Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.10 @ 13:59:27 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (140) 700 Value Destroyed (4210) 4210 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (650) 650 TOTAL SCORE: 8080 Bonus ------- High Alert Combat Kills 671 Friendly Fire -21 Cogmind --------- Core Integrity 0/650 Matter 255/300 Energy 264/280 System Corruption 0% Temperature Cool (9) Movement Flying (29) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (10) ----- Cooling System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (2) ---- Advanced Weight Redist. System Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Cooling System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Heavy Flail > --- INVENTORY -------- Advanced Weight Redist. System Advanced Beam Cannon [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 12 | 4 1 2 2 1 . 1 1 Power . | . . . . . . . . Propulsion 2 | 1 . 1 . . . . . Utility 9 | 3 1 . 2 1 . 1 1 Weapon 1 | . . 1 . . . . . Parts Attached 90 | 5 21 11 33 4 . 4 12 Power 11 | 2 3 . 6 . . . . Engine 9 | 2 2 . 5 . . . . Core 2 | . 1 . 1 . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 6 6 6 . . . . Treads 4 | 2 2 . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 2 | . 2 . . . . . . Flight 14 | . 2 6 6 . . . . Utility 37 | . 10 3 12 3 . 4 5 Device 14 | . 2 3 3 . . 3 3 Storage . | . . . . . . . . Processor 8 | . 2 . 1 3 . 1 1 Hackware 2 | . 1 . . . . . 1 Protection 13 | . 5 . 8 . . . . Artifact . | . . . . . . . . Weapon 22 | 1 2 2 9 1 . . 7 Energy Gun 3 | . 2 . . . . . 1 Energy Cannon 10 | . . . 6 1 . . 3 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 3 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . 2 . . . . . Unidentified Prototypes 6 | . . 1 4 . . . 1 Parts Lost 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 94 91 97 99 100 99 99 Engine 5 | . 8 . 4 7 7 6 6 Core 2 | . 3 9 3 . . . . Treads 5 | . 17 . . . . . . Flight 16 | . 4 21 24 21 21 20 19 Device 19 | . 16 12 22 22 21 25 21 Processor 10 | . 7 . 1 19 21 18 20 Hackware 7 | . 4 9 7 7 7 6 11 Protection 12 | . 17 19 15 7 7 6 5 Energy Gun 4 | . 11 9 1 . . . . Energy Cannon 6 | . . . 6 13 14 13 10 Special Melee Weapon 1 | . . 8 5 . . . . Naked Turns . | . . . . . . . . Heaviest Build 31 | 6 13 14 31 27 27 28 28 Greatest Support 45 | 45 45 17 34 34 28 34 34 Greatest Overweight (x) 1 | . 1 1 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 2 | . . 2 2 2 2 2 2 Average Capacity 1 | . . 1 2 2 2 2 2 Most Carried 2 | . . 2 2 2 2 2 2 Average Carried 1 | . . 1 1 1 2 1 1 Final Capacity 2 | . . 2 2 2 2 2 2 Final Carried 2 | . . 2 2 2 2 2 2 Class Distribution -------------------- 28% | Scavenger-Mutant 24% | Scavenger-Scout 21% | Mutant 14% | Hacker-Scout 6% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -9/Exiles Scavenger-Scout | -8/Mines Hacker-Scout | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1170 | 250 210 100 460 40 . 40 70 Remotely . | . . . . . . . . Salvage Created 4198 | . 754 144 1298 339 . 526 1137 Parts 279 | . 47 25 92 27 . 28 60 Haulers Intercepted 7 | . 2 . 3 . . . 2 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 111 | . 17 11 35 13 . 15 20 Guns 26 | . 13 10 3 . . . . Cannons 68 | . . . 20 13 . 15 20 AOE 16 | . 4 . 12 . . . . Classes Destroyed 14 | . 7 . 3 2 . 2 . Worker 3 | . 2 . 1 . . . . Builder 5 | . 2 . 2 . . . 1 Hauler 7 | . 2 . 3 . . . 2 Recycler 2 | . . . . 1 . 1 . Mechanic 1 | . . . 1 . . . . Operator 3 | . 2 . . . . . 1 Watcher 8 | . 3 . 3 . . . 2 Swarmer 37 | . 3 9 12 4 . 6 3 Grunt 50 | . 14 2 12 6 . 6 10 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . 1 . . 1 . Sentry 16 | . . . 10 . . . 6 Hunter 2 | . . . . . . 1 1 Assembled 3 | . . . . 3 . . . Best Kill Streak 16 | . 5 3 16 6 . 6 11 Combat Bots Only 11 | . 4 3 9 6 . 5 11 Max Kills in Single Turn 2 | . 2 1 2 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3996 | . 789 431 1249 163 . 262 1102 Core 2773 | . 566 309 836 119 . 200 743 Absorbed by Shields . | . . . . . . . . Redirected to Core 2030 | . 444 185 631 101 . 157 512 Core Remaining (%) 97 | 100 . 91 . . . 100 . Volleys Fired 524 | . 150 61 135 64 . 32 82 Largest 2 | . 1 1 1 2 . 2 2 Hottest 136 | . 40 40 68 136 . 136 136 Shots Fired 662 | . 150 61 135 96 . 64 156 Gun 231 | . 150 61 20 . . . . Cannon 419 | . . . 103 96 . 64 156 Launcher 12 | . . . 12 . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 419 | . . . 103 96 . 64 156 Explosive 12 | . . . 12 . . . . Electromagnetic 231 | . 150 61 20 . . . . Robot Hit Streak 21 | . 8 3 11 12 . 17 21 Robot Miss Streak 5 | . 4 5 4 2 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 375 | . 86 26 82 29 . 42 110 Core Hits 180 | . 37 12 54 18 . 23 36 Critical Hits 29 | . . . 3 3 . 8 15 Critical Kills 10 | . . . 1 2 . 5 2 Critical Parts Destroyed 17 | . . . 2 1 . 3 11 Melee Attacks 31 | . . 3 . . . . 28 Impact 5 | . . . . . . . 5 Slashing 23 | . . . . . . . 23 Piercing . | . . . . . . . . Sneak Attacks 5 | . . 3 . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9050 | . 2066 311 2725 629 . 922 2397 Guns 1808 | . 1392 311 105 . . . . Cannons 5309 | . . . 1555 629 . 922 2203 Explosions 1722 | . 657 . 1065 . . . . Melee 194 | . . . . . . . 194 Ramming 17 | . 17 . . . . . . Kinetic . | . . . . . . . . Thermal 6068 | . 657 . 1657 629 . 922 2203 Explosive 963 | . . . 963 . . . . Electromagnetic 1808 | . 1392 311 105 . . . . Impact . | . . . . . . . . Slashing 194 | . . . . . . . 194 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 217 | . 113 . 42 2 . 3 57 Projectiles 69 | . . . 35 2 . 3 29 Explosions 119 | . 112 . 7 . . . . Melee 29 | . 1 . . . . . 28 Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 99 | . 23 . 76 . . . . Shots 5 | . 1 . 4 . . . . Rammed 2 | . 2 . . . . . . Targets Rammed 4 | . 4 . . . . . . Kicked . | . . . . . . . . Crushed 2 | . 2 . . . . . . Highest Temperature 361 | . 290 2 281 361 . 126 114 Average Temperature 69 | . 103 2 46 99 . 42 31 Received Heat Transfer 1390 | . 447 75 291 82 . 81 414 Effects 3 | . . . . 3 . . . Energy Bleed 2 | . . . . 2 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . 2 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 11 | . 8 3 . . . . . Impact Corruptions 1 | . 1 . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 21 | . . . 9 3 . 2 7 Heat Transferred 9889 | . 650 . 2801 1073 . 1628 3737 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . 6 . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 1176 | . 350 377 1176 867 . 445 712 Average Influence 380 | . 142 228 693 702 . 219 436 Maximum Alert Level 4 | . 1 1 4 3 . 2 3 Low Security (%) 33 | 100 73 32 14 . . 42 . Level 1 26 | . 26 67 7 . . 41 31 Level 2 23 | . . . 26 50 . 16 65 Level 3 12 | . . . 33 49 . . 1 Level 4 3 | . . . 17 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 4 . 4 . . . 5 Investigation 3 | . 1 . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 10 | . 3 . 3 . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 8 | . . . 5 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 177 | . 37 12 53 13 . 18 44 Peak Tracking Total 18 | . 4 3 11 4 . 4 18 Tactical Retreats 13 | . 4 1 2 1 . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 65 | . 6 3 18 14 . 4 20 Max in Single Turn 4 | . 1 1 1 4 . 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 30 | . 8 . 12 . . . 10 Terminals 20 | . 5 . 8 . . . 7 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 5 | . 2 . 2 . . . 1 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 109 | . 22 . 42 . . . 45 Successful 83 | . 14 . 33 . . . 36 Failed 25 | . 8 . 9 . . . 8 Catastrophic . | . . . . . . . . Database Lockouts 2 | . . . . . . . 2 Manual 60 | . 11 . 22 . . . 27 Terminals 73 | . 13 . 28 . . . 32 Fabricators . | . . . . . . . . Repair Stations 5 | . 2 . 3 . . . . Recycling Units 22 | . 7 . 9 . . . 6 Scanalyzers 5 | . . . 2 . . . 3 Garrison Access 4 | . . . . . . . 4 Terminal Hacks 23 | . 2 . 9 . . . 12 Robot Analysis 7 | . 1 . 3 . . . 3 Branch Access Points 2 | . . . 1 . . . 1 Alert Level 2 | . . . 1 . . . 1 Unreport Threat 4 | . . . 1 . . . 3 Locate Traps 4 | . 1 . 2 . . . 1 Hauler Manifests 1 | . . . . . . . 1 Registered Components 1 | . . . . . . . 1 Zone Layout 2 | . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . Scan Component 2 | . 1 . 1 . . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks 11 | . 4 . 5 . . . 2 Report Inventory 6 | . 2 . 3 . . . 1 Retrieve Components 5 | . 2 . 2 . . . 1 Scanalyzer 5 | . . . 2 . . . 3 Insert Component 2 | . . . 1 . . . 1 Analyze 3 | . . . 1 . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 Unauthorized Hacks 87 | . 17 . 31 . . . 39 Terminals 28 | . 4 . 11 . . . 13 Track 4 | . . . 2 . . . 2 Assimilate 4 | . . . 1 . . . 3 Botnet 15 | . 4 . 6 . . . 5 Disrupt 3 | . . . 1 . . . 2 Operators 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 2 . 4 . . . 4 Monitor 2 | . . . 1 . . . 1 Reject 4 | . 2 . 1 . . . 1 Recyclers 2 | . . . 1 . . . 1 Mask 2 | . . . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Reprogram 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 8 . 11 . . . 7 Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . Time 106 | . 26 . 80 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . 12 . 5 . . . 2 Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . 3 . . . . . Non-combat 3 | . . 3 . . . . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . 3 . . . . . no_distress 3 | . . 3 . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . . . 1 2 . . 2 Largest Group 3 | . . . 1 3 3 1 1 Highest-Rated Group 51 | . . . 10 51 51 10 10 Highest-Rated Ally 31 | . . . 10 31 31 10 10 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 7 | . 1 . 3 . . . 3 Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 4272 | 87 1213 492 827 462 112 333 746 Spaces Moved 5123 | 61 912 748 1177 660 209 496 860 Core 378 | 17 337 24 . . . . . Treads 271 | 44 227 . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 4 | . 4 . . . . . . Flight 4470 | . 344 724 1177 660 209 496 860 Fastest Speed 29 | 50 37 34 29 29 29 29 29 Average Speed 42 | 129 88 38 31 29 29 29 29 Slowest Speed 160 | 160 160 120 117 29 29 29 29 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 43 | . 5 2 16 6 . 10 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 76 | 5 97 100 93 99 61 90 68 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 14 | . . . . . . . 14 Terrain Destroyed 136 | . 27 . 88 6 . . 15 Melee 13 | . . . . . . . 13 Projectile 2 | . . . . . . . 2 AOE 121 | . 27 . 88 6 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 6446 | 66 1158 889 1490 827 259 613 1144 Wait 514 | . 34 41 93 78 51 71 146 Move 5033 | 60 901 743 1145 648 208 476 852 Hop 40 | . 5 2 15 5 . 9 4 Pick Up 15 | . . 2 7 1 . 2 3 Fast Attach 53 | 5 17 5 17 1 . 2 6 Attach 3 | . . 1 . 1 . 1 . Detach 8 | . 2 2 . 1 . 2 1 Swap 34 | . 4 5 16 2 . 1 6 Drop 68 | 1 11 8 34 1 . 3 10 Fire 524 | . 150 61 135 64 . 32 82 Melee 31 | . . 3 . . . . 28 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . 4 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 119 | . 30 16 28 25 . 14 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x3) 9 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 342 | -10/Materials | Identified exit to Materials 745 | -10/Materials | Discovered exit to Materials (range 14) 928 | -10/Materials | Reached level 2 971 | -10/Materials | Upgraded with Utility slot (x1) 1090 | -10/Materials | Repaired Lgt. Armor Plating 1135 | -10/Materials | Discovered exit to Materials (range 4) 1139 | -10/Materials | Discovered new exit (range 17) 1241 | -10/Materials | Build established: Scavenger-Mutant 1301 | -10/Materials | Entered Mines 1303 | -10/Mines | Reached level 3 1303 | -10/Mines | Upgraded with Weapon slot (x1) 1323 | -10/Mines | Discovered exit to Materials (range 7) 1378 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1380 | -10/Mines | Found Prototype Device 1380 | -10/Mines | Identified Exp. Sensor Array 1419 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1571 | -10/Mines | Discovered exit to Materials (range 7) 1699 | -10/Mines | Reached level 4 1716 | -10/Mines | Upgraded with Propulsion slot (x1) 1793 | -10/Mines | Entered Materials 1795 | -9/Materials | Reached level 5 1796 | -9/Materials | Upgraded with Utility slot (x1) 1821 | -9/Materials | Discovered new exit (range 8) 1959 | -9/Materials | Discovered new exit (range 9) 1969 | -9/Materials | Reached level 6 1986 | -9/Materials | Core integrity fell below 50% 2003 | -9/Materials | Core integrity fell below 20% 2005 | -9/Materials | Destroyed 9 combat bots 2093 | -9/Materials | Repaired Faulty Exp. Sensor Array 2129 | -9/Materials | Reached level 7 2203 | -9/Materials | Discovered new exit (range 8) 2280 | -9/Materials | Discovered new exit (range 17) 2312 | -9/Materials | Identified exit to Mines 2333 | -9/Materials | Reached level 8 2353 | -9/Materials | Upgraded with Utility slot (x1) 2488 | -9/Materials | Discovered new exit (range 14) 2620 | -9/Materials | Entered Mines 2620 | -9/Mines | Accompanied by 1 ally 2622 | -9/Mines | Reached level 9 2622 | -9/Mines | Upgraded with Utility slot (x1) 2677 | -9/Mines | Discovered new exit (range 7) 2681 | -9/Mines | Identified exit to Materials 2811 | -9/Mines | Excavation squad dispatched 2811 | -9/Mines | A large section of the Mines collapsed 2924 | -9/Mines | Learned 8 Materials zone layouts 2926 | -9/Mines | Build established: Scavenger-Scout 2963 | -9/Mines | Discovered exit to Materials (range 5) 2969 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2969 | -9/Mines | Discovered new exit (range 5) 2970 | -9/Mines | Identified exit to Exiles 3082 | -9/Mines | Entered Exiles 3082 | -9/Exiles | Accompanied by 3 allies 3096 | -9/Exiles | Discovered new exit (range 16) 3112 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3117 | -9/Exiles | Met 8R-AWN 3122 | -9/Exiles | Met EX-HEX 3139 | -9/Exiles | Met EX-DEC 3146 | -9/Exiles | Met EX-BIN 3168 | -9/Exiles | Discovered new exit (range 12) 3171 | -9/Exiles | Identified exit to Mines 3194 | -9/Exiles | Entered Mines 3194 | -8/Mines | Accompanied by 1 ally 3196 | -8/Mines | Reached level 10 3344 | -8/Mines | Reached level 11 3348 | -8/Mines | Upgraded with Utility slot (x1) 3453 | -8/Mines | Discovered exit to Materials (range 12) 3520 | -8/Mines | Discovered exit to Materials (range 6) 3527 | -8/Mines | Entered Materials 3528 | -8/Materials | Identified exit to Factory 3529 | -8/Materials | Reached level 12 3712 | -8/Materials | Central database locked down 3874 | -8/Materials | Identified exit to Garrison 3970 | -8/Materials | Build established: Hacker-Scout 4124 | -8/Materials | Reached level 13 4124 | -8/Materials | Upgraded with Utility slot (x1) 4141 | -8/Materials | Discovered exit to Factory (range 3) 4204 | -8/Materials | Core integrity fell below 50% 4250 | -8/Materials | Core integrity fell below 20% 4273 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04239_ G-47 Trooper destroyed. 04240_ >> MONITOR: Recycling Unit M001 accepting Ion Engine(93%). 04240_ >> MONITOR: Recycling Unit M001 accepting Particle Gun(42%). 04243_ >> MONITOR: Recycling Unit M001 accepting Lgt. Treads(85%). 04243_ >> MONITOR: Recycling Unit M001 accepting Imp. Heat Sink(100%). 04245_ G-47 Trooper destroyed. 04248_ G-47 Trooper suffers critical hit. 04248_ Destroyed Aluminum Leg. 04249_ Hrd. Medium Armor Plating destroyed. 04254_ Lgt. Nuclear Core melted. 04254_ Imp. Heat Sink melted. 04254_ G-47 Trooper destroyed. 04260_ Imp. Heat Sink melted. 04260_ G-47 Trooper destroyed. 04266_ G-50 Soldier suffers critical hit. 04266_ Destroyed Hvy. Laser. 04269_ G-47 Trooper destroyed. 04272_ G-47 Trooper suffers critical hit. 04272_ Destroyed Imp. Heat Sink. 04273_ Protomatter-14 decays. Map ----- +----------------------------------------------------+ | ??######??#### """ #???# ##??? | | ???? ? ? ? # ^ "" #?### #?#?? | | #????? ? ??? # #?#?# #???? | | ????? ?? ? # #??## #???? | | ???? + """ #####+##### | | ???????? ? # """ # # | | ????? "?T"? # """ # # | | #???????""???# """ # # | | ???#? ? ? ?# """ # # | | ???##+##+##### #??? ????? | | ??#?# #?### # ? ??? ?? | | ?##?# ##### !! #??????? ?? | | ???## ! #?????????? | | ?##############g##########????#????? | | ## ## # ? ??+?????? | | ## ""## "S g""" # ? ????????? | | ## T"## """ """ # ????#?????? | | ## ""## "" """ # ? ??+?????? | | ## ## o # ?????????? | | ## """"" ## # ?????????? | | ?# """"" ## # ? ????????? | | ?# """"" ## # ????????? | | ## ###/######## ????????? | | ## ###g#?############????????? | | ## ###g##?##?#?#?####????????? | | ?######/## @[%##?##?#?####? ???????? | | ##### *%[!==###???###?###????????? | | ##?## ==%*%#########??##????????? | | ?######### =%=#####??###?#?????????? | | ?#####???########?###?##?##????????? | | ######?#######?##??######?#????????? | | ##?#?##?#??#######?#??####?????????? | | #?####################?###?????????? | | #######?#?#?#??#####?#?##??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 260 Additional Mass Support 6 Armor Coverage 450 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 17 Recoil Reduction 2 Offensive Hacking 25 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Levels Raised 12 | . 1 2 4 1 . 2 2 XP Earned 21615 | 3000 2710 2025 7203 1412 97 2298 2870 XP Spent 20975 | 3000 1500 2050 5700 2300 . 3435 2990 Upgrades 28 | 5 2 4 7 1 . 7 2 Propulsion Slot 2 | 1 . 1 . . . . . Utility Slot 9 | 3 1 . 2 1 . 1 1 Weapon Slot 1 | . . 1 . . . . . Core Integrity 1 | . . . . . . 1 . Heat Dissipation 3 | . . . . . . 2 1 Energy Generation 2 | . . . 1 . . 1 . Mass Support 2 | 1 . . 1 . . . . Inventory Capacity 2 | . . 2 . . . . . Sight Range 1 | . 1 . . . . . . Terrain Scan Density 2 | . . . . . . 2 . Ranged Accuracy 2 | . . . 2 . . . . Hack Attack % 1 | . . . 1 . . . . Protomatter Created 1303 | . 252 114 272 234 . 202 229 Integrity Restored 2422 | . 623 303 615 497 . 264 120 Core 2120 | . 566 258 615 391 . 200 90 Parts 302 | . 57 45 . 106 . 64 30 Protomatter Decayed 350 | . 43 11 52 63 . 86 95 Game ------ Seed MediumLightpackTriangulator Manual? 0 Play Time 01:12:46 Cumulative 148.4 hours Start 2020.04.10 @ 12:45:13 End 2020.04.10 @ 13:59:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 58 Gallery% 69 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7e44319-c3a0-4af5-9f91-49281e822874