Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.22 @ 23:31:58 Player: Analote Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (122) 610 Value Destroyed (4340) 4340 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 8898 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 117 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Hardened Medium Armor Plating Gatling Laser Cooled Pulse Rifle Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Medium Storage Unit Medium Battery Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle High-powered Electrolaser > --- INVENTORY -------- Hardened Medium Armor Plating Precision Shock Rifle Heavy Particle Cannon Heavy Ion Cannon Precision Rocket Launcher [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility Hardened Medium Armor Plating Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Slots Evolved 9 | . 1 . 2 2 2 . 2 . Power 1 | . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . Utility 4 | . 1 . 1 1 . . 1 . Weapon 3 | . . . . . 2 . 1 . Parts Attached 96 | 7 4 4 12 24 20 17 8 . Power 19 | 1 2 2 4 2 3 5 . . Engine 10 | 1 1 1 4 . . 3 . . Core 8 | . 1 1 . 2 3 1 . . Reactor 1 | . . . . . . 1 . . Propulsion 19 | 2 . 1 2 6 7 1 . . Treads 8 | . . . . . 7 1 . . Leg 11 | 2 . 1 2 6 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 2 1 . 2 6 2 3 3 . Device 8 | . 1 . 1 3 1 . 2 . Storage 2 | 1 . . . . . 1 . . Processor 1 | 1 . . . . . . . . Hackware . | . . . . . . . . . Protection 8 | . . . 1 3 1 2 1 . Artifact . | . . . . . . . . . Weapon 39 | 2 1 1 4 10 8 8 5 . Energy Gun 23 | 2 1 . . 7 5 6 2 . Energy Cannon 6 | . . . . 1 2 . 3 . Ballistic Gun 7 | . . 1 3 2 . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 . 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 1 2 1 7 . . Parts Lost 19 | . . 2 1 6 . . 2 8 Power 3 | . . 1 . 2 . . . . Propulsion 1 | . . . . . . . . 1 Utility 6 | . . . . 1 . . . 5 Weapon 9 | . . 1 1 3 . . 2 2 Highest Loss Streak 8 | . . 2 1 4 . . 2 8 Average Slot Usage (%) 97 | . 91 98 99 97 99 99 99 77 Engine 6 | . 9 . 10 2 . 11 12 9 Core 7 | . 2 11 10 13 13 2 . . Treads 12 | . . . . . 18 21 18 13 Leg 8 | . 25 25 20 23 1 . . . Device 12 | . 4 12 15 9 13 14 15 14 Storage 8 | . 12 12 10 8 7 7 12 9 Processor 3 | . 12 12 10 6 . . . . Protection 10 | . . . 4 15 13 13 8 4 Energy Gun 17 | . 24 20 2 8 20 25 16 9 Energy Cannon 4 | . . . . . 6 . 13 13 Ballistic Gun 2 | . . 3 15 4 . 1 . . Naked Turns 36 | . . . . . . . . 36 Heaviest Build 76 | 17 18 18 31 45 54 64 76 74 Greatest Support 62 | 20 20 20 26 45 60 62 62 62 Greatest Overweight (x) 2 | . . . 1 1 2 1 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 Most Carried 8 | 3 5 6 7 8 8 8 7 7 Average Carried 5 | . 2 4 4 5 5 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 4 Final Carried 7 | 1 4 5 7 5 6 7 7 4 Class Distribution -------------------- 53% | Hacker-Tank 23% | Scavenger-Mutant 13% | Hacker-Mutant 7% | Commander-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Storage Hacker-Tank | -6/Factory Hacker-Tank | -6/Waste Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Matter Collected 1749 | 198 102 83 236 526 270 224 110 . Remotely . | . . . . . . . . . Salvage Created 5803 | . 350 174 477 1327 1266 1442 767 . Parts 257 | . 22 13 20 67 40 62 33 . Haulers Intercepted 10 | . 2 . . 2 1 3 2 . Recyclers Shooed 2 | . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Combat Hostiles Destroyed 81 | . 2 4 10 19 17 21 8 . Guns 62 | . 2 4 10 14 9 20 3 . Cannons 12 | . . . . . 6 1 5 . AOE 2 | . . . . 2 . . . . Classes Destroyed 13 | . 5 1 3 1 1 2 . . Worker 6 | . . . 1 2 1 2 . . Builder 5 | . 1 1 . 1 2 . . . Hauler 10 | . 2 . . 2 1 3 2 . Recycler 4 | . 1 . . . 3 . . . Operator 1 | . . . . . . 1 . . Watcher 15 | . 2 . 1 3 5 2 2 . Swarmer 8 | . . 2 2 . . 2 2 . Grunt 42 | . 2 2 5 10 12 8 3 . Brawler 1 | . . . . . . 1 . . Duelist 3 | . . . 2 . 1 . . . Sentry 18 | . . . 1 7 2 7 1 . Hunter 5 | . . . . 2 . 1 2 . Programmer 4 | . . . . . 2 2 . . Best Kill Streak 7 | . 3 3 7 5 5 6 2 . Combat Bots Only 7 | . 2 2 7 5 3 3 2 . Max Kills in Single Turn 3 | . 2 1 1 2 3 2 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Damage Taken 3912 | . 33 210 327 963 322 790 345 922 Core 1140 | . 6 71 70 70 28 42 13 840 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 . 69 82 87 . 90 . . Volleys Fired 288 | . 20 16 40 79 49 57 22 5 Largest 5 | . 2 2 2 2 4 4 5 5 Hottest 355 | . 90 90 63 122 230 165 355 355 Shots Fired 812 | . 37 31 76 140 178 226 99 25 Gun 686 | . 37 31 76 120 123 222 67 10 Cannon 105 | . . . . 5 49 4 32 15 Launcher 21 | . . . . 15 6 . . . Special . | . . . . . . . . . Kinetic 141 | . . . 71 49 . 21 . . Thermal 529 | . 17 15 . 76 172 169 65 15 Explosive . | . . . . . . . . . Electromagnetic 142 | . 20 16 5 15 6 36 34 10 Robot Hit Streak 49 | . 32 33 29 38 35 49 20 16 Robot Miss Streak 4 | . 1 4 2 1 2 3 2 1 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 11 | . . 2 4 2 . 1 2 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . Shots Hit Robots 645 | . 32 23 66 125 139 160 77 23 Core Hits 234 | . 14 8 20 48 52 62 27 3 Critical Hits 3 | . . . . 1 . . . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12591 | . 447 273 764 2512 3106 3334 1739 416 Guns 9349 | . 387 273 764 1807 1847 3093 1169 9 Cannons 1897 | . . . . 125 761 75 529 407 Explosions 1345 | . 60 . . 580 498 166 41 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1712 | . . . 712 797 . 203 . . Thermal 8103 | . 197 110 . 1135 2608 2533 1113 407 Explosive 392 | . . . . . 392 . . . Electromagnetic 2384 | . 250 163 52 580 106 598 626 9 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 1 . . 2 2 Average Corruption 1 | . . . . 1 . . 1 2 Corruption Purged . | . . . . . . . . . Effects 14 | . . . . 4 . . 8 2 Message Errors 3 | . . . . 1 . . 2 . Heat Flow Errors 3 | . . . . . . . 3 . Data Loss (minor) 5 | . . . . 2 . . 3 . Targeting Errors 3 | . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 121 | . . . . 22 57 3 39 . Projectiles 87 | . . . . . 48 . 39 . Explosions 34 | . . . . 22 9 3 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 14 | . 14 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 490 | . 180 380 8 417 312 150 366 490 Average Temperature 111 | . 64 169 3 118 82 42 128 209 Received Heat Transfer 1692 | . 18 150 165 621 213 444 81 . Effects 10 | . . 5 . 4 . . . 1 Shutdowns 2 | . . . . 2 . . . . Energy Bleed 2 | . . 1 . . . . . 1 Interference 4 | . . 3 . 1 . . . . Matter Decay 2 | . . 1 . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . Combat Hostiles 3 | . . . . 3 . . . . Parts Fried 12 | . 1 . . 4 . 3 4 . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Melted 33 | . . 1 . 1 19 11 1 . Heat Transferred 14632 | . 507 333 . 2442 4625 4529 1678 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . 1 . . 5 . 3 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Peak Influence 421 | . 103 117 332 421 296 388 140 29 Initial 31 | . . 28 31 . 25 9 26 28 Average 126 | . 35 69 172 228 107 153 59 21 Maximum Alert Level 2 | . . . 1 2 1 1 . . Low Security (%) 77 | 100 100 100 60 37 87 71 100 100 Level 1 22 | . . . 39 60 12 28 . . Level 2 . | . . . . 1 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . . . 1 2 4 6 1 . Investigation 4 | . . . 1 1 1 1 . . Extermination 3 | . . . . . 1 2 . . Reinforcement 6 | . . . . 1 1 3 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Distress Signals 5 | . . . . . 1 2 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 5 4 14 25 24 38 12 4 Peak Tracking Total 5 | . 2 2 5 4 4 4 3 4 Tactical Retreats 7 | . . . . 3 1 1 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Traps Triggered 13 | . 1 . . 2 6 1 3 . Indirectly 2 | . . . . 1 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . 1 . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Machines Disabled 18 | . . 1 1 3 7 6 . . Max in Single Turn 2 | . . 1 1 2 2 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Machines Accessed 12 | . 1 . 2 2 2 5 . . Terminals 8 | . 1 . 2 1 1 3 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 1 . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 2 . 5 5 4 13 . . Successful 22 | . 2 . 5 5 2 8 . . Failed 7 | . . . . . 2 5 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 17 | . 2 . 5 3 2 5 . . Fabricators . | . . . . . . . . . Repair Stations 10 | . . . . 2 . 8 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 2 . 5 3 . 3 . . Record 8 | . 2 . 4 2 . . . . Open Door 3 | . . . . . . 3 . . Unreport Threat 1 | . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . 2 . 5 . . Scan Component 4 | . . . . 1 . 3 . . Repair 3 | . . . . 1 . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 1 2 1 2 . . Full Trace Events 4 | . . . 1 1 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . 1 . 2 . . Time 111 | . . . . 38 . 73 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Total Allies 10 | . . . . . . 10 . . Largest Group 10 | . . . . . . 10 3 . Highest-Rated Group 173 | . . . . . . 173 56 . Highest-Rated Ally 29 | . . . . . . 29 24 . Total Orders . | . . . . . . . . . Ally Attacks 28 | . . . . . . 20 8 . Total Damage 371 | . . . . . . 277 94 . Kills 3 | . . . . . . 2 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Turns Passed 5600 | 89 274 361 427 882 1220 1419 729 199 Spaces Moved 2754 | 63 153 242 207 454 591 619 347 78 Core 8 | 6 . . . . . . . 2 Treads 1575 | . . . . . 533 619 347 76 Legs 1171 | 57 153 242 207 454 58 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 161 161 50 Average Speed 152 | 113 120 120 145 122 168 166 180 178 Slowest Speed 210 | 120 120 120 150 150 210 181 181 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 44 51 24 40 18 81 13 40 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 76 | . 2 . . 22 21 22 8 1 Melee . | . . . . . . . . . Projectile 15 | . . . . . . 9 5 1 AOE 61 | . 2 . . 22 21 13 3 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Total 3559 | 80 205 281 269 646 703 866 390 119 Wait 299 | 3 24 15 . 53 15 145 9 35 Move 2747 | 62 152 241 206 453 590 618 347 78 Hop . | . . . . . . . . . Pick Up 88 | 8 5 4 8 22 21 16 4 . Fast Attach . | . . . . . . . . . Attach 43 | 7 2 2 3 11 12 2 4 . Detach . | . . . . . . . . . Swap 53 | . 2 2 9 13 8 15 4 . Drop 40 | . . 1 3 15 8 13 . . Fire 288 | . 20 16 40 79 49 57 22 5 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Utility x1 302 | -10/Materials | Build established: Hacker-Mutant 346 | -10/Materials | Identified exit to Mines 346 | -10/Materials | Discovered exit to Mines (range 7) 364 | -10/Materials | Entered Mines 551 | -10/Mines | Learned Materials stockpile data 606 | -10/Mines | Found a hidden stash of uninstalled traps 717 | -10/Mines | Identified exit to Materials 717 | -10/Mines | Discovered exit to Materials (range 7) 725 | -10/Mines | Entered Materials 725 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 888 | -9/Materials | Destroyed 7 combat bots 1018 | -9/Materials | Build established: Scavenger-Mutant 1124 | -9/Materials | Identified exit to Materials 1124 | -9/Materials | Discovered exit to Materials (range 16) 1152 | -9/Materials | Entered another Materials area 1152 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1439 | -8/Materials | Lost 4 parts (1p1u2w) 1961 | -8/Materials | Repaired Carbon-fiber Leg 2016 | -8/Materials | Identified exit to Factory 2016 | -8/Materials | Discovered exit to Factory (range 15) 2034 | -8/Materials | Entered Factory 2034 | -7/Factory | Evolved 2 slots: Weapon x2 2469 | -7/Factory | Build established: Hacker-Tank 2928 | -7/Factory | Garrison activated, responded to threat 3229 | -7/Factory | Identified exit to Storage 3229 | -7/Factory | Discovered exit to Storage (range 10) 3254 | -7/Factory | Entered Storage 3370 | -7/Storage | Repaired Cld. Pulse Rifle 4068 | -7/Storage | Repaired Hrd. Medium Armor Plating 4241 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4535 | -7/Storage | Build established: Commander-Tank 4664 | -7/Storage | Identified exit to Factory 4664 | -7/Storage | Discovered exit to Factory (range 6) 4673 | -7/Storage | Entered Factory 4673 | -6/Factory | Accompanied by 3 allies 4673 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4980 | -6/Factory | Build established: Hacker-Tank 5402 | -6/Factory | Sucked down chute 5402 | -6/Factory | Entered Waste 5448 | -6/Waste | Spotted C-40 Crusher 5461 | -6/Waste | Spotted C-40 Crusher 5472 | -6/Waste | Spotted C-40 Crusher 5472 | -6/Waste | Spotted C-40 Crusher 5508 | -6/Waste | Spotted C-40 Crusher 5552 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5555 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5556 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5559 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5562 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5562 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5565 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5581 | -6/Waste | Core integrity fell below 50% 5593 | -6/Waste | Core integrity fell below 20% 5596 | -6/Waste | Lost 8 parts (1n5u2w) 5601 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05556_ Prc. Shock Rifle crushed. 05559_ Arm. Treads crushed. 05559_ Phase Cannon crushed. 05559_ Slammed into C-40 Crusher. 05562_ 5 Matter crushed. 05562_ Cryofiber Web crushed. 05562_ Cld. Deuterium Engine crushed. 05562_ Phase Cannon crushed. 05562_ Med. Storage Unit crushed. 05562_ Cld. Deuterium Engine crushed. 05562_ Adv. Heat Sink destroyed. 05565_ Imp. Light Armor Plating crushed. 05565_ Cld. Deuterium Engine crushed. 05565_ Med. Battery crushed. 05565_ Imp. Heat Sink crushed. 05565_ Prc. Rocket Launcher crushed. 05565_ Cld. Deuterium Engine crushed. 05565_ Hpw. Electrolaser crushed. 05568_ Imp. Heat Sink crushed. 05572_ Adv. Treads crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????### ###????????????????????? | | ?????????????????????# #??????? ???????????? | | ?????????????????????# CC#??????? #??????????? | | ?????????????????????# CC#??????# #??????????? | | ???????????????????### CC]#??????# ##?????????? | | ???????????????????# CC@#??????# ?????????? | | ???????????????????# CC#??????# ??????????? | | ???????????????????# CC#??????# ??????????? | | ???????????????????# #??????# ??????????? | | ???????????????????### #??????# #??????????? | | ?????????????????????# #??????# "??????????? | | ?????????????????????# #??????# #??????????? | | ?????????????????????# #??????# #??????????? | | ???????????????????### ######## #??????????? | | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ???????????????????### ######## #??????????? | | ???????############??# #??????# #??????????? | | ???????# #??# #??????# #??????????? | | ???????# #??# #??????# #??????????? | | ???????# #### ######## #??????????? | | ???????# % #??????????? | | ???????# #??????????? | | ???????# #??????????? | | ???????# ! #??????????? | | ???????# #### ######## #??????????? | | ???????# #??# #??????# #??????????? | | ???????# #??# #??????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingDisposableBlaster Manual? 0 Play Time 00:44:18 Cumulative 15.0 hours Start 2021.02.22 @ 22:36:20 End 2021.02.22 @ 23:31:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 0 Adventurer 0 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5165af21-12bf-4aa7-bedc-f18f3f412737