Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.05 @ 15:25:54 Player: orion Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (708) 708 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1803 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 450/450 Energy 460/460 System Corruption 0% Temperature Cool (6) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Large Matter Pod ECM Suite > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (10) --- Light Treads Terrain Scanner Heavy EM Pulse Gun Medium Laser Medium Laser Small Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Large Matter Pod ECM Suite > --- WEAPON ----------- Improved EM Shotgun Beam Cannon > --- INVENTORY -------- Light Treads Terrain Scanner Heavy EM Pulse Gun Medium Laser Medium Laser Small Laser Improved Assault Rifle [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Matter Pod Device ECM Suite Storage Large Matter Pod Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 6 4 8 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 4 | 2 . 2 Energy Cannon 1 | . 1 . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 3 | 2 2 4 Power . | . . . Propulsion . | . . . Utility 1 | . 1 1 Weapon 2 | 1 1 2 Tool/Special . | . . . Unused Backups 4 | . 1 3 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 92 | . 95 91 Engine 16 | . 14 18 Treads 23 | . 28 19 Device 8 | . 5 11 Storage 21 | . 21 22 Energy Gun 15 | . 22 8 Energy Cannon 5 | . . 9 Peak Build Rating 17 | 6 7 17 Average Rating 9 | 3 6 13 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 37 | 14 17 37 Greatest Support 43 | 40 40 43 Greatest Overweight (x) 11 | 1 . 11 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 6 6 10 Most Carried 7 | 5 5 7 Average Carried 3 | 2 2 4 Final Capacity 10 | 8 5 10 Final Carried 6 | 1 4 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 571 | 208 194 169 Remotely . | . . . Salvage Created 913 | . 194 719 Parts 64 | . 20 44 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 8 16 Guns 15 | . 8 7 Cannons 7 | . . 7 Classes Destroyed 6 | . 3 3 Operator 1 | . . 1 Watcher 2 | . 1 1 Swarmer 9 | . 6 3 Grunt 12 | . 2 10 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 6 | . 5 6 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 256 | . 72 184 Missed 79 | . 25 54 Hits 177 | . 47 130 Melee 4 | . . 4 Projectile 173 | . 47 126 Critical Strikes 4 | . 1 3 Damage Taken 1715 | . 341 1374 Core 469 | . 69 400 Absorbed by Shields . | . . . Ignored by Resistances 512 | . 107 405 Core Remaining (%) 86 | 100 72 . Volleys Fired 70 | . 21 49 Largest 2 | . 2 2 Hottest 110 | . 100 110 Shots Fired 112 | . 40 72 Gun 76 | . 40 36 Cannon 36 | . . 36 Launcher . | . . . Special . | . . . Kinetic 8 | . . 8 Thermal 78 | . 40 38 Explosive . | . . . Electromagnetic 26 | . . 26 Robot Hit Streak 19 | . 6 19 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 82 | . 28 54 Core Hits 34 | . 11 23 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Critical Strikes 7 | . 4 3 Burn 4 | . 4 . Meltdown 2 | . . 2 Corrupt 1 | . . 1 Melee Attacks 3 | . 3 . Impact . | . . . Slashing 3 | . 3 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1320 | . 352 968 Guns 851 | . 352 499 Cannons 438 | . . 438 Explosions 31 | . . 31 Melee . | . . . Ramming . | . . . Kinetic 88 | . . 88 Thermal 846 | . 352 494 Explosive . | . . . Electromagnetic 386 | . . 386 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 375 | . 375 318 Average Temperature 122 | . 125 120 Received Heat Transfer 741 | . 78 663 Effects 4 | . 2 2 Shutdowns 1 | . 1 . Interference 3 | . 1 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 5 | . 3 2 Heat Transferred 2381 | . 1332 1049 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 148 | . 140 148 Initial . | . . . Average 50 | . 44 58 Influence Increases 636 | . 188 448 Destroy 0b10 Robot/C 480 | . 160 320 Destroy 0b10 Robot/NC 15 | . 5 10 Destroy Leader 104 | . 22 82 Successful Hack 3 | . . 3 Disable Machine 9 | . . 9 Destroy Structure 10 | . 1 9 Lose Combat Pursuer 15 | . . 15 Influence Decreases 533 | . 188 345 Time Decay 493 | . 188 305 Lost Part 40 | . . 40 Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 10 29 Peak Tracking Total 9 | . 5 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . . 4 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . . 6 Successful 5 | . . 5 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 2 | . . 2 Locate Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Recycle Component 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . . 1 Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . . 10 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 417 | . 239 178 ECM 417 | . 239 178 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1321 | 51 569 701 Spaces Moved 662 | 37 304 321 Core 25 | 20 . 5 Treads 637 | 17 304 316 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 163 | 108 160 172 Slowest Speed 600 | 160 160 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 41 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 8 | . 1 7 Melee 1 | . 1 . Projectile . | . . . AOE 7 | . . 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 788 | 47 340 401 Wait 8 | . . 8 Move 660 | 36 303 321 Hop . | . . . Pick Up 19 | 5 5 9 Fast Attach 3 | 2 1 . Attach 10 | 4 1 5 Detach 2 | . 1 1 Swap 8 | . 3 5 Drop 5 | . 2 3 Fire 70 | . 21 49 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1192 | -9/Materials | Core integrity fell below 50% 1212 | -9/Materials | Discovered new exit (range 16) 1261 | -9/Materials | Lost 3 parts (1n2w) 1278 | -9/Materials | Core integrity fell below 20% 1322 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Hover Unit. Imp. Treads destroyed. R-06 Scavenger collects Lgt. Treads. Imp. EM Shotgun destroyed. Beam Cannon destroyed. Critical hit (Burn: +37). Identified Imp. Assault Rifle. G-34 Mercenary destroyed. Acquired 31 matter. W-16 Scout distress signal alerts nearby ally. R-06 Scavenger collects Lgt. Armor Plating. C-30 ARC bursts open, deploying its payload. B-36 Bruiser unfolds itself. G-34 Mercenary unfolds itself. Lgt. Treads destroyed. M-13 Machinist repairs B-36 Bruiser. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | " " #??????????????????????????????????????? | | " " ! #####??????????????????????????????????? | | ##""# % ! #??????????????????????????????????? | | ?### = %* #??????????????????????????????????? | | ???# / #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???## #??????????????????????????????????? | | ????# #### #??????????????????????????????????? | | ????# ???# #??????????????????????????????????? | | ??###/#### #??????????????????????????????????? | | ### # ######+#####???????????????????????? | | # # ^ ^ # ???????????????????????? | | ""# # ^^ # ? ????????????????????? | | ""# #! ^ # """ ?#??????????????????? | | ""# %/= ^ # """ #??????????????????? | | # #% # """ #??????????????????? | | ""########%" #### ## "" #??????????????????? | | ""#?????# ""?# ## """ +??????????????????? | | ""#?????# "# ## "" #??????????????????? | | #?????# |"# g "" #??????????????????? | | ###?????# < ""# ## " #??????????????????? | | ????????# !"# ### @ #??????????????????? | | ????????# "# #?# / #??????????????????? | | ????????# """# #?# #??????????????????? | | ????????## #### #?########??????????????????? | | ?????????# ? #???????????????????????????? | | ?????????+ ] ???????????????????????????? | | ?????????# ???????????????????????????? | | ?????????# """ ??????????????????????????? | | ?????????# """ ###+#??????????????????????????? | | ?????????? ?"" ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 460 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed ControlScatterSubcomponent Manual? 0 Play Time 00:21:28 Cumulative 2.5 hours Start 2025.07.05 @ 15:05:35 End 2025.07.05 @ 15:25:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 25x20 Zoom Use 94% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f45845e6-39ec-4763-8235-c5b624d1aaac