Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 14:20:14 Player: Jason Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2013) 2013 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (588) 588 TOTAL SCORE: 6196 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 242 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 86/300 Energy 150/150 System Corruption 11% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Transmission Jammer > --- WEAPON (2) ------- Spear (fused) > --- INVENTORY (5) ---- Improved Deuterium Engine Reaction Control System Layered Light Armor Plating Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Structural Scanner Kinecellerator Layered Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Chainsword > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Xenon Bombardment Thruster Cooled VTOL Module Medium Storage Unit Reaction Control System Cloaking Device Layered Light Armor Plating Layered Light Armor Plating Improved Field Recycling Unit Plasma Cannon Heavy Ion Cannon Gauss Rifle Rocket Launcher Missile Launcher [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 103 | 7 1 5 1 4 11 74 Power 7 | 1 . . . . 2 4 Engine 1 | 1 . . . . . . Core 6 | . . . . . 2 4 Reactor . | . . . . . . . Propulsion 19 | 2 . 3 . . 1 13 Treads 2 | . . . . . . 2 Leg 6 | 2 . 3 . . . 1 Wheel 1 | . . . . . . 1 Hover 7 | . . . . . . 7 Flight 3 | . . . . . 1 2 Utility 39 | 2 . 1 . 2 8 26 Device 16 | 1 . 1 . 1 1 12 Storage 3 | 1 . . . 1 . 1 Processor . | . . . . . . . Hackware 2 | . . . . . . 2 Protection 18 | . . . . . 7 11 Artifact . | . . . . . . . Weapon 38 | 2 1 1 1 2 . 31 Energy Gun 2 | 1 1 . . . . . Energy Cannon 3 | . . . . . . 3 Ballistic Gun 17 | 1 . 1 . 2 . 13 Ballistic Cannon 3 | . . . . . . 3 Launcher 4 | . . . 1 . . 3 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 6 | . . . . . . 6 Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 26 | . . . . . 5 21 Power 1 | . . . . . . 1 Propulsion 8 | . . . . . . 8 Utility 12 | . . . . . 4 8 Weapon 5 | . . . . . 1 4 Highest Loss Streak 8 | . . . . . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 71 77 Engine 7 | . 14 14 14 14 4 . Core 3 | . . . . . 4 6 Leg 13 | . 28 28 28 28 . . Hover 2 | . . . . . . 7 Flight 3 | . . . . . 9 5 Device 11 | . 14 14 14 14 8 9 Storage 10 | . 14 14 14 14 9 6 Hackware 2 | . . . . . . 6 Protection 9 | . . . . . 18 17 Energy Gun 4 | . 14 14 7 . . . Energy Cannon 1 | . . . . . . 2 Ballistic Gun 13 | . 14 14 14 25 18 7 Naked Turns 12 | . . . . . . 12 Heaviest Build 62 | 15 15 17 18 34 45 62 Greatest Support 50 | 20 20 30 30 30 50 50 Greatest Overweight (x) 12 | 1 . . . 1 . 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 8 10 15 14 Most Carried 15 | 7 8 8 8 9 14 15 Average Carried 10 | 4 7 8 7 8 10 13 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 14 | 7 8 8 8 9 14 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2301 | 300 64 98 10 40 714 1075 Remotely . | . . . . . . . Salvage Created 2279 | 56 319 166 . . 726 1012 Parts 144 | 10 14 14 . . 45 61 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled 3 | . . . . . . 3 Retrieved Matter 56 | . . . . . . 56 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 45 | . 5 7 . . 16 17 Melee 1 | . . . . . . 1 Guns 34 | . 3 7 . . 16 8 Cannons 4 | . . . . . . 4 AOE 6 | . 2 . . . . 4 Classes Destroyed 12 | 1 4 1 . . 4 2 Worker 3 | . 1 . . . . 2 Builder 5 | . 2 . . . 1 2 Tunneler 4 | 3 . . . . . 1 Hauler 1 | . . . . . 1 . Recycler 2 | . . . . . . 2 Operator 1 | . . . . . 1 . Watcher 2 | . 1 . . . . 1 Swarmer 10 | . . 5 . . 5 . Grunt 19 | . 5 2 . . 5 7 Sentry 8 | . . . . . 5 3 Hunter 1 | . . . . . 1 . Programmer 7 | . . . . . . 7 Best Kill Streak 5 | 2 4 3 . . 5 5 Combat Bots Only 5 | . 3 3 . . 5 4 Max Kills in Single Turn 3 | 1 2 1 . . 1 3 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 594 | . 13 28 . . 124 429 Missed 192 | . 4 11 . . 44 133 Damage Taken 5088 | . 161 160 . . 1025 3742 Core 792 | . 35 25 . . 31 701 Absorbed by Shields . | . . . . . . . Redirected to Shielding 349 | . . . . . 159 190 Ignored by Resistances 60 | . . . . . . 60 Regen/Repaired (Parts) 115 | . . . . . . 115 Core Remaining (%) 90 | 100 . . . 76 94 . Volleys Fired 207 | 10 20 14 . . 66 97 Largest 2 | 2 2 2 . . 2 2 Hottest 145 | 60 60 73 . . 56 145 Shots Fired 381 | 20 40 28 . . 132 161 Gun 325 | 20 40 28 . . 132 105 Cannon 51 | . . . . . . 51 Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 293 | 10 20 14 . . 132 117 Thermal 39 | . . . . . . 39 Explosive 5 | . . . . . . 5 Electromagnetic 44 | 10 20 14 . . . . Robot Hit Streak 18 | 4 3 3 . . 11 18 Robot Miss Streak 5 | 2 4 5 . . 4 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 231 | 11 17 14 . . 84 105 Core Hits 102 | 3 12 9 . . 32 46 Critical Kills 2 | . 1 . . . 1 . Critical Parts Destroyed 2 | 1 . . . . . 1 Critical Strikes 8 | 1 1 . . . 1 5 Destroy 5 | 1 1 . . . 1 2 Blast 1 | . . . . . . 1 Sever 2 | . . . . . . 2 Melee Attacks 45 | . . . . . . 45 Impact 11 | . . . . . . 11 Slashing 23 | . . . . . . 23 Piercing 11 | . . . . . . 11 Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5349 | 140 453 221 . . 1634 2901 Guns 3673 | 140 277 221 . . 1634 1401 Cannons 680 | . . . . . . 680 Explosions 701 | . 176 . . . . 525 Melee 295 | . . . . . . 295 Ramming . | . . . . . . . Kinetic 3583 | 76 119 134 . . 1634 1620 Thermal 637 | . 176 . . . . 461 Explosive 525 | . . . . . . 525 Electromagnetic 309 | 64 158 87 . . . . Impact 22 | . . . . . . 22 Slashing 209 | . . . . . . 209 Piercing 64 | . . . . . . 64 Highest Corruption 11 | . . . . . . 11 Average Corruption 8 | . . . . . . 8 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 54 | . . . . . . 54 Message Errors 12 | . . . . . . 12 Matter Fused 14 | . . . . . . 14 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 6 | . . . . . . 6 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 4 | . . . . . . 4 Misdirections 6 | . . . . . . 6 Overload Shots . | . . . . . . . Overflow Damage 57 | . . . . . . 57 Projectiles . | . . . . . . . Explosions 3 | . . . . . . 3 Melee 54 | . . . . . . 54 Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 550 | . 45 78 . . 209 550 Average Temperature 98 | . 20 34 . . 74 112 Received Heat Transfer 1596 | . 66 27 . . 315 1188 Effects 9 | . . . . . . 9 Shutdowns 3 | . . . . . . 3 Energy Bleed 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 872 | . 150 . . . . 722 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 530 | 15 157 221 . 54 530 339 Initial 221 | . 9 61 . . . 221 Average 125 | 6 72 51 . 10 251 187 Maximum Alert Level 2 | . . 1 . . 2 1 Low Security (%) 76 | 100 100 99 . 100 43 60 Level 1 20 | . . . . . 35 39 Level 2 2 | . . . . . 20 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 1 . . 1 3 14 Investigation 6 | . . . . 1 1 4 Extermination 6 | . . . . . . 6 Reinforcement 4 | . 1 . . . 2 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 11 11 . 1 35 40 Peak Tracking Total 10 | . 3 3 . 1 10 6 Tactical Retreats 12 | . . . . . 7 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 7 | . 2 . . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 8 | . 3 . . 1 2 2 Max in Single Turn 1 | . 1 . . . 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 27 | . 4 . 1 1 8 13 Terminals 15 | . 4 . . . 5 6 Fabricators 3 | . . . . . . 3 Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . . . . . 1 2 Scanalyzers 2 | . . . . . 1 1 Garrison Access 1 | . . . . . 1 . Total Hacks 86 | . 16 . 1 1 32 36 Successful 43 | . 6 . 1 1 16 19 Failed 43 | . 10 . . . 16 17 Catastrophic 10 | . 4 . . . 3 3 Database Lockouts . | . . . . . . . Manual 39 | . 9 . 1 . 19 10 Terminals 54 | . 16 . . . 21 17 Fabricators 5 | . . . . . . 5 Repair Stations 4 | . . . . . . 4 Recycling Units 10 | . . . . . 3 7 Scanalyzers 9 | . . . . . 6 3 Garrison Access 2 | . . . . . 2 . Terminal Hacks 14 | . 3 . 1 1 4 5 Part Schematic 2 | . . . . . . 2 Prototype ID Bank 2 | . . . . . 1 1 Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . . 1 . Locate Traps 1 | . . . . . . 1 Recall Investigation 2 | . . . . . 1 1 Zone Layout 2 | . 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks 4 | . . . . . 1 3 Report Inventory 3 | . . . . . 1 2 Retrieve Components 1 | . . . . . . 1 Scanalyzer 7 | . . . . . 6 1 Insert Component 4 | . . . . . 3 1 Analyze 3 | . . . . . 3 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 11 | . 3 . . . 4 4 Terminals 11 | . 3 . . . 4 4 Botnet 11 | . 3 . . . 4 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 4 . . . 7 11 Full Trace Events 4 | . . . . . 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 3 2 Parts Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 190 | . . . . . . 190 Total Part Build Rating 15 | . . . . . . 15 Parts Repaired 2 | . . . . . . 2 Time 70 | . . . . . . 70 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . . 10 Parts Scanalyzed 4 | . . . . . 3 1 Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 5 | . . 5 . . . . Largest Group 3 | . . 3 3 3 1 . Highest-Rated Group 42 | . . 42 40 40 16 . Highest-Rated Ally 31 | . . 31 16 16 16 . Total Orders 1 | . . . . 1 . . ROAM 1 | . . . . 1 . . Ally Attacks 41 | . . 10 . 14 17 . Total Damage 468 | . . 103 . 171 194 . Kills 8 | . . 2 . 3 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7548 | 202 583 1439 461 1115 857 2891 Spaces Moved 6683 | 131 407 1015 352 679 1078 3021 Core 187 | 11 . . . . . 176 Treads 9 | . . . . . . 9 Legs 2573 | 120 407 1015 352 679 . . Wheels . | . . . . . . . Hover 572 | . . . . . . 572 Flight 3342 | . . . . . 1078 2264 Fastest Speed 50 | 50 120 120 130 130 50 50 Average Speed 90 | 116 120 126 130 149 50 70 Slowest Speed 650 | 190 120 130 130 200 50 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 34 | . . . . . 22 12 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 60 | 7 70 99 63 90 47 49 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 29 | . . . . . . 29 Terrain Destroyed 75 | . 7 4 . . 3 61 Melee 25 | . . . . . . 25 Projectile 15 | . . 4 . . 1 10 AOE 32 | . 7 . . . . 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 7687 | 156 464 1147 358 779 1240 3543 Wait 550 | 2 22 108 . 89 96 233 Move 6612 | 130 406 1014 351 678 1035 2998 Hop 31 | . . . . . 20 11 Pick Up 56 | 7 8 1 1 2 8 29 Fast Attach 37 | 7 . . . 1 3 26 Attach 18 | . . . 1 . 6 11 Detach 7 | . . . 1 . 4 2 Swap 48 | . 1 5 . 3 2 37 Drop 59 | . 7 5 4 4 . 39 Fire 207 | 10 20 14 . . 66 97 Melee 45 | . . . . . . 45 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . . 15 Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 203 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 10) 423 | -10/Materials | Discovered new exit (range 14) 523 | -10/Materials | Identified exit to Mines 680 | -10/Materials | Discovered new exit (range 13) 786 | -10/Materials | Entered Mines 799 | -10/Mines | Met a Derelict bent on vengeance 967 | -10/Mines | Assembled infested the area 1142 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1281 | -10/Mines | Found a hidden stash of uninstalled traps 1455 | -10/Mines | Discovered new exit (range 8) 1470 | -10/Mines | Learned Materials emergency access door positions 1470 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1534 | -10/Mines | Discovered new exit (range 5) 1621 | -10/Mines | Discovered new exit (range 11) 1838 | -10/Mines | Discovered new exit (range 6) 2225 | -10/Mines | Entered Exiles 2225 | -10/Exiles | Accompanied by 3 allies 2258 | -10/Exiles | Discovered new exit (range 15) 2277 | -10/Exiles | Met 8R-AWN 2301 | -10/Exiles | Met EX-HEX 2362 | -10/Exiles | Met EX-BIN 2389 | -10/Exiles | Aligned with FarCom system 2391 | -10/Exiles | Given EX-Vault access code 2432 | -10/Exiles | Opened EX-Vault 2466 | -10/Exiles | Found Flying Fortress v7 2515 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2559 | -10/Exiles | Met EX-DEC 2662 | -10/Exiles | Discovered new exit (range 14) 2686 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2686 | -10/Exiles | Entered Mines 2686 | -9/Mines | Accompanied by 3 allies 2807 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2842 | -9/Mines | Met a Derelict shopkeep closing up shop 3271 | -9/Mines | Discovered new exit (range 10) 3325 | -9/Mines | Discovered new exit (range 11) 3801 | -9/Mines | Entered Materials 3801 | -8/Materials | Accompanied by 1 ally 3801 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4089 | -8/Materials | Discovered new exit (range 10) 4388 | -8/Materials | Discovered new exit (range 7) 4425 | -8/Materials | Identified exit to Factory 4658 | -8/Materials | Entered Factory 4658 | -7/Factory | Evolved 2 slots: Utility x2 4930 | -7/Factory | Repaired Propulsion Shielding 4975 | -7/Factory | Repaired Gauss Rifle? 5062 | -7/Factory | Fabricated Hvy. Machine Gun? 5395 | -7/Factory | Fabricated Cloaking Device? 5494 | -7/Factory | Discovered new exit (range 5) 6173 | -7/Factory | Crushed by falling debris 6703 | -7/Factory | System corruption reached 10% 7265 | -7/Factory | Garrison activated, responded to threat 7270 | -7/Factory | Core integrity fell below 50% 7298 | -7/Factory | Lost 3 parts (1p2n) 7375 | -7/Factory | Lost 8 parts (3n3u2w) 7382 | -7/Factory | Released all parts (7) 7388 | -7/Factory | Core integrity fell below 20% 7549 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Target Analyzer 07504_ Acquired Gauss Rifle. 07507_ Acquired Mic. Nuclear Core. 07511_ Slug penetrates Recycling Unit. 07513_ Slug penetrates G-47 Trooper. 07517_ Critical hit (Burn: +37). 07517_ G-47 Trooper destroyed. 07519_ R-06 Scavenger collects Aluminum Leg. 07524_ R-06 Scavenger collects Lgt. Nuclear Core. 07524_ Critical hit (Burn: +37). 07524_ R-06 Scavenger collects Particle Gun. 07526_ Gauss Rifle destroyed. 07526_ R-06 Scavenger collects Aluminum Leg. 07527_ R-06 Scavenger inserts Particle Gun into recycling unit. 07528_ System corrupted: Spear fused. 07533_ U-05 Engineer builds a Wall. 07541_ System Shield destroyed. 07544_ Acquired 3 matter. 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Signal Interpreter | -7/Factory | Hacked Adv. Drone Bay | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Machine Gun | x2 | -7/Factory | Preloaded Cloaking Device | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightGuidedMount Manual? 0 Play Time 01:33:18 Cumulative 71.2 hours Start 2024.05.12 @ 22:00:04 End 2024.05.13 @ 14:20:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d62263bd-e226-4155-ad56-5e6813ff1f0a