Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 06:09:35 Player: Scringis Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (51) 255 Value Destroyed (1317) 1317 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2520 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 160/160 System Corruption 3% Temperature Cool (63) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (10) --- Titanium Leg Titanium Leg Weight Redist. System Light Armor Plating Hacking Suite Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Improved Ion Engine Titanium Leg Titanium Leg Weight Redist. System Hacking Suite Plasma Cutter [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 36 | 7 1 28 Power 4 | 2 . 2 Engine 3 | 2 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 . 5 Treads 5 | 2 . 3 Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 . 6 Device 1 | . . 1 Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 18 | 2 1 15 Energy Gun 5 | 2 . 3 Energy Cannon . | . . . Ballistic Gun 11 | . . 11 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 16 | . . 16 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 9 | . . 9 Highest Loss Streak 10 | . . 10 To Critical Strikes . | . . . Average Backups 2 | 1 2 3 Power . | . 1 . Propulsion . | . . 1 Utility . | . . . Weapon . | . 1 . Tool/Special . | . . . Unused Backups 10 | . . 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 3 | . . 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 76 | . 85 74 Engine 7 | . 14 5 Treads 14 | . 28 11 Leg 7 | . . 9 Device 2 | . . 2 Storage 11 | . 14 11 Processor 1 | . . 1 Protection 2 | . . 2 Energy Gun 5 | . 20 2 Ballistic Gun 20 | . . 25 Launcher 2 | . 7 1 Peak Build Rating 26 | 6 6 26 Average Rating 12 | 3 6 14 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 29 | 13 15 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 6 8 8 Most Carried 7 | 4 3 7 Average Carried 2 | 1 2 3 Final Capacity 10 | 8 8 10 Final Carried 6 | 2 3 6 Class Distribution -------------------- 38% | Mutant 35% | Gunner 17% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1191 | 100 26 1065 Remotely . | . . . Salvage Created 1728 | . 254 1474 Parts 108 | . 10 98 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 40 | . 8 32 Guns 28 | . 1 27 AOE 12 | . 7 5 Classes Destroyed 9 | . 1 8 Worker 3 | . . 3 Hauler 2 | . . 2 Recycler 2 | . . 2 Operator 3 | . . 3 Watcher 1 | . . 1 Swarmer 11 | . . 11 Grunt 21 | . 8 13 Brawler 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 8 | . 7 8 Combat Bots Only 7 | . 7 5 Max Kills in Single Turn 3 | . 3 2 Gunslinging 1 | . . 1 Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 195 | . 25 170 Missed 41 | . 7 34 Hits 154 | . 18 136 Melee 1 | . . 1 Projectile 153 | . 18 135 Critical Strikes 6 | . . 6 Damage Taken 2116 | . 293 1823 Core 490 | . 81 409 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 100 | . 20 80 Largest 3 | . 2 3 Hottest 102 | . 80 102 Shots Fired 217 | . 29 188 Gun 207 | . 24 183 Cannon . | . . . Launcher 10 | . 5 5 Special . | . . . Kinetic 161 | . . 161 Thermal 17 | . 4 13 Explosive 10 | . 5 5 Electromagnetic 29 | . 20 9 Robot Hit Streak 28 | . 7 28 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 5 | . . 5 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 131 | . 17 114 Core Hits 74 | . 17 57 Critical Kills 3 | . . 3 Critical Parts Destroyed 1 | . . 1 Critical Strikes 6 | . . 6 Burn 2 | . . 2 Destroy 4 | . . 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2693 | . 577 2116 Guns 1992 | . 188 1804 Cannons . | . . . Explosions 696 | . 389 307 Melee . | . . . Ramming 5 | . . 5 Kinetic 1603 | . . 1603 Thermal 288 | . 45 243 Explosive 600 | . 389 211 Electromagnetic 197 | . 143 54 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Heat Flow Errors 1 | . . 1 Energy Discharges 4 | . . 4 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 39 | . . 39 Projectiles . | . . . Explosions 39 | . . 39 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 54 | . 42 12 Shots 5 | . 4 1 Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 245 | . 153 245 Average Temperature 63 | . 69 61 Received Heat Transfer 768 | . 144 624 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 718 | . 100 618 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . 1 2 Low Security (%) 71 | 100 89 65 Level 1 27 | . 10 33 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 400 | . 211 400 Initial 72 | . . 72 Average 149 | . 98 171 Influence Increases 1161 | . 231 930 Destroy 0b10 Robot/C 800 | . 160 640 Destroy 0b10 Robot/NC 55 | . . 55 Destroy Leader 176 | . 30 146 Disable Machine 30 | . . 30 Destroy Structure 70 | . 26 44 Lose Combat Pursuer 30 | . 15 15 Influence Decreases 763 | . 60 703 Entered New Map 99 | . . 99 Time Decay 514 | . 60 454 Lost Part 150 | . . 150 Squads Dispatched 4 | . 2 2 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 13 39 Peak Tracking Total 8 | . 8 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 129 | . . 129 Optics 129 | . . 129 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1502 | 98 237 1167 Spaces Moved 763 | 59 109 595 Core 17 | 10 . 7 Treads 465 | 49 109 307 Legs 281 | . . 281 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 147 | 141 160 145 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . 1 . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 5 31 60 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 86 | . 37 49 Melee . | . . . Projectile . | . . . AOE 86 | . 37 49 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1013 | 73 142 798 Wait 47 | . 12 35 Move 761 | 58 108 595 Hop . | . . . Pick Up 47 | 8 1 38 Fast Attach . | . . . Attach 30 | 6 . 24 Detach . | . . . Swap 8 | 1 1 6 Drop 16 | . . 16 Fire 100 | . 20 80 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . . 4 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Destroyed 7 combat bots 312 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 499 | -9/Materials | Core integrity fell below 50% 541 | -9/Materials | Core integrity fell below 20% 546 | -9/Materials | Lost 10 parts (1p2n1u6w) 1202 | -9/Materials | Discovered new exit (range 13) 1503 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01398_ G-34 Mercenary destroyed. 01398_ R-06 Scavenger collects Heat Sink. 01406_ G-47 Trooper destroyed. 01406_ Switching to secondary target: G-34 Mercenary. 01406_ G-34 Mercenary destroyed. 01409_ Acquired 48 matter. 01412_ Acquired Lgt. Nuclear Core. 01415_ Dropped Imp. Ion Engine. 01415_ Dropped Ion Engine. 01416_ Acquired 10 matter. 01427_ System corrupted: Energy discharge (-41). 01431_ T-07 Excavator is excavating. 01468_ A-02 Transporter destroyed. 01473_ Acquired Lgt. Armor Plating. 01475_ Acquired 36 matter. 01500_ G-34 Mercenary destroyed. 01502_ G-34 Mercenary suffers critical hit (Destroy). 01502_ Destroyed Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????? | | ??????????????????######????????????????????????? | | ???????????????#### ????????????????????????? | | ???????????????? ?????????????????????????? | | ????????????????? ???????????????########### | | ?????????????????? ???????????????# """T""" # | | ??????????????????? ????????????????? # | | ???????????????????# #??????????????????? ! # | | ???????????????????# #????????????????????? # | | ???????????????????# #???????????????########/## | | ???????????????????# =###########?????# | | ???????????????????# g* @ + #?????# | | ???????????????????# [###### #?????# != | | ???????????????????# #????# #?????# # =! ## | | ???????????????????##+##????# #?????# # [ =## | | ????????????????????????????# !#?????# # [//#? | | ????????????????????????????# !!!#?????# # //#? | | ????????????????????????????####"#?????# ########? | | ########???????????????????????#%#?????# #???????# | | # #???????????????????????#!#?????# #???????# | | # #???????????????????????# #???### #???????# | | # #???????????????????????#!#???# #???????# | | # #??????????###########??# #???# #???????# | | # ##?????????# #??# #???# #???????# | | # ## ###?????# #??# #???# ######### | | #+#+##### ###### #??# #???# # | | # # # #??# #???# # | | ## # + #?##!##### # | | ## ### ### # ###[ = # """ """ | | ## #?# #?#### # # + % + """ """ | | ## #?# #?###### # ## # """ """ | | ?# #?# #?# ############ # | | ?# #?# #?# #??????????# ! # | | ?# #?# =#?#=%##+#####????????# % ######### | | ?# #?#![#?# =# #?######## #???????? | | ##+### %###*%# #?# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Spot Them First Challenges ------------ None Game ------ Seed LatentLauncherCompactor Manual? 0 Play Time 00:10:24 Cumulative 23.4 hours Start 2025.10.27 @ 05:59:57 End 2025.10.27 @ 06:09:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e373503-b8dd-4ea9-a97b-57e3ff9d6b39