Cogmind - Beta 12 --- EXPLORER MODE // 2023.10.29 @ 14:12:40 Player: Olexender Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (297) 1485 Value Destroyed (13552) 13552 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3461) 3461 TOTAL SCORE: 22758 Bonus ------- High Alert Combat Kills 1210 Follower Combat Kills 508 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -357 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 311/311 System Corruption 0% Temperature Cool (75) Movement Walking (76) Location -6/Garrison Parts ------- > --- POWER (3) -------- Momentum-Ion Engine > --- PROPULSION (5) --- VSS-Gravmag Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine High-capacity Storage Unit Advanced Weight Redist. System System Restoration Module > --- WEAPON (3) ------- KE HMG Construct/G Axe Chainsword > --- INVENTORY (20) --- Power Amplifier Power Amplifier Energy Well (350) High-capacity Matter Pod (200) Structural Scanner Advanced Sensor Array Weapon Mount Matter Filter Energy Filter Improved Shield Generator Improved Shield Generator Point Defense System Improved Hacking Suite Advanced Field Recycling Unit (0) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core Momentum-Ion Engine > --- PROPULSION ------- Flexi-carbon Leg VSS-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cooling System High-capacity Storage Unit Enhanced Optical Array > --- WEAPON ----------- Hpw. Ballistic Assault Construct/G Hpw. Thermal Quantum Construct/G KE HMG Construct/G > --- INVENTORY -------- Power Amplifier Power Amplifier Improved Heat Sink Advanced Cooling System High-capacity Battery High-capacity Matter Pod Structural Scanner Matter Filter Energy Filter Improved Light Armor Plating Improved Shield Generator Improved Shield Generator Improved Hacking Suite System Restoration Module Advanced Field Recycling Unit Improved Grenade Launcher Katana [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Constructs Energy Cannon Advanced Plasma Cannon Ballistic Gun Constructs Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Slots Evolved 9 | . 1 2 2 . . . . . 4 . Power 2 | . 1 . . . . . . . 1 . Propulsion 3 | . . 1 1 . . . . . 1 . Utility 3 | . . 1 1 . . . . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 178 | 5 13 32 37 19 14 16 11 4 21 6 Power 29 | 1 4 7 8 4 1 2 1 . 1 . Engine 22 | 1 3 7 6 2 1 2 . . . . Core 7 | . 1 . 2 2 . . 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 46 | 2 2 7 11 5 4 5 4 3 3 . Treads 2 | . . . . . 2 . . . . . Leg 44 | 2 2 7 11 5 2 5 4 3 3 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 69 | 1 3 11 14 6 4 7 4 1 14 4 Device 50 | . 1 8 8 2 4 7 3 1 12 4 Storage 7 | . 1 . 4 1 . . . . 1 . Processor 2 | 1 . . . . . . . . 1 . Hackware . | . . . . . . . . . . . Protection 10 | . 1 3 2 3 . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 34 | 1 4 7 4 4 5 2 2 . 3 2 Energy Gun 8 | 1 1 2 2 . 1 1 . . . . Energy Cannon 2 | . . . . . . . 2 . . . Ballistic Gun 12 | . 3 4 . 3 2 . . . . . Ballistic Cannon 8 | . . 1 1 1 2 1 . . 2 . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . . Parts Lost 43 | . . 6 8 7 3 . . . 8 11 Power 10 | . . 2 1 2 1 . . . 1 3 Propulsion 15 | . . 2 4 1 2 . . . 4 2 Utility 11 | . . 1 2 3 . . . . 2 3 Weapon 7 | . . 1 1 1 . . . . 1 3 Highest Loss Streak 10 | . . 2 4 4 1 . . . 4 10 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 83 | . 85 98 96 98 86 94 98 100 66 50 Engine 9 | . 15 18 12 7 8 14 9 8 5 6 Core 5 | . 4 1 3 7 3 . 6 8 7 . Leg 22 | . 17 29 30 32 24 31 33 33 10 2 Device 16 | . 2 18 15 16 24 25 18 25 15 16 Storage 7 | . 4 10 8 8 8 8 8 8 6 6 Processor 1 | . 7 . . . . . . . 1 . Protection 2 | . 7 1 7 6 . . 4 . . . Energy Gun 4 | . 8 7 8 5 7 6 1 . . 2 Energy Cannon 3 | . . . . . . . 6 8 8 2 Ballistic Gun 4 | . 15 8 . 7 . . . . 3 . Ballistic Cannon 4 | . . 3 7 2 8 8 8 8 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 93 | 7 27 36 43 49 50 62 67 64 93 86 Greatest Support 97 | 20 20 33 47 57 52 66 66 64 97 89 Greatest Overweight (x) 2 | . 1 1 1 . 2 1 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 15 15 15 15 15 15 20 20 Average Capacity 14 | 5 6 10 10 13 15 15 15 15 19 20 Most Carried 20 | 5 7 10 10 15 15 15 15 15 20 18 Average Carried 12 | 2 4 8 8 10 14 14 14 14 15 15 Final Capacity 20 | 5 10 10 10 15 15 15 15 15 20 20 Final Carried 18 | 2 7 9 10 15 15 14 14 15 18 15 Scrap Engine Consumption 251 | . . . . . . . . . 199 52 Constructs Created 7 | . . . . . . . . . 6 1 Constructs Modified 83 | . . . . . . . . . 64 19 Class Distribution -------------------- 39% | Hacker-Mutant 28% | Hacker-Construct 22% | Scavenger-Mutant 5% | Hacker-Tank 4% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Recycling Hacker-Construct | -6/Factory Hacker-Construct | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Matter Collected 6991 | 236 184 711 1106 1281 740 472 620 114 1438 89 Remotely . | . . . . . . . . . . . Salvage Created 13041 | 14 179 1210 1385 1212 886 748 991 179 5047 1190 Parts 604 | 4 16 84 62 66 50 38 52 3 184 45 Haulers Intercepted 11 | . . 2 3 . 2 3 . . 1 . Recyclers Shooed 4 | . 1 . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 245 | . 4 29 30 29 19 14 26 3 73 18 Melee 14 | . . . 2 . . . . . . 12 Guns 80 | . 4 24 11 21 6 1 2 . 10 1 Cannons 133 | . . 5 17 8 13 13 22 3 47 5 AOE 2 | . . . . . . . . . 2 . Classes Destroyed 18 | 1 3 3 4 1 1 1 1 1 2 . Worker 6 | . . . . . 1 . . . 5 . Builder 5 | . . 1 . . . . . . 4 . Tunneler 2 | 1 . . . . . . . . 1 . Hauler 11 | . . 2 3 . 2 3 . . 1 . Recycler 10 | . . . 2 . . . . 1 7 . Operator 4 | . . . 2 . . . . . 2 . Watcher 25 | . 3 5 4 1 5 1 . . 6 . Swarmer 33 | . 2 9 2 4 2 . 6 . 8 . Saboteur 1 | . . . . . . . . . 1 . Grunt 114 | . 2 12 19 13 11 7 7 . 35 8 Brawler 4 | . . . . . . 1 1 . 1 1 Duelist 11 | . . . 1 . 1 . 4 . 3 2 Sentry 50 | . . 8 7 6 5 6 4 1 9 4 Demolisher 1 | . . . . . . . . 1 . . Specialist 2 | . . . . . . . 1 . . 1 Hunter 18 | . . . 1 5 . . 4 . 6 2 Programmer 11 | . . . . 1 . . . 1 9 . Behemoth 1 | . . . . . . . . . 1 . Guerrilla 1 | . . . . 1 . . . . . . Best Kill Streak 9 | 1 3 4 4 9 8 6 7 4 7 5 Combat Bots Only 9 | . 2 4 3 9 6 4 7 3 5 5 Max Kills in Single Turn 3 | 1 1 2 2 1 1 2 2 1 3 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee 1 | . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Damage Taken 10971 | . 95 934 1225 1403 341 260 497 151 2954 3111 Core 1402 | . 16 75 122 163 36 20 117 . 426 427 Absorbed by Shields 1687 | . . . 191 71 143 107 201 61 743 170 Regen/Repaired (Parts) 3054 | . . 84 421 . 12 128 . . 1376 1033 Core Remaining (%) 72 | 100 93 81 . . . . . 16 . . Volleys Fired 894 | 2 30 98 112 234 62 54 88 6 177 31 Largest 3 | 1 2 2 2 2 2 2 2 2 3 2 Hottest 237 | 50 100 109 109 109 104 104 146 146 194 237 Shots Fired 1780 | 2 58 185 201 431 124 94 174 12 450 49 Gun 869 | 2 58 164 93 332 62 40 14 . 81 23 Cannon 910 | . . 21 108 99 62 54 160 12 368 26 Launcher 1 | . . . . . . . . . 1 . Special . | . . . . . . . . . . . Kinetic 987 | . 27 119 108 299 68 54 88 6 194 24 Thermal 703 | 2 31 66 93 132 56 40 86 6 168 23 Explosive 1 | . . . . . . . . . 1 . Electromagnetic 89 | . . . . . . . . . 87 2 Robot Hit Streak 44 | 2 11 24 25 38 44 23 18 7 40 15 Robot Miss Streak 4 | . 4 2 3 2 2 2 2 1 4 2 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 7 | . . 6 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . Shots Hit Robots 1179 | 2 36 149 175 154 105 68 70 8 343 69 Core Hits 559 | 1 11 51 65 65 47 30 29 2 215 43 Critical Kills 5 | . . 1 . 1 . . 2 . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 57 | . 4 9 8 8 8 4 5 . 3 8 Burn 24 | . 3 6 2 4 5 3 . . 1 . Meltdown 3 | . . . . . . . 2 . 1 . Destroy 3 | . 1 1 . 1 . . . . . . Blast 19 | . . 2 6 3 3 1 3 . 1 . Sever 8 | . . . . . . . . . . 8 Melee Attacks 46 | . . . 7 . . . . . . 39 Impact . | . . . . . . . . . . . Slashing 46 | . . . 7 . . . . . . 39 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 29065 | 24 447 2279 3467 2834 2194 1505 2159 335 11516 2305 Guns 8490 | 24 447 1868 1204 2118 796 469 100 . 1009 455 Cannons 18817 | . . 411 2098 716 1398 1036 2059 335 10238 526 Explosions 269 | . . . . . . . . . 269 . Melee 1464 | . . . 140 . . . . . . 1324 Ramming 25 | . . . 25 . . . . . . . Kinetic 13231 | . 198 1524 2098 1710 1490 1036 886 152 3818 319 Thermal 10915 | 24 249 755 1204 1124 704 469 1273 183 4268 662 Explosive 269 | . . . . . . . . . 269 . Electromagnetic 3161 | . . . . . . . . . 3161 . Impact . | . . . . . . . . . . . Slashing 1464 | . . . 140 . . . . . . 1324 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 2 1 . . . . . 2 1 1 Average Corruption 1 | . 1 1 . . . . . 1 1 1 Corruption Purged 2 | . . . . . . . . . 1 1 Corruption Blocked . | . . . . . . . . . . . Effects 31 | . 4 5 . . . . . 3 17 2 Message Errors 6 | . 2 1 . . . . . . 2 1 Matter Fused 12 | . 1 3 . . . . . 1 7 . Heat Flow Errors 4 | . . . . . . . . . 3 1 Energy Discharges 2 | . . 1 . . . . . 1 . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 1 1 . Data Loss (major) 2 | . . . . . . . . . 2 . Alerts 2 | . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 421 | . . 9 . 3 54 21 36 45 227 26 Projectiles 391 | . . 9 . 3 54 21 36 45 223 . Explosions 4 | . . . . . . . . . 4 . Melee 26 | . . . . . . . . . . 26 Knockbacks 86 | . . 4 17 2 11 5 16 3 28 . Impact . | . . . . . . . . . . . Kinetic 79 | . . 3 17 2 11 5 12 2 27 . Secondary 7 | . . 1 . . . . 4 1 1 . Self-Inflicted Damage 88 | . . . . . . . 32 . 56 . Shots 2 | . . . . . . . 1 . 1 . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 542 | 20 290 252 481 183 122 87 36 . 542 486 Average Temperature 86 | 10 83 48 101 70 32 25 14 . 102 128 Received Heat Transfer 5867 | . 75 540 980 831 268 144 120 . 1172 1737 Effects 20 | . 1 . 5 . . . . . 11 3 Shutdowns 9 | . . . 4 . . . . . 3 2 Interference 1 | . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 2 | . . . 1 . . . . . 1 . Damage (major) 5 | . . . . . . . . . 4 1 Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 8 . Combat Hostiles 7 | . . . . . . . . . 7 . Parts Fried 20 | . . . . . . . . . 20 . Impact Corruptions 2 | . . . . . . . 1 1 . . Robots Melted 10 | . . . . . . . 2 . 8 . Combat Hostiles 9 | . . . . . . . 2 . 7 . Parts Melted 68 | . . 4 4 4 2 2 4 . 45 3 Heat Transferred 27865 | 74 962 2368 3034 2611 2183 1406 2059 250 11401 1517 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Peak Influence 1360 | 5 127 370 541 1290 628 382 1360 485 605 622 Initial 460 | . 2 . 39 35 460 96 189 442 225 68 Average 329 | . 42 136 237 809 484 177 795 397 191 414 Maximum Alert Level 4 | . . 1 2 4 2 1 4 2 2 2 Low Security (%) 40 | 100 100 72 34 9 . 60 2 12 50 8 Level 1 28 | . . 27 48 5 16 39 19 14 39 28 Level 2 19 | . . . 17 21 83 . 22 72 9 63 Level 3 4 | . . . . 27 . . 22 . . . Level 4 6 | . . . . 35 . . 32 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 38 | . . 3 4 . 1 5 . . 25 . Investigation 15 | . . 2 3 . . 1 . . 9 . Extermination 7 | . . . . . . . . . 7 . Reinforcement 8 | . . 1 1 . 1 . . . 5 . Assault 2 | . . . . . . . . . 2 . Garrison 6 | . . . . . . 4 . . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Distress Signals 6 | . 1 1 . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 326 | . 14 39 43 31 26 28 30 3 86 26 Peak Tracking Total 9 | . 3 4 6 6 6 3 9 3 6 9 Tactical Retreats 10 | . . . 5 2 . . 1 . 1 1 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Traps Triggered 16 | . 6 3 . 2 . . . . 3 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 17 | . 2 . 6 . 1 . . . 8 . Reused 6 | . . . 4 . . . . . 2 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 6 | . . . 4 . . . . . 2 . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Machines Disabled 37 | . . . . 9 1 2 13 . 7 5 Max in Single Turn 2 | . . . . 1 1 1 2 . 2 2 Garrison Access 1 | . . . . . . . . . 1 . Garrison Relay 9 | . . . . 4 . . 4 . . 1 Phase Generator 2 | . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Machines Accessed 87 | . 8 9 8 2 5 16 4 10 22 3 Terminals 56 | . 7 5 5 2 3 11 4 6 10 3 Fabricators 3 | . . . . . . . . . 3 . Repair Stations 9 | . . 1 1 . 1 2 . . 4 . Recycling Units 10 | . 1 2 . . . 2 . 4 1 . Scanalyzers 6 | . . 1 1 . 1 . . . 3 . Garrison Access 3 | . . . 1 . . 1 . . 1 . Total Hacks 308 | . 34 36 53 7 18 38 9 28 79 6 Successful 237 | . 27 32 46 1 17 29 3 22 57 3 Failed 71 | . 7 4 7 6 1 9 6 6 22 3 Catastrophic 5 | . . . . . . . . . 5 . Database Lockouts . | . . . . . . . . . . . Manual 71 | . 12 6 14 . 3 11 . 7 18 . Terminals 194 | . 33 18 26 7 8 31 9 23 33 6 Fabricators 10 | . . . . . . . . . 10 . Repair Stations 37 | . . 4 16 . 2 4 . . 11 . Recycling Units 13 | . 1 2 . . . 2 . 5 3 . Scanalyzers 51 | . . 12 10 . 8 . . . 21 . Garrison Access 3 | . . . 1 . . 1 . . 1 . Terminal Hacks 91 | . 19 9 14 1 4 16 3 11 11 3 Part Schematic 8 | . . . . . . 2 . 3 3 . Robot Schematic 1 | . . . . . . . . . 1 . Robot Analysis 4 | . 1 . 1 . . 1 . 1 . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 6 | . . . . . . 5 . . . 1 Open DSF 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . 1 . 1 . . Emergency Access Points 7 | . . 2 1 . . . 1 . 2 1 Scanalyzer Index 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Reprogram Traps 6 | . 1 . 1 . 1 . . . 3 . Dispatch Records 6 | . 1 1 . . 1 2 . 1 . . Maintenance Status 3 | . 2 . . . . . . 1 . . Security Status 1 | . . . . . . . . 1 . . Surveillance Status 3 | . 2 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Transport Status 5 | . 2 1 1 . . 1 . . . . Investigation Status 1 | . . . 1 . . . . . . . Assault Status 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . Hauler Manifests 5 | . 3 . 1 . . 1 . . . . Registered Components 4 | . 1 1 1 . . 1 . . . . Zone Layout 12 | . 2 2 4 . . 1 . 3 . . Garrison Registry 1 | . . . . . . . 1 . . . Patrol Navigation 3 | . . . 1 1 . . 1 . . . Security Stations 2 | . . . 1 . . . . . . 1 Protovariant Controls 1 | . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 6 . Network Status 2 | . . . . . . . . . 2 . Load Schematic 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks 36 | . . 4 16 . 2 4 . . 10 . Scan Component 18 | . . 2 8 . 1 2 . . 5 . Repair 17 | . . 2 7 . 1 2 . . 5 . Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks 11 | . 1 2 . . . 2 . 5 1 . Report Inventory 10 | . 1 2 . . . 2 . 4 1 . Retrieve Matter 1 | . . . . . . . . 1 . . Scanalyzer 50 | . . 12 10 . 8 . . . 20 . Insert Component 24 | . . 6 5 . 3 . . . 10 . Analyze 26 | . . 6 5 . 5 . . . 10 . Garrison Access Hacks 3 | . . . 1 . . 1 . . 1 . Unlock Access 3 | . . . 1 . . 1 . . 1 . Unauthorized Hacks 40 | . 7 5 5 . 3 6 . 6 8 . Terminals 40 | . 7 5 5 . 3 6 . 6 8 . Assimilate 1 | . . . . . . . . . 1 . Botnet 39 | . 7 5 5 . 3 6 . 6 7 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 62 | . 4 7 7 2 4 10 3 6 17 2 Full Trace Events 24 | . . 3 4 2 1 1 2 3 8 . Feedback Events 2 | . . . . . . . . 1 1 . Corruption 2 | . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . Robots Built 3 | . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . Total Robot Build Rating 11 | . . . . . . . . . 11 . Part Schematics Acquired 32 | . . 6 5 . 3 2 . 3 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 16 | . . 2 7 . 1 2 . . 4 . Time 547 | . . 29 206 . 44 70 . . 198 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 24 | . . 6 5 . 3 . . . 10 . Part Schematics Acquired 24 | . . 6 5 . 3 . . . 10 . Parts Damaged 3 | . . . . . 1 . . . 2 . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Used RIF Installer 3 | . . . . 1 . . 1 . . 1 Robot Detection 1 | . . . . . . . . . . 1 Structural Interface 1 | . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 41 | . . . . 20 . . 17 . 1 3 Machine Destruction 38 | . . . . 17 . . 17 . 1 3 Programmers 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Total Allies 16 | . . . . . . 10 . . 4 2 Largest Group 10 | . . . . . . 10 1 . 2 2 Highest-Rated Group 173 | . . . . . . 173 16 . 28 84 Highest-Rated Ally 46 | . . . . . . 29 16 . 14 46 Total Orders 3 | . . . . . . 2 . . 1 . PICKUP 1 | . . . . . . . . . 1 . EXPLORE 1 | . . . . . . 1 . . . . RETURN 1 | . . . . . . 1 . . . . Ally Attacks 137 | . . . . . . 121 8 . 4 4 Total Damage 1637 | . . . . . . 1507 77 . . 53 Kills 23 | . . . . . . 20 2 . . 1 Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Robot Analysis Total 4 | . 1 . 1 . . 1 . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 10 | . . . . . . 10 . . . . Drone Recoveries 4 | . . . . . . 4 . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Turns Passed 15402 | 58 1087 1545 1662 1870 837 1134 1064 550 4847 748 Spaces Moved 8046 | 34 540 760 652 1022 301 567 618 418 2696 438 Core 27 | 11 16 . . . . . . . . . Treads 449 | . . . . . 15 . . . 434 . Legs 6422 | 23 524 760 652 1022 286 567 618 418 1405 147 Wheels 497 | . . . . . . . . . 206 291 Hover 381 | . . . . . . . . . 381 . Flight 270 | . . . . . . . . . 270 . Fastest Speed 50 | 50 100 120 112 110 112 126 125 125 53 74 Average Speed 139 | 97 177 149 154 111 183 136 126 125 140 122 Slowest Speed 320 | 120 190 190 190 112 320 193 195 125 260 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 65 | 3 85 83 57 81 29 75 94 99 55 60 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 . 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 21 | . . . . 21 . . . . . . Terrain Destroyed 236 | . . 2 7 22 7 9 61 2 53 73 Melee . | . . . . . . . . . . . Projectile 69 | . . 2 7 22 7 9 3 2 16 1 AOE 167 | . . . . . . . 58 . 37 72 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Total 10436 | 56 614 982 1093 1316 463 836 729 433 3375 539 Wait 1023 | 10 12 58 247 1 69 180 . . 437 9 Move 8037 | 33 539 759 652 1021 300 567 617 417 2694 438 Hop 1 | . . . . . . . . . 1 . Pick Up 131 | 6 16 21 21 21 7 6 3 3 25 2 Fast Attach 19 | 1 . 3 2 . 3 5 4 . 1 . Attach 59 | 4 8 9 13 7 2 3 . . 8 5 Detach 2 | . . . 1 . . 1 . . . . Swap 100 | . 5 20 22 12 9 8 7 4 12 1 Drop 99 | . 4 14 15 10 11 12 10 3 20 . Fire 894 | 2 30 98 112 234 62 54 88 6 177 31 Melee 44 | . . . 7 . . . . . . 37 Ram . | . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 26 | . . . . 10 . . . . . 16 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 5 exits: *Fac x4 / Gar) -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Junkyard | Identified exit to Materials 7 | -11/Junkyard | Discovered exit to Materials (range 16) 59 | -11/Junkyard | Entered Materials 59 | -10/Materials | Evolved 1 slot: Power x1 113 | -10/Materials | Identified exit to Materials 113 | -10/Materials | Discovered exit to Materials (range 15) 215 | -10/Materials | Discovered exit to Materials (range 15) 312 | -10/Materials | Build established: Hacker-Mutant 418 | -10/Materials | Identified exit to Mines 570 | -10/Materials | Discovered exit to Materials (range 16) 1146 | -10/Materials | Entered another Materials area 1146 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -9/Materials | Identified exit to Mines 1146 | -9/Materials | Discovered exit to Mines (range 14) 1642 | -9/Materials | Identified exit to Materials 1642 | -9/Materials | Discovered exit to Materials (range 3) 1871 | -9/Materials | Discovered exit to Mines (range 6) 2560 | -9/Materials | Discovered exit to Materials (range 16) 2641 | -9/Materials | Repaired Imp. Ion Engine 2656 | -9/Materials | Repaired Structural Scanner 2691 | -9/Materials | Entered another Materials area 2691 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2985 | -8/Materials | Identified exit to Storage 2985 | -8/Materials | Discovered exit to Storage (range 14) 3076 | -8/Materials | Lost 4 parts (2n2u) 3482 | -8/Materials | Repaired Aluminum Leg 3510 | -8/Materials | Repaired Aluminum Leg 3549 | -8/Materials | Repaired Hrd. Medium Armor Plating 3584 | -8/Materials | Repaired Imp. Ion Engine 3619 | -8/Materials | Repaired Shield Generator 3641 | -8/Materials | Build established: Scavenger-Mutant 3647 | -8/Materials | Repaired Med. Storage Unit 3677 | -8/Materials | Repaired Aluminum Leg 4353 | -8/Materials | Identified exit to Garrison 4353 | -8/Materials | Entered Garrison 4454 | -8/Garrison | Triggered checkpoint 4472 | -8/Garrison | Garrison Relay disabled 4486 | -8/Garrison | Triggered checkpoint 4526 | -8/Garrison | Triggered checkpoint 4698 | -8/Garrison | Destroyed 9 combat bots 4718 | -8/Garrison | Installed Relay Interface Framework 5026 | -8/Garrison | Triggered checkpoint 5081 | -8/Garrison | Identified exit to Materials 5081 | -8/Garrison | Discovered exit to Materials (range 13) 5180 | -8/Garrison | Triggered checkpoint 5208 | -8/Garrison | Discovered exit to Materials (range 9) 5256 | -8/Garrison | Garrison Relay disabled 5286 | -8/Garrison | Garrison Relay disabled 5433 | -8/Garrison | Discovered exit to Materials (range 10) 5527 | -8/Garrison | Garrison Relay disabled 5549 | -8/Garrison | Core integrity fell below 50% 5599 | -8/Garrison | Lost 4 parts (1p1n1u1w) 6223 | -8/Garrison | Entered Materials 6585 | -8/Materials | Repaired Imp. Shield Generator 6830 | -8/Materials | Identified exit to Factory 6830 | -8/Materials | Discovered exit to Factory (range 11) 6873 | -8/Materials | Build established: Hacker-Mutant 6888 | -8/Materials | Discovered exit to Storage (range 14) 7060 | -8/Materials | Entered Storage 7506 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7800 | -8/Storage | Repaired Carbon-fiber Leg 7822 | -8/Storage | Build established: Commander-Mutant 7835 | -8/Storage | Garrison activated, responded to threat 7947 | -8/Storage | Repaired Beam Rifle 7982 | -8/Storage | Garrison activated, responded to threat 8169 | -8/Storage | Identified exit to Recycling 8194 | -8/Storage | Identified exit to Garrison 8194 | -8/Storage | Entered Garrison 8194 | -8/Garrison | Accompanied by 1 ally 8219 | -8/Garrison | Triggered checkpoint 8238 | -8/Garrison | Garrison Relay disabled 8308 | -8/Garrison | Expanded RIF knowledge: Structural Interface 8377 | -8/Garrison | Spotted B-75 Beast 8399 | -8/Garrison | Triggered checkpoint 8433 | -8/Garrison | Triggered checkpoint 8442 | -8/Garrison | Triggered checkpoint 8451 | -8/Garrison | Build established: Hacker-Mutant 8500 | -8/Garrison | Triggered checkpoint 8539 | -8/Garrison | Garrison Relay disabled 8581 | -8/Garrison | Discovered exit to Recycling (range 10) 8624 | -8/Garrison | Discovered exit to Recycling (range 80) 8624 | -8/Garrison | Discovered exit to Recycling (range 37) 8624 | -8/Garrison | Discovered exit to Recycling (range 13) 8858 | -8/Garrison | Destroyed 7 combat bots 8897 | -8/Garrison | Phase Generator disabled 8925 | -8/Garrison | Garrison Relay disabled 8944 | -8/Garrison | Core integrity fell below 20% 9105 | -8/Garrison | Triggered checkpoint 9153 | -8/Garrison | Triggered checkpoint 9199 | -8/Garrison | Garrison Relay disabled 9204 | -8/Garrison | Triggered checkpoint 9258 | -8/Garrison | Entered Recycling 9275 | -8/Recycling | Found Scrap Engine 9802 | -8/Recycling | Identified exit to Factory 9802 | -8/Recycling | Discovered exit to Factory (range 6) 9808 | -8/Recycling | Entered Factory 9808 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 10044 | -6/Factory | Identified exit to Factory 10044 | -6/Factory | Discovered exit to Factory (range 10) 10144 | -6/Factory | Build established: Hacker-Tank 10158 | -6/Factory | First assault squad dispatched 10444 | -6/Factory | Repaired Adv. Assault Cannon 10665 | -6/Factory | Lost 4 parts (2n1u1w) 11173 | -6/Factory | Build established: Hacker-Construct 12357 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 12606 | -6/Factory | Garrison activated, responded to threat 13128 | -6/Factory | Repaired Structural Scanner 13180 | -6/Factory | Repaired Fission Core 14214 | -6/Factory | Repaired Imp. Shield Generator 14250 | -6/Factory | Fabricated E-15 Imp? 14416 | -6/Factory | Fabricated A-02 Transporter? 14492 | -6/Factory | Spotted B-75 Beast 14515 | -6/Factory | Destroyed B-75 Beast 14587 | -6/Factory | Core integrity fell below 50% 14621 | -6/Factory | Garrison activated, responded to threat 14655 | -6/Factory | Identified exit to Garrison 14655 | -6/Factory | Entered Garrison 14663 | -6/Garrison | Phase Generator disabled 14711 | -6/Garrison | Triggered checkpoint 14762 | -6/Garrison | Garrison Relay disabled 14789 | -6/Garrison | Triggered checkpoint 14903 | -6/Garrison | Core integrity fell below 20% 14926 | -6/Garrison | Lost 10 parts (2p2n3u3w) 14928 | -6/Garrison | Triggered checkpoint 15040 | -6/Garrison | Identified exit to Factory 15040 | -6/Garrison | Discovered exit to Factory (range 14) 15138 | -6/Garrison | Triggered checkpoint 15223 | -6/Garrison | Rescued a captive Derelict 15223 | -6/Garrison | Rescued a captive Derelict 15276 | -6/Garrison | Expanded RIF knowledge: Robot Detection 15316 | -6/Garrison | Triggered checkpoint 15399 | -6/Garrison | Learned Factory security intel 15403 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Heat +5. 15316_ Beams of light sweep through the air. An alarm sounds. 15325_ Scrap Engine modifies Laser Construct/G: Mass +2, Critical +2/Blast, Recoil +1, Range +6 Renamed Kinetic Assault Construct/C. 15333_ Scrap Engine modifies Kinetic Assault Construct/C: Mass -2, Max Damage -8, Range +2 Renamed KE HMG Construct/G. 15368_ Scrap Engine modifies Carbon-Gravmag Exoskeleton: Time/Move -6, Support +6 Expanded to 4 slots (? T76 S73) Renamed VSS-Gravmag Exoskeleton. 15372_ W-25 Informer destroyed. 15380_ G-50 Soldier destroyed. 15388_ Arm. Scrap Engine consumes Lgt. Angular Momentum Engine. 15399_ Connecting with Garrison Terminal... Data stored: Factory security intel. >>Download(Security) Retrieving Factory security records... Downloaded coordinate data. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #???#?????????????????? | | ????????????????????????? ??? ?????????????????? | | ????????????????????????# #??? ?????????????????? | | ????????????????????????# #??? ?????????????????? | | ????????????????????????# #??? ?????????????????? | | ????????????????????????# #??# #????????????????? | | ????????????????????????# #??# #??###???????????? | | ???????????????????????? ?? ?? #???????????? | | ????????????????????????# #??# #??#!#???????????? | | ????????????????????????# #??# #??#%#??#####? ? | | ????????????????????????#s #??# #??# #?# ## | | ????????????????????????#s #??# #?## ### ## # | | ????????????????????##### l#### ### # | | ????????????????????#"T"#@ g | | ????????????????????#" # | | ????????????????????############### ## ## # | | ????????????????????????????????### ## ## # | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# =%! ^^ | | ??????????????######???????###??###! ##^^ ^## # | | ??????????????#! #????####T###### ##! ## # | | ??????????????# ^ ###### %%% # | | ??????????????# ^^ + % !%% %! | | ??????????????#! ###### ## ####" !% % ^^ # | | ??????????????# %#????# ## #??### ##%!!%##^^## | | ??????????????### ##????# ## #????# ## % [## #? | | ???###########??# #?????# ## #????# ######## #? | | ???""""""""""#??# #?????# ## ###### #??????# #? | | ??#"""!!!!!!"#??# #?????# ## #??????# #? | | ??#"" #??# #?????# #### #### #??????# #? | | ??#"! #### ####### #### #### #??????# #? | | ??#"! #??????# ## | | ??#"! ^ #??????# | | ??#"! ### ####### ##### ##### #??????# ? | | ??#"" #?# #?????# #?????????# #????#### ## | | ??#"""!!!!!!"#?# #?????# #?????????# #???## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 755 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 20 Recoil Reduction 4 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Mining Claw | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Nuclear Core | -8/Storage | Hacked Imp. Titanium Leg | -8/Storage | Hacked Microactuators | -8/Recycling | Hacked Phase Shifter | -8/Recycling | Hacked Launcher Guidance Computer | -8/Recycling | Hacked Adv. Field Recycling Unit | -6/Factory | Scanalyzed Titanium Leg | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Katana | -6/Factory | Scanalyzed Cooling System | -6/Factory | Scanalyzed Energy Filter | -6/Factory | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed Hcp. Matter Pod | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Hacked Enh. Flexi-carbon Leg | -6/Factory | Hacked Gyrokinetic Inverter | -6/Factory | Hacked Prc. Rocket Launcher | -6/Factory | Scanalyzed Adv. Cooling System | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Factory | Hacked Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialVortexSpoofer Manual? 0 Play Time 02:54:58 Cumulative 176.5 hours Start 2023.10.26 @ 07:43:21 End 2023.10.29 @ 14:12:40 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 134 Rogue 0 Adventurer 102 Explorer 32 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3e5a678-4c97-4b90-a1d9-53711dc1cf63