 202 1045 1211 4671 4058 2438 Guns 8668 | 202 1031 771 3331 2087 1246 Cannons 795 | . . 330 . 414 51 Explosions 3829 | . . 31 1272 1385 1141 Melee 161 | . . . . 161 . Ramming 172 | . 14 79 68 11 . Kinetic 3885 | 202 865 65 1098 1085 570 Thermal 4132 | . . 607 1789 1366 370 Explosive 2454 | . . . . 1385 1069 Electromagnetic 2821 | . 166 460 1716 50 429 Impact 161 | . . . . 161 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 25 | . . 6 25 12 13 Average Corruption 8 | . . 5 17 7 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 121 | . . 21 7 57 36 Message Errors 30 | . . 4 1 19 6 Matter Fused 32 | . . 5 2 21 4 Heat Flow Errors 11 | . . 1 1 6 3 Energy Discharges 7 | . . 2 . 1 4 Parts Rejected 5 | . . 3 . 1 1 Parts Fused 2 | . . . 1 1 . Data Loss (minor) 13 | . . 3 1 1 8 Data Loss (major) 1 | . . 1 . . . Misfires 8 | . . 1 . 4 3 Alerts 2 | . . . . . 2 Weapon Failures 10 | . . 1 1 3 5 Overload Shots . | . . . . . . Overflow Damage 229 | . . 2 10 130 87 Projectiles 23 | . . 2 . 21 . Explosions 132 | . . . 10 35 87 Melee 74 | . . . . 74 . Knockbacks 8 | . 1 1 . 6 . Impact 2 | . 1 1 . . . Kinetic 6 | . . . . 6 . Secondary . | . . . . . . Self-Inflicted Damage 571 | . . 6 136 79 350 Shots 12 | . . 1 5 1 5 Rammed 33 | . 5 10 14 4 . Targets Rammed 36 | . 6 12 14 4 . Kicked . | . . . . . . Crushed 3 | . 1 2 . . . Highest Temperature 632 | . 36 494 477 623 632 Average Temperature 167 | . 16 184 182 131 209 Received Heat Transfer 2823 | . 426 216 810 339 1032 Effects 46 | . . 11 14 8 13 Shutdowns 9 | . . 2 2 1 4 Energy Bleed 10 | . . 3 4 1 2 Interference 10 | . . . 3 1 6 Matter Decay 1 | . . 1 . . . Short Circuit 4 | . . 3 1 . . Damage (minor) 3 | . . 2 . . 1 Damage (major) 8 | . . . 4 4 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 7 | . 1 1 5 . . Impact Corruptions 1 | . . . . 1 . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 14 | . . 1 4 5 4 Heat Transferred 7578 | . . 1022 3020 2625 911 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . 1 5 . 2 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 3 | . . 1 3 2 3 Low Security (%) 56 | 100 100 97 30 53 . Level 1 22 | . . 2 30 45 3 Level 2 13 | . . . 30 1 44 Level 3 7 | . . . 7 . 52 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 866 | 10 88 207 758 403 866 Initial 336 | . . 18 78 336 281 Average 247 | . 24 93 374 199 655 Influence Increases 3984 | 20 367 649 1358 915 675 Destroy 0b10 Robot/C 2580 | . 260 460 940 520 400 Destroy 0b10 Robot/NC 135 | 20 10 25 55 25 . Destroy Leader 502 | . 52 114 176 130 30 Successful Hack 97 | . 13 . 13 71 . Disable Machine 165 | . . 15 90 60 . Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 175 | . 2 5 24 49 95 Lose Combat Pursuer 180 | . 30 30 60 60 . Influence Decreases 3238 | 20 321 509 804 1253 331 Entered New Map 661 | . . 28 108 404 121 Time Decay 1948 | 20 272 441 586 629 . Lost Part 490 | . 20 40 110 130 190 Lost Ally 20 | . . . . . 20 Purge Threat 119 | . 29 . . 90 . Squads Dispatched 19 | . 2 . 8 9 . Investigation 2 | . . . . 2 . Extermination 3 | . . . . 3 . Reinforcement 6 | . 2 . 2 2 . Assault 5 | . . . 3 2 . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 9 | . . 4 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 193 | . 22 36 69 41 25 Peak Tracking Total 11 | . 3 4 9 6 11 Tactical Retreats 10 | . 2 2 3 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 6 | . . . . 4 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 14 | . . 1 6 4 3 Max in Single Turn 2 | . . 1 2 2 2 Garrison Access 1 | . . . . 1 . Garrison Relay 1 | . . . . . 1 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 26 | . 4 5 8 8 1 Terminals 22 | . 4 5 6 6 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 77 | . 7 15 20 33 2 Successful 33 | . 5 9 6 13 . Failed 43 | . 2 6 13 20 2 Catastrophic 5 | . 1 1 1 1 1 Database Lockouts 1 | . . . 1 . . Manual 33 | . 1 7 13 12 . Terminals 62 | . 7 15 14 24 2 Fabricators 6 | . . . . 6 . Repair Stations 1 | . . . 1 . . Recycling Units 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 24 | . 5 7 4 8 . Record 1 | . . . 1 . . Robot Analysis 2 | . . . 2 . . Prototype ID Bank 2 | . . 1 . 1 . Alert Level 5 | . 1 1 1 2 . Unreport Threat 3 | . 1 . . 2 . Locate Traps 7 | . 2 4 . 1 . Security Status 1 | . . . . 1 . Recall Extermination 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . . 2 1 4 . Terminals 7 | . . 2 1 4 . Botnet 4 | . . 1 . 3 . Operators 3 | . . 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 23 | . 2 5 8 7 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . 4 3 Machine Destruction 3 | . . . . . 3 Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . . 2 EXPLORE 1 | . . . . . 1 RETURN 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 1345 | 19 233 . 169 922 2 Sensors 473 | . . . 169 304 . Structural 620 | . . . . 618 2 Seismic 252 | 19 233 . . . . Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 7349 | 163 1111 1153 1839 2254 829 Spaces Moved 3281 | 67 548 453 798 1086 329 Core 30 | 4 . . . . 26 Treads 3251 | 63 548 453 798 1086 303 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 155 158 50 Average Speed 165 | 153 160 179 166 159 175 Slowest Speed 240 | 160 160 240 240 166 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 85 46 53 26 42 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 25 | . . 4 . 3 18 Terrain Destroyed 238 | . . 4 17 64 153 Melee 7 | . . 4 . 3 . Projectile 7 | . . . . 7 . AOE 224 | . . . 17 54 153 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 4507 | 98 669 671 1132 1453 484 Wait 556 | 8 49 89 141 241 28 Move 3277 | 66 547 452 797 1086 329 Hop . | . . . . . . Pick Up 68 | 2 4 16 24 12 10 Fast Attach 48 | 8 2 13 10 6 9 Attach 40 | . . 6 11 12 11 Detach 26 | 1 1 9 5 1 9 Swap 48 | . 3 7 16 13 9 Drop 61 | . 1 12 32 5 11 Fire 326 | 13 56 51 81 64 61 Melee 16 | . . 4 1 9 2 Ram . | . . . . . . Kick . | . . . . . . Crush 36 | . 6 12 14 4 . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 806 | -10/Materials | Core integrity fell below 50% 1139 | -10/Materials | Core integrity fell below 20% 1172 | -10/Materials | Discovered new exit (range 16) 1275 | -10/Materials | Entered another Materials area 1275 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2404 | -9/Materials | Discovered new exit (range 9) 2428 | -9/Materials | Entered another Materials area 2428 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2863 | -8/Materials | Central database locked down 3208 | -8/Materials | Discovered new exit (range 8) 3238 | -8/Materials | Build established: Scavenger-Gunner 3306 | -8/Materials | Garrison activated, responded to threat 3628 | -8/Materials | First assault squad dispatched 3683 | -8/Materials | Build established: Gunner 4117 | -8/Materials | System corruption reached 10% 4124 | -8/Materials | Core integrity fell below 50% 4161 | -8/Materials | Lost 7 parts (1p1n1u4w) 4164 | -8/Materials | Destroyed 8 combat bots 4256 | -8/Materials | Discovered new exit (range 5) 4267 | -8/Materials | Entered Factory 4267 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5110 | -7/Factory | Discovered new exit (range 16) 5505 | -7/Factory | Lost 5 parts (1p3n1w) 5769 | -7/Factory | System corruption reached 10% 5897 | -7/Factory | Build established: Scavenger-Gunner 6521 | -7/Factory | Identified exit to Garrison 6521 | -7/Factory | Entered Garrison 6621 | -7/Garrison | Phase Generator disabled 6780 | -7/Garrison | Garrison Relay disabled 6954 | -7/Garrison | Lost 4 parts (1p2n1w) 6967 | -7/Garrison | Destroyed 11 combat bots 7243 | -7/Garrison | Triggered checkpoint 7292 | -7/Garrison | Spotted B-75 Beast 7326 | -7/Garrison | Core integrity fell below 50% 7332 | -7/Garrison | Released all parts (1) 7340 | -7/Garrison | Core integrity fell below 20% 7343 | -7/Garrison | Triggered checkpoint 7350 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07331_ Overheating: System interference. 07331_ Plasma Rifle temporarily disabled. 07331_ Plasma Rifle destroyed. 07331_ Lgt. Nuclear Core destroyed. 07332_ Released Hcp. Storage Unit. 07333_ Overheating: Energy bleed (-23). 07341_ Overheating: Energy bleed (-18). 07341_ System corrupted: Matter fused (-7). 07341_ Slug penetrates Reinforced Barrier. 07343_ Beams of light sweep through the air. An alarm sounds. 07344_ Triggered Stasis Trap. 07344_ A bubble of rippling energy engulfs the area. 07344_ Field strength at 94. 07345_ Field strength at 88. 07345_ Slug penetrates Wall. 07346_ Field strength at 77. 07347_ Field strength at 56. 07348_ Field strength at 50. 07348_ Slug penetrates Wall. 07349_ Field strength at 39. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ???????????????## ##""""#???????????????????????? | | ???????????????# ?? ???????????????????? | | ??????????????? ?? ??????????????????? | | ??????????????? ?? ??????????????????? | | ???????????????# ## #? #??????????????????? | | ?????????????### ## ## #??????????????????? | | ?????????????# "??????????????????? | | ?????????????# "??????????????????? | | ?????????????# "??????????????????? | | ?????????????? ? 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[#?????????????????????????????? | | ?# #??# ## #?????????????????????????????? | | ?# #?### #* ## #?????????????????????????????? | | ## ### # #* ! #?????????????????????????????? | | # # ##????????????????????????????? | | ## #### ### [ ## #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionThermoelectricStripper Manual? 0 Play Time 01:25:41 Cumulative 129.6 hours Start 2025.08.29 @ 01:16:48 End 2025.08.29 @ 16:46:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d5e1052-25ba-4fa0-a3c5-78fab2b6c25d