Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 21:44:09 Player: Skysub Result: Destroyed by DI-8GK(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (585) 585 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1135 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 193/300 Energy 116/200 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Shield Generator > --- WEAPON (2) ------- Light Assault Rifle Barrage Gun > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Treads Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Small Storage Unit Structural Scanner Structural Scanner Subdweller Optics Scrap Shield Makeshift System Restoration Module Medium Laser Subdweller Laser Subdweller Beam Cannon Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Shield Generator > --- WEAPON ----------- Light Assault Rifle Barrage Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Treads Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Small Storage Unit Structural Scanner Structural Scanner Subdweller Optics Scrap Shield Makeshift System Restoration Module Medium Laser Subdweller Laser Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 4 14 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 3 | 2 . 1 Leg . | . . . Wheel 4 | . 1 3 Hover . | . . . Flight . | . . . Utility 8 | 2 3 3 Device 2 | . 1 1 Storage 3 | 2 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 12 | 2 8 16 Power 1 | . 1 2 Propulsion 2 | . 1 3 Utility 4 | . 3 6 Weapon 4 | . 2 5 Tool/Special . | . . . Unused Backups 13 | . 1 12 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 4 | . . 4 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 97 | . 95 99 Engine 13 | . 14 13 Treads 16 | . 21 13 Wheel 11 | . 6 13 Device 9 | . 7 10 Storage 14 | . 14 14 Protection 2 | . 1 3 Ballistic Gun 27 | . 28 27 Peak Build Rating 15 | 7 8 15 Average Rating 9 | 5 7 10 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 92 | 12 88 92 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 9 | . 8 9 Average Overweight (x) 4 | . 3 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 16 25 Most Carried 21 | 5 12 21 Average Carried 13 | 2 8 17 Final Capacity 25 | 8 25 25 Final Carried 21 | 5 12 21 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 668 | 296 118 254 Remotely . | . . . Salvage Created 889 | 126 293 470 Parts 67 | 12 27 28 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 13 | . . 13 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 8 11 Guns 19 | . 8 11 Classes Destroyed 9 | 2 4 3 Builder 4 | . 4 . Tunneler 3 | 3 . . Recycler 1 | 1 . . Operator 1 | . 1 . Turret 2 | . . 2 Swarmer 10 | . 6 4 Grunt 4 | . 2 2 Cobbler 1 | . . 1 Subdweller 5 | . . 5 Best Kill Streak 4 | 4 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 190 | . 43 147 Missed 64 | . 10 54 Hits 126 | . 33 93 Projectile 126 | . 33 93 Critical Strikes 2 | . 1 1 Damage Taken 1438 | . 393 1045 Core 259 | . 74 185 Absorbed by Shields 47 | . . 47 Core Remaining (%) 100 | 100 . . Volleys Fired 125 | 13 39 73 Largest 2 | 2 2 2 Hottest 50 | 40 40 50 Shots Fired 244 | 26 78 140 Gun 244 | 26 78 140 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 244 | 26 78 140 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 6 9 14 Robot Miss Streak 5 | 3 5 5 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 158 | 17 51 90 Core Hits 59 | 6 23 30 Critical Kills 3 | . 1 2 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Destroy 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1504 | 156 421 927 Guns 1494 | 156 411 927 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | . 10 . Kinetic 1494 | 156 411 927 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . 5 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 104 | . 104 6 Average Temperature 53 | . 55 2 Received Heat Transfer 399 | . 159 240 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | 10 70 . Initial . | . . . Average 12 | 1 14 . Influence Increases 538 | 20 228 290 Destroy 0b10 Robot/C 320 | . 160 160 Destroy 0b10 Robot/NC 45 | 20 25 . Destroy Leader 40 | . 30 10 Successful Hack 13 | . 13 . Lose Combat Pursuer 120 | . . 120 Influence Decreases 538 | 20 188 330 Entered New Map 20 | . . 20 Time Decay 458 | 20 188 250 Lost Part 60 | . . 60 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 13 20 Peak Tracking Total 4 | . 3 4 Tactical Retreats 5 | . . 5 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 16 5 Successful 16 | . 11 5 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 3 5 Record 5 | . . 5 Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 2 | . 2 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1713 | . 565 1148 Structural 1713 | . 565 1148 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2781 | 131 1032 1618 Spaces Moved 1382 | 57 512 813 Core 7 | 7 . . Treads 325 | 50 275 . Legs . | . . . Wheels 1050 | . 237 813 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 169 | 146 178 166 Slowest Speed 215 | 160 200 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 78 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1603 | 81 567 955 Wait 32 | . 1 31 Move 1380 | 56 511 813 Hop . | . . . Pick Up 28 | 4 8 16 Fast Attach 8 | 7 1 . Attach 8 | . . 8 Detach 1 | 1 . . Swap 17 | . 3 14 Drop 2 | . 2 . Fire 125 | 13 39 73 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / [*Scr]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 6) 544 | -10/Materials | Discovered new exit (range 8) 610 | -10/Materials | Discovered new exit (range 10) 730 | -10/Materials | Discovered new exit (range 8) 865 | -10/Materials | Discovered new exit (range 8) 948 | -10/Materials | Loaded intel: 7 terminal locations 1018 | -10/Materials | Learned location of Recycling (-7) 1076 | -10/Materials | Learned location of 2 exits from Mines 1164 | -10/Materials | Entered Subcaves 1165 | -10/Subcaves | Approached by a straggling Scientist 1165 | -10/Subcaves | Identified exit to Recycling 1701 | -10/Subcaves | Core integrity fell below 50% 1824 | -10/Subcaves | Core integrity fell below 20% 1864 | -10/Subcaves | Lost 4 parts (2n1u1w) 2064 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2096 | -10/Subcaves | Visited Clippyterm 2101 | -10/Subcaves | Learned location of Extension (-5) 2101 | -10/Subcaves | Learned location of Section 7 (-2) 2186 | -10/Subcaves | Discovered new exit (range 7) 2210 | -10/Subcaves | Build established: Scavenger-Mutant 2410 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2703 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2707 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2782 | -10/Subcaves | Destroyed by DI-8GK(R) with Subdweller Machine Gun Last Messages --------------- 02165_ Acquired 7 matter. 02186_ EXIT=FOUND 02215_ Sub. Power Source shoots sparks and powers down. 02255_ Acquired 14 matter. A swath of the cavern ceiling suddenly collapses. 02533_ Sub. Monowheel shoots sparks and powers down. 02673_ Sub. Power Source shoots sparks and powers down. 02690_ Sub. Monowheel shoots sparks and powers down. Sub. Beam Cannon falls loose from the Twisted Machinery. 02730_ Sub. Machine Gun shoots sparks and powers down. 02740_ Acquired Sub. Beam Cannon. 02777_ 66-A4E(R) affixes Scrap Shield Fragment to Scrap Shield. 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""###????????????????????????????? | | ????????????# "##?????????????????????????????? | | ????????????# "" ?????????????????????????????? | | ????????????# ""#????????????????????????????? | | ???????????? ##????????????????????????????? | | ???????????## ##????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseCarbideBotcube Manual? 0 Play Time 00:18:31 Cumulative 165.4 hours Start 2025.07.20 @ 21:19:35 End 2025.07.20 @ 21:44:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/1/0/0/0/0/0/1 Lore% 67 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 815bd146-568b-426b-be6d-6d804f167f43