Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 10:19:16 Player: cingulata Result: Destroyed by KO-HA4(Y) with Heavy Autocannon Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (114) 570 Value Destroyed (2411) 2411 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1277) 1277 TOTAL SCORE: 9898 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 642 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -969 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Cesium-ion Thruster Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Backup Power III Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Drive > --- UTILITY ---------- Advanced Cryofiber Web Structural Scanner Experimental Signal Interpreter IFF Parser Experimental Terrain Scan Processor Seismic Detector ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Vortex Rail Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Hardened Light Armor Plating Advanced Plasma Cannon Mini Grenade Launcher [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Hackware Experimental Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Slots Evolved 12 | . . . 2 . . . 6 2 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 2 1 . . . Utility 7 | . . . 1 . . . 3 1 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 82 | 3 14 4 25 1 6 5 10 . 10 . 4 Power 10 | . 2 1 1 . . 1 1 . 4 . . Engine 6 | . 2 1 1 . . 1 . . 1 . . Core 1 | . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . 3 . . Propulsion 23 | 2 2 1 10 . . . 5 . 1 . 2 Treads 9 | 1 1 . 7 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 6 | 1 1 1 3 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . . . . 5 . 1 . 2 Utility 27 | . 5 1 6 1 4 2 4 . 3 . 1 Device 9 | . 2 . 2 . . 1 2 . 2 . . Storage 3 | . 1 . 1 1 . . . . . . . Processor 4 | . . . . . 3 . 1 . . . . Hackware 2 | . . . . . 1 . 1 . . . . Protection 9 | . 2 1 3 . . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 22 | 1 5 1 8 . 2 2 . . 2 . 1 Energy Gun 3 | 1 1 . . . . . . . . . 1 Energy Cannon 2 | . 1 . . . . . . . 1 . . Ballistic Gun 9 | . 2 1 6 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . 1 . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 4 | . 1 . 1 . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 . 1 . 1 . 1 Parts Lost 27 | . 2 . 1 . . 3 . . 3 . 18 Power 4 | . 1 . . . . 1 . . . . 2 Propulsion 10 | . . . 1 . . 1 . . 2 . 6 Utility 9 | . . . . . . 1 . . 1 . 7 Weapon 4 | . 1 . . . . . . . . . 3 Highest Loss Streak 18 | . 1 . 1 . . 2 . . 3 . 18 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 14 | 6 9 14 14 15 21 24 6 4 4 5 4 Power 2 | 1 1 1 2 2 2 2 1 2 2 2 2 Propulsion 3 | 4 3 2 1 5 5 5 . . . . . Utility 5 | . 2 4 4 3 9 11 1 . . . . Weapon 4 | 1 2 6 5 5 5 5 2 2 1 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 33 | . 12 4 8 . 1 . 5 . . . 3 Power 5 | . 2 2 . . . . . . . . 1 Propulsion 6 | . 2 . 3 . . . . . . . 1 Utility 14 | . 3 1 3 . 1 . 5 . . . 1 Weapon 6 | . 5 . 1 . . . . . . . . Tool/Special 2 | . . 1 1 . . . . . . . . Average Slot Usage (%) 95 | . 99 100 96 100 99 98 85 82 72 84 87 Engine 10 | . 14 14 11 11 11 10 6 5 3 . 3 Treads 9 | . 14 14 11 11 11 9 . . . . . Wheel 15 | . 14 14 18 22 22 22 . . . . . Flight 4 | . . . . . . . 31 29 20 21 21 Device 10 | . 11 2 12 11 4 2 16 17 18 26 25 Storage 9 | . 14 14 11 11 11 11 . . . . . Processor 4 | . . . . . 6 11 12 11 10 10 10 Hackware 2 | . . . . . 6 5 5 5 5 5 5 Protection 6 | . 1 11 9 11 4 2 1 5 2 5 4 Energy Gun 1 | . 15 . . . . . . . . . . Energy Cannon 2 | . 8 13 . . . . . . . . . Ballistic Gun 14 | . 3 14 19 22 19 21 1 . . . . Slashing Weapon 1 | . . . 1 . 1 . 5 5 5 5 5 Peak Build Rating 79 | 6 11 13 22 21 39 38 57 52 76 69 79 Average Rating 29 | 6 8 11 17 21 30 35 50 52 56 69 71 On Entrance 32 | 6 6 11 12 21 21 39 34 51 52 69 69 Naked Turns . | . . . . . . . . . . . . Heaviest Build 102 | 11 33 37 42 101 101 102 25 20 29 21 25 Greatest Support 40 | 10 20 10 40 24 24 24 25 25 25 22 32 Greatest Overweight (x) 4 | 1 3 3 3 4 4 4 . . 1 . 3 Average Overweight (x) 1 | 1 1 3 1 2 3 3 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 5 5 5 5 Average Capacity 16 | 8 11 15 15 19 25 25 6 5 5 5 5 Most Carried 25 | 6 15 15 15 16 25 25 22 4 5 5 5 Average Carried 15 | 6 9 14 14 15 21 24 5 4 4 4 4 Final Capacity 25 | 8 15 15 15 25 25 25 5 5 5 5 5 Final Carried 24 | 6 15 15 15 16 24 23 5 4 5 5 4 Class Distribution -------------------- 78% | Mutant 11% | Infiltrator-Sprinter 5% | Infiltrator-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Matter Collected 2783 | 230 136 154 1237 160 63 405 . . 271 50 77 Remotely . | . . . . . . . . . . . . Salvage Created 4216 | 189 415 160 2013 355 . 207 . . 448 383 46 Parts 267 | 13 34 14 142 26 . 15 . . 19 4 . Haulers Intercepted 9 | . 1 . 6 . . . . . 2 . . Recyclers Shooed 3 | . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . 2 29 . . . 2 . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Combat Hostiles Destroyed 67 | . 8 5 31 12 . 6 . . 5 . . Melee 1 | . . . 1 . . . . . . . . Guns 49 | . 5 1 25 12 . 6 . . . . . Cannons 11 | . 2 4 5 . . . . . . . . AOE 6 | . 1 . . . . . . . 5 . . Classes Destroyed 14 | 2 6 . 3 1 . 2 . . . . . Worker 11 | . 1 . 9 . . . . . 1 . . Builder 1 | . . . 1 . . . . . . . . Tunneler 8 | 5 . 2 . 1 . . . . . . . Hauler 9 | . 1 . 6 . . . . . 2 . . Recycler 4 | 1 . . 2 . . . . . 1 . . Operator 4 | . 1 . 2 . . . . . 1 . . Watcher 7 | . 3 . 4 . . . . . . . . Swarmer 27 | . 3 3 8 7 . 1 . . 5 . . Grunt 23 | . 5 2 12 4 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 2 | . . . 2 . . . . . . . . Protector 2 | . . . . . . 2 . . . . . Sentry 10 | . . . 9 . . 1 . . . . . Demolisher 2 | . . . . . . 2 . . . . . Thug 2 | . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . 1 Best Kill Streak 6 | 4 3 2 6 3 . 2 . . 5 . . Combat Bots Only 5 | . 3 2 4 3 . 2 . . 5 . . Max Kills in Single Turn 3 | 1 2 1 2 1 . 1 . . 3 . 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . 1 . . . . . . . 3 . . Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Hostile Shots Fired 476 | . 36 33 123 31 . 145 12 . 18 5 73 Missed 159 | . 7 12 28 3 . 68 10 . 8 2 21 Hits 317 | . 29 21 95 28 . 77 2 . 10 3 52 Melee 9 | . . . 7 2 . . . . . . . Projectile 308 | . 29 21 88 26 . 77 2 . 10 3 52 AOE 8 | . . . . . . 8 . . . . . Critical Strikes 11 | . . . 4 . . . . . . . 7 Damage Taken 5440 | . 428 301 1355 310 . 767 11 . 430 68 1770 Core 1702 | . 124 79 137 52 . 117 5 . 120 27 1041 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 15 | . 5 10 . . . . . . . . . Regen/Repaired (Parts) 842 | . . . 332 . 450 . . . 56 . 4 Core Remaining (%) 68 | 100 . 18 . . . 23 99 100 . . . Volleys Fired 284 | 12 28 19 137 25 1 47 . . 9 . 6 Largest 2 | 2 2 2 2 2 1 2 . . 1 . 1 Hottest 98 | 80 96 79 79 46 23 46 . . 98 . 45 Shots Fired 504 | 24 56 37 238 50 1 83 . . 9 . 6 Gun 436 | 24 46 19 223 50 1 72 . . . . 1 Cannon 45 | . 10 18 14 . . . . . 3 . . Launcher 23 | . . . 1 . . 11 . . 6 . 5 Special . | . . . . . . . . . . . . Kinetic 372 | . 7 19 223 50 1 72 . . . . . Thermal 27 | 12 12 . . . . . . . 3 . . Explosive 23 | . . . 1 . . 11 . . 6 . 5 Electromagnetic 81 | 12 37 18 14 . . . . . . . . Entropic 1 | . . . . . . . . . . . 1 Robot Hit Streak 19 | 7 16 6 19 13 . 11 . . . . . Robot Miss Streak 5 | 2 3 2 3 3 . 5 . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 336 | 17 35 18 163 36 . 47 . . 12 8 . Core Hits 197 | 7 19 8 76 15 . 35 . . 14 2 21 Critical Kills 2 | . . . 1 . . 1 . . . . . Critical Parts Destroyed 3 | . . . 1 1 . . . . . . 1 Critical Strikes 7 | . 1 . 2 1 . 1 . . 1 . 1 Destroy 4 | . . . 2 1 . 1 . . . . . Corrupt 1 | . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . Detonate 1 | . . . . . . . . . . . 1 Melee Attacks 142 | . 3 6 13 . 67 . 17 4 24 8 . Impact 16 | . . . . . 16 . . . . . . Slashing 126 | . 3 6 13 . 51 . 17 4 24 8 . Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . 1 . . . . . 6 . . Combat Hostiles 1 | . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8946 | 264 652 480 2826 565 . 1402 . . 1083 607 1067 Guns 4535 | 213 400 106 2518 565 . 699 . . . . 34 Cannons 625 | . 141 269 215 . . . . . . . . Explosions 2323 | 51 111 105 . . . 703 . . 320 . 1033 Melee 1447 | . . . 77 . . . . . 763 607 . Ramming 16 | . . . 16 . . . . . . . . Kinetic 3934 | . 46 106 2518 565 . 699 . . . . . Thermal 435 | 124 206 105 . . . . . . . . . Explosive 2025 | . . . . . . 703 . . 320 . 1002 Electromagnetic 1055 | 140 400 269 215 . . . . . . . 31 Impact . | . . . . . . . . . . . . Slashing 1447 | . . . 77 . . . . . 763 607 . Piercing . | . . . . . . . . . . . . Entropic 34 | . . . . . . . . . . . 34 Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 404 | . 37 21 1 . . . . . 38 304 3 Projectiles 53 | . 32 21 . . . . . . . . . Explosions 13 | . 5 . . . . . . . 5 . 3 Melee 338 | . . . 1 . . . . . 33 304 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 179 | . 51 58 22 . . . . . 48 . . Shots 7 | . 1 3 1 . . . . . 2 . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 279 | 126 279 132 68 7 . 7 40 . . . 17 Average Temperature 46 | 56 90 41 13 2 . 2 23 . . . 17 Received Heat Transfer 948 | . 132 111 381 87 . 72 . . 21 9 135 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . 1 . 1 . . 1 . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 800 | 275 325 200 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Maximum Alert Level 2 | . . . 2 1 . . . . 1 . . Low Security (%) 74 | 100 100 100 50 64 . . 100 100 75 . . Level 1 21 | . . . 36 35 . . . . 24 . . Level 2 4 | . . . 12 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 436 | 10 92 105 436 296 . . 11 25 393 . . Initial 166 | . . . . 166 . . 11 . . . . Average 105 | 2 21 28 184 149 . . 1 7 76 . . Influence Increases 3046 | 30 279 268 1026 308 . 487 16 27 585 20 . Destroy 0b10 Robot/C 1640 | . 160 160 620 240 . 260 . . 200 . . Destroy 0b10 Robot/NC 260 | 30 30 10 120 5 . 15 . . 30 20 . Destroy Leader 352 | . 48 30 180 40 . 30 . . 24 . . Allied During Kill 226 | . . 7 . . . 182 . . 37 . . Successful Hack 92 | . 22 . 38 8 . . . 21 3 . . Disable Machine 165 | . . 45 . . . . . . 120 . . Destroy Structure 221 | . 4 16 23 . . . 16 6 156 . . Partial Spotted 30 | . 15 . . . . . . . 15 . . Lose Combat Pursuer 60 | . . . 45 15 . . . . . . . Influence Decreases 3046 | 30 278 269 597 703 34 468 34 28 220 226 159 Entered New Map 602 | . . 1 . 263 34 . 8 1 . 136 159 Time Decay 2021 | 30 268 248 458 440 . 318 26 27 116 90 . Lost Part 54 | . 10 . 10 . . 30 . . 4 . . Lost Ally 240 | . . 20 . . . 120 . . 100 . . Purge Threat 129 | . . . 129 . . . . . . . . Squads Dispatched 10 | . 2 . 3 1 . . . . 4 . . Investigation 7 | . 2 . 2 1 . . . . 2 . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 2 | . . . 1 . . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Distress Signals 18 | . . . 2 . . 14 . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 170 | . 12 15 50 12 . 17 2 1 20 4 37 Peak Tracking Total 19 | . 3 4 5 4 . 4 2 1 5 3 19 Tactical Retreats 9 | . . . 2 1 . . 1 . 4 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Traps Triggered 5 | . 4 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Machines Disabled 12 | . . 3 . . 1 . . . 8 . . Max in Single Turn 3 | . . 3 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Machines Accessed 38 | . 7 . 13 4 1 . 1 2 3 1 6 Terminals 17 | . 5 . 10 2 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 . . . . 1 1 . . Recycling Units 6 | . 2 . 2 . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 119 | . 17 . 56 6 5 . 1 4 4 7 19 Successful 87 | . 11 . 36 3 5 . 1 1 4 7 19 Failed 31 | . 5 . 20 3 . . . 3 . . . Catastrophic 5 | . . . 3 1 . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 57 | . 7 . 22 4 2 . 12 2 7 . 1 Terminals 58 | . 15 . 39 4 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 17 | . . . 14 . . . . 1 2 . . Recycling Units 7 | . 2 . 3 . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 61 | . 8 . 19 3 5 . . . . 7 19 Record 22 | . 1 . . . . . . . . 7 14 Part Schematic 5 | . . . . . 5 . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . Prototype ID Bank 10 | . 3 . 3 . . . . . . . 4 Open Door 3 | . . . . 2 . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . Locate Traps 7 | . 1 . 6 . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . Registered Components 2 | . . . 2 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 15 | . . . 12 . . . . 1 2 . . Scan Component 8 | . . . 6 . . . . 1 1 . . Repair 7 | . . . 6 . . . . . 1 . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . 2 . . Retrieve Components 4 | . 1 . 1 . . . . . 2 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 4 . . . . . . . . Terminals 6 | . 2 . 4 . . . . . . . . Botnet 5 | . 2 . 3 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 6 . 11 2 . . 1 2 1 . . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . . . 6 . . . . . 1 . . Time 273 | . . . 223 . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 26 | . 10 . 9 . . . . . 7 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Total Allies 14 | . . 3 . . 6 . . . 5 . . Largest Group 6 | . . 2 . . 6 6 . . 5 . . Highest-Rated Group 345 | . . 45 . . 345 345 . . 323 . . Highest-Rated Ally 103 | . . 31 . . 96 96 . . 103 . . Zionite Dispatches 2 | . . . . . . . . . 2 . . Heavy 1 | . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 72 | . . 15 . . . 48 . . 9 . . Total Damage 2789 | . . 271 . . . 1049 . . 1469 . . Kills 18 | . . 3 . . . 9 . . 6 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Active Infowar (turns) 7235 | . 716 147 2007 1082 1190 224 267 96 574 183 749 IFF 1817 | . . . . . . . 215 96 574 183 749 Terrain 224 | . . . . . . 224 . . . . . Structural 5951 | . . . 1812 1082 1190 . 267 96 574 183 747 Seismic 2477 | . 716 147 453 . . . . . 232 183 746 ECM 1725 | . . . . . . . 241 96 521 183 684 Robot Analysis Total 3 | . 1 . 2 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . 1 . 1 . . Branch Access 1 | . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Turns Passed 10785 | 93 1095 821 2135 1082 2728 952 273 96 574 183 753 Spaces Moved 8397 | 43 834 558 1101 802 1714 526 407 128 847 489 948 Core . | . . . . . . . . . . . . Treads 73 | . 39 . 34 . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 5505 | 43 795 558 1067 802 1714 526 . . . . . Hover . | . . . . . . . . . . . . Flight 2819 | . . . . . . . 407 128 847 489 948 Fastest Speed 24 | 95 95 125 105 105 135 135 28 28 28 32 24 Average Speed 98 | 95 109 125 113 122 141 137 28 28 39 32 64 Slowest Speed 275 | 95 160 125 240 150 150 150 28 28 107 32 275 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 61 | 3 99 94 91 99 90 63 10 3 23 82 86 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . . 2 . . 2 . . . . 1 . Known Exits Taken 3 | . . . . . . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 7 | . . 1 . 2 2 1 . . . 1 . Spaces Dug 55 | . 2 . 8 . . . 16 3 26 . . Terrain Destroyed 113 | 4 5 16 17 . . . 16 3 39 . 13 Melee 39 | . 2 . 8 . . . 16 3 10 . . Projectile 6 | . . . . . . . . . 3 . 3 AOE 68 | 4 3 16 9 . . . . . 26 . 10 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp War Total 10131 | 69 955 635 1714 852 1895 668 540 180 1036 501 1086 Wait 986 | 12 40 32 353 21 93 42 86 48 136 5 118 Move 8382 | 42 833 557 1100 801 1713 525 406 127 846 484 948 Hop 2 | . . . . . . . . . . 2 . Pick Up 74 | . 21 5 25 2 10 2 1 . 3 1 4 Fast Attach 20 | . 2 1 6 . 2 . . . 7 . 2 Attach 18 | . 2 . 3 . . 2 8 1 1 . 1 Detach 4 | . . . . . . . 2 . 2 . . Swap 93 | 3 12 6 46 1 5 7 6 . 4 . 3 Drop 82 | . 14 9 30 2 4 . 14 . 4 1 4 Fire 284 | 12 28 19 137 25 1 47 . . 9 . 6 Melee 142 | . 3 6 13 . 67 . 17 4 24 8 . Ram 1 | . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 43 | . . . . . . 43 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves (discovered 2 exits: [*Upp] / *War) -4/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 94 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 7) 698 | -10/Materials | Discovered new exit (range 3) 1054 | -10/Materials | Central database locked down 1141 | -10/Materials | Discovered new exit (range 10) 1189 | -10/Materials | Entered Mines 1191 | -10/Mines | Core integrity fell below 50% 1194 | -10/Mines | Escorted by a lone wolf Derelict 1215 | -10/Mines | Learned location of Storage (-8) 1316 | -10/Mines | Discovered new exit (range 16) 1435 | -10/Mines | Discovered new exit (range 5) 1561 | -10/Mines | Learned location of Zion (-7) 1606 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1672 | -10/Mines | Learned Materials interactive machine intel 1712 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1961 | -10/Mines | Excavation squad dispatched 1961 | -10/Mines | A large section of the Mines collapsed 2000 | -10/Mines | Core integrity fell below 20% 2010 | -10/Mines | Entered Materials 2010 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2011 | -9/Materials | Loaded intel: 18 interactive machine locations 2031 | -9/Materials | Build established: Scavenger-Mutant 2704 | -9/Materials | Discovered new exit (range 4) 3026 | -9/Materials | Build established: Mutant 3168 | -9/Materials | Discovered new exit (range 12) 3462 | -9/Materials | Repaired Med. Armor Plating 3514 | -9/Materials | Repaired Lgt. Angular Momentum Engine 3541 | -9/Materials | Repaired Lgt. Armor Plating 3574 | -9/Materials | Repaired Arm. Wheel 3627 | -9/Materials | Repaired Imp. Assault Rifle 3737 | -9/Materials | Discovered new exit (range 6) 3890 | -9/Materials | Discovered new exit (range 16) 4096 | -9/Materials | Repaired Med. Armor Plating 4145 | -9/Materials | Entered Mines 4178 | -9/Mines | Discovered new exit (range 8) 4305 | -9/Mines | Discovered new exit (range 6) 4414 | -9/Mines | Found the Drone Emporium 4572 | -9/Mines | Met a Derelict shopkeep closing up shop 4576 | -9/Mines | Learned 2 Materials zone layouts 4616 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5143 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5143 | -9/Mines | Discovered new exit (range 6) 5227 | -9/Mines | Entered Zion 5643 | -7/Zion | Given A8's code to call for help 5751 | -7/Zion | Met Imprinter 5931 | -7/Zion | Visited the Megawrench Repair Shop 6105 | -7/Zion | Learned location of Warlord (-4) 6198 | -7/Zion | Discovered new exit (range 16) 6406 | -7/Zion | Found Prototype Hackware 6412 | -7/Zion | Identified Exp. Hacking Suite 6416 | -7/Zion | Found Prototype Processor 6417 | -7/Zion | Identified Exp. Target Analyzer 6421 | -7/Zion | Found Prototype Processor 6421 | -7/Zion | Identified Exp. Core Analyzer 6424 | -7/Zion | Found Prototype Processor 6424 | -7/Zion | Identified Exp. Terrain Scan Processor 6650 | -7/Zion | Found Exp. Core Analyzer 6652 | -7/Zion | Found Prototype Processor 7024 | -7/Zion | Imprinted 7026 | -7/Zion | Declared Zion's savior 7151 | -7/Zion | Megawrench repaired 7 parts 7241 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7242 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7955 | -7/Zion | Entered Proximity Caves 7955 | -6/Proximity Caves | Accompanied by 6 allies 8147 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8195 | -6/Proximity Caves | Learned Factory non-interactive machine intel 8617 | -6/Proximity Caves | Lost 5 allies 8642 | -6/Proximity Caves | Core integrity fell below 50% 8842 | -6/Proximity Caves | Discovered new exit (range 10) 8907 | -6/Proximity Caves | Entered Factory 8907 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 8908 | -6/Factory | Loaded intel: 246 non-interactive machine locations 8918 | -6/Factory | Identified Exp. Signal Interpreter 8937 | -6/Factory | Discovered new exit (range 7) 8939 | -6/Factory | Identified exit to Lower Caves 9087 | -6/Factory | Retrieved Zion intel report: Active Terminals 9177 | -6/Factory | Discovered new exit (range 9) 9180 | -6/Factory | Identified exit to Factory 9180 | -6/Factory | Entered another Factory area 9180 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9220 | -5/Factory | Build established: Infiltrator-Sprinter 9264 | -5/Factory | Discovered new exit (range 15) 9270 | -5/Factory | Identified exit to Factory 9276 | -5/Factory | Entered another Factory area 9276 | -4/Factory | Evolved 2 slots: Utility x2 9418 | -4/Factory | Lost 3 parts (2n1u) 9602 | -4/Factory | Repaired Lgt. Angular Momentum Engine 9613 | -4/Factory | Zion Heavy squad teleported in 9716 | -4/Factory | Zion Fire squad teleported in 9716 | -4/Factory | Discovered new exit (range 9) 9719 | -4/Factory | Identified exit to Research 9839 | -4/Factory | Retrieved Zion intel report: Branch Access 9839 | -4/Factory | Identified exit to Upper Caves 9839 | -4/Factory | Discovered exit to Research (range 5) 9850 | -4/Factory | Entered Upper Caves 9959 | -4/Upper Caves | Learned Extension trap positions 9959 | -4/Upper Caves | Learned Armory stockpile data 9959 | -4/Upper Caves | Learned Research terminal intel 9959 | -4/Upper Caves | Learned Research garrison access intel 9988 | -4/Upper Caves | Learned Research security intel 10029 | -4/Upper Caves | Discovered new exit (range 14) 10033 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10033 | -4/Upper Caves | Entered Warlord 10354 | -4/Warlord | Visited the Vortex Lab 10355 | -4/Warlord | Warlord's base attacked by MAIN.C 10366 | -4/Warlord | Met EX-DEC 10378 | -4/Warlord | Found Prototype Energy Gun 10379 | -4/Warlord | Identified Vortex Rail 10478 | -4/Warlord | Build established: Infiltrator-Mutant 10514 | -4/Warlord | Rebuked by Warlord 10705 | -4/Warlord | Warlord forces counterattacked 10766 | -4/Warlord | Attacked by Warlord forces 10766 | -4/Warlord | Spotted KO-DIM(B) 10766 | -4/Warlord | Spotted OR-Q34(B) 10773 | -4/Warlord | Core integrity fell below 50% 10783 | -4/Warlord | Core integrity fell below 20% 10786 | -4/Warlord | Destroyed by KO-HA4(Y) with Heavy Autocannon Last Messages --------------- 10774_ I-47 Archangel destroyed. 10775_ Hvy. Rocket intercepted. 10776_ Acquired 5 matter. 10776_ G-67 Veteran destroyed. 10777_ U6-NNE(M) destroyed. 10777_ D-63 Destroyer destroyed. 10777_ LT-B5M(l) destroyed. 10778_ The unstable cave ceiling collapses. 10778_ B-74 Champion destroyed. 10779_ Seismic Detector destroyed. 10779_ Cesium-ion Thruster destroyed. 10780_ Structural Scanner destroyed. 10780_ Power Sword destroyed. 10782_ Critical hit (Destroy). 10782_ Mic. Antimatter Reactor destroyed. 10782_ IFF Parser destroyed. 10785_ The unstable cave ceiling collapses. 10785_ Hacking Suite destroyed. 10785_ Critical hit (Burn: +37). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ###?????############?????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??########????????????????????????????????????? | | ##?##########???????????????????????????????????? | | ##?###""""###???????????????????????????????????? | | ##?##"" "##???????????????????????????????????? | | ##?##" "##???????????????????????????????????? | | ##?##"" #X"##???????????????????????????????????? | | ##?##" #""##???????????????????????????????????? | | ###### #####???????????????????????????????????? | | ########+#####???????????????????????????????????? | | ##?????????????????????????????????????? | | ##???##""########??????????????????????? | | #######""#########???????????????###??? | | #######"" # ######???????????? ###?? | | #### "" # ##########??????? ####? | | # "" # #######??????? ### | | # "" % ""######### # # | | # [ ""= !=/ =""""######### ## | | =%% !%=%= =%= %[*= =### ### ## | | ! != %[%*==/%=*%/g ##? # | | Y =%% %!%=gg*!//!; ###???? | | YY % %!% =%! #### ###??? # | | # [ "!% % !!% ##### ###?? # | | # %" @ % """""##### ##??? | | # % ; % " " ############### ###??? | | #### #######""#################### ###??? | | #######""#######?????????### ##??? ? | | ##???##""##?????????????### ###??? ? | | ##???##""##?????????????### ####??? # | | ##???##""##?????????????## ###???? ## | | " """ ##???##""##?????????????## ##????? ## | | """ ##???###????????????????## ###????? ## | | " """ ##?????????????????????### ###??### ## | | " """ ###???????????????????#### ######## # | | """ ####??????????????????### ###### # | | " ###??????????????###### #### # | | ##?????????????####### ## ### # | | ###?????????????### # #### ## # | | ###?????????????## #### ## # | | ##??????????????## #### ## ## | | ########+####??????????????## ## #### ## | | ## ###??????????????####### ###### ### | | ## ##???????????????###### ############## | | ## ##????????????????????#######??########? | | ## / ! ##????????????????????# ###???????????? | | ## / ! ##?????????????????????????????????????? | | ## / ##?????????????????????????????????????? | | ## ! ##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Base Temperature (-) 200 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 16 Item Schematics ----------------- Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 16% | -9/Materials Lgt. Angular Momentum Engine | 48% | -9/Materials Lgt. Armor Plating | 68% | -9/Materials Arm. Wheel | 64% | -9/Materials Imp. Assault Rifle | 57% | -9/Materials Med. Armor Plating | 35% | -9/Materials Lgt. Angular Momentum Engine | 6% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Omniscient Cartographer This Is Interesting... Challenges ------------ None Game ------ Seed NetworkedResetMultitool Manual? 0 Play Time 02:21:08 Cumulative 58.7 hours Start 2025.07.15 @ 16:37:12 End 2025.07.18 @ 10:19:16 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84b93f7a-6c24-4978-b948-206c07e307aa