Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 01:11:48 Player: UberDoot Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (389) 1945 Value Destroyed (18686) 18686 Prototype IDs (45) 900 Alien Tech Used (5) 1000 Bonus (13004) 13004 TOTAL SCORE: 42435 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4248 Follower Combat Kills 789 Entered DSFs 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -333 Cogmind --------- Core Integrity 0/1300 Matter 195/300 Energy 100/100 System Corruption 63% Temperature Cool (9) Movement Core (1400) Ox27 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Deep Network Scanner > --- WEAPON (5) ------- Katana > --- INVENTORY (25) --- Light Antimatter Reactor Reinforced Antimatter Reactor Light Quantum Reactor Medium Treads Compact Wheel Armored Wheel Experimental Heat Sink Experimental Coolant Injector High-capacity Matter Pod (200) Advanced Component Analysis Suite High-powered Tractor Beam Dimensional Node Initializer HERF Cannon Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Experimental Targeting Computer Advanced Transmission Jammer Heavy Regenerative Plating Advanced Hacking Suite Deep Network Scanner > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Heavy Antimatter Reactor Light Particle Reactor Medium Treads Medium Treads Wheel Experimental Power Amplifier Advanced Cryofiber Web Experimental Heat Sink Advanced Coolant Injector High-capacity Matter Pod Advanced Remote Shield Advanced Component Analysis Suite High-powered Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Matter Neutralizer Coil Gun Railgun Railgun Railgun Railgun Hypervelocity Railgun Neutron Missile Launcher Plasma Cutter CPS Tube [Rating: 165] Favorites ----------- Power Hybrid Fission Core Engine Improved Ion Engine Power Core Hybrid Fission Core Reactor Light Antimatter Reactor Propulsion Overtuned Treads Treads Overtuned Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Overtuned Barrage Gun Energy Gun Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Overtuned Barrage Gun Ballistic Cannon Siege Cannon Launcher Neutron Missile Launcher Special Weapon CPS Tube Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . 4 . . . 4 . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . Utility 9 | . . . 2 . . . 2 . 1 . . . . 2 . . 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Attached 618 | 8 7 18 22 1 9 141 4 2 27 26 5 11 18 68 54 7 190 Power 39 | 2 . 2 2 . . 2 . . 1 2 1 2 2 5 3 1 14 Engine 5 | 2 . 2 1 . . . . . . . . . . . . . . Core 9 | . . . 1 . . 2 . . 1 1 1 1 2 . . . . Reactor 25 | . . . . . . . . . . 1 . 1 . 5 3 1 14 Propulsion 101 | 2 . 1 6 . 4 14 1 . 2 9 . . 6 18 10 1 27 Treads 65 | 2 . 1 6 . 4 10 1 . 2 9 . . 4 5 9 1 11 Leg 9 | . . . . . . . . . . . . . . 8 . . 1 Wheel 27 | . . . . . . 4 . . . . . . 2 5 1 . 15 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 272 | 2 1 5 6 . 1 111 2 . 10 12 1 4 7 19 15 1 75 Device 168 | 1 . 3 2 . . 60 . . 3 8 1 1 3 11 12 . 63 Storage 8 | 1 1 . 1 . . 1 . . . 1 . . . 2 . . 1 Processor 15 | . . . 1 . 1 2 1 . 2 1 . . 1 . . . 6 Hackware 2 | . . . . . . . . . . . . . . 1 . . 1 Protection 79 | . . 2 2 . . 48 1 . 5 2 . 3 3 5 3 1 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 206 | 2 6 10 8 1 4 14 1 2 14 3 3 5 3 26 26 4 74 Energy Gun 38 | 1 1 . . . 2 1 . . 2 1 1 . . 6 1 2 20 Energy Cannon 25 | . 3 4 . . . . . 1 3 . . . 1 1 . 1 11 Ballistic Gun 116 | 1 . 5 5 1 2 10 1 1 9 2 2 5 2 13 20 . 37 Ballistic Cannon 5 | . . 1 2 . . 2 . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . . 1 . 3 Special Weapon 4 | . 1 . . . . 1 . . . . . . . . . 1 1 Impact Weapon 12 | . 1 . 1 . . . . . . . . . . 6 4 . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . 2 1 . . . 1 . 4 . 2 1 5 5 Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . . 1 System Corruption 14 | . . . . . . . . . . . 7 . . . . . 7 Parts Lost 125 | . . . 7 . . 1 . . 1 2 2 . 13 14 11 3 71 Power 19 | . . . 1 . . . . . . 2 1 . 1 2 2 1 9 Propulsion 37 | . . . 2 . . 1 . . . . . . 7 6 5 . 16 Utility 30 | . . . 3 . . . . . . . . . 1 2 3 1 20 Weapon 39 | . . . 1 . . . . . 1 . 1 . 4 4 1 1 26 Highest Loss Streak 18 | . . . 2 . . 1 . . 1 1 2 . 6 4 4 3 18 To Critical Strikes 4 | . . . . . . . . . 1 . 1 . 1 . . . 1 Average Slot Usage (%) 87 | . 100 99 97 100 99 79 80 85 86 86 92 74 81 92 96 92 85 Engine 3 | . 14 14 . 9 9 2 . . . . . . . . . . . Core 3 | . . . 7 . . 6 6 6 11 3 3 5 4 . . . . Reactor 2 | . . . . . . . . . . 3 5 5 5 9 10 10 7 Treads 18 | . 28 28 26 27 27 16 26 26 23 23 23 23 16 3 15 20 6 Wheel 1 | . . . . . . 2 . . . . . . 4 1 3 . 6 Device 8 | . 14 3 14 9 7 3 6 6 6 10 11 11 11 18 21 23 15 Storage 8 | . 14 14 9 9 9 9 6 6 5 5 5 5 5 5 5 5 4 Processor 9 | . . . 1 9 10 13 . 6 9 7 11 11 11 10 8 5 10 Hackware 1 | . . . . . . . . . . . . . . 3 5 5 8 Protection 6 | . . 10 9 9 9 6 6 6 3 5 5 4 5 5 4 2 2 Energy Gun 1 | . 5 . . . . . . . . . . . . 10 . 2 4 Energy Cannon 2 | . 16 9 4 . . . . . . . . . 4 . . 1 1 Ballistic Gun 15 | . 5 12 19 27 26 14 26 25 22 22 22 4 6 6 19 15 13 Ballistic Cannon 2 | . . 6 1 . . 4 . . . . . . . . . . . Peak Build Rating 165 | 8 11 18 28 30 41 61 59 61 77 75 71 74 75 115 122 132 165 Average Rating 59 | 6 9 15 23 28 32 49 56 59 71 67 69 62 65 99 111 117 136 On Entrance 54 | . 8 11 16 28 30 37 46 59 61 71 71 71 74 58 96 111 124 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 259 | 15 34 44 117 118 122 238 233 233 259 252 132 125 132 155 165 170 176 Greatest Support 116 | 40 40 40 62 62 62 62 72 72 72 72 72 72 72 85 109 107 116 Greatest Overweight (x) 47 | . . 1 1 1 1 9 3 3 4 4 1 1 8 40 47 1 14 Average Overweight (x) 2 | . . . . 1 1 2 3 3 3 2 1 1 2 2 2 1 4 Largest Inventory Capacity 35 | 8 15 15 25 25 25 35 35 35 35 35 25 25 25 25 25 25 25 Average Capacity 24 | 7 13 15 22 25 25 27 35 35 35 30 25 25 25 25 25 25 25 Most Carried 35 | 8 15 15 25 25 25 35 34 35 35 35 25 25 25 25 25 23 25 Average Carried 23 | 6 12 14 18 24 24 25 32 32 34 30 24 24 22 23 22 20 22 Final Capacity 35 | 8 15 15 25 25 25 35 35 35 35 25 25 25 25 25 25 25 25 Final Carried 35 | 7 15 15 25 25 25 35 31 35 35 25 24 25 21 25 25 23 15 Class Distribution -------------------- 28% | Scavenger-Gunner 17% | Commander-Gunner 15% | Mutant 12% | Scavenger-Scrapper 7% | Scavenger-Tank 6% | Hauler-Scrapper 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/DSF Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -4/Lab Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 19918 | 343 224 574 710 145 345 6150 30 414 939 962 247 . 666 1121 2026 71 4951 Remotely 6442 | . . . . . . 4719 . . . . . . . . 388 . 1335 Salvage Created 23450 | 212 226 460 1011 290 591 4275 . 515 1327 849 370 . 739 2732 2004 71 7778 Parts 1172 | 26 21 32 64 13 27 185 . 39 90 39 15 . 32 104 117 1 367 Haulers Intercepted 8 | . 1 . 3 1 . . . 1 1 . . . . . . . 1 Recyclers Shooed 9 | . . . 1 . 4 . . . 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . 13 . . . 3 . . . 28 7 . 25 . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 342 | . 5 11 13 3 2 111 . 8 22 7 5 . 10 29 26 1 89 Guns 188 | . 4 6 11 3 2 . . 8 22 7 5 . 3 22 26 . 69 Cannons 132 | . 1 5 2 . . 110 . . . . . . 4 4 . . 6 AOE 7 | . . . . . . . . . . . . . . . . . 7 Classes Destroyed 34 | 3 4 3 3 1 . 10 . 2 1 1 1 . 1 . 1 . 3 Worker 18 | 2 1 . 4 . . 3 . . 2 . . . . 1 . . 5 Builder 8 | . . . 2 . 1 . . . 1 . . . . 1 . . 3 Tunneler 9 | 7 . . 2 . . . . . . . . . . . . . . Hauler 8 | . 1 . 3 1 . . . 1 1 . . . . . . . 1 Recycler 18 | 1 . . 3 1 6 . . . 1 . . . . 4 . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . 1 Mechanic 4 | . . . 1 . . . . . . . . . . . . . 3 Operator 4 | . . . . . . 2 . . . . . . . . . . 2 Watcher 5 | . 1 . 1 . . . . . . . . . . . . . 3 Swarmer 37 | . 3 . 3 . . . . 2 12 . . . 5 4 . . 8 Grunt 66 | . 2 2 6 1 . . . 1 . 2 3 . . 6 10 . 33 Brawler 6 | . . . . . . . . . . . 1 . . . . . 5 Duelist 5 | . . . . 1 . . . . . . . . . 1 1 . 2 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 27 | . . 1 3 1 2 . . . 3 1 . . . 6 2 . 8 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . Specialist 8 | . . . . . . . . 4 . . . . . 2 2 . . Hunter 17 | . . . 1 . . . . . 3 2 1 . 2 4 2 . 2 Programmer 44 | . . . . . . . . . 4 2 . . 2 6 8 . 22 Heavy 1 | . . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . Tracker 5 | . . . . . . . . . . . . . . . . . 5 Combat Programmer 3 | . . . . . . . . . . . . . . . . . 3 Investigator 1 | . . . . . . . . . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . . . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . Bolteater 6 | . . . . . . 6 . . . . . . . . . . . Federalist 13 | . . . . . . 13 . . . . . . . . . . . Explorer 6 | . . . . . . 6 . . . . . . . . . . . Ranger 9 | . . . . . . 9 . . . . . . . . . . . Guru 15 | . . . . . . 15 . . . . . . . . . . . Scientist 9 | . . . . . . 9 . . . . . . . . . . . Scrapper 41 | . . . . . . 41 . . . . . . . . . . . Elite 21 | . . . . . . 21 . . . . . . . . . . . Zionite 1 | . . . . . . 1 . . . . . . . . . . . Packrat 6 | . . . . . . . . . . 3 . . 3 . . . . Samaritan 4 | . . . . . . . . . . 4 . . . . . . . Best Kill Streak 20 | 3 2 3 6 4 7 20 . 4 7 3 4 . 3 5 6 1 10 Combat Bots Only 15 | . 2 3 3 3 1 15 . 4 6 3 4 . 3 5 6 1 9 Max Kills in Single Turn 3 | 1 1 1 2 1 1 2 . 2 2 1 1 . 2 2 1 1 3 Gunslinging 1 | . . . . . . . . 1 . . . . . 1 . . 1 Exploded 3 | . . . . . . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . 1 . . . . . . . . . 1 . Triborg (-8/Scraptown) A5 (-4/Lab) Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 2048 | . 18 67 83 13 2 194 . 32 140 58 89 . 128 226 230 22 746 Missed 560 | . 2 19 18 6 . 45 . 5 30 16 25 . 42 69 70 4 209 Damage Taken 27070 | . 142 958 913 132 55 2085 . 497 1994 740 635 . 1507 2866 2816 347 11383 Core 3194 | . 10 181 84 46 . 162 . 31 195 67 143 . 98 491 400 21 1265 Absorbed by Shields 2167 | . . . . . . . . . . . . . . 161 664 122 1220 Reduced by Siege Mode 646 | . . . . . . 545 . . . . . . . . . . 101 Redirected to Shielding 55 | . . . . . . . . . . . . . . . . . 55 Ignored by Resistances 454 | . . 36 25 . 5 297 . . . . . . . 91 . . . Regen/Repaired (Parts) 1358 | . . . . . . . . 20 136 80 40 20 10 . . . 1052 Core Remaining (%) 55 | 100 . 23 . . . 46 . 96 . . . . 49 . . 17 . Volleys Fired 1221 | 21 26 73 49 12 15 297 . 24 62 35 13 . 45 109 75 28 337 Largest 5 | 2 2 2 3 3 3 3 . 4 4 4 4 . 4 4 4 4 5 Hottest 379 | 70 112 112 158 78 78 120 . 110 130 140 140 . 180 243 160 210 379 Shots Fired 3065 | 42 48 136 146 36 46 320 . 96 223 135 51 1 106 288 281 45 1065 Gun 2428 | 42 36 52 128 36 46 29 . 96 213 135 51 1 69 258 281 19 936 Cannon 626 | . 8 84 18 . . 290 . . 10 . . . 37 30 . 26 123 Launcher 6 | . . . . . . . . . . . . . . . . . 6 Special 5 | . 4 . . . . 1 . . . . . . . . . . . Kinetic 2147 | 21 18 96 137 36 46 318 . 96 203 134 47 1 69 109 280 19 517 Thermal 709 | 21 22 18 9 . . 1 . . 10 . . . 37 179 . 26 386 Explosive 6 | . . . . . . . . . . . . . . . . . 6 Electromagnetic 202 | . 8 22 . . . . . . 10 1 4 . . . 1 . 156 Robot Hit Streak 29 | 5 3 12 10 8 7 22 . 7 6 8 11 5 5 16 16 3 29 Robot Miss Streak 10 | 3 4 2 3 2 2 3 . 4 7 5 4 . 10 4 4 2 9 Penetration Max 3 | . . . 1 1 1 2 . . . . . . . 1 1 . 3 Secondary Targets 44 | . . . 2 . . . . 3 5 2 2 . . 8 2 . 20 Max Gunslinging Chain 2 | . . . 1 . . . . 2 1 1 1 . . 2 1 . 1 Shots Hit Robots 1884 | 22 19 88 88 24 25 224 . 47 107 69 27 1 43 197 165 22 716 Core Hits 838 | 11 9 21 40 12 11 100 . 21 50 30 15 . 20 85 71 8 334 Critical Kills 71 | . . 2 1 . . . . 1 2 3 . . 3 1 18 1 39 Critical Parts Destroyed 78 | . . . 5 1 . . . . 5 3 . . . . 29 . 35 Critical Strikes 239 | 2 . 3 6 1 . 23 . 1 8 6 . . 3 14 50 1 121 Burn 50 | 2 . . . . . . . . . . . . . 13 . . 35 Meltdown 5 | . . . . . . . . . . . . . 2 . . 1 2 Destroy 158 | . . 3 6 1 . . . 1 8 6 . . 1 1 50 . 81 Blast 23 | . . . . . . 23 . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . 3 Melee Attacks 46 | . 1 . 9 . . . . . . . . . . 22 12 . 2 Impact 44 | . 1 . 9 . . . . . . . . . . 22 12 . . Slashing 2 | . . . . . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 57291 | 278 315 1996 1883 464 516 20636 . 1021 2567 1548 681 . 1149 4839 2382 517 16499 Guns 28952 | 278 202 791 1464 464 516 270 . 1021 2242 1548 681 . 577 4043 2368 165 12322 Cannons 25379 | . 113 1205 335 . . 20366 . . . . . . 572 796 . 352 1640 Explosions 2826 | . . . . . . . . . 315 . . . . . . . 2511 Melee 110 | . . . 84 . . . . . . . . . . . . . 26 Ramming 24 | . . . . . . . . . 10 . . . . . 14 . . Kinetic 42126 | 141 126 1458 1636 464 516 20578 . 1021 2002 1522 588 . 577 1493 2347 165 7492 Thermal 11566 | 137 76 247 163 . . 58 . . 77 . . . 572 3346 . 352 6538 Explosive 1733 | . . . . . . . . . 238 . . . . . . . 1495 Electromagnetic 1732 | . 113 291 . . . . . . 240 26 93 . . . 21 . 948 Impact 84 | . . . 84 . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . . . . . . . . 26 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 63 | . . . . 3 3 3 . . 3 6 19 19 20 1 10 18 63 Average Corruption 10 | . . . . 2 3 2 . . 2 5 9 19 19 1 6 14 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 500 | . . . . 1 44 46 . . 11 20 21 12 70 5 43 7 220 Message Errors 122 | . . . . 1 12 12 . . 4 4 5 2 24 1 7 3 47 Matter Fused 95 | . . . . . 10 12 . . 1 5 4 3 17 3 8 1 31 Heat Flow Errors 47 | . . . . . 6 3 . . 1 4 1 2 3 1 9 . 17 Energy Discharges 36 | . . . . . 3 5 . . . 2 2 2 2 . 2 . 18 Parts Rejected 5 | . . . . . . . . . . . . . 2 . . . 3 Parts Fused 3 | . . . . . 2 . . . . . . . . . . . 1 Data Loss (minor) 62 | . . . . . 7 6 . . 3 5 5 1 10 . 6 2 17 Data Loss (major) 14 | . . . . . 3 4 . . . . 1 . 1 . 2 . 3 Misfires 20 | . . . . . 1 4 . . 2 . 1 1 . . 4 . 7 Alerts 4 | . . . . . . . . . . . . 1 3 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 91 | . . . . . . . . . . . 2 . 8 . 5 1 75 Overload Shots 1 | . . . . . . . . . . . . . . 1 . . . Overflow Damage 3194 | . . 16 57 . . 2955 . . . . . . 24 26 . . 116 Projectiles 3044 | . . 16 13 . . 2955 . . . . . . 24 26 . . 10 Explosions 106 | . . . . . . . . . . . . . . . . . 106 Melee 44 | . . . 44 . . . . . . . . . . . . . . Knockbacks 62 | . . 5 3 . . 54 . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic 57 | . . 5 2 . . 50 . . . . . . . . . . . Secondary 4 | . . . . . . 4 . . . . . . . . . . . Self-Inflicted Damage 339 | . . . . . . . . . 112 . . . . . . . 227 Shots 5 | . . . . . . . . . 2 . . . . . . . 3 Rammed 2 | . . . . . . . . . 1 . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . 1 . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 470 | 63 153 36 153 130 197 270 . 314 386 372 321 225 345 404 470 . 206 Average Temperature 87 | 18 27 11 42 48 73 73 . 113 114 127 140 107 125 120 142 . 59 Received Heat Transfer 3792 | . 24 216 387 81 21 786 . 54 99 63 219 . 36 385 395 . 1026 Effects 8 | . . . . . . . . . 1 3 . . . 1 3 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . 3 . . . . 2 . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations 37 | . . . . . . 31 . . . . . . . . . . 6 Total Turns 4626 | . . . . . . 4500 . . . . . . . . . . 126 Longest Duration 1473 | . . . . . . 1473 . . . . . . . . . . 40 Robots Corrupted 2 | . . . 1 . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Fried 22 | . . 4 3 . . 1 . . 6 . 1 . . . . . 7 Impact Corruptions 4 | . . . 2 . . 2 . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . . . . 3 3 . 1 7 Combat Hostiles 14 | . . . . . . . . . . . . . 3 3 . 1 7 Parts Melted 103 | 1 . . 1 . . 1 . . . . . . 6 44 2 3 45 Heat Transferred 23049 | 555 222 333 222 . . 125 . . 100 . . . 850 7363 . 390 12889 Parts Sabotaged 11 | . . . . . . . . . . . . . . . 8 . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . 1 . . . . . . . 8 Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 2524 | 50 190 . 230 221 257 . 64 386 747 . . . . 418 672 . 2524 Initial 204 | . 32 . 15 91 85 . . 44 202 . . . . 69 204 . . Average 340 | 22 37 . 105 164 59 . 38 232 327 . . . . 216 427 . 732 Maximum Alert Level 5 | . . . 1 1 1 . . 1 3 . . . . 2 2 . 5 Low Security (%) 50 | 100 100 . 89 51 93 . 100 53 12 . . . . 34 . . 32 Level 1 22 | . . . 10 48 6 . . 46 62 . . . . 60 42 . 5 Level 2 12 | . . . . . . . . . 19 . . . . 5 57 . 18 Level 3 5 | . . . . . . . . . 5 . . . . . . . 17 Level 4 4 | . . . . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . 2 High Security 3 | . . . . . . . . . . . . . . . . . 10 Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . Squads Dispatched 74 | . 1 . 6 . . . . 3 5 . . . . 6 9 . 44 Investigation 6 | . . . 4 . . . . . 1 . . . . . . . 1 Extermination 14 | . . . . . . . . . 2 . . . . 3 3 . 6 Reinforcement 18 | . 1 . 2 . . . . 3 2 . . . . 3 3 . 4 Assault 25 | . . . . . . . . . . . . . . . 3 . 22 Garrison 3 | . . . . . . . . . . . . . . . . . 3 Intercept 8 | . . . . . . . . . . . . . . . . . 8 Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . 1 . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 11 | . 1 . 4 2 . 1 . . . . . . . . 1 . 2 Communications Jammed 169 | . . . . . . . . . . . . . . 26 94 . 49 Distress Signals 158 | . . . . . . . . . . . . . . 26 94 . 38 Times Spotted 487 | . 10 14 26 13 3 89 1 12 30 9 7 . 11 33 51 1 177 Peak Tracking Total 24 | . 3 3 6 10 1 5 . 3 6 4 5 . 5 6 7 1 24 Tactical Retreats 52 | . 1 2 . 1 . 6 . 2 2 3 2 . 1 4 5 . 23 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 12 | . . 2 1 2 . . . 1 . . . . . . 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 2 . . . 2 Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 44 | . . . . . 1 22 . . 5 . . . 1 2 4 3 6 Max in Single Turn 2 | . . . . . 1 2 . . 1 . . . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 56 | . 5 . 4 5 9 4 2 . 10 . . 4 1 4 . . 8 Terminals 25 | . 3 . 2 5 3 . 2 . 4 . . . . 2 . . 4 Fabricators 2 | . . . . . . . . . 1 . . . . . . . 1 Repair Stations 3 | . . . . . . . . . 2 . . . . 1 . . . Recycling Units 14 | . 2 . 2 . 6 . . . 2 . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . 1 Total Hacks 142 | . 11 . 11 20 18 14 4 . 21 . . 17 1 11 . . 14 Successful 84 | . 7 . 5 9 11 14 2 . 9 . . 17 1 5 . . 4 Failed 58 | . 4 . 6 11 7 . 2 . 12 . . . . 6 . . 10 Catastrophic 12 | . . . . 3 2 . 1 . 3 . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 65 | . 8 . 6 19 15 . 2 . 4 . . . . 4 . 1 6 Terminals 77 | . 8 . 8 20 11 . 4 . 10 . . . . 9 . . 7 Fabricators 3 | . . . . . . . . . 1 . . . . . . . 2 Repair Stations 5 | . . . . . . . . . 4 . . . . 1 . . . Recycling Units 19 | . 3 . 3 . 7 . . . 3 . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 3 . . . . 1 . . 2 Terminal Hacks 48 | . . . 1 4 5 14 1 . 3 . . 17 1 2 . . . Record 17 | . . . . . . 10 . . . . . 5 1 1 . . . Part Schematic 6 | . . . . 2 . . . . . . . 4 . . . . . Robot Analysis 8 | . . . . . . 4 . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . 4 . . . . . . 4 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . 1 . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 7 | . 2 . 1 . . . . . 1 . . . . . . . 3 Retrieve Matter 2 | . . . . . . . . . . . . . . . . . 2 Retrieve Components 5 | . 2 . 1 . . . . . 1 . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 24 | . 5 . 3 5 6 . 1 . 1 . . . . 2 . . 1 Terminals 16 | . 5 . 1 5 . . 1 . 1 . . . . 2 . . 1 Botnet 8 | . 2 . 1 2 . . 1 . . . . . . 1 . . 1 Disrupt 1 | . . . . . . . . . 1 . . . . . . . . Operators 1 | . . . . . . . . . . . . . . 1 . . . Skim 6 | . 3 . . 3 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 2 . 6 . . . . . . . . . . . . Tunnel 8 | . . . 2 . 6 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 . 2 4 4 . 2 . 8 . . . . 3 . . 7 Full Trace Events 5 | . . . 2 . 1 . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 196 | . . . . . . . . . . . . . . . . . 196 Retrieved Components 20 | . . . . . . . . . 10 . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 26 | . . . . 10 7 1 . . . . . . . . . . 8 Largest Group 17 | . . . . 10 17 17 1 1 . . . . . . . . 8 Highest-Rated Group 283 | . . . . 173 283 283 108 108 . . . . . . . . 113 Highest-Rated Ally 108 | . . . . 29 29 108 108 108 . . . . . . . . 15 Total Orders 35 | . . . . . 6 29 . . . . . . . . . . . STAY 23 | . . . . . 3 20 . . . . . . . . . . . FOLLOW 12 | . . . . . 3 9 . . . . . . . . . . . Ally Attacks 249 | . . . . . 1 158 1 15 . . . . . . . . 74 Total Damage 4340 | . . . . . 15 2097 73 973 . . . . . . . . 1182 Kills 31 | . . . . . . 21 1 3 . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total 8 | . . . . . . 4 . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . . . 3 . . . 1 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 38255 | 331 1237 4361 1009 312 2299 15765 166 239 1251 1090 495 285 1409 1998 1282 529 4197 Spaces Moved 13137 | 159 399 1851 353 116 889 4411 82 91 503 522 289 161 779 691 384 190 1267 Core 9 | 6 . . . . . . . . . . . . . 1 2 . . Treads 9863 | 153 399 1851 353 116 889 3373 82 91 503 522 289 161 440 15 194 190 242 Legs 506 | . . . . . . . . . . . . . . 506 . . . Wheels 2759 | . . . . . . 1038 . . . . . . 339 169 188 . 1025 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 235 235 150 200 200 200 160 160 160 145 145 160 240 160 Average Speed 211 | 155 160 217 210 235 237 234 200 200 200 180 160 160 159 202 212 240 197 Slowest Speed 2400 | 160 160 250 246 235 241 340 200 200 220 220 160 160 280 2050 2400 240 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 52 | 9 58 93 31 30 95 96 4 91 20 51 46 60 90 13 28 95 33 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 12 | . . 1 2 . 6 . . . . . . 3 . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . . . . . 1 1 . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . 1 1 1 1 . . 1 . . Scrap Searched 19 | . . 2 . . . 11 . . . 3 1 . 2 . . . . Spaces Dug 100 | . 5 3 8 . . 9 . . 3 . . . . 23 6 . 43 Terrain Destroyed 660 | . 5 16 18 . 2 124 . . 86 6 2 . 19 42 26 4 310 Melee 36 | . 1 . 8 . . . . . . . . . . 22 5 . . Projectile 292 | . 4 16 10 . 2 124 . . 9 6 2 . 19 20 7 4 69 AOE 302 | . . . . . . . . . 77 . . . . . . . 225 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 21572 | 198 941 2041 495 135 1055 9506 85 133 693 646 311 191 887 1098 691 237 2229 Wait 5824 | . 490 69 22 4 38 4475 . 8 88 43 5 2 40 125 122 3 290 Move 13120 | 158 398 1850 352 115 888 4410 81 90 502 521 288 160 778 690 383 189 1267 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 278 | 8 11 11 27 1 8 82 . 5 5 8 . 3 3 36 16 3 51 Fast Attach 161 | 8 2 5 4 1 7 7 . 1 3 2 1 9 4 30 10 6 61 Attach 148 | . . . 11 . . 21 4 1 5 7 1 2 9 15 15 4 53 Detach 81 | 1 2 2 2 . . 24 . 2 4 2 . 2 3 10 2 4 21 Swap 315 | . 5 13 7 . 2 113 . . 19 17 3 1 5 23 30 . 77 Drop 267 | 2 6 18 12 2 17 77 . 2 4 11 . 12 . 38 15 . 51 Fire 1221 | 21 26 73 49 12 15 297 . 24 62 35 13 . 45 109 75 28 337 Melee 46 | . 1 . 9 . . . . . . . . . . 22 12 . 2 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . 1 . . . . . 1 . . Escape Stasis 29 | . . . . . . . . . . . . . . . 10 . 19 Rewire 80 | . . . . . 80 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / [*Upp] / [*Ext] / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 332 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 911 | -10/Materials | Discovered new exit (range 16) 1076 | -10/Materials | Discovered new exit (range 16) 1543 | -10/Materials | Discovered new exit (range 9) 1569 | -10/Materials | Entered Subcaves 1969 | -10/Subcaves | Discovered new exit (range 7) 2123 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2172 | -10/Subcaves | Learned 2 Materials zone layouts 2638 | -10/Subcaves | Learned location of Zion (-6) 2638 | -10/Subcaves | Met a Zionite searching for "candidates" 2755 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2756 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2781 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2813 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2832 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2834 | -10/Subcaves | Discovered new exit (range 10) 3279 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4175 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4199 | -10/Subcaves | Core integrity fell below 50% 4585 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5755 | -10/Subcaves | Discovered new exit (range 12) 5930 | -10/Subcaves | Entered Materials 5930 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6008 | -8/Materials | Identified exit to Storage 6238 | -8/Materials | Build established: Scavenger-Tank 6939 | -8/Materials | Entered Storage 6963 | -8/Storage | Met 01-MTF 7031 | -8/Storage | Build established: Scavenger-Gunner 7199 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7213 | -8/Storage | Discovered new exit (range 6) 7251 | -8/Storage | Entered Recycling 7251 | -8/Recycling | Accompanied by 11 allies (01-MTF) 7484 | -8/Recycling | Build established: Commander-Gunner 8333 | -8/Recycling | Discovered new exit (range 12) 8415 | -8/Recycling | Scanned before Scraplab entrance 8449 | -8/Recycling | Found Prototype Energy Gun 8449 | -8/Recycling | Identified KN-7UR's Autopenetrator 8456 | -8/Recycling | Found Prototype Energy Gun 8456 | -8/Recycling | Identified 01-MTF's Shockpuncher 9502 | -8/Recycling | Entered Scraplab 9522 | -8/Recycling | Discovered new exit (range 2) 9550 | -8/Recycling | Entered Scraptown 9550 | -8/Scraptown | Accompanied by 17 allies 9550 | -8/Scraptown | System corruption cleaned by C-Scrubber 9926 | -8/Scraptown | Visited Symbiants 9965 | -8/Scraptown | Visited Bundlers 10177 | -8/Scraptown | Visited Cyclists 10221 | -8/Scraptown | Visited CPS Storage 10274 | -8/Scraptown | Visited TADAMA 10353 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11016 | -8/Scraptown | Visited Comm Corps 11315 | -8/Scraptown | Discovered new exit (range 11) 11435 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 11440 | -8/Scraptown | Learned Factory interactive machine intel 11443 | -8/Scraptown | Learned Research emergency access door positions 11450 | -8/Scraptown | Learned 8 Research zone layouts 13733 | -8/Scraptown | Attacked by Scraptown defenders 13733 | -8/Scraptown | Allies destroyed Triborg 13762 | -8/Scraptown | Found Tri-treads 13772 | -8/Scraptown | Found Prototype Ballistic Cannon 13772 | -8/Scraptown | Identified Siege Cannon 13846 | -8/Scraptown | Lost 6 allies 14132 | -8/Scraptown | Build established: Scavenger-Gunner 14150 | -8/Scraptown | Found Tri-treads 14424 | -8/Scraptown | Destroyed 7 combat bots 18563 | -8/Scraptown | Destroyed 7 combat bots 18650 | -8/Scraptown | Destroyed 15 combat bots 18682 | -8/Scraptown | Core integrity fell below 50% 20489 | -8/Scraptown | Visited Botcube Research 20588 | -8/Scraptown | Visited Abandonware Association 20628 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 20628 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 20724 | -8/Scraptown | Visited Scrap Suit Storage 21013 | -8/Scraptown | Visited Research Penetration Think Tank 21038 | -8/Scraptown | Visited Infowarlord's Domain 21064 | -8/Scraptown | Visited Analyses Database 21109 | -8/Scraptown | Visited DA-N13 Charitable Foundation 21126 | -8/Scraptown | Found DCF Scrap (30 items) 21159 | -8/Scraptown | Visited Derelict Rescue Squad 21180 | -8/Scraptown | Build established: Gunner 21187 | -8/Scraptown | Visited Modified Component R&D 21321 | -8/Scraptown | Discovered new exit (range 3) 21363 | -8/Scraptown | System corruption cleaned by C-Scrubber 21857 | -8/Scraptown | Found Exp. Sensor Array 22263 | -8/Scraptown | Found Scrap Suit 22273 | -8/Scraptown | Found Scrap Suit 22279 | -8/Scraptown | Found Scrap Suit 22463 | -8/Scraptown | Build established: Hauler-Gunner 23170 | -8/Scraptown | Build established: Hauler-Scrapper 24255 | -8/Scraptown | Found Lrg. Botcube 24471 | -8/Scraptown | Found Siege Articulator 25080 | -8/Scraptown | Lrg. Botcube activated 25110 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 25315 | -8/Scraptown | Entered Factory 25315 | -6/Factory | Accompanied by 1 ally 25315 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 25316 | -6/Factory | Loaded intel: 52 interactive machine locations 25480 | -6/Factory | Identified exit to DSF 25481 | -6/Factory | Entered DSF 25481 | -6/DSF | Accompanied by 1 ally 25496 | -6/DSF | Additional patrols routed to DSF 25615 | -6/DSF | Build established: Scavenger-Scrapper 25629 | -6/DSF | Discovered new exit (range 14) 25658 | -6/DSF | Sterilization system engaged 25678 | -6/DSF | Ambient heat levels rising (+10) 25693 | -6/DSF | Ambient heat levels rising (+10) 25708 | -6/DSF | Ambient heat levels rising (+10) 25720 | -6/DSF | Entered Factory 25720 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 26910 | -5/Factory | Identified exit to Factory 26916 | -5/Factory | Discovered new exit (range 16) 26971 | -5/Factory | Entered Upper Caves 27558 | -5/Upper Caves | Learned Factory stockpile data 27702 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27885 | -5/Upper Caves | Discovered new exit (range 15) 28061 | -5/Upper Caves | Entered another Upper Caves area 28088 | -5/Upper Caves | Encountered a Warlord checkpoint 28132 | -5/Upper Caves | Spotted B-75 Beast 28217 | -5/Upper Caves | Learned location of 1 exit from Factory 28346 | -5/Upper Caves | System corruption reached 10% 28514 | -5/Upper Caves | Discovered new exit (range 6) 28556 | -5/Upper Caves | Entered Zhirov 28556 | -5/Zhirov | Discovered new exit (range 3) 28588 | -5/Zhirov | Met Zhirov 28617 | -5/Zhirov | Learned location of Command (-1) 28633 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28663 | -5/Zhirov | Found Alien Artifact 28663 | -5/Zhirov | Identified Integrated Reactor 28663 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28765 | -5/Zhirov | Found Alien Artifact 28841 | -5/Zhirov | Entered Proximity Caves 28982 | -4/Proximity Caves | Lost 6 parts (4n2w) 29011 | -4/Proximity Caves | Learned Research garrison access intel 29139 | -4/Proximity Caves | Learned location of 1 exit from Research 29540 | -4/Proximity Caves | Spotted B-86 Titan 29626 | -4/Proximity Caves | Destroyed B-86 Titan 29754 | -4/Proximity Caves | Found Alien Artifact 29777 | -4/Proximity Caves | Core integrity fell below 50% 30051 | -4/Proximity Caves | Discovered exit to Factory (range 3) 30250 | -4/Proximity Caves | Entered Factory 30250 | -4/Factory | Evolved 2 slots: Utility x2 30251 | -4/Factory | Identified exit to Armory 30252 | -4/Factory | Identified exit to Research 30447 | -4/Factory | Lost 4 parts (1n1u2w) 30631 | -4/Factory | Lost 3 parts (1p1u1w) 31041 | -4/Factory | Discovered new exit (range 13) 31057 | -4/Factory | Build established: Scavenger-Tank 31140 | -4/Factory | Discovered new exit (range 8) 31638 | -4/Factory | Build established: Scavenger-Gunner 32248 | -4/Factory | Entered Armory 32443 | -4/Armory | Build established: Scavenger-Tank 32473 | -4/Armory | Found Unknown Launcher 32473 | -4/Armory | Identified Fusion Bomb Launcher 32708 | -4/Armory | Core integrity fell below 50% 32742 | -4/Armory | Spotted B-86 Titan 32972 | -4/Armory | Specialist reinforcements revealed to be Infiltrators 33075 | -4/Armory | Identified Transdimensional Reconstructor 33075 | -4/Armory | Warped through subspace to slip node 33075 | -4/Armory | Discovered new exit (range 1) 33105 | -4/Armory | Lost 4 parts (2n1u1w) 33295 | -4/Armory | System corruption reached 10% 33296 | -4/Armory | First assault squad dispatched 33366 | -4/Armory | Lost 3 parts (2p1n) 33523 | -4/Armory | Core integrity fell below 20% 33530 | -4/Armory | Entered Lab 33532 | -4/Lab | Discovered exit to Research (range 9) 33563 | -4/Lab | Unable to decrypt terminal 33563 | -4/Lab | Opened the door to a hidden lab 33563 | -4/Lab | Detected by scanners 33564 | -4/Lab | Gained access to the hidden lab's interior 33572 | -4/Lab | Confronted by A5 33618 | -4/Lab | Destroyed A5 33648 | -4/Lab | Lost 3 parts (1p1u1w) 33658 | -4/Lab | Found Alien Artifact 33666 | -4/Lab | Identified Core Reset Matrix 33666 | -4/Lab | Identified Dimensional Node Initializer 33666 | -4/Lab | Used Core Reset Matrix 33670 | -4/Lab | Sensed 3 artifacts in vicinity 33677 | -4/Lab | Found Transdimensional Reconstructor 33692 | -4/Lab | Found Integrated Dissipator 33692 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 33707 | -4/Lab | Found Core Expander 33707 | -4/Lab | Installed Core Expander, added new Weapon slot 33748 | -4/Lab | Found Prototype Protection 33748 | -4/Lab | Identified Hvy. Regenerative Plating 33754 | -4/Lab | Found Prototype Energy Gun 33754 | -4/Lab | Identified Tachyon Dispersion Ray 33761 | -4/Lab | Found Prototype Energy Gun 33761 | -4/Lab | Identified Hyp. EM Gauss Rifle 33811 | -4/Lab | Found Prototype Special Weapon 33811 | -4/Lab | Identified Gui. Remote Datajack 33943 | -4/Lab | Found Prototype Hackware 33992 | -4/Lab | Discovered exit to Research (range 12) 34059 | -4/Lab | Entered Research 34059 | -3/Research | Evolved 2 slots: Utility x2 34059 | -3/Research | Identified Deep Network Scanner 34380 | -3/Research | Build established: Hacker-Tank 34772 | -3/Research | Intercept squad dispatched 34784 | -3/Research | Spotted Tracker 34800 | -3/Research | Destroyed Tracker 34852 | -3/Research | Spotted Combat Programmer 34871 | -3/Research | Destroyed Combat Programmer 34889 | -3/Research | Found Prototype Device 34895 | -3/Research | Identified Exp. Phase Shifter 34900 | -3/Research | Found Prototype Processor 34900 | -3/Research | Identified Exp. Targeting Computer 35189 | -3/Research | Build established: Scavenger-Gunner 35750 | -3/Research | System corruption reached 10% 35862 | -3/Research | Build established: Scavenger-Skirmisher 36162 | -3/Research | Lost 3 parts (1n1u1w) 36468 | -3/Research | Destroyed 9 combat bots 36508 | -3/Research | Intercept squad dispatched 36530 | -3/Research | Spotted Tracker 36530 | -3/Research | Spotted Tracker 36549 | -3/Research | Spotted Combat Programmer 36558 | -3/Research | Specialist reinforcements revealed to be Infiltrators 36560 | -3/Research | Destroyed Tracker 36567 | -3/Research | Destroyed Tracker 36578 | -3/Research | Spotted Combat Programmer 36581 | -3/Research | Warped through subspace 36611 | -3/Research | Lost 18 parts (3p3n5u7w) 37033 | -3/Research | Build established: Hacker-Gunner 37059 | -3/Research | First assault squad dispatched 37334 | -3/Research | Build established: Scavenger-Gunner 37561 | -3/Research | System corruption reached 30% 37563 | -3/Research | Core integrity fell below 50% 37615 | -3/Research | Lost 5 parts (1p3u1w) 37648 | -3/Research | Intercept squad dispatched 37673 | -3/Research | Spotted Tracker 37674 | -3/Research | Spotted Tracker 37681 | -3/Research | Destroyed Tracker 37706 | -3/Research | Destroyed Tracker 37717 | -3/Research | Spotted Combat Programmer 37727 | -3/Research | Destroyed Combat Programmer 37753 | -3/Research | Lost 4 parts (2n2u) 37767 | -3/Research | Emitted hypermatrix ping 37772 | -3/Research | Assembled emerged from beneath the floor 37796 | -3/Research | Allies destroyed Combat Programmer 37807 | -3/Research | Spotted Combat Programmer 37814 | -3/Research | Destroyed Combat Programmer 37823 | -3/Research | High security lockdown imminent 37851 | -3/Research | Lost 6 allies 37903 | -3/Research | High security lockdown engaged 37939 | -3/Research | Lost 4 parts (1n3w) 38077 | -3/Research | Core integrity fell below 20% 38141 | -3/Research | Spotted Investigator 38141 | -3/Research | Scanned by Researcher 38143 | -3/Research | Destroyed Investigator 38185 | -3/Research | Lost 8 parts (1p2n1u4w) 38256 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 38247_ L-61 Swordsman shuts down. 38247_ Chain reaction triggered in Rnf. Antimatter Reactor. 38247_ M-36 Artificer destroyed. 38247_ Field Laser destroyed. 38248_ P-80 Master IFF system glitched. 38249_ Neutron Missile Launcher destroyed. 38249_ Destroyed Neutron Missile Launcher. 38249_ L-61 Swordsman destroyed. 38249_ Chain reaction triggered in Unknown Engine. 38250_ Adv. Remote Shield destroyed. 38250_ Exp. Power Amplifier severed. 38252_ Hvy. Machine Gun destroyed. 38252_ System corrupted by crushing effect (+1). 38252_ Adv. Heat Sink destroyed. 38253_ The unstable cave ceiling collapses. 38253_ Com. Wheel destroyed. 38253_ Rnf. Antimatter Reactor destroyed. 38255_ Mic. Antimatter Reactor destroyed. 38255_ P-80 Master misfires. 38255_ Adv. Heat Sink severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????###########??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# ! #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ##??# #??????????????????????????????????? | | ######## ##+##??????????????????????????????????? | | !#???????????????????????????????????? | | %#??????##########???????????????????? | | = #+##+####?### #?#?????????????????? | | |%! # = #?# # #?????????????????? | | !! + = ! #?# ####???????????##### | | =%!* #= #?# ##??????????# | | #!![= ############ ll! !############ | | # !=[ !%%!g=*!=!!!!%*[ b@% g= %%![%/m%!= # = | | ################### g[ =####=[% # | | ?????????????????# p m #??# =# | | ?????????????????### ##??#=/ = # | | ???????????????????# # ####???# %# | | ???????????????????### #??????# %=%+% | | ?????????????????????#########??????# = %% | | ????????????????????????????????????# =%# = | | ????????????????????????????????????# # =% | | ????????????????????????????????????########## %[ | | ?????????????????????????????????????????????# % % | | ?????????????????????????????????????????????# = | | ?????????????????????????????????????????????+ | | ???????????????????????????????????????????? #%% | | ???????????????????????????????????????????? #%![ | | ???????????????????????????????????????????#?#%=% | | ?????????????????????????????????????????????#[[= | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????+ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 59 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 12 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 39 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredCargoBeam Manual? 0 Play Time 04:08:34 Cumulative 210.3 hours Start 2025.04.24 @ 00:47:48 End 2025.04.25 @ 01:11:48 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 76 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b4966c4-63fa-4f96-9353-888354ba9f5a