Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.04 @ 12:15:55 Player: Seani Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (8) 40 Value Destroyed (180) 180 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3160 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 99/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Advanced Signal Interpreter Makeshift Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Cooled VTOL Module > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Propulsion Shielding Recalibrator > --- WEAPON ----------- Remote Datajack Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Beam Rifle Improved Datajack [Rating: 46] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Linear Gravjet Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Cooled VTOL Module Utility Visual Processing Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Remote Datajack Energy Gun EM Pulse Gun Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . 2 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 43 | 6 12 2 . 8 10 5 . Power 7 | 1 2 1 . 1 1 1 . Engine 4 | 1 1 1 . . 1 . . Core 3 | . 1 . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 12 | 2 4 . . 2 4 . . Treads . | . . . . . . . . Leg 1 | . . . . . 1 . . Wheel 5 | 2 2 . . 1 . . . Hover 2 | . . . . . 2 . . Flight 4 | . 2 . . 1 1 . . Utility 13 | 1 3 1 . 5 2 1 . Device 4 | . 2 . . 1 1 . . Storage 1 | 1 . . . . . . . Processor 5 | . . . . 3 1 1 . Hackware . | . . . . . . . . Protection 3 | . 1 1 . 1 . . . Artifact . | . . . . . . . . Weapon 11 | 2 3 . . . 3 3 . Energy Gun 6 | 2 3 . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 3 | . . . . . 2 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 16 | . 2 . 2 2 . 9 1 Power 2 | . . . 1 . . 1 . Propulsion 6 | . . . 1 2 . 3 . Utility 2 | . . . . . . 2 . Weapon 6 | . 2 . . . . 3 1 Highest Loss Streak 5 | . 2 . 2 1 . 5 1 Average Slot Usage (%) 58 | . 78 37 19 45 72 53 30 Engine 5 | . 8 11 9 . 6 . . Core 1 | . 5 . . . . 4 . Leg 1 | . . . . . 3 . . Wheel 4 | . 26 . . 2 . . . Hover 3 | . . . . . 6 5 . Flight 5 | . 2 12 9 4 5 5 . Device 5 | . 1 6 . 3 11 2 . Storage 3 | . 14 6 . . . . . Processor 15 | . . . . 25 23 23 23 Protection 4 | . 3 . . 9 7 2 . Energy Gun 3 | . 16 . . . . . . Special Weapon 2 | . . . . . 5 4 . Naked Turns 8 | . . . 8 . . . . Heaviest Build 17 | 11 13 8 3 2 17 16 1 Greatest Support 26 | 20 20 8 4 10 26 26 3 Greatest Overweight (x) 4 | . 1 1 . . 4 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 Average Capacity 4 | 4 6 5 4 4 4 4 4 Most Carried 6 | 4 6 6 4 3 4 3 . Average Carried 2 | 1 2 4 4 . 2 1 . Final Capacity 6 | 6 6 4 4 4 4 4 4 Final Carried 6 | 1 6 4 4 . 3 . . Class Distribution -------------------- 73% | Mutant 26% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Matter Collected 610 | 201 166 . . 83 . 160 . Remotely . | . . . . . . . . Salvage Created 252 | . 252 . . . . . . Parts 17 | . 17 . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 7 | . 7 . . . . . . Guns 7 | . 7 . . . . . . Classes Destroyed 3 | . 3 . . . . . . Worker 1 | . 1 . . . . . . Swarmer 3 | . 3 . . . . . . Grunt 4 | . 4 . . . . . . Best Kill Streak 4 | . 4 . . . . . . Combat Bots Only 3 | . 3 . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Damage Taken 2314 | . 347 14 150 543 101 873 286 Core 1262 | . 56 . 95 411 12 434 254 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 77 . 76 25 . . . Volleys Fired 39 | . 30 . . . 7 2 . Largest 2 | . 2 . . . 1 1 . Hottest 80 | . 80 . . . 30 30 . Shots Fired 45 | . 36 . . . 7 2 . Gun 36 | . 36 . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 9 | . . . . . 7 2 . Kinetic . | . . . . . . . . Thermal 18 | . 18 . . . . . . Explosive . | . . . . . . . . Electromagnetic 18 | . 18 . . . . . . Robot Hit Streak 7 | . 7 . . . 2 1 . Robot Miss Streak 3 | . 3 . . . 3 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 32 | . 23 . . . 3 6 . Core Hits 12 | . 12 . . . . . . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 9 | . . . . . . 9 . Impact . | . . . . . . . . Slashing 7 | . . . . . . 7 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 380 | . 289 . . . . 91 . Guns 289 | . 289 . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 91 | . . . . . . 91 . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 144 | . 144 . . . . . . Explosive . | . . . . . . . . Electromagnetic 145 | . 145 . . . . . . Impact . | . . . . . . . . Slashing 91 | . . . . . . 91 . Piercing . | . . . . . . . . Highest Corruption 14 | . 2 . 1 . . 13 14 Average Corruption 7 | . 2 . 1 . . 11 13 Corruption Purged . | . . . . . . . . Effects 8 | . 1 . . . . 4 3 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . 1 . . . . 1 . Energy Discharges 1 | . . . . . . . 1 Misdirections 2 | . . . . . . 2 . Targeting Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 349 | . 349 . . . 20 257 . Average Temperature 83 | . 86 . . . 11 104 . Received Heat Transfer 685 | . 159 . 40 144 18 246 78 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 335 | . 335 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . 1 . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Peak Influence 199 | . 145 114 46 199 105 . . Initial 90 | . . 61 44 9 90 . . Average 67 | . 58 84 43 64 78 . . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 1 . 1 2 . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . 1 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Distress Signals 2 | . . 1 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 7 5 15 26 9 14 5 Peak Tracking Total 22 | . 3 11 14 22 5 8 5 Tactical Retreats 10 | . . . . 3 2 5 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . . . . 4 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Accessed 7 | . 3 2 1 . 1 . . Terminals 3 | . 1 1 1 . . . . Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . 1 1 . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 5 11 3 . 3 . . Successful 14 | . 3 7 2 . 2 . . Failed 8 | . 2 4 1 . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 2 3 3 . . . . Fabricators 3 | . . . . . 3 . . Repair Stations 10 | . 2 8 . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 1 2 . . . . Record 1 | . . . 1 . . . . Locate Traps 2 | . 1 1 . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 7 | . 1 6 . . . . . Scan Component 4 | . 1 3 . . . . . Repair 2 | . . 2 . . . . . Refit 1 | . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 2 . . . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Matter 234 | . . . . . 234 . . Time 117 | . . . . . 117 . . Total Part Build Rating 14 | . . . . . 14 . . Parts Repaired 2 | . . 2 . . . . . Time 64 | . . 64 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . 1 2 . Non-combat . | . . . . . . . . Combat 3 | . . . . . 1 2 . Robot Hacks Applied 3 | . . . . . 1 2 . parse_system 3 | . . . . . 1 2 . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Turns Passed 1624 | 42 286 154 102 120 501 355 64 Spaces Moved 2220 | 38 255 182 241 223 413 741 127 Core 380 | 8 . . 19 48 47 131 127 Treads . | . . . . . . . . Legs 86 | . . . . . 86 . . Wheels 270 | 30 206 . . 34 . . . Hover 890 | . . . . . 280 610 . Flight 594 | . 49 182 222 141 . . . Fastest Speed 36 | 50 37 37 40 40 36 36 50 Average Speed 52 | 73 71 57 40 48 62 43 50 Slowest Speed 250 | 80 90 120 50 80 250 120 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . 1 . 2 5 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 40 21 63 31 15 74 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . 1 . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Total 2620 | 51 322 235 242 230 655 758 127 Wait 256 | 1 1 41 4 . 209 . . Move 2197 | 37 252 181 236 212 412 740 127 Hop 8 | . 1 . 2 5 . . . Pick Up 42 | 7 15 2 . 4 12 2 . Fast Attach . | . . . . . . . . Attach 34 | 6 5 2 . 8 9 4 . Detach 6 | . 2 2 . . 2 . . Swap 9 | . 7 . . . 1 1 . Drop 20 | . 9 7 . 1 3 . . Fire 39 | . 30 . . . 7 2 . Melee 9 | . . . . . . 9 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 11) 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Utility x2 348 | -9/Materials | Repaired Lgt. Nuclear Core 369 | -9/Materials | Build established: Mutant 374 | -9/Materials | Repaired Flight Unit? 462 | -9/Materials | Discovered new exit (range 13) 483 | -9/Materials | Entered Mines 559 | -9/Mines | Assembled infested the area 564 | -9/Mines | Assisted by a Guerilla fighting off Assembled 582 | -9/Mines | Discovered new exit (range 8) 585 | -9/Mines | Entered Materials 585 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 690 | -8/Materials | Core integrity fell below 50% 699 | -8/Materials | Discovered new exit (range 13) 705 | -8/Materials | Entered Factory 705 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 993 | -7/Factory | Fabricated Imp. Linear Gravjet (x2) 1162 | -7/Factory | Discovered new exit (range 10) 1205 | -7/Factory | Identified exit to Lower Caves 1206 | -7/Factory | Entered Lower Caves 1214 | -7/Lower Caves | Spotted B-75 Beast 1255 | -7/Lower Caves | Hvy. Deuterium Engine stolen by Master Thief 1307 | -7/Lower Caves | Build established: Scout 1364 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1405 | -7/Lower Caves | Lost 3 parts (2u1w) 1481 | -7/Lower Caves | System corruption reached 10% 1523 | -7/Lower Caves | Core integrity fell below 50% 1536 | -7/Lower Caves | Lost 5 parts (1p2n2w) 1559 | -7/Lower Caves | Discovered new exit (range 5) 1561 | -7/Lower Caves | Identified exit to Lower Caves 1561 | -7/Lower Caves | Entered another Lower Caves area 1617 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1622 | -7/Lower Caves | Core integrity fell below 20% 1625 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>parse_system Reading system data... 01505_ Remote Datajack destroyed. 01507_ UM-5TH(k) breaks down the debris. 01515_ System corrupted: Heat flow error (+291). 01548_ Acquired 2 matter. 01549_ Acquired 3 matter. 01559_ EXIT=FOUND 01561_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 01562_ DH-1UC(k) breaks down the debris. 01564_ DJ2VB M4 31560AB&QK9EEPU7PAZ HU9 01579_ System corrupted: Energy discharge (-26). 01592_ P-60 Hacker fails to hack 5L-GB1(S). 01607_ P-60 Hacker hacks DH-1UC(k), rebooting. 01608_ DH-1UC(k) destroyed. 01616_ System corrupted: Matter fused (-6). 01617_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01621_ Imp. Datajack destroyed. Map ----- +----------------------------------------------------+ | ???#=% ###????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# ###??????????????????????????????????????? | | ??## ####?????????????????????????????????????? | | ### #?????????????????????????????????????? | | ##?????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ?### ####???????????????????????????????????????? | | ???# #######????????????????????????????????????? | | #### #????????????????????????????????????? | | # ## ##### #????????????????????????????????????? | | ###??# #????????????????????????????????????? | | #??# #????????????????????????????????????? | | #??# ##???????????????????????????????????? | | ####?## ##??????????????????????????????????? | | ###### #??????????????????????????????????? | | #??????????????????????????????????? | | *% #???????????????????????????????????? | | ### ##??###??????????????????????????????? | | ###### #??## ##?####????????????????????????? | | ##???# #### #?# #????????????????????????? | | ##???# p ## ### #????????????????????????? | | ##??# ##???????????????????????? | | ##?# g #### # ???????????????? | | #?## #?????????????????? | | #??# @## #???????????????????? | | #?## Y ##??????????????????????? | | ##?# ## g ##???????????????????????? | | #### ##### #????????????????????????? | | #?# ###???###### #??????????????????????? | | #?# ##???????????# #??????????????????????? | | #?# #?????????????## ????????????????????? | | ##?# ???????????????## ####???????????????????? | | ???##?????????????????## ##??????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 135 Propulsion Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Linear Gravjet | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hunted Just What I Needed Omniscient Cartographer System Compromised Challenges ------------ None Game ------ Seed NetworkCloakingBoosters Manual? 0 Play Time 00:38:48 Cumulative 6.1 hours Start 2021.09.04 @ 11:35:48 End 2021.09.04 @ 12:15:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e927539-b23e-402a-a594-9eab65a18b89