Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 16:36:54 Player: skye Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1053) 1053 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (693) 693 TOTAL SCORE: 3476 Bonus ------- Follower Combat Kills 93 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY (3) ------ Small Storage Unit Hacking Drone Bay (1/1) > --- WEAPON (3) ------- Small Laser Beam Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Aluminum Leg Heat Sink Advanced ECM Suite Layered Medium Armor Plating Light EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Small Laser Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Armored Wheel Heat Sink Advanced ECM Suite Light EM Pulse Cannon Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 54 | 6 12 32 . 4 . Power 7 | 1 2 4 . . . Engine 7 | 1 2 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 6 10 . 2 . Treads . | . . . . . . Leg 17 | 2 6 7 . 2 . Wheel 3 | . . 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 9 . 2 . Device 5 | . 1 2 . 2 . Storage 5 | 1 . 4 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 3 . . . Artifact . | . . . . . . Weapon 13 | 2 2 9 . . . Energy Gun 6 | 1 . 5 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 24 | . 1 22 . . 1 Power 2 | . . 2 . . . Propulsion 6 | . . 6 . . . Utility 8 | . 1 6 . . 1 Weapon 8 | . . 8 . . . Highest Loss Streak 10 | . 1 10 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 85 100 100 98 Engine 11 | . 14 9 11 11 11 Leg 20 | . 28 10 22 22 22 Wheel 1 | . . 6 . . . Device 13 | . 3 8 11 21 20 Storage 12 | . 14 12 22 11 11 Protection 3 | . 9 5 . . . Energy Gun 15 | . 1 15 22 22 22 Ballistic Gun 10 | . 14 7 11 11 11 Impact Weapon 3 | . 12 3 . . . Naked Turns . | . . . . . . Heaviest Build 22 | 14 15 22 19 19 19 Greatest Support 38 | 20 20 26 20 38 38 Greatest Overweight (x) 3 | 1 . 3 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 7 8 8 8 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 2 7 4 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 5 8 8 8 Class Distribution -------------------- 51% | Scavenger-Gunner 26% | Mutant 14% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1072 | 171 377 450 10 30 34 Remotely 138 | . . 138 . . . Salvage Created 1476 | . 512 920 . . 44 Parts 85 | . 33 50 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented 10 | . . . . . 10 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 12 20 . . 1 Melee 2 | . . 2 . . . Guns 29 | . 11 17 . . 1 Cannons 1 | . . 1 . . . Classes Destroyed 10 | . 4 5 . . 1 Worker 3 | . . 3 . . . Builder 2 | . . 2 . . . Recycler 3 | . 1 2 . . . Watcher 1 | . 1 . . . . Swarmer 9 | . 3 6 . . . Grunt 18 | . 9 9 . . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Programmer 1 | . . . . . 1 Best Kill Streak 3 | . 3 3 . . 1 Combat Bots Only 3 | . 3 3 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 312 | . 106 196 . . 10 Missed 91 | . 30 59 . . 2 Damage Taken 2720 | . 781 1803 . . 136 Core 601 | . 195 394 . . 12 Absorbed by Shields . | . . . . . . Redirected to Shielding 90 | . 51 39 . . . Regen/Repaired (Parts) 53 | . 53 . . . . Core Remaining (%) 61 | 100 22 . . . . Volleys Fired 170 | . 68 89 . . 13 Largest 3 | . 2 3 . . 3 Hottest 196 | . 60 196 . . 119 Shots Fired 274 | . 76 164 . . 34 Gun 270 | . 76 160 . . 34 Cannon . | . . . . . . Launcher . | . . . . . . Special 4 | . . 4 . . . Kinetic 140 | . 68 59 . . 13 Thermal 124 | . . 103 . . 21 Explosive . | . . . . . . Electromagnetic 10 | . 8 2 . . . Robot Hit Streak 9 | . 8 9 . . 7 Robot Miss Streak 7 | . 5 7 . . 6 Penetration Max . | . . . . . . Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 158 | . 44 93 . . 21 Core Hits 69 | . 18 45 . . 6 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 4 | . 2 1 . . 1 Burn 2 | . . 1 . . 1 Smash 2 | . 2 . . . . Melee Attacks 25 | . 13 12 . . . Impact 18 | . 13 5 . . . Slashing 7 | . . 7 . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2258 | . 711 1249 . . 298 Guns 1873 | . 522 1053 . . 298 Cannons . | . . . . . . Explosions . | . . . . . . Melee 337 | . 189 148 . . . Ramming . | . . . . . . Kinetic 975 | . 490 371 . . 114 Thermal 914 | . . 730 . . 184 Explosive . | . . . . . . Electromagnetic 32 | . 32 . . . . Impact 212 | . 189 23 . . . Slashing 125 | . . 125 . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 88 | . 88 . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 88 | . 88 . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 367 | . 2 367 . . 66 Average Temperature 82 | . 2 92 . . 27 Received Heat Transfer 894 | . 324 516 . . 54 Effects 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions 4 | . 4 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2304 | . . 1809 . . 495 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 300 | . 300 211 23 . . Initial 101 | . . 101 23 . . Average 121 | . 169 110 23 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 75 | 100 58 82 100 . . Level 1 24 | . 41 17 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 4 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 23 27 . . 5 Peak Tracking Total 6 | . 4 6 . . 1 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 3 3 . . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 7 5 . . . Successful 5 | . 2 3 . . . Failed 7 | . 5 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 9 | . 5 3 . 1 . Terminals 10 | . 5 5 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 3 . . . Alert Level 2 | . . 2 . . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 4 Highest-Rated Group 159 | . . . 31 159 159 Highest-Rated Ally 41 | . . . 31 41 41 Total Orders . | . . . . . . Ally Attacks 30 | . . . . . 30 Total Damage 657 | . . . . . 657 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3016 | 109 657 818 92 1032 308 Spaces Moved 1901 | 80 349 409 69 790 204 Core 7 | 6 . 1 . . . Treads . | . . . . . . Legs 1711 | 74 349 225 69 790 204 Wheels 183 | . . 183 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 120 120 130 Average Speed 121 | 117 120 119 120 120 130 Slowest Speed 260 | 120 120 260 120 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 52 25 26 68 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2313 | 91 498 555 78 872 219 Wait 105 | 2 26 . 7 70 . Move 1896 | 79 348 408 68 789 204 Hop . | . . . . . . Pick Up 33 | 4 15 7 3 3 1 Fast Attach 24 | 6 1 16 . 1 . Attach 12 | . 1 11 . . . Detach . | . . . . . . Swap 18 | . 10 5 . 3 . Drop 30 | . 16 7 . 6 1 Fire 170 | . 68 89 . . 13 Melee 25 | . 13 12 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 387 | -10/Materials | Core integrity fell below 50% 588 | -10/Materials | Discovered new exit (range 12) 685 | -10/Materials | Repaired Ion Engine 748 | -10/Materials | Discovered new exit (range 7) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1090 | -9/Materials | Lost 6 parts (2n2u2w) 1112 | -9/Materials | Build established: Scavenger-Mutant 1182 | -9/Materials | Core integrity fell below 50% 1213 | -9/Materials | Core integrity fell below 20% 1249 | -9/Materials | Lost 10 parts (2p3n1u4w) 1249 | -9/Materials | Discovered new exit (range 10) 1585 | -9/Materials | Entered Mines 1588 | -9/Mines | Received a Mining Laser from a helpful Derelict 1670 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1677 | -9/Mines | Entered Zion 1677 | -7/Zion | Accompanied by 1 ally 1746 | -7/Zion | Given the Hacking Drone Bay 1749 | -7/Zion | Found Prototype Device 1749 | -7/Zion | Identified Hacking Drone Bay 1770 | -7/Zion | Build established: Scavenger-Gunner 1826 | -7/Zion | Discovered new exit (range 16) 1852 | -7/Zion | Received a visual enhancement algorithm 2154 | -7/Zion | Learned location of Warlord (-4) 2369 | -7/Zion | Imprinted 2371 | -7/Zion | Declared Zion's savior 2709 | -7/Zion | Entered Proximity Caves 2709 | -6/Proximity Caves | Accompanied by 4 allies 2795 | -6/Proximity Caves | Spotted B-75 Beast 2827 | -6/Proximity Caves | Allies destroyed B-75 Beast 2898 | -6/Proximity Caves | Spotter reported a threat 3017 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- mechanism malfunctions. Corrupted Rnf. Deuterium Engine self-destruct mechanism malfunctions. Corrupted Coolant Injector self-destruct mechanism malfunctions. Corrupted Imp. Medium Treads self-destruct mechanism malfunctions. Acquired 12 matter. N-01 Spotter is scanning... N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. N-01 Spotter destroyed. Corrupted Adv. Visual Processing Unit self-destruct mechanism malfunctions. Acquired 6 matter. Heat Sink destroyed. G-50 Soldier destroyed. Hvy. Laser fries itself beyond repair. Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? s??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????????## ??????????????????????? | | ???????????????????????#%*#??????????????????????? | | ??????????????????????? % #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ????????????? ????????# ####?????##????????????? | | ?????????????? ????# @ ##???# ##???????????? | | ????????????# ### M #??? ##??????????? | | ?????????????# MM#### ##?????????? | | ??????????????# ### #?????????? | | ???????????###### ???## ###?????????? | | ??????????## #?###?#?????### ###% #???????????? | | ??????????# ##???????????### ## #???????????? | | ???????#### ###????????### ##?? ??????????? | | ??###### ##??????## ##???? ????????? | | ?? ##????## #?????? ??????? | | ???? ??# #???## #??????? ?????? | | ?????# ??# #???# #????????? ????? | | ?????# ### ###???# % #?????????? ???? | | ??###?# ## ##?????# #???????????? ???? | | ## ### ######## ##???????????????? | | # #?# ##??????????????? | | #??## ## #??????????????? | | #??????## ###### #??????????????? | | ##?????## #????# #??????????????? | | #???#### ## #???# ## #??????????????? | | #?### #? ??# #? #??????????????? | | ### ## ## ## ##??????????????? | | ### #? ##???????????????? | | ### ##?# ##? ##????????????????? | | #?## ##??# ##?? #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 440 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- Imp. Deuterium Engine | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Matter Filter | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineMultinovaSword Manual? 0 Play Time 00:23:55 Cumulative 20.9 hours Start 2024.03.19 @ 15:55:23 End 2024.03.19 @ 16:36:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 3 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eb19b0a2-3d3d-480e-ae23-c3a261fcaf22