Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 01:50:33 Player: Stibat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2430) 2430 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4930 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 217/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Scrap Suit Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Terrain Scan Processor High-powered Tractor Beam Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit Medium Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Aluminum Leg Improved Heat Sink Small Storage Unit Terrain Scan Processor High-powered Tractor Beam Field Recycling Unit Advanced Assault Cannon [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Scrap Suit Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Advanced Assault Cannon Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 52 | 6 . 27 1 18 Power 6 | 1 . 2 1 2 Engine 5 | 1 . 2 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 . 10 . 5 Treads 3 | . . . . 3 Leg 11 | 2 . 7 . 2 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . 3 . . Utility 12 | 1 . 5 . 6 Device 5 | . . 4 . 1 Storage 4 | 1 . . . 3 Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 . 10 . 5 Energy Gun 3 | . . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 4 . 1 Ballistic Cannon 4 | . . 2 . 2 Launcher 2 | . . 2 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 . 2 Parts Lost 9 | . . 4 . 5 Power 1 | . . 1 . . Propulsion 4 | . . 1 . 3 Utility 1 | . . 1 . . Weapon 3 | . . 1 . 2 Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Backups 6 | 2 6 6 7 7 Power . | . 1 1 1 . Propulsion 1 | 1 4 . . 1 Utility 2 | . . 1 3 4 Weapon 1 | . 1 3 2 . Tool/Special . | . . . . . Unused Backups 12 | . . 6 1 5 Power 3 | . . 1 . 2 Propulsion 4 | . . 4 . . Utility 2 | . . . . 2 Weapon 3 | . . 1 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 85 94 100 87 Engine 7 | . 14 11 11 2 Core 2 | . . . . 6 Treads 8 | . . . . 18 Leg 19 | . 28 28 33 6 Device 10 | . . 13 11 9 Storage 10 | . 14 11 11 9 Processor 11 | . . 5 11 17 Ballistic Gun 8 | . 28 17 . 2 Ballistic Cannon 8 | . . 1 11 13 Launcher 2 | . . 1 10 . Peak Build Rating 38 | 6 6 17 16 38 Average Rating 23 | 4 6 13 15 34 On Entrance 8 | . 6 6 16 16 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 42 | 12 12 23 17 42 Greatest Support 60 | 20 20 39 33 60 Greatest Overweight (x) 2 | . . 2 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 10 | 6 8 8 8 12 Most Carried 10 | 6 7 8 8 10 Average Carried 7 | 2 6 6 7 7 Final Capacity 15 | 8 8 8 8 15 Final Carried 8 | 6 7 7 8 8 Scrap Suit Usage (%) 44 | . . . . 97 Parts Cannibalized 9 | . . . . 9 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2335 | 253 7 715 94 1266 Remotely 611 | . . 420 94 97 Salvage Created 2231 | . . 947 96 1188 Parts 166 | . . 68 12 86 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . . 2 . 4 Parts Field Recycled 9 | . . 9 . . Retrieved Matter 49 | . . 49 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 65 | . . 26 6 33 Guns 25 | . . 20 . 5 Cannons 30 | . . 2 1 27 AOE 10 | . . 4 5 1 Classes Destroyed 10 | . . 6 1 3 Worker 2 | . . . . 2 Builder 3 | . . . . 3 Tunneler 2 | . . . 1 1 Recycler 5 | . . 2 . 3 Watcher 7 | . . 3 . 4 Swarmer 21 | . . 12 3 6 Grunt 30 | . . 7 3 20 Brawler 2 | . . 1 . 1 Sentry 11 | . . 6 . 5 Hunter 1 | . . . . 1 Best Kill Streak 7 | . . 4 4 7 Combat Bots Only 7 | . . 4 3 7 Max Kills in Single Turn 2 | . . 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 339 | . . 122 13 204 Missed 85 | . . 41 2 42 Hits 254 | . . 81 11 162 Projectile 254 | . . 81 11 162 Critical Strikes 6 | . . 1 1 4 Damage Taken 3398 | . . 922 141 2335 Core 529 | . . 181 15 333 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 75 | . . . . 75 Core Remaining (%) 83 | 100 100 . 51 . Volleys Fired 224 | . . 70 6 148 Largest 2 | . . 2 1 2 Hottest 100 | . . 88 33 100 Shots Fired 373 | . . 132 6 235 Gun 173 | . . 117 . 56 Cannon 164 | . . 8 1 155 Launcher 21 | . . 7 5 9 Special 15 | . . . . 15 Kinetic 314 | . . 116 1 197 Thermal 35 | . . 6 . 29 Explosive 21 | . . 7 5 9 Electromagnetic 3 | . . 3 . . Robot Hit Streak 12 | . . 7 5 12 Robot Miss Streak 4 | . . 4 1 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 235 | . . 76 5 154 Core Hits 146 | . . 55 11 80 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 8 | . . 1 . 7 Burn 2 | . . . . 2 Destroy 1 | . . 1 . . Blast 5 | . . . . 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5862 | . . 1691 405 3766 Guns 1491 | . . 1058 . 433 Cannons 2837 | . . 129 24 2684 Explosions 1348 | . . 474 381 493 Melee . | . . . . . Ramming 55 | . . 30 . 25 Kinetic 4068 | . . 1087 24 2957 Thermal 474 | . . 94 . 380 Explosive 1228 | . . 443 381 404 Electromagnetic 37 | . . 37 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 83 | . . 1 . 82 Projectiles 22 | . . . . 22 Explosions 61 | . . 1 . 60 Melee . | . . . . . Knockbacks 35 | . . 2 . 33 Impact . | . . . . . Kinetic 33 | . . 2 . 31 Secondary 2 | . . . . 2 Self-Inflicted Damage 107 | . . 26 14 67 Shots 5 | . . 2 1 2 Rammed 4 | . . . . 4 Targets Rammed 14 | . . 8 . 6 Kicked 9 | . . 8 . 1 Crushed 1 | . . . . 1 Highest Temperature 411 | . . 144 19 411 Average Temperature 89 | . . 31 11 102 Received Heat Transfer 1296 | . . 216 72 1008 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 1419 | . . 125 . 1294 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 77 | 100 100 98 89 55 Level 1 22 | . . 1 10 44 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 321 | . . 213 232 321 Initial 81 | . . . 81 . Average 117 | . . 85 92 160 Influence Increases 2164 | . . 867 181 1116 Destroy 0b10 Robot/C 1300 | . . 520 120 660 Destroy 0b10 Robot/NC 95 | . . 25 5 65 Destroy Leader 284 | . . 126 20 138 Successful Hack 24 | . . 24 . . Disable Machine 120 | . . 30 . 90 Destroy Structure 221 | . . 52 36 133 Lose Combat Pursuer 120 | . . 90 . 30 Influence Decreases 1855 | . . 657 391 807 Entered New Map 129 | . . . 129 . Time Decay 1292 | . . 473 262 557 Lost Part 90 | . . 40 . 50 Purge Threat 344 | . . 144 . 200 Squads Dispatched 5 | . . 1 . 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . 2 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . . 39 6 44 Peak Tracking Total 5 | . . 5 3 5 Tactical Retreats 6 | . . 4 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . 3 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . . 2 . 6 Max in Single Turn 2 | . . 2 . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 16 | . . 9 . 7 Terminals 13 | . . 8 . 5 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 35 | . . 22 . 13 Successful 17 | . . 11 . 6 Failed 18 | . . 11 . 7 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 30 | . . 19 . 11 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 14 | . . 10 . 4 Record 6 | . . 6 . . Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . 1 . . Unreport Threat 3 | . . 1 . 2 Disarm Traps 1 | . . 1 . . Dispatch Records 1 | . . . . 1 Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . 4 . 4 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 68 | . . . . 68 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 3640 | . . 801 709 2130 Optics 3640 | . . 801 709 2130 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4620 | 73 98 1610 709 2130 Spaces Moved 2683 | 56 79 1063 561 924 Core 17 | 17 . . . . Treads 676 | . . . . 676 Legs 1786 | 39 79 859 561 248 Wheels . | . . . . . Hover . | . . . . . Flight 204 | . . 204 . . Fastest Speed 29 | 50 120 29 120 120 Average Speed 127 | 98 120 102 120 163 Slowest Speed 260 | 120 120 205 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 22 83 96 60 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 225 | . . 51 40 134 Melee . | . . . . . Projectile 34 | . . . . 34 AOE 191 | . . 51 40 100 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3492 | 73 82 1444 590 1303 Wait 397 | . 3 218 14 162 Move 2679 | 55 78 1062 560 924 Hop . | . . . . . Pick Up 60 | 12 1 24 3 20 Fast Attach 8 | . . 8 . . Attach 15 | 6 . 4 . 5 Detach . | . . . . . Swap 50 | . . 24 4 22 Drop 45 | . . 26 3 16 Fire 224 | . . 70 6 148 Melee . | . . . . . Ram . | . . . . . Kick 9 | . . 8 . 1 Crush 5 | . . . . 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 3) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 573 | -9/Materials | Discovered new exit (range 16) 595 | -9/Materials | Identified exit to Mines 603 | -9/Materials | Build established: Mutant 1782 | -9/Materials | Entered Mines 1810 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1946 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1946 | -9/Mines | Discovered new exit (range 9) 1952 | -9/Mines | Found Scrap Suit 2254 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2307 | -9/Mines | Discovered new exit (range 5) 2491 | -9/Mines | Entered Materials 2491 | -8/Materials | Evolved 2 slots: Utility x2 2492 | -8/Materials | Identified exit to Factory 3133 | -8/Materials | Discovered exit to Factory (range 20) 3707 | -8/Materials | Core integrity fell below 50% 4010 | -8/Materials | Destroyed 7 combat bots 4621 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger inserts Imp. Heat Sink into recycling unit. Recycling unit begins recycling process. Acquired 4 matter. Recycling unit begins matter transfer process. K-01 Serf collects debris. R-06 Scavenger inserts Med. Storage Unit into recycling unit. R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. K-01 Serf cleans the Recycling Unit. Recycling unit begins recycling process. Scrap Suit cannibalized Adv. Treads to repair Arm. Treads. R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. Acquired 5 matter. 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Shopping List Throw Away The Key Use The Force Challenges ------------ None Game ------ Seed DisruptorReactionRifle Manual? 0 Play Time 01:06:53 Cumulative 7.0 hours Start 2026.01.06 @ 04:27:46 End 2026.01.07 @ 01:50:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 451b31b8-e56a-409e-a108-b49e1b2bb186