Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.22 @ 13:45:26 Player: Crophlin Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (474) 474 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1489 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Heat Sink Heat Sink Medium Battery (200) Medium Matter Pod (48) Signal Interpreter Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 37 | 8 26 3 Power 7 | 1 6 . Engine 7 | 1 6 . Core . | . . . Reactor . | . . . Propulsion 14 | 3 9 2 Treads . | . . . Leg 2 | . 2 . Wheel 4 | 3 1 . Hover 2 | . 2 . Flight 6 | . 4 2 Utility 10 | 2 8 . Device 5 | 1 4 . Storage 3 | . 3 . Processor 1 | 1 . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 5 6 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 5 | . 3 2 Highest Loss Streak 6 | . 2 6 Average Slot Usage (%) 79 | . 84 55 Engine 12 | . 14 7 Leg 2 | . 2 . Wheel 6 | . 8 . Hover 4 | . 5 . Flight 4 | . 2 17 Device 13 | . 14 11 Storage 8 | . 7 11 Protection 2 | . 3 . Energy Gun 8 | . 10 . Ballistic Gun 12 | . 14 6 Naked Turns . | . . . Heaviest Build 17 | 8 17 12 Greatest Support 22 | 20 22 14 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 8 8 Average Capacity 5 | 4 5 8 Most Carried 8 | 2 8 8 Average Carried 3 | . 3 6 Final Capacity 8 | 4 8 8 Final Carried 8 | 1 8 7 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 777 | 304 460 13 Remotely . | . . . Salvage Created 795 | 121 661 13 Parts 46 | 14 28 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | 1 13 . Guns 14 | 1 13 . Classes Destroyed 8 | 3 4 1 Worker 1 | 1 . . Builder 1 | . . 1 Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 2 | . 2 . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 11 | 1 10 . Best Kill Streak 4 | 4 3 1 Combat Bots Only 2 | 1 2 . Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1422 | 44 648 730 Core 526 | . 117 409 Absorbed by Shields . | . . . Core Remaining (%) 76 | 100 53 . Volleys Fired 122 | 8 82 32 Largest 2 | 2 2 1 Hottest 70 | 70 70 20 Shots Fired 174 | 16 126 32 Gun 168 | 16 126 26 Cannon . | . . . Launcher . | . . . Special 6 | . . 6 Kinetic 116 | 8 82 26 Thermal 58 | 8 44 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 3 9 4 Robot Miss Streak 5 | 3 4 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 95 | 7 71 17 Core Hits 46 | 6 32 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1027 | 127 777 123 Guns 1005 | 127 777 101 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . . 8 Kinetic 698 | 51 546 101 Thermal 321 | 76 231 14 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 3 | . 3 . Message Errors 1 | . 1 . Data Loss (minor) 1 | . 1 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 9 | . . 9 Targets Rammed 9 | . . 9 Kicked . | . . . Crushed . | . . . Highest Temperature 111 | 69 111 3 Average Temperature 31 | 33 32 1 Received Heat Transfer 636 | 24 306 306 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 943 | 222 596 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 317 | 40 317 48 Initial 28 | . 26 28 Average 139 | 16 177 24 Maximum Alert Level 1 | . 1 . Low Security (%) 76 | 100 68 100 Level 1 23 | . 31 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 4 4 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 6 | . 3 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | 1 23 7 Peak Tracking Total 5 | 1 3 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 10 | . 10 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 10 | . 10 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 8 | . 8 . Recycle Component 3 | . 3 . Process 3 | . 3 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 3 | . 3 . Recycled Matter 42 | . 42 . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1077 | 99 816 162 Spaces Moved 722 | 78 485 159 Core 116 | 17 81 18 Treads . | . . . Legs 103 | . 103 . Wheels 246 | 61 185 . Hover 84 | . 84 . Flight 173 | . 32 141 Fastest Speed 37 | 50 56 37 Average Speed 94 | 73 112 49 Slowest Speed 370 | 80 370 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 6 55 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 949 | 103 636 210 Wait . | . . . Move 716 | 77 484 155 Hop 2 | . . 2 Pick Up 41 | 9 27 5 Fast Attach 2 | . 2 . Attach 18 | 7 9 2 Detach 3 | . 3 . Swap 17 | 1 15 1 Drop 19 | 1 14 4 Fire 122 | 8 82 32 Melee . | . . . Ram 9 | . . 9 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 13) 483 | -10/Materials | Discovered new exit (range 13) 522 | -10/Materials | Discovered new exit (range 12) 916 | -10/Materials | Entered another Materials area 916 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 959 | -9/Materials | Build established: Scavenger-Mutant 1059 | -9/Materials | Core integrity fell below 50% 1072 | -9/Materials | Core integrity fell below 20% 1078 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- K-01 Serf collects debris. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Flight Unit destroyed. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Dropped Terrain Scan Processor. Flight Unit destroyed. Welding Torch destroyed. Slammed into G-34 Mercenary. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. Slammed into G-34 Mercenary. Destabilizing: Core damaged (-8). Slammed into G-34 Mercenary. Destabilizing: Core damaged (-20). Slammed into G-34 Mercenary. Weight Redist. System destroyed. Acquired Aluminum Leg. 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"???????# #????????? | | ?????????????# #????????? | | ??????????#### ## ! #???? | | ??????????+ #???? | | ??????????####+######## #???? | | ???????????????????????? ##???? | | ?????????????????????????#????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 325 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Uninvited Guest Challenges ------------ None Game ------ Seed CoolingFireBooster Manual? 0 Play Time 00:25:16 Cumulative 1.2 hours Start 2021.02.22 @ 13:18:43 End 2021.02.22 @ 13:45:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 621c0239-3dd6-4042-97c5-353e2e63fffd