Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 14:41:43 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (133) 665 Value Destroyed (3993) 3993 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 8423 Bonus ------- High Alert Combat Kills 330 Follower Combat Kills 240 Entered Garrisons 200 Friendly Fire -165 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 84/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Improved Cooling System Improved Heavy Laser Mini Assault Cannon Mini Assault Cannon Ripper Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Rocket Array Heavy Flail > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System Hacking Suite Hacking Suite Improved Heavy Laser Mini Assault Cannon Rocket Launcher Plasma Cutter [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Tractor Beam Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . 1 . 1 1 . Weapon 1 | . . . 1 . . . . Parts Attached 87 | . 14 2 6 18 21 18 8 Power 9 | . 2 1 . 1 2 2 1 Engine 5 | . 2 . . 1 1 1 . Core 4 | . . 1 . . 1 1 1 Reactor . | . . . . . . . . Propulsion 29 | . 5 1 3 5 7 6 2 Treads 6 | . 2 . . . 4 . . Leg 9 | . . . . . 1 6 2 Wheel 12 | . 3 1 3 5 . . . Hover 2 | . . . . . 2 . . Flight . | . . . . . . . . Utility 19 | . 3 . 1 4 3 4 4 Device 5 | . 1 . . 2 1 1 . Storage 1 | . 1 . . . . . . Processor 2 | . . . . . 1 . 1 Hackware 8 | . 1 . . 1 1 3 2 Protection 3 | . . . 1 1 . . 1 Artifact . | . . . . . . . . Weapon 30 | . 4 . 2 8 9 6 1 Energy Gun 7 | . 1 . . 3 3 . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . 3 . 2 3 5 . . Ballistic Cannon 2 | . . . . . . 2 . Launcher 4 | . . . . 2 . 2 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 2 . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 6 | . . . . 3 1 2 . Parts Lost 35 | . 3 . 2 7 7 5 11 Power 7 | . 2 . 1 . 1 1 2 Propulsion 14 | . . . 1 3 2 2 6 Utility 5 | . . . . 2 . 1 2 Weapon 9 | . 1 . . 2 4 1 1 Highest Loss Streak 4 | . 2 . 1 3 3 3 4 To Critical Strikes . | . . . . . . . . Average Backups 9 | . 8 10 9 9 9 9 8 Power . | . . . . . . . . Propulsion . | . 1 . . . . 1 1 Utility 3 | . 1 4 4 5 4 3 3 Weapon 4 | . 3 4 4 4 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 10 | . 6 . 3 . . . 1 Power . | . . . . . . . . Propulsion 4 | . 4 . . . . . . Utility 2 | . 2 . . . . . . Weapon 3 | . . . 3 . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 92 100 95 94 91 90 80 Engine 7 | . 12 7 . 9 8 3 . Core 1 | . . 7 9 . . 3 2 Treads 6 | . 13 . . . 19 1 . Leg 6 | . 1 . . . . 25 21 Wheel 9 | . 12 28 22 18 . . . Device 3 | . . . . 9 . 2 . Storage 10 | . 14 14 11 11 9 7 6 Processor 1 | . . . . . 7 . 4 Hackware 15 | . 8 14 11 10 17 26 24 Protection 1 | . . . 9 2 . . . Energy Gun 2 | . . . . 5 3 2 . Ballistic Gun 19 | . 26 28 32 26 21 1 . Ballistic Cannon 1 | . . . . . . 5 4 Impact Weapon 1 | . . . . . . 4 6 Peak Build Rating 45 | . 10 12 15 23 27 45 44 Average Rating 22 | . 8 11 14 18 23 37 37 On Entrance 16 | 6 6 10 12 12 16 27 39 Avg Prop Armor Cover (%) 13 | . . . . . 10 13 14 Naked Turns . | . . . . . . . . Heaviest Build 32 | 12 17 19 25 32 25 27 24 Greatest Support 70 | 20 40 20 20 20 60 44 70 Greatest Overweight (x) 8 | . . . 2 8 3 1 4 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 10 9 Most Carried 10 | . 10 10 10 10 10 10 10 Average Carried 9 | . 8 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 8 10 5 Class Distribution -------------------- 19% | Mutant 15% | Hacker-Mutant 14% | Scavenger-Skirmisher 13% | Gunner 9% | Commander-Gunner 6% | Tank 6% | Scavenger-Tank 4% | Hacker-Gladiator 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Storage Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gladiator | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Matter Collected 3378 | 200 513 10 269 893 946 276 271 Remotely 615 | . . . . 615 . . . Salvage Created 4784 | . 445 . 349 1783 1459 407 341 Parts 269 | . 29 . 28 109 78 18 7 Haulers Intercepted 10 | . 1 . 1 5 2 1 . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Combat Hostiles Destroyed 89 | . 8 . 5 30 24 12 10 Melee 8 | . . . . . 1 2 5 Guns 47 | . 8 . 5 12 22 . . Cannons 4 | . . . . . . 3 1 AOE 25 | . . . . 17 1 7 . Classes Destroyed 15 | . 4 . 1 7 2 1 . Worker 11 | . 2 . 1 6 1 1 . Builder 3 | . . . . 3 . . . Tunneler 1 | . . . . . 1 . . Hauler 10 | . 1 . 1 5 2 1 . Recycler 7 | . . . . 3 4 . . Mechanic 2 | . . . . 2 . . . Operator 7 | . 3 . 1 1 2 . . Swarmer 15 | . . . . 4 6 5 . Grunt 49 | . 8 . 1 18 11 3 8 Brawler 2 | . . . . 1 . 1 . Duelist 2 | . . . . 2 . . . Protector 1 | . . . . 1 . . . Sentry 19 | . . . 4 6 6 1 2 Hunter 2 | . . . . . 1 1 . Programmer 1 | . . . . . . 1 . Thug 1 | . . . . 1 . . . Best Kill Streak 12 | . 2 . 2 12 9 4 3 Combat Bots Only 10 | . 2 . 1 10 8 3 3 Max Kills in Single Turn 9 | . 1 . 1 9 2 2 1 Gunslinging . | . . . . . . . . Exploded 5 | . . . . 5 1 2 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Hostile Shots Fired 743 | . 70 4 27 74 146 196 226 Missed 267 | . 17 4 6 24 40 108 68 Hits 476 | . 53 . 21 50 106 88 158 Melee 3 | . . . . . . 3 . Projectile 473 | . 53 . 21 50 106 85 158 Critical Strikes 10 | . . . 2 1 4 1 2 Damage Taken 5943 | . 690 . 300 865 1419 924 1745 Core 1096 | . 35 . 14 151 196 189 511 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 27 | . . . . 27 . . . Core Remaining (%) 77 | 100 . 86 . 58 64 . . Volleys Fired 266 | . 66 . 21 68 81 15 15 Largest 3 | . 2 . 3 3 3 3 1 Hottest 144 | . 80 . 63 125 144 110 40 Shots Fired 653 | . 130 . 63 191 235 18 16 Gun 602 | . 130 . 63 177 232 . . Cannon 26 | . . . . . . 11 15 Launcher 25 | . . . . 14 3 7 1 Special . | . . . . . . . . Kinetic 564 | . 128 . 63 145 202 11 15 Thermal 33 | . . . . 3 30 . . Explosive 25 | . . . . 14 3 7 1 Electromagnetic 31 | . 2 . . 29 . . . Robot Hit Streak 26 | . 13 . 6 15 26 8 6 Robot Miss Streak 6 | . 3 . 3 4 6 2 4 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 1 . . 1 8 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 448 | . 90 . 37 116 159 13 33 Core Hits 199 | . 25 . 14 77 56 21 6 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 9 | . 1 . 1 . 1 . 6 Critical Strikes 15 | . 1 . 1 3 1 2 7 Destroy 5 | . 1 . 1 2 1 . . Blast 2 | . . . . . . 2 . Corrupt 1 | . . . . 1 . . . Smash 7 | . . . . . . . 7 Melee Attacks 43 | . . . . . . 6 37 Impact 38 | . . . . . . 6 32 Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 2 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . 3 Damage Inflicted 10533 | . 1173 . 502 3274 2900 1169 1515 Guns 6231 | . 1168 . 502 1794 2767 . . Cannons 533 | . . . . . . 240 293 Explosions 2340 | . . . . 1472 125 663 80 Melee 1408 | . . . . . . 266 1142 Ramming 21 | . 5 . . 8 8 . . Kinetic 6098 | . 1168 . 502 1416 2479 240 293 Thermal 421 | . . . . 133 288 . . Explosive 2253 | . . . . 1421 125 627 80 Electromagnetic 332 | . . . . 296 . 36 . Impact 1310 | . . . . . . 266 1044 Slashing 98 | . . . . . . . 98 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 . 2 2 Average Corruption 1 | . . . . 1 . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . 9 . 6 6 Message Errors 6 | . . . . 2 . 1 3 Matter Fused 8 | . . . . 4 . 3 1 Heat Flow Errors 2 | . . . . 1 . . 1 Energy Discharges 2 | . . . . 1 . 1 . Misfires 2 | . . . . 1 . . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 681 | . . . . 15 . 206 460 Projectiles 16 | . . . . . . 16 . Explosions 131 | . . . . 15 . 116 . Melee 534 | . . . . . . 74 460 Knockbacks 12 | . . . . 1 . 4 7 Impact 8 | . . . . 1 . . 7 Kinetic 4 | . . . . . . 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 192 | . . . . 135 . 57 . Shots 7 | . . . . 4 . 3 . Rammed 7 | . 4 . . 1 2 . . Targets Rammed 8 | . 4 . . 1 3 . . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 299 | . 27 . 81 75 254 299 233 Average Temperature 39 | . 5 . 23 10 57 141 69 Received Heat Transfer 2145 | . 384 . 147 261 531 186 636 Effects 2 | . . . . . 1 . 1 Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . 1 . . 4 Combat Hostiles 5 | . . . . 1 . . 4 Parts Fried 8 | . . . . 3 . 1 4 Impact Corruptions 13 | . . . . . . 1 12 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 746 | . . . . 191 555 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 2 . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Maximum Alert Level 2 | . . . . 2 2 2 2 Low Security (%) 32 | . 100 100 100 9 14 . . Level 1 40 | . . . . 63 26 71 62 Level 2 27 | . . . . 26 59 28 37 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 620 | . 60 9 72 489 620 528 448 Initial 283 | . . 9 . 11 187 277 283 Average 263 | . 20 3 36 303 406 345 375 Influence Increases 3541 | . 274 . 177 1393 813 584 300 Destroy 0b10 Robot/C 1920 | . 160 . 100 740 480 240 200 Destroy 0b10 Robot/NC 225 | . 30 . 15 120 50 10 . Destroy Leader 512 | . 62 . 52 202 134 62 . Allied During Kill 108 | . . . . 108 . . . Trap Triggered on 0b10 20 | . . . . . . 20 . Successful Hack 88 | . 4 . 10 14 . 60 . Select Force Hacks 140 | . . . . 30 60 50 . Disable Machine 165 | . . . . 60 30 60 15 Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 133 | . 3 . . 59 29 37 5 Lose Combat Pursuer 180 | . 15 . . 60 30 45 30 Influence Decreases 3108 | . 250 24 150 974 647 791 272 Entered New Map 747 | . . 15 . 16 259 335 122 Time Decay 1355 | . 230 9 130 422 318 246 . Lost Part 340 | . 20 . 20 70 70 50 110 Lost Ally 216 | . . . . 166 . 10 40 Purge Threat 450 | . . . . 300 . 150 . Squads Dispatched 18 | . 4 . 1 7 5 1 . Investigation 7 | . 1 . . 2 3 1 . Extermination . | . . . . . . . . Reinforcement 6 | . 3 . 1 1 1 . . Assault 2 | . . . . 2 . . . Garrison 3 | . . . . 2 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Distress Signals 8 | . 1 . . 3 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 149 | . 15 2 10 49 38 23 12 Peak Tracking Total 10 | . 3 2 3 10 8 7 4 Tactical Retreats 11 | . 1 . . 4 2 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Traps Triggered 5 | . 1 . . 2 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . . 6 . Reused 2 | . . . . . . 2 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Objects Rigged 1 | . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Machines Disabled 12 | . . . . 4 2 4 2 Max in Single Turn 2 | . . . . 2 1 2 1 Garrison Access 1 | . . . . . 1 . . Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills 1 | . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Machines Accessed 26 | . 2 . 1 10 4 8 1 Terminals 18 | . 2 . 1 8 1 5 1 Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . 1 . . . Recycling Units 3 | . . . . 1 2 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 67 | . 4 . 8 25 9 20 1 Successful 46 | . 2 . 2 19 8 14 1 Failed 20 | . 2 . 5 6 1 6 . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . 1 . . . . Manual 32 | . 3 . 6 9 3 11 . Terminals 52 | . 4 . 8 22 3 14 1 Fabricators 4 | . . . . . . 4 . Repair Stations 1 | . . . . 1 . . . Recycling Units 7 | . . . . 2 5 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 2 . Terminal Hacks 30 | . 2 . 1 16 1 9 1 Robot Analysis 5 | . 1 . 1 1 . 2 . Prototype ID Bank 4 | . 1 . . 3 . . . Open Door 3 | . . . . 2 . . 1 Branch Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . Alert Level 4 | . . . . 3 . 1 . Unreport Threat 3 | . . . . 2 . 1 . Locate Traps 5 | . . . . 3 . 2 . Reprogram Traps 1 | . . . . . . 1 . Investigation Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . Registered Components 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . Process 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Unlock Access 1 | . . . . . . 1 . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 10 | . . . 1 3 3 3 . Terminals 5 | . . . 1 1 1 2 . Assimilate 1 | . . . . . . 1 . Botnet 1 | . . . . 1 . . . Detonate 1 | . . . . . . 1 . Disrupt 1 | . . . . . 1 . . Operators 1 | . . . 1 . . . . Fabricators 1 | . . . . . . 1 . Overload 1 | . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . Patch 1 | . . . . 1 . . . Recycling Units 3 | . . . . 1 2 . . Tunnel 3 | . . . . 1 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . Used . | . . . . . . . . Hacking Detections 20 | . 2 . 1 7 1 8 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 142 | . . . . . 142 . . Retrieved Matter 142 | . . . . . 142 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Total Allies 15 | . . . . 12 . 1 2 Largest Group 10 | . . . . 10 . 1 1 Highest-Rated Group 88 | . . . . 88 . 26 39 Highest-Rated Ally 39 | . . . . 31 . 26 39 Total Orders . | . . . . . . . . Ally Attacks 77 | . . . . 68 . . 9 Total Damage 775 | . . . . 598 . . 177 Kills 10 | . . . . 10 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Active Infowar (turns) 586 | . . . . . 586 . . T.N.C. 586 | . . . . . 586 . . Robot Analysis Total 5 | . 1 . 1 1 . 2 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Turns Passed 3666 | . 646 49 281 1036 710 539 405 Spaces Moved 2269 | 1 385 51 211 688 281 467 185 Core 17 | . . . . 9 . . 8 Treads 298 | . 106 . . . 192 . . Legs 691 | 1 21 . . . 25 467 177 Wheels 1208 | . 258 51 211 679 9 . . Hover 55 | . . . . . 55 . . Flight . | . . . . . . . . Fastest Speed 50 | 120 80 80 80 80 56 90 50 Average Speed 105 | 120 104 80 92 100 150 94 110 Slowest Speed 450 | 120 160 80 110 450 245 190 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 2 46 29 18 85 29 15 26 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 4 | . . . . 2 2 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 131 | . . . . 68 28 35 . Melee . | . . . . . . . . Projectile 6 | . . . . . 6 . . AOE 125 | . . . . 68 22 35 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Total 2942 | . 500 58 253 878 412 534 307 Wait 156 | . 7 1 1 77 5 11 54 Move 2263 | . 384 50 210 687 280 467 185 Hop . | . . . . . . . . Pick Up 30 | . 10 2 7 4 1 5 1 Fast Attach 38 | . 4 . 2 5 15 9 3 Attach 26 | . 7 . 1 2 4 5 7 Detach 14 | . 4 . . 1 2 2 5 Swap 56 | . 6 3 3 24 10 7 3 Drop 47 | . 8 2 8 9 11 7 2 Fire 266 | . 66 . 21 68 81 15 15 Melee 38 | . . . . . . 6 32 Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush 7 | . 4 . . . 3 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Discovered new exit (range 16) 647 | -10/Materials | Entered Mines 677 | -10/Mines | Learned Materials emergency access door positions 686 | -10/Mines | Discovered new exit (range 10) 696 | -10/Mines | Entered Materials 696 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 849 | -9/Materials | Discovered new exit (range 13) 851 | -9/Materials | Central database locked down 977 | -9/Materials | Entered Storage 983 | -9/Storage | Met a pair of Derelict thieves 1095 | -9/Storage | Destroyed 8 combat bots 1164 | -9/Storage | Learned location of Armory (-3) 1219 | -9/Storage | Destroyed 10 combat bots 1480 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1559 | -9/Storage | Lost 4 allies 1796 | -9/Storage | Build established: Commander-Gunner 1828 | -9/Storage | Garrison activated, responded to threat 1869 | -9/Storage | Lost 5 allies 1997 | -9/Storage | Discovered new exit (range 16) 2013 | -9/Storage | Entered Materials 2013 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2036 | -8/Materials | Lost 3 parts (1n1u1w) 2258 | -8/Materials | Garrison activated, responded to threat 2344 | -8/Materials | Destroyed 8 combat bots 2371 | -8/Materials | Build established: Scavenger-Skirmisher 2631 | -8/Materials | Lost 3 parts (1n2w) 2665 | -8/Materials | Discovered new exit (range 10) 2723 | -8/Materials | Entered Factory 2723 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2902 | -7/Factory | Found Prototype Launcher 2938 | -7/Factory | Discovered new exit (range 8) 2949 | -7/Factory | Lost 3 parts (1p1u1w) 2963 | -7/Factory | Identified Rocket Array 3070 | -7/Factory | Identified exit to Lower Caves 3147 | -7/Factory | Build established: Hacker-Mutant 3262 | -7/Factory | Identified exit to Garrison 3262 | -7/Factory | Entered Garrison 3296 | -7/Garrison | Triggered checkpoint 3307 | -7/Garrison | Garrison Relay disabled 3341 | -7/Garrison | Rescued a captive Derelict 3342 | -7/Garrison | Rescued a captive Derelict 3458 | -7/Garrison | Triggered checkpoint 3566 | -7/Garrison | Triggered checkpoint 3574 | -7/Garrison | Core integrity fell below 50% 3613 | -7/Garrison | Lost 4 parts (2n1u1w) 3652 | -7/Garrison | Core integrity fell below 20% 3667 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03646_ ECSQWXV MLKTVH:4BJZ6X|Q|D16T 2 03646_ Dropped Plasma Cutter. 03648_ Dropped Med. Storage Unit. 03649_ Slug penetrates Wall. 03649_ Acquired Imp. Cooling System. 03655_ G-47 Trooper suffers critical hit (Smash). 03655_ Destroyed Aluminum Leg. 03655_ G-47 Trooper system corrupted by crushing effect. 03656_ G-47 Trooper system terminally corrupted. 03658_ Destroyed Lgt. Nuclear Core. 03658_ G-47 Trooper system corrupted by crushing effect. 03658_ G-47 Trooper knocked back. 03660_ G-47 Trooper IFF system glitched. 03661_ Acquired 44 matter. 03663_ Destroyed Targeting Computer. 03663_ H-55 Commando system corrupted by crushing effect. 03663_ H-55 Commando knocked back. 03663_ G-47 Trooper IFF system glitched. 03664_ Penetrated by Slug. 03667_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????? ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ??? ##"???## #??????????????????????????????????? | | ?? ??? #?????????????????????????????????? | | ??? ??? ?????????????????????????????????? | | ???? ?? ?????????????????????????????????? | | ? ???# ?# #?????????????????????????????????? | | ? ## ## ###???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | ? #???????????????????????????????? | | ?????? = ????????????????????????????????? | | ?????# ????#%[ #?????????????????????????????????? | | ??? ## ## =%############??????????????????????? | | ! #??????????????????????? | | #?????######???????????? | | # #?????#!!!!#???????????? | | ## ## ############;% #?????#! !#???????????? | | ?????# ????????????# #?????#! !#???????????? | | ?????####?????????????# #?????#! !#???????????? | | ??????????????????????# #?????#! !????????????? | | ??????????????????????# h#??????# #????????????? | | ??????????????????????# @#??????# #????????????? | | ??????????????????????# ######## #????????????? | | ??????????????????????# %[|!!% ^ #????????????? | | ??????????????????????# ^ #????????????? | | ??????????????????????# #### ####????????????? | | ??????????????????????# g #??# #???????????????? | | ??????????????????????# #??#####???????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #######################? | | ??????????????????????# #? | | ??????????????????????# #? | | ??????????????????????# #? | | ????????????????#####?# #################### #? | | ????????????????# #?# #??????????????????# #? | | ???????????###### ### #??????????????????# #? | | ???????????# % #??????????????????# #? | | ???????????# ! #??????????????????# #? | | ???????????## ###!!!######??????????????????# #? | | ????????????# ##""! #??????????????????????# #? | | ????????????# ########??????????????????????# #? | | ????????????# #?????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultTerrorMegatreads Manual? 0 Play Time 00:29:30 Cumulative 1294.3 hours Start 2026.04.02 @ 14:12:15 End 2026.04.02 @ 14:41:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1590 Rogue 1306 Adventurer 124 Explorer 160 Win Type - Total 63 Types 49/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 240cf07c-50ef-4899-a7de-9e003aace74b