Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.30 @ 20:58:16 Player: mathSq Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (4760) 4760 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 10478 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 50 Met Imprinter 300 Friendly Fire -138 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 85/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Proton Cannon > --- INVENTORY (5) ---- Light Ion Engine Improved Heat Sink High-capacity Battery (250) Great Axe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector Hardened Medium Armor Plating Reactive Plating Improved Hardlight Generator > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon Phasing Sabre > --- INVENTORY -------- Improved Cooling System High-capacity Battery High-capacity Matter Pod Particle Charger Improved Light Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator Pulse Rifle Pulse Rifle Proton Cannon Plasma Cannon Bore Cannon Heavy Rocket Launcher Great Axe [Rating: 58] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 4 | . . . . . 1 2 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 271 | 7 7 11 24 10 46 65 20 26 6 8 40 1 Power 18 | 1 1 2 4 . . 5 . 1 . . 4 . Engine 14 | 1 1 2 3 . . 3 . 1 . . 3 . Core 4 | . . . 1 . . 2 . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 42 | 2 1 3 5 1 2 14 6 3 . . 5 . Treads 37 | 2 1 1 3 1 2 14 6 3 . . 4 . Leg . | . . . . . . . . . . . . . Wheel 5 | . . 2 2 . . . . . . . 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 114 | 2 3 . 7 6 26 29 6 11 2 4 18 . Device 87 | 1 2 . 7 5 22 21 5 9 1 4 10 . Storage 4 | 1 1 . . 1 1 . . . . . . . Processor 1 | . . . . . . . . . 1 . . . Hackware 2 | . . . . . . 2 . . . . . . Protection 20 | . . . . . 3 6 1 2 . . 8 . Artifact . | . . . . . . . . . . . . . Weapon 97 | 2 2 6 8 3 18 17 8 11 4 4 13 1 Energy Gun 11 | 1 . . 3 . 1 1 . 2 . . 3 . Energy Cannon 45 | . . . 3 2 10 11 5 6 2 2 3 1 Ballistic Gun 2 | 1 . 1 . . . . . . . . . . Ballistic Cannon 9 | . 2 3 1 . . . . . . . 3 . Launcher 18 | . . 2 1 1 2 2 3 3 1 1 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 5 3 . . 1 1 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 2 1 . . . . 1 . Parts Lost 52 | . . 8 . . 1 2 1 10 . . 30 . Power 7 | . . 2 . . . 1 . 1 . . 3 . Propulsion 14 | . . 3 . . . . . 3 . . 8 . Utility 17 | . . . . . 1 . 1 3 . . 12 . Weapon 14 | . . 3 . . . 1 . 3 . . 7 . Highest Loss Streak 10 | . . 3 . . 1 1 1 9 . . 10 . To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 98 | . 99 90 99 100 99 99 99 98 99 100 82 . Engine 7 | . 14 11 5 11 9 5 . 5 7 7 10 . Core 1 | . . . 5 . . 1 7 1 . . 1 . Treads 28 | . 28 11 16 33 36 29 29 29 30 30 14 . Wheel 1 | . . 9 16 . . . . . . . . . Device 17 | . 14 14 11 11 9 17 23 22 22 23 17 . Storage 8 | . 14 14 11 11 9 7 7 7 7 7 5 . Protection 5 | . . . . . 9 6 7 6 7 7 12 . Energy Cannon 17 | . . . 17 33 26 21 21 18 14 22 10 . Ballistic Cannon 3 | . 27 11 10 . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . 7 . . . Peak Build Rating 58 | 7 11 11 27 27 32 48 50 49 49 51 58 5 Average Rating 36 | 5 10 9 20 25 29 40 46 45 48 49 49 5 On Entrance 26 | . 7 11 11 27 25 31 45 46 48 49 49 1 Naked Turns 5 | . . . . . . . . . . . 5 . Heaviest Build 111 | 14 35 34 41 61 66 79 79 91 91 92 111 . Greatest Support 107 | 40 40 40 60 60 83 104 107 99 80 80 80 . Greatest Overweight (x) 9 | . . 1 1 1 . 1 1 1 1 1 9 . Average Overweight (x) . | . . . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 11 15 15 16 20 20 20 20 20 20 19 5 Most Carried 20 | 6 15 15 15 15 20 20 20 18 20 20 20 4 Average Carried 17 | 3 10 13 14 14 19 19 19 14 19 19 16 4 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 15 13 15 15 20 20 18 18 20 20 5 4 Class Distribution -------------------- 44% | Tank 38% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Matter Collected 4983 | 230 418 865 380 107 472 759 279 684 88 146 555 . Remotely . | . . . . . . . . . . . . . Salvage Created 5395 | 16 355 195 863 27 1200 1040 383 285 . 226 805 . Parts 278 | 6 21 10 48 5 58 54 21 10 . 7 38 . Haulers Intercepted 13 | . 2 . 5 . 5 1 . . . . . . Recyclers Shooed 7 | . 3 . 2 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 18 8 . 4 . . Prevented 1 | . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 129 | . 9 17 10 5 20 19 13 11 . 7 18 . Melee 1 | . . . . . . . . . . . 1 . Guns 10 | . . . 2 . . . . 2 . . 6 . Cannons 66 | . 9 4 5 2 12 14 4 5 . 4 7 . AOE 42 | . . 13 3 3 5 2 8 3 . 3 2 . Classes Destroyed 19 | 1 4 2 4 . 3 1 2 . . . 2 . Worker 4 | . . . . . 1 2 . . . . 1 . Builder 5 | . . . . . 3 1 . . . . 1 . Tunneler 5 | 1 . 1 . 1 1 1 . . . . . . Hauler 13 | . 2 . 5 . 5 1 . . . . . . Recycler 10 | . 2 2 3 . 2 1 . . . . . . Operator 2 | . . . 1 . 1 . . . . . . . Watcher 5 | . . . 3 . 2 . . . . . . . Swarmer 46 | . 3 6 3 4 8 6 6 3 . 4 3 . Cutter 2 | . . . . . . . . . . . 2 . Grunt 35 | . 6 . 4 . 6 2 3 5 . 3 6 . Brawler 2 | . . . 1 . . . . 1 . . . . Duelist 2 | . . . . . . . 1 1 . . . . Sentry 18 | . . . 3 . 5 7 1 . . . 2 . Demolisher 1 | . . 1 . . . . . . . . . . Hunter 3 | . . . . . 1 1 . . . . 1 . Programmer 6 | . . . . . . 3 1 . . . 2 . Heavy 2 | . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . 1 1 . . . . Assembled 11 | . . 10 . 1 . . . . . . . . Best Kill Streak 7 | 1 3 6 5 5 7 4 3 4 . 4 5 . Combat Bots Only 6 | . 2 6 4 4 6 4 3 4 . 4 5 . Max Kills in Single Turn 4 | 1 1 2 4 4 4 2 3 1 . 1 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 3 3 3 2 3 1 . 1 1 . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Hostile Shots Fired 1240 | . 59 50 16 15 65 314 65 166 . 45 441 4 Missed 371 | . 14 17 4 1 16 108 19 53 . 11 125 3 Damage Taken 11386 | . 467 667 188 323 573 1957 717 1857 . 370 4254 13 Core 1403 | . 41 97 39 76 26 95 63 106 . 7 840 13 Absorbed by Shields 1468 | . 96 . . . . 483 205 104 . 204 376 . Ignored by Resistances 278 | . . . . . . . . . . . 278 . Regen/Repaired (Parts) 395 | . . . . . . 395 . . . . . . Core Remaining (%) 74 | 100 . 44 . 71 95 . . . . 61 . . Volleys Fired 397 | 1 46 38 34 9 60 66 22 44 . 15 62 . Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 3 . Hottest 229 | 70 78 78 204 204 204 223 223 229 . 225 225 . Shots Fired 877 | 2 92 40 91 25 158 186 46 73 . 37 127 . Gun 76 | 2 . 8 15 . . . . 20 . . 31 . Cannon 732 | . 92 10 74 24 155 185 36 33 . 33 90 . Launcher 69 | . . 22 2 1 3 1 10 20 . 4 6 . Special . | . . . . . . . . . . . . . Kinetic 159 | 1 92 18 26 . . . . . . . 22 . Thermal 646 | 1 . . 63 24 155 185 36 53 . 33 96 . Explosive 69 | . . 22 2 1 3 1 10 20 . 4 6 . Electromagnetic 3 | . . . . . . . . . . . 3 . Robot Hit Streak 28 | 1 11 8 11 3 10 21 18 7 . 12 28 . Robot Miss Streak 9 | . 6 5 3 5 7 6 4 4 . 9 6 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 507 | 1 51 17 48 7 83 121 28 41 . 20 90 . Core Hits 249 | 1 16 33 24 7 40 33 21 25 . 13 36 . Critical Kills 6 | . . . 1 . 2 1 1 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 3 . Critical Strikes 18 | . 2 . 3 . 2 1 1 1 . . 8 . Burn 3 | . . . . . . . . . . . 3 . Meltdown 6 | . . . 1 . 2 1 1 1 . . . . Destroy 5 | . . . . . . . . . . . 5 . Blast 4 | . 2 . 2 . . . . . . . . . Melee Attacks 22 | . . . . . 5 4 . . 1 . 12 . Impact . | . . . . . . . . . . . . . Slashing 22 | . . . . . 5 4 . . 1 . 12 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15158 | 13 944 1078 1169 390 2028 3012 1321 1808 . 898 2497 . Guns 838 | 13 . 77 106 . . . . 233 . . 409 . Cannons 9862 | . 944 111 854 173 1717 2818 633 513 . 525 1574 . Explosions 4210 | . . 890 208 211 287 160 688 1062 . 373 331 . Melee 183 | . . . . . . . . . . . 183 . Ramming 65 | . . . 1 6 24 34 . . . . . . Kinetic 1616 | . 944 188 317 . . . . . . . 167 . Thermal 8987 | 13 . . 643 173 1717 2818 633 746 . 525 1719 . Explosive 4210 | . . 890 208 211 287 160 688 1062 . 373 331 . Electromagnetic 97 | . . . . . . . . . . . 97 . Impact . | . . . . . . . . . . . . . Slashing 183 | . . . . . . . . . . . 183 . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 1 1 . 3 3 Average Corruption 1 | . . . . . . 1 1 1 1 . 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 37 | . . . . . . 15 8 7 2 . 5 . Message Errors 6 | . . . . . . 4 . 1 . . 1 . Matter Fused 12 | . . . . . . 6 2 2 1 . 1 . Heat Flow Errors 5 | . . . . . . 1 1 1 . . 2 . Energy Discharges 7 | . . . . . . 4 1 2 . . . . Data Loss (minor) 2 | . . . . . . . 1 . 1 . . . Data Loss (major) 2 | . . . . . . . 1 . . . 1 . Alerts 2 | . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 283 | . 5 49 . 15 27 54 32 23 . 20 58 . Projectiles 146 | . 5 . . . 27 54 9 8 . 20 23 . Explosions 137 | . . 49 . 15 . . 23 15 . . 35 . Melee . | . . . . . . . . . . . . . Knockbacks 20 | . 16 . 2 . . 1 . . . . 1 . Impact 1 | . . . . . . 1 . . . . . . Kinetic 18 | . 15 . 2 . . . . . . . 1 . Secondary 1 | . 1 . . . . . . . . . . . Self-Inflicted Damage 625 | . . 158 39 . . . 138 149 . . 141 . Shots 18 | . . 6 1 . . . 3 5 . . 3 . Rammed 7 | . 1 . 1 2 1 2 . . . . . . Targets Rammed 9 | . 1 . 1 2 1 4 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . Highest Temperature 607 | 30 330 18 371 400 387 422 300 342 . 315 607 . Average Temperature 131 | 18 95 8 119 157 132 124 113 117 . 118 214 . Received Heat Transfer 2230 | . 258 20 48 . 126 302 87 801 . 83 505 . Effects 31 | . . . 1 2 2 7 . 2 . 2 15 . Shutdowns 6 | . . . . 1 . . . 1 . . 4 . Energy Bleed 4 | . . . . 1 . 2 . . . 1 . . Interference 9 | . . . 1 . 1 3 . . . 1 3 . Matter Decay 5 | . . . . . 1 . . 1 . . 3 . Short Circuit 4 | . . . . . . 1 . . . . 3 . Damage (minor) 2 | . . . . . . 1 . . . . 1 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 11 | . . . 1 . 3 3 1 1 . . 2 . Combat Hostiles 10 | . . . . . 3 3 1 1 . . 2 . Parts Melted 58 | . . . 2 . 15 17 6 6 . 2 10 . Heat Transferred 15950 | 37 . . 1221 296 3034 4653 1042 1392 . 922 3353 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Peak Influence 423 | 5 273 158 376 258 423 292 . . . . 242 . Initial 162 | . 3 62 42 142 5 162 . . . . . . Average 135 | 2 154 82 239 78 236 112 . . . . 81 . Maximum Alert Level 2 | . 1 . 1 1 2 1 . . . . 1 . Low Security (%) 73 | 100 51 100 42 99 27 88 . . . . 94 . Level 1 26 | . 48 . 57 . 71 11 . . . . 5 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . 2 5 . . . . 7 . Investigation . | . . . . . . . . . . . . . Extermination 5 | . . . . . . 3 . . . . 2 . Reinforcement 8 | . . . . . 2 2 . . . . 4 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Distress Signals 9 | . 5 1 1 . 2 . . . . . . . Communications Jammed 23 | . . . . . . 9 1 . . . 13 . Distress Signals 11 | . . . . . . 9 1 . . . 1 . Times Spotted 198 | . 26 18 21 7 30 33 13 12 . 7 27 4 Peak Tracking Total 8 | . 8 7 5 4 7 5 3 5 . 4 6 . Tactical Retreats 13 | . 2 1 1 1 1 2 . 1 . . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Traps Triggered 9 | . 1 . . . 1 5 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Machines Disabled 8 | . 2 . . . 3 2 1 . . . . . Max in Single Turn 1 | . 1 . . . 1 1 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Machines Accessed 34 | . 6 . 7 . 7 12 . . . . 2 . Terminals 23 | . 6 . 5 . 3 7 . . . . 2 . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 3 | . . . 1 . 2 . . . . . . . Scanalyzers 3 | . . . 1 . 2 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Total Hacks 82 | . 16 . 18 . 18 26 . . . . 4 . Successful 40 | . 5 . 9 . 9 15 . . . . 2 . Failed 41 | . 11 . 8 . 9 11 . . . . 2 . Catastrophic 10 | . . . 4 . . 5 . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 29 | . 5 . 13 . 4 5 . . . . 2 . Terminals 56 | . 16 . 13 . 8 15 . . . . 4 . Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 6 | . . . . . . 6 . . . . . . Recycling Units 6 | . . . 3 . 3 . . . . . . . Scanalyzers 9 | . . . 2 . 7 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 19 | . 5 . 5 . 4 4 . . . . 1 . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 5 | . 1 . 3 . 1 . . . . . . . Prototype ID Bank 4 | . 1 . 1 . 2 . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . 6 . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . Repair 3 | . . . . . . 3 . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . Scanalyzer 5 | . . . 2 . 3 . . . . . . . Insert Component 3 | . . . 1 . 2 . . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . . . 2 . . 2 . . . . 1 . Terminals 5 | . . . 2 . . 2 . . . . 1 . Botnet 5 | . . . 2 . . 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 6 . 6 . 7 10 . . . . 2 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 1 . 1 . . . 13 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . . Time 108 | . . . . . . 108 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 22 | . . . 22 . . . . . . . . . Total Damage 193 | . . . 193 . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Robot Analysis Total 5 | . 1 . 3 . 1 . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . 2 2 2 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Turns Passed 13753 | 113 1214 652 678 1084 1077 2292 1149 1076 2540 1102 775 1 Spaces Moved 6072 | 61 622 366 398 560 440 1038 643 441 1020 300 183 . Core 27 | 4 . . . . . . . . . . 23 . Treads 5596 | 57 622 167 149 560 440 1038 643 441 1020 300 159 . Legs . | . . . . . . . . . . . . . Wheels 449 | . . 199 249 . . . . . . . 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 93 170 167 162 160 162 170 250 50 . Average Speed 186 | 152 160 150 122 184 167 165 161 202 245 250 277 . Slowest Speed 490 | 160 160 240 250 250 167 250 243 250 250 250 490 . Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 85 79 51 90 56 34 70 62 86 56 5 2 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 1 . . . 1 1 1 . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 16 | . . 2 . 1 . . 2 5 3 3 . . Spaces Dug 83 | . . . . . 10 3 17 6 . 21 26 . Terrain Destroyed 446 | . 7 123 27 7 31 6 42 104 . 27 72 . Melee 10 | . . . . . 5 3 . . . . 2 . Projectile 30 | . 7 . . . 5 . 1 2 . 3 12 . AOE 406 | . . 123 27 7 21 3 41 102 . 24 58 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Total 7741 | 76 757 424 524 587 646 1463 711 549 1057 623 323 1 Wait 720 | 2 45 2 28 2 55 230 15 24 15 295 7 . Move 6060 | 60 621 365 397 559 439 1037 642 440 1019 299 182 . Hop . | . . . . . . . . . . . . . Pick Up 126 | 6 20 6 17 2 20 21 3 10 7 3 11 . Fast Attach 58 | 7 3 2 8 1 3 17 3 3 2 . 9 . Attach 52 | . . 6 2 . 3 5 2 9 2 . 22 1 Detach 12 | . 2 . . . . 2 . 2 3 . 3 . Swap 161 | . 4 3 14 9 40 43 15 14 2 8 9 . Drop 124 | . 15 2 23 3 20 34 9 3 6 3 6 . Fire 397 | 1 46 38 34 9 60 66 22 44 . 15 62 . Melee 22 | . . . . . 5 4 . . 1 . 12 . Ram 1 | . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 8 | . 1 . . 2 1 4 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 784 | -10/Materials | Discovered new exit (range 7) 922 | -10/Materials | Discovered new exit (range 15) 1328 | -10/Materials | Entered Mines 1342 | -10/Mines | Assembled infested the area 1518 | -10/Mines | Discovered new exit (range 7) 1720 | -10/Mines | Core integrity fell below 50% 1750 | -10/Mines | Lost 3 parts (1p2w) 1797 | -10/Mines | Learned location of Zion (-7) 1802 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1919 | -10/Mines | Discovered new exit (range 6) 1980 | -10/Mines | Entered Materials 1980 | -9/Materials | Accompanied by 3 allies 1980 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2131 | -9/Materials | Discovered new exit (range 16) 2271 | -9/Materials | Build established: Scavenger-Gunner 2271 | -9/Materials | Discovered new exit (range 8) 2437 | -9/Materials | Central database locked down 2597 | -9/Materials | Build established: Gunner 2658 | -9/Materials | Entered Mines 2665 | -9/Mines | Met a Derelict bent on vengeance 2854 | -9/Mines | Learned 4 Materials zone layouts 2888 | -9/Mines | Excavation squad dispatched 2888 | -9/Mines | A large section of the Mines collapsed 2940 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3228 | -9/Mines | Discovered new exit (range 5) 3742 | -9/Mines | Entered Materials 3742 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4057 | -8/Materials | Build established: Tank 4774 | -8/Materials | Discovered new exit (range 16) 4819 | -8/Materials | Entered Factory 4819 | -7/Factory | Evolved 2 slots: Utility x2 5282 | -7/Factory | Repaired Arm. Treads 5921 | -7/Factory | Repaired Hrd. Light Armor Plating 5961 | -7/Factory | Repaired Particle Charger 6011 | -7/Factory | Discovered new exit (range 7) 6194 | -7/Factory | Identified exit to Lower Caves 7111 | -7/Factory | Entered Lower Caves 7116 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7280 | -7/Lower Caves | Learned location of 1 exit from Factory 7372 | -7/Lower Caves | Spotted B-75 Beast 7401 | -7/Lower Caves | Encountered a Warlord checkpoint 7459 | -7/Lower Caves | Destroyed B-75 Beast 7976 | -7/Lower Caves | Learned location of 1 exit from Factory 8097 | -7/Lower Caves | Discovered new exit (range 14) 8260 | -7/Lower Caves | Entered another Lower Caves area 8496 | -7/Lower Caves | Lost 9 parts (1p3n2u3w) 8679 | -7/Lower Caves | Learned Factory emergency access door positions 8784 | -7/Lower Caves | Spotted B-75 Beast 8865 | -7/Lower Caves | Destroyed B-75 Beast 8966 | -7/Lower Caves | Learned location of Extension (-5) 9000 | -7/Lower Caves | Encountered a Warlord checkpoint 9049 | -7/Lower Caves | Discovered new exit (range 12) 9336 | -7/Lower Caves | Entered Zion 9405 | -7/Zion | Learned 8 Factory zone layouts 9422 | -7/Zion | System corruption cleaned by Quarantine Array 9625 | -7/Zion | Build established: Mutant 9670 | -7/Zion | Learned Factory non-interactive machine intel 9972 | -7/Zion | Met Imprinter 10712 | -7/Zion | Learned location of Data Miner (-6) 10844 | -7/Zion | Learned Factory emergency access door positions 11691 | -7/Zion | Discovered new exit (range 13) 11876 | -7/Zion | Entered Proximity Caves 12165 | -6/Proximity Caves | Build established: Tank 12600 | -6/Proximity Caves | Discovered new exit (range 10) 12841 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12978 | -6/Proximity Caves | Entered Factory 12978 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12979 | -6/Factory | Identified exit to Factory 12982 | -6/Factory | Loaded intel: 200 non-interactive machine locations 13249 | -6/Factory | Identified exit to Lower Caves 13435 | -6/Factory | Lost 8 parts (2n3u3w) 13536 | -6/Factory | Garrison activated, responded to threat 13608 | -6/Factory | Lost 10 parts (2p3n4u1w) 13667 | -6/Factory | Core integrity fell below 50% 13712 | -6/Factory | Core integrity fell below 20% 13738 | -6/Factory | Lost 9 parts (1p2n3u3w) 13746 | -6/Factory | Cargo convoy interrupted 13748 | -6/Factory | Released all parts (6) 13753 | -6/Factory | Discovered exit to Factory (range 15) 13753 | -6/Factory | Entered Lower Caves 13754 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13745_ P-60 Hacker unfolds itself. 13745_ X-67 Chaingunner unfolds itself. 13745_ X-62 Marksman unfolds itself. 13745_ H-66 Slayer unfolds itself. 13745_ Penetrated by Slug. 13745_ Transmission Jammer destroyed. 13746_ ALERT: Cargo convoy interrupted, initiating access lockdown. 13746_ Penetrated by Slug. 13747_ The unstable cave ceiling collapses. 13748_ Released Phasing Sabre. 13748_ Released Mak. Light Armor Plating. 13748_ Released Adv. Heat Sink. 13748_ Released Mic. Nuclear Core. 13748_ Released Recalibrator. 13748_ Penetrated by Slug. 13751_ Extracted 173 matter. 13751_ Penetrated by Slug. 13753_ EXIT=FOUND: FACTORY LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ???????????????? #####??????????????????????????? | | ????????????????? ??????????????????????????? | | ?????????????????? ?????????????????????????? | | ???????????????????# ####??? ##???????????????? | | ??????????? ####### #?? #???????????????? | | ?????????? ## ##??????????????? | | ?????????? s#??????????????? | | ?????????????????# @ #??????????????? | | ?????????????????# ### ss #??????????????? | | ??????????????????????# ### s#??????????????? | | ??????????????????????# ###????# #??????????????? | | ??????????????????????##????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Battery | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Core Analyzer | -7/Zion | Archive Fission Core | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Powered Hammer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneSmartbombRigger Manual? 0 Play Time 02:07:45 Cumulative 56.9 hours Start 2025.04.30 @ 14:40:30 End 2025.04.30 @ 20:58:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e20572a9-53b7-4096-ad01-d37d83a30b79