Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.11 @ 20:16:18 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (213) 213 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2298 Bonus ------- None Cogmind --------- Core Integrity 528/550 Matter 226/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Sensor Drone Bay (20/20) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Medium Treads Large Storage Unit System Restoration Module Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Sensor Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Medium Treads Large Storage Unit System Restoration Module Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 18 | 6 1 1 1 2 7 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 1 . 3 Treads 6 | 2 . . 1 . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 . . 1 3 Device 3 | . . . . 1 2 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 2 . 1 . 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 5 | . . 3 1 1 . Power 1 | . . 1 . . . Propulsion 2 | . . 1 1 . . Utility 1 | . . . . 1 . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . . 3 1 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 58 | . 85 75 19 14 39 Engine 8 | . 14 12 . . 4 Treads 19 | . 28 25 8 . 16 Device 2 | . . . . 5 13 Storage 8 | . 14 12 . . 4 Ballistic Gun 18 | . 28 24 11 3 . Launcher 1 | . . . . 5 . Naked Turns 39 | . . . . 39 . Heaviest Build 58 | 14 29 29 1 6 58 Greatest Support 84 | 40 40 40 20 3 84 Greatest Overweight (x) 4 | . . . . 1 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 5 5 20 Average Capacity 9 | 7 10 14 5 5 13 Most Carried 5 | 5 4 5 5 5 5 Average Carried 3 | 2 2 4 5 4 3 Final Capacity 20 | 8 15 5 5 5 20 Final Carried 5 | 2 4 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 467 | 250 135 50 . 32 . Remotely . | . . . . . . Salvage Created 260 | . 210 50 . . . Parts 23 | . 18 5 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 11 | . 8 3 . . . Guns 11 | . 8 3 . . . Classes Destroyed 3 | . 3 . . . . Watcher 2 | . 2 . . . . Swarmer 9 | . 6 3 . . . Grunt 2 | . 2 . . . . Best Kill Streak 3 | . 3 3 . . . Combat Bots Only 3 | . 3 3 . . . Max Kills in Single Turn 2 | . 2 1 . . . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 1461 | . 366 468 304 167 156 Core 505 | . 79 145 146 113 22 Absorbed by Shields . | . . . . . . Core Remaining (%) 48 | 100 . 10 . 35 . Volleys Fired 33 | . 24 9 . . . Largest 2 | . 2 2 . . . Hottest 40 | . 40 40 . . . Shots Fired 66 | . 48 18 . . . Gun 66 | . 48 18 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 66 | . 48 18 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 2 . . . Robot Miss Streak 5 | . 2 5 . . . Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 39 | . 31 8 . . . Core Hits 17 | . 14 3 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 509 | . 384 121 1 3 . Guns 501 | . 384 117 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . . 4 1 3 . Kinetic 501 | . 384 117 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 . . . Average Corruption 4 | . . 4 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . 2 . 1 . Shots . | . . . . . . Rammed 3 | . . 1 1 1 . Targets Rammed 3 | . . 1 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 2 | . 2 2 . . . Average Temperature 2 | . 2 2 . . . Received Heat Transfer 343 | . 84 100 117 42 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 153 | . 153 129 95 98 42 Initial 44 | . . 44 20 33 37 Average 69 | . 74 104 71 59 37 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 14 20 4 17 1 Peak Tracking Total 15 | . 4 15 4 11 1 Tactical Retreats 6 | . 1 2 . 3 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 6 | . 2 1 2 . 1 Terminals 5 | . 2 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 5 1 3 . 4 Successful 5 | . 3 1 . . 1 Failed 8 | . 2 . 3 . 3 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 9 | . 3 . 3 . 3 Terminals 12 | . 5 . 3 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 1 . . 1 Record 2 | . 2 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 2 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 8 | . . 8 . . . Total Damage 84 | . . 84 . . . Kills . | . . . . . . Allies Corrupted 1 | . . 1 . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches 1 | . . . . . 1 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 1306 | 62 560 188 155 231 110 Spaces Moved 950 | 36 276 111 147 328 52 Core 448 | 8 . 21 76 328 15 Treads 502 | 28 276 90 71 . 37 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 50 50 50 160 Average Speed 117 | 135 160 139 103 67 185 Slowest Speed 250 | 160 160 160 160 100 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 48 31 19 60 4 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1071 | 49 347 127 148 337 63 Wait 48 | . 43 . . 4 1 Move 945 | 35 275 110 146 327 52 Hop . | . . . . . . Pick Up 16 | 8 3 2 . . 3 Fast Attach 6 | . . . 1 2 3 Attach 12 | 6 1 1 . . 4 Detach 2 | . . 1 . 1 . Swap . | . . . . . . Drop 6 | . 1 3 . 2 . Fire 33 | . 24 9 . . . Melee . | . . . . . . Ram 2 | . . 1 . 1 . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: Mat / [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 99 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 11) 623 | -10/Materials | Entered Mines 672 | -10/Mines | Learned location of 1 exit from Materials 722 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 747 | -10/Mines | Assembled infested the area 797 | -10/Mines | Core integrity fell below 50% 800 | -10/Mines | Found the Drone Emporium 802 | -10/Mines | Found Prototype Device 806 | -10/Mines | Core integrity fell below 20% 807 | -10/Mines | Discovered new exit (range 9) 811 | -10/Mines | Entered Materials 811 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 812 | -9/Materials | Identified exit to Materials 826 | -9/Materials | Lost 3 parts (1p1n1w) 827 | -9/Materials | Discovered new exit (range 12) 953 | -9/Materials | Discovered new exit (range 9) 966 | -9/Materials | Entered Mines 971 | -9/Mines | Learned location of Zion (-7) 1044 | -9/Mines | Learned location of 1 exit from Materials 1167 | -9/Mines | Core integrity fell below 50% 1194 | -9/Mines | Discovered exit to Materials (range 7) 1197 | -9/Mines | Entered Materials 1197 | -8/Materials | Evolved 2 slots: Utility x2 1197 | -8/Materials | Identified Sensor Drone Bay 1198 | -8/Materials | Identified exit to Factory 1307 | -8/Materials | Self-destructed Last Messages --------------- 01194_ S-10 Pest destroyed. PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE 01197_ Identified Sensor Drone Bay. Loading 1 Materials exit... 01199_ Sensor Drone released from Sensor Drone Bay. 01229_ Acquired Med. Treads. 01252_ Acquired Imp. Heat Sink. 01261_ Acquired System Restoration Module. 01273_ C-30 ARC bursts open, deploying its payload. 01273_ H-55 Commando unfolds itself. 01287_ Sensor Drone retrieved by Sensor Drone Bay. 01288_ Penetrated by Slug. 01295_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 7O layout... Downloaded map data. 01295_ Connecting with Terminal... 01297_ Slug penetrates Wall. 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