Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.12 @ 20:15:03 // Winter2022/Polymind Player: honey223 Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (2) 10 Value Destroyed (114) 114 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4633) 4633 TOTAL SCORE: 11457 Bonus ------- Polymind Skill 2146 Pacifist 1987 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Battery Small Battery Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Advanced Remote Datajack > --- INVENTORY -------- (None) [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Small Battery Device Advanced Heat Sink Storage Small Battery Processor Advanced Target Analyzer Hackware System Shield Weapon Autogun Energy Gun Gamma Rifle Ballistic Gun Autogun Special Weapon Advanced Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Slots Evolved . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 24 | . . . . . 2 . 9 . . . 1 12 Power 3 | . . . . . . . 2 . . . . 1 Propulsion 12 | . . . . . 2 . 4 . . . . 6 Utility 4 | . . . . . . . 2 . . . . 2 Weapon 5 | . . . . . . . 1 . . . 1 3 Highest Loss Streak 6 | . . . . . 1 . 6 . . . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 46 | . . . 80 100 86 16 66 25 25 25 25 43 Engine 5 | . . . 20 25 23 2 5 . . . . . Reactor 1 | . . . . . . . . . . . . 5 Wheel 1 | . . . . . . 5 . . . . . 2 Hover 2 | . . . . . . . 11 . . . . 4 Flight 13 | . . . 40 50 40 . 9 . . . . 12 Device 2 | . . . . . . 5 7 . . . . 2 Storage 1 | . . . . . . . . . . . . 4 Hackware 2 | . . . . . . . 15 . . . . . Ballistic Gun 11 | . . . 20 25 23 . 6 25 25 25 25 4 Naked Turns 341 | . 22 29 14 . 9 93 28 . . . 6 140 Heaviest Build 29 | . . . 4 4 4 6 8 3 3 3 3 29 Greatest Support 36 | 3 3 3 8 8 8 20 14 3 3 3 3 36 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . . . . 1 . . . . 5 Average Capacity . | . . . . . . . . . . . . 1 Most Carried . | . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . Class Distribution -------------------- 47% | Swarmer 33% | Cogmind 9% | Operator 5% | Programmer Dominant Class ---------------- Cogmind | -10/Materials Cogmind | -10/Mines Swarmer | -9/Materials Swarmer | -8/Materials Swarmer | -7/Factory Cogmind | -6/Factory Operator | -5/Factory Swarmer | -4/Factory Swarmer | -3/Research Swarmer | -3/DSF Swarmer | -2/Research Cogmind | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Matter Collected 9 | . . . . . . . 9 . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 42 | . . . . . . . 42 . . . . . Parts 5 | . . . . . . . 5 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 2 | . . . . . . . 2 . . . . . Melee 2 | . . . . . . . 2 . . . . . Classes Destroyed 1 | . . . . . . . 1 . . . . . Swarmer 2 | . . . . . . . 2 . . . . . Best Kill Streak 2 | . . . . . . . 2 . . . . . Combat Bots Only 2 | . . . . . . . 2 . . . . . Max Kills in Single Turn 1 | . . . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Damage Taken 3801 | . . 34 48 . 161 83 887 . . . 72 2516 Core 2392 | . . 34 15 . 43 83 586 . . . 16 1615 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . 86 96 100 93 90 41 100 . 100 98 . Volleys Fired 1 | . . . . . . . . . . . 1 . Largest 1 | . . . . . . . . . . . 1 . Hottest 23 | . . . . . . . . . . . 23 . Shots Fired 1 | . . . . . . . . . . . 1 . Gun 1 | . . . . . . . . . . . 1 . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . 1 . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . 1 . . . 1 . Core Hits 4 | . . . . . . . 4 . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 99 | . . . . . . . 60 . . . 12 27 Guns 12 | . . . . . . . . . . . 12 . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 87 | . . . . . . . 60 . . . . 27 Kinetic 12 | . . . . . . . . . . . 12 . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 1 . . . 2 Average Corruption 1 | . . . . . . . 1 1 . . . 1 Corruption Purged 1 | . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . Message Errors 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . 26 . . . . 12 Shots . | . . . . . . . . . . . . . Rammed 22 | . . . . . . . 17 . . . . 5 Targets Rammed 22 | . . . . . . . 17 . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 13 | . . . 6 . . . 13 . . . . 11 Average Temperature 5 | . . . 2 . . . 5 . . . . 7 Received Heat Transfer 396 | . . 24 12 . 30 21 84 . . . . 225 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Peak Influence 357 | . 15 4 92 50 129 116 124 81 36 23 11 357 Initial 50 | . . 4 1 33 19 50 48 39 36 23 11 . Average 71 | . 8 4 21 48 65 77 53 46 36 23 10 138 Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 89 | 100 100 100 100 100 100 100 100 100 100 100 100 62 Level 1 10 | . . . . . . . . . . . . 37 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . . 2 . . 2 4 2 . . 1 5 Investigation 9 | . . . 1 . . 2 1 2 . . . 3 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 5 | . . . 1 . . . 2 . . . 1 1 Assault 1 | . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Distress Signals 4 | . . . 1 . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 115 | . 1 2 16 . 11 5 25 . . . 1 54 Peak Tracking Total 21 | . 1 2 13 . 10 3 15 . . . 1 21 Tactical Retreats 11 | . . . 1 . 1 2 2 . . . . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Traps Triggered 4 | . . . . . . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Sabotaged 1 | . . . 1 . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Machines Accessed 18 | . . . 2 1 1 3 2 3 1 . . 5 Terminals 17 | . . . 2 1 1 3 1 3 1 . . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 50 | . . . 9 5 1 7 5 10 1 . . 12 Successful 19 | . . . 6 4 1 2 1 2 1 . . 2 Failed 31 | . . . 3 1 . 5 4 8 . . . 10 Catastrophic 7 | . . . . . . . 2 3 . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . . . 9 5 . 4 . 8 . . . 3 Terminals 48 | . . . 9 5 1 7 3 10 1 . . 12 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 10 | . . . 3 2 1 1 . 1 1 . . 1 Open DSF 2 | . . . . . 1 . . . 1 . . . Level Access Points 3 | . . . 1 1 . . . 1 . . . . Emergency Access Points 2 | . . . 1 1 . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 8 | . . . 3 2 . 1 . 1 . . . 1 Terminals 8 | . . . 3 2 . 1 . 1 . . . 1 Botnet 5 | . . . 1 1 . 1 . 1 . . . 1 Disrupt 1 | . . . 1 . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . . . 2 1 . 3 2 2 1 . . 5 Full Trace Events 8 | . . . . . . 2 1 2 . . . 3 Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . 1 . . . 3 . . . . 2 Non-combat 2 | . . . . . . . 2 . . . . . Combat 4 | . . . 1 . . . 1 . . . . 2 Robot Hacks Applied 9 | . . . 1 . . . 4 . . . . 4 find_chute 1 | . . . . . . . 1 . . . . . find_terminals 1 | . . . . . . . 1 . . . . . find_shortcuts 4 | . . . 1 . . . 1 . . . . 2 find_garrison 3 | . . . . . . . 1 . . . . 2 Relay Couplers Released 1 | . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Robot Analysis Total 7 | . . . 1 . . 1 2 . . . . 3 Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Turns Passed 1020 | 9 22 29 50 21 134 117 161 56 70 15 63 273 Spaces Moved 2079 | 18 44 55 124 56 348 188 300 112 139 30 120 545 Core 1061 | 18 44 55 27 . 20 158 78 112 139 30 120 260 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 55 | . . . . . . 30 . . . . . 25 Hover 228 | . . . . . . . 129 . . . . 99 Flight 735 | . . . 97 56 328 . 93 . . . . 161 Fastest Speed 32 | 50 50 50 37 37 37 50 32 50 50 50 50 34 Average Speed 46 | 50 50 50 39 37 38 54 47 50 50 50 50 47 Slowest Speed 117 | 50 50 50 50 37 100 80 60 50 50 50 50 117 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . . . 1 . 9 . 3 . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 14 | 3 15 21 28 11 16 9 16 5 5 34 6 20 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Total 2102 | 17 43 55 122 55 338 201 315 111 138 29 121 557 Wait 25 | . . 1 . . . 14 1 . . . 1 8 Move 2040 | 17 43 54 121 55 329 187 294 111 138 29 119 543 Hop 13 | . . . 1 . 9 . 2 . . . . 1 Pick Up . | . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . 1 . Melee 1 | . . . . . . . 1 . . . . . Ram 22 | . . . . . . . 17 . . . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 16) 32 | -10/Materials | Entered Mines 48 | -10/Mines | Learned Materials stockpile data 51 | -10/Mines | Learned location of Zion (-7) 53 | -10/Mines | Discovered new exit (range 12) 61 | -10/Mines | Entered Materials 72 | -9/Materials | Identified exit to Materials 111 | -9/Materials | Entered another Materials area 113 | -8/Materials | Identified exit to Factory 132 | -8/Materials | Entered Factory 264 | -7/Factory | Discovered new exit (range 5) 266 | -7/Factory | Entered another Factory area 377 | -6/Factory | Discovered new exit (range 5) 383 | -6/Factory | Entered another Factory area 505 | -5/Factory | Core integrity fell below 50% 532 | -5/Factory | Identified exit to Garrison 534 | -5/Factory | Lost 6 parts (1p2n2u1w) 538 | -5/Factory | Discovered new exit (range 11) 544 | -5/Factory | Entered another Factory area 568 | -4/Factory | Lost 3 parts (1p2n) 569 | -4/Factory | Identified exit to Research 600 | -4/Factory | Entered Research 669 | -3/Research | Identified exit to DSF 670 | -3/Research | Entered DSF 677 | -3/DSF | Discovered new exit (range 15) 685 | -3/DSF | Entered Research 738 | -2/Research | Discovered new exit (range 7) 748 | -2/Research | Entered Access 870 | -1/Access | Spotted B-99 Colossus 913 | -1/Access | Spotted B-99 Colossus 914 | -1/Access | Lost 6 parts (2n1u3w) 914 | -1/Access | Spotted B-99 Colossus 998 | -1/Access | Core integrity fell below 50% 1015 | -1/Access | Lost 6 parts (1p4n1u) 1015 | -1/Access | Core integrity fell below 20% 1021 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 00984_ Sml. Matter Pod destroyed. 00984_ Lost control of K-01 Serf. 00986_ Slug penetrates Wall. 00986_ Penetrated by Slug. 00991_ Slug penetrates Door. 00991_ Slug penetrates Wall. 00993_ Slug penetrates Door. 00997_ Slammed into G-73 Enforcer. 00998_ ALERT: Rogue bot located, Programmers report to Access Zone 2K. 00998_ Slammed into G-73 Enforcer. 00999_ W-44 Eye distress signal alerts nearby ally. 01005_ Triggered Blade Trap. 01005_ Massive razor-sharp blades shoot up from within the floor. 01009_ Penetrated by Slug. 01009_ Slug penetrates Wall. 01009_ Penetrated by Slug. 01010_ Knocked back. 01010_ Penetrated by Slug. 01017_ Slug penetrates Sealed Heavy Doors. 01019_ B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##+########+###########################???? | | ???????+ ? | | ???????# ? | | ???????# ########/##### ""##########?????? | | ???????????# #?# ""#??????????????? | | ???????????# #?# ""#??????????????? | | ???????????# #?# T#??????????????? | | ???????????# #?# ""#??????????????? | | ??????????## #?# ""#??????????????? | | ???????????/ #?# ""#??????????????? | | ????#?####?# #?""""""""""""??????????????? | | ??"""" #?# #???????????????????????????? | | """""" #?# #???????????????????????????? | | ""F "" #?# #???????????????????????????? | | """ #?# #???????????????????????????? | | #?# #???????????????????????????? | | ### #???????????????????????????? | | !!! ?# #???????????????????????????? | | !!! #?# #???????????????????????????? | | !!! #?# #???????????????????????????? | | #?####+######???????????????????????????? | | #????# #????????????????????????????????? | | #????# #???????"""??????????????????????? | | ######+###????# #??###?#"@""""""""#??????????????? | | ?????# #??????# #? #?# #??????????????? | | ?????# #??????# #? #?#sBBss #??????????????? | | ###### #??????# # #?#sBBBB #??????????????? | | # ######## # #?# %sBB #??????????????? | | # % + #?# #??????????????? | | # ####### #?# #??????????????? | | # #?????? #?# #??????????????? | | # #??????? #?####p ####??????????????? | | # #??????? #????# #?????????????????? | | # ################# % #?????????????????? | | ] # % +?????????????????? | | + #?????????????????? | | ! # g #?????????????????? | | ""# g #?????????????????? | | ""## #################" #?????????????????? | | Y"## #????# # #?????????????????? | | ""## #????# # #?????????????????? | | ""## #????# + #?????????????????? | | ???# #????# / # #?????????????????? | | ????# #????# # #?????????????????? | | ##????# #????# # #?????????????????? | | ??????# #????# # #?????????????????? | | ??????# #????########+#### #?????????????????? | | ?????## ############# #### ##############????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 34 Energy Capacity 300 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 95 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Target Analysis 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res DSF Res Acc Hosts 7 | . . . 1 . . 1 2 . . . . 3 Combat Hostiles 4 | . . . 1 . . . 1 . . . . 2 Allies . | . . . . . . . . . . . . . Unique Host Classes 5 | . . . 1 . . 1 1 . . . . 2 Average Host Suspicion 60 | . . . 99 17 66 6 79 29 29 11 22 91 Unsuspicious Activity 44 | . . . . . . 2 3 . . . . 39 Returns to Shadow . | . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . Protomatter Created 121 | . . . . . . . 99 . . . . 22 Used 128 | . . . 6 . . 5 21 . . . . 96 Decayed . | . . . . . . . . . . . . . Highest Spend 67 | . . . 6 . . 5 14 . . . . 67 Top 5 Hosts by Kills: O-24 Administrator (-5/Factory: 2) Game ------ Seed DisruptionShadingCutter Manual? 0 Play Time 00:26:57 Cumulative 98.7 hours Start 2023.02.12 @ 19:51:46 End 2023.02.12 @ 20:15:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 23 Rogue 1 Adventurer 22 Explorer 0 Win Type - Total 7 Types 4/0/1/1/1/0/0/0/0 Lore% 53 Gallery% 51 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df8ecd3f-9b20-4f25-802f-a21b3a7ad840