Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 07:35:10 Player: Cmdr.Laserstrahl Result: Destroyed by as-36309 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (334) 334 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 874 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 129/300 Energy 205/250 System Corruption 6% Temperature Warning (334) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Light Cannon > --- INVENTORY (20) --- Light Treads Wheel Wheel Large Battery (4) High-capacity Matter Pod (200) Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector ECM Suite Light Armor Plating Medium Laser Light EM Pulse Cannon Light Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Heat Sink Large Storage Unit High-capacity Matter Pod Visual Processing Unit Improved Terrain Scanner ECM Suite Medium Laser Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 11 6 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 2 | 1 . 1 Leg . | . . . Wheel 5 | 1 4 . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 3 | 1 1 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | 1 . . Energy Cannon 2 | . 1 1 Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes 1 | . . 1 Average Backups 15 | 2 16 18 Power . | . . . Propulsion 3 | 1 3 3 Utility 6 | . 6 8 Weapon 4 | . 4 4 Tool/Special . | . . . Unused Backups 17 | . 3 14 Power . | . . . Propulsion 3 | . . 3 Utility 8 | . 1 7 Weapon 5 | . 2 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 99 91 Engine 14 | . 14 14 Treads 3 | . 3 4 Wheel 23 | . 24 18 Device 13 | . 14 8 Storage 14 | . 14 14 Energy Gun 4 | . 4 . Energy Cannon 9 | . 9 10 Ballistic Gun 6 | . 7 . Ballistic Cannon 7 | . 6 14 Peak Build Rating 10 | 7 10 10 Average Rating 9 | 4 9 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) 13 | 13 13 . Naked Turns . | . . . Heaviest Build 53 | 12 53 53 Greatest Support 26 | 10 26 26 Greatest Overweight (x) 5 | 1 5 5 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 18 20 Most Carried 20 | 5 20 20 Average Carried 16 | 2 16 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 5 20 15 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 718 | 276 421 21 Remotely . | . . . Salvage Created 1080 | 95 880 105 Parts 61 | 5 56 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 13 8 Guns 7 | . 7 . Cannons 14 | . 6 8 Classes Destroyed 9 | 2 6 1 Worker 3 | . 2 1 Builder 1 | . 1 . Tunneler 2 | 1 1 . Hauler 2 | . 2 . Recycler 5 | 1 4 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 4 | . 4 . Assembled 8 | . . 8 Best Kill Streak 8 | 1 6 8 Combat Bots Only 8 | . 4 8 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 127 | . 78 49 Missed 27 | . 22 5 Hits 100 | . 56 44 Melee 3 | . . 3 Projectile 97 | . 56 41 Critical Strikes 1 | . . 1 Damage Taken 1100 | . 482 618 Core 257 | . 119 138 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 101 | 6 66 29 Largest 2 | 2 2 2 Hottest 86 | 70 86 86 Shots Fired 184 | 12 128 44 Gun 88 | 12 76 . Cannon 96 | . 52 44 Launcher . | . . . Special . | . . . Kinetic 100 | 6 65 29 Thermal 34 | 6 28 . Explosive . | . . . Electromagnetic 50 | . 35 15 Robot Hit Streak 13 | 4 6 13 Robot Miss Streak 6 | 1 6 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 104 | 8 65 31 Core Hits 47 | 3 30 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1807 | 86 1151 570 Guns 442 | 86 356 . Cannons 1354 | . 795 559 Explosions . | . . . Melee . | . . . Ramming 11 | . . 11 Kinetic 772 | 37 406 329 Thermal 189 | 49 140 . Explosive . | . . . Electromagnetic 835 | . 605 230 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Energy Discharges 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 38 | . 18 20 Projectiles 38 | . 18 20 Explosions . | . . . Melee . | . . . Knockbacks 5 | . 1 4 Impact . | . . . Kinetic 1 | . 1 . Secondary 4 | . . 4 Self-Inflicted Damage 5 | . . 5 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 360 | 80 200 360 Average Temperature 94 | 33 78 163 Received Heat Transfer 186 | . 66 120 Effects 5 | . . 5 Interference 3 | . . 3 Matter Decay 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 629 | 148 481 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 198 | 5 198 48 Initial 43 | . . 43 Average 88 | 1 104 15 Influence Increases 444 | 10 429 5 Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 75 | 10 60 5 Destroy Leader 48 | . 48 . Successful Hack 16 | . 16 . Disable Machine 30 | . 30 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 444 | 10 317 117 Entered New Map 69 | . . 69 Time Decay 345 | 10 307 28 Lost Part 30 | . 10 20 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 19 12 Peak Tracking Total 13 | . 5 13 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 7 | . 7 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 962 | 6 893 63 Seismic 962 | 6 893 63 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1078 | 69 893 116 Spaces Moved 684 | 41 621 22 Core 10 | 10 . . Treads . | . . . Legs . | . . . Wheels 674 | 31 621 22 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 120 Average Speed 105 | 84 106 123 Slowest Speed 155 | 95 155 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 87 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 868 | 64 739 65 Wait 8 | . 3 5 Move 682 | 40 620 22 Hop . | . . . Pick Up 35 | 11 23 1 Fast Attach 2 | 1 1 . Attach 12 | 6 1 5 Detach . | . . . Swap 11 | . 10 1 Drop 16 | . 15 1 Fire 101 | 6 66 29 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Discovered new exit (range 4) 948 | -10/Materials | Discovered new exit (range 13) 963 | -10/Materials | Entered Mines 976 | -10/Mines | Assembled infested the area 990 | -10/Mines | Core integrity fell below 50% 1023 | -10/Mines | Core integrity fell below 20% 1060 | -10/Mines | Lost 3 parts (1p1n1w) 1079 | -10/Mines | Destroyed by as-36309 with Assembled Heavy Rifle Last Messages --------------- 01048_ Extracted 200 energy. 01048_ as-25331 destroyed. 01051_ Acquired Lrg. Battery. 01058_ as-31064 destroyed. 01059_ Overheating: Matter decay (-34). 01061_ System corrupted: Lgt. EM Pulse Cannon failed to cycle. 01063_ Overheating: Lgt. Armor Plating damaged (-33). 01067_ as-65598 destroyed. 01071_ Wheel destroyed. 01073_ Lgt. Armor Plating destroyed. 01075_ Overheating: System interference. 01075_ Heat Sink temporarily disabled. 01075_ Critical hit (Destroy). 01075_ Lgt. Cannon destroyed. 01076_ Destroyed Asb. Hover Unit. 01077_ Overheating: System interference. 01077_ Lgt. EM Pulse Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????# ????????????? | | ????????????????????????# ??????????? | | ???????????????????????? #?????????? | | ???????????????????????? #?????????? | | ???????????????????????? ##????????? | | ???????????????????????? #????????? | | ????????????????????#?## ##??#????? | | ???????????????????? ## ## ?????? | | ????????????????????? ??????? | | ????????????????????? ???????? | | ?????????????????????? ????????? | | ?????????????????????? #?????????? | | ??????????????????????? #?????????? | | ????#############?????? ??????????? | | ????# #??????# ????????????? | | ????# #??????# #?????????????? | | ????# """ %%#???#### #?????????????? | | ????# """ #####% #?????????????? | | ????# """ %aa%%%% ###?????????????? | | ????# @#####% #???????????????? | | ????#############???# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ???????????????????? #???????????????? | | ???????????????????? ???????????????? | | ???????????????????? ???????????????? | | ???????????????????? ???????????????? | | ????????????????????"" ???????????????? | | ?????????????????????? #???????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveRecoilTrident Manual? 0 Play Time 00:20:45 Cumulative 447.9 hours Start 2026.06.06 @ 07:14:39 End 2026.06.06 @ 07:35:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 175 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 51 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 310dea4f-c162-4b7a-bc12-1e456e686944