Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.25 @ 20:00:43 Player: ZEROAFFEX Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (3016) 3016 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1307) 1307 TOTAL SCORE: 7373 Bonus ------- High Alert Combat Kills 407 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Relay Coupler [Hunter] (16) > --- WEAPON (4) ------- Axe > --- INVENTORY (16) --- Relay Coupler [Behemoth] (10) EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Long-range Sensor Array Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Minigun Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Compact Wheel Armored Wheel Armored Wheel Large Storage Unit Large Battery Relay Coupler [Hunter] Relay Coupler [Behemoth] EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Minigun Minigun Minigun Axe [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Treads Improved Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 1 . 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 95 | 6 8 11 3 29 15 23 Power 8 | 1 . 3 . 2 1 1 Engine 8 | 1 . 3 . 2 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 2 2 2 1 10 1 5 Treads 5 | 1 1 2 . 1 . . Leg 2 | . . . . 2 . . Wheel 16 | 1 1 . 1 7 1 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 3 4 1 4 5 6 Device 1 | . . . . . 1 . Storage 11 | 1 3 . . 4 . 3 Processor 2 | . . 1 . . 1 . Hackware 4 | . . . . . 3 1 Protection 6 | . . 3 1 . . 2 Artifact . | . . . . . . . Weapon 40 | 2 3 2 1 13 8 11 Energy Gun 8 | . 2 . 1 4 1 . Energy Cannon 6 | . . . . 2 1 3 Ballistic Gun 16 | 2 1 2 . 5 1 5 Ballistic Cannon 3 | . . . . 1 1 1 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 2 | . 1 1 . . . . Parts Lost 47 | . 1 3 . 16 2 25 Power 3 | . . . . 1 . 2 Propulsion 11 | . . 1 . 4 . 6 Utility 11 | . . 2 . 2 1 6 Weapon 22 | . 1 . . 9 1 11 Highest Loss Streak 23 | . 1 2 . 5 2 23 Average Slot Usage (%) 92 | . 96 99 92 86 97 90 Engine 9 | . 14 11 9 9 7 6 Treads 6 | . 14 22 10 2 . . Wheel 17 | . 14 11 16 17 23 19 Storage 25 | . 25 22 18 30 20 15 Processor 1 | . . . 9 2 1 1 Hackware 3 | . . . . . 11 6 Protection 2 | . . 9 3 1 . 4 Energy Gun 4 | . 4 8 7 3 1 5 Energy Cannon 4 | . . . . 4 11 3 Ballistic Gun 9 | . 21 13 18 7 6 10 Ballistic Cannon 2 | . . . . 2 6 4 Naked Turns . | . . . . . . . Heaviest Build 67 | 9 25 33 36 62 67 65 Greatest Support 46 | 16 20 46 26 36 36 36 Greatest Overweight (x) 18 | . 1 2 1 18 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 24 | 6 12 12 12 24 16 22 Average Capacity 14 | 5 10 12 12 14 16 16 Most Carried 16 | 4 12 12 11 16 16 16 Average Carried 12 | 2 8 11 9 11 15 13 Final Capacity 16 | 6 12 12 12 16 16 16 Final Carried 16 | 4 12 12 10 16 16 2 Class Distribution -------------------- 38% | Mutant 36% | Scavenger-Gunner 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Matter Collected 1818 | 238 131 232 . 686 334 197 Remotely . | . . . . . . . Salvage Created 3355 | . 204 743 . 1746 223 439 Parts 142 | . 15 42 . 58 11 16 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Combat Hostiles Destroyed 58 | . 6 15 . 27 4 6 Guns 37 | . 6 15 . 11 . 5 Cannons 16 | . . . . 11 4 1 AOE 3 | . . . . 3 . . Classes Destroyed 9 | . 3 4 . 2 . . Hauler 2 | . 1 1 . . . . Recycler 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 18 | . 3 4 . 8 . 3 Grunt 27 | . 3 8 . 11 3 2 Brawler 5 | . . 1 . 3 . 1 Duelist 1 | . . . . 1 . . Sentry 5 | . . 2 . 2 1 . Hunter 2 | . . . . 2 . . Best Kill Streak 9 | . 4 9 . 4 1 3 Combat Bots Only 6 | . 4 6 . 4 1 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Gar Damage Taken 6880 | . 253 946 18 2312 252 3099 Core 1234 | . 27 99 . 407 20 681 Absorbed by Shields 58 | . . . . 58 . . Core Remaining (%) 72 | 100 89 75 . 26 . . Volleys Fired 196 | . 26 44 . 103 5 18 Largest 4 | . 2 2 . 3 4 4 Hottest 209 | . 90 90 . 153 209 209 Shots Fired 428 | . 44 88 . 222 19 55 Gun 312 | . 44 88 . 137 6 37 Cannon 102 | . . . . 71 13 18 Launcher 14 | . . . . 14 . . Special . | . . . . . . . Kinetic 256 | . 42 44 . 123 9 38 Thermal 11 | . . . . 9 . 2 Explosive 14 | . . . . 14 . . Electromagnetic 147 | . 2 44 . 76 10 15 Robot Hit Streak 24 | . 8 22 . 24 8 9 Robot Miss Streak 9 | . 3 9 . 4 2 9 Penetration Max 1 | . . . . 1 . . Secondary Targets 5 | . 1 4 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 313 | . 31 68 . 154 21 39 Core Hits 146 | . 14 31 . 74 8 19 Critical Hits 3 | . . . . 3 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . 3 . . Melee Attacks 26 | . . . . . 14 12 Impact . | . . . . . . . Slashing 17 | . . . . . 5 12 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . 6 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7375 | . 462 1280 . 4018 294 1321 Guns 3615 | . 261 1207 . 1632 35 480 Cannons 1586 | . . . . 1113 259 214 Explosions 1576 | . 190 60 . 1267 . 59 Melee 568 | . . . . . . 568 Ramming 30 | . 11 13 . 6 . . Kinetic 2366 | . 227 557 . 1073 117 392 Thermal 696 | . . 60 . 521 . 115 Explosive 1042 | . 190 . . 852 . . Electromagnetic 2673 | . 34 650 . 1566 177 246 Impact . | . . . . . . . Slashing 568 | . . . . . . 568 Piercing . | . . . . . . . Highest Corruption 10 | . . 3 . 1 . 10 Average Corruption 3 | . . 3 . 1 . 6 Corruption Purged . | . . . . . . . Effects 12 | . . 4 . 1 . 7 Message Errors 3 | . . 1 . 1 . 1 Matter Fused 1 | . . 1 . . . . Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 3 | . . 2 . . . 1 Targeting Errors 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 75 | . . . . 52 23 . Projectiles 38 | . . . . 15 23 . Explosions 37 | . . . . 37 . . Melee . | . . . . . . . Knockbacks 3 | . . . . 3 . . Impact . | . . . . . . . Kinetic 3 | . . . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 460 | . 54 66 . 282 . 58 Shots 15 | . 1 2 . 11 . 1 Rammed 3 | . 1 1 . 1 . . Targets Rammed 3 | . 1 1 . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 564 | . 30 136 . 266 126 564 Average Temperature 123 | . 9 46 . 97 59 285 Received Heat Transfer 1053 | . 66 195 9 531 45 207 Effects 6 | . . . . . . 6 Shutdowns 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 9 | . . 1 . 8 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 12 | . . 7 . 4 . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1038 | . . 150 . 790 . 98 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . 2 . 6 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Peak Influence 1285 | . 244 486 145 1285 792 578 Initial 674 | . . 102 141 94 674 424 Average 498 | . 120 311 141 603 661 490 Maximum Alert Level 4 | . 1 2 . 4 3 2 Low Security (%) 15 | 100 71 26 100 2 . . Level 1 22 | . 28 42 . 30 . 2 Level 2 39 | . . 31 . 33 64 97 Level 3 17 | . . . . 21 35 . Level 4 5 | . . . . 12 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 3 . . 2 . Investigation 2 | . . 1 . . 1 . Extermination . | . . . . . . . Reinforcement 5 | . 2 2 . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Distress Signals 5 | . 1 4 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 12 25 3 45 11 17 Peak Tracking Total 15 | . 4 6 3 7 3 15 Tactical Retreats 15 | . . . . 13 1 1 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Traps Triggered 11 | . 1 2 . 5 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Machines Disabled 10 | . 3 2 . 4 . 1 Max in Single Turn 3 | . 3 1 . 1 . 1 Garrison Relay 5 | . . . . 4 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Machines Accessed 11 | . 3 1 1 . 6 . Terminals 6 | . 3 . . . 3 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 28 | . 10 4 1 . 13 . Successful 19 | . 7 2 1 . 9 . Failed 9 | . 3 2 . . 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 15 | . 8 . . . 7 . Terminals 17 | . 10 . . . 7 . Fabricators 3 | . . . . . 3 . Repair Stations 4 | . . 4 . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 5 | . 3 . . . 2 . Record 1 | . 1 . . . . . Part Schematic 2 | . . . . . 2 . Zone Layout 2 | . 2 . . . . . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . Scan Component 2 | . . 2 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 7 | . 4 . . . 3 . Terminals 7 | . 4 . . . 3 . Track 6 | . 3 . . . 3 . Detonate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 1 1 . 6 . Full Trace Events 4 | . 3 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 7 | . . . . . 7 . Non-combat 5 | . . . . . 5 . Combat 2 | . . . . . 2 . Robot Hacks Applied 9 | . . . . . 9 . parse_system 1 | . . . . . 1 . no_distress 1 | . . . . . 1 . map_earth 1 | . . . . . 1 . find_fabricator 1 | . . . . . 1 . check_alert 1 | . . . . . 1 . formatsys_low 2 | . . . . . 2 . formatsys_high 2 | . . . . . 2 . Relay Couplers Released 16 | . . . . 13 . 3 Machine Destruction 16 | . . . . 13 . 3 Attached 3 | . . . . . 2 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Gar Total Allies 4 | . . . . . 4 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 56 | . . . . . 56 . Highest-Rated Ally 30 | . . . . . 30 . Total Orders 1 | . . . . . 1 . ROAM 1 | . . . . . 1 . Ally Attacks 4 | . . . . . 4 . Total Damage 119 | . . . . . 119 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Turns Passed 3493 | 58 340 530 71 1511 776 207 Spaces Moved 2122 | 47 216 293 62 760 658 86 Core 41 | 3 . . . 38 . . Treads 75 | . 30 41 . 4 . . Legs 63 | . . . . 63 . . Wheels 1943 | 44 186 252 62 655 658 86 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 110 100 100 100 100 Average Speed 116 | 96 115 121 100 134 100 100 Slowest Speed 950 | 100 180 160 100 950 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 37 29 6 86 18 19 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 81 | . 24 4 . 42 5 6 Melee 4 | . . . . . 4 . Projectile 1 | . . . . . 1 . AOE 76 | . 24 4 . 42 . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Total 2724 | 56 271 377 71 1058 742 149 Wait 164 | . 3 16 4 104 37 . Move 2117 | 46 215 292 61 759 658 86 Hop . | . . . . . . . Pick Up 57 | 4 12 7 1 26 7 . Fast Attach 26 | 6 3 2 1 10 4 . Attach 36 | . 2 3 2 12 1 16 Detach 1 | . 1 . . . . . Swap 34 | . 3 6 . 8 10 7 Drop 36 | . 5 6 2 15 6 2 Fire 196 | . 26 44 . 103 5 18 Melee 26 | . . . . . 14 12 Ram 2 | . 1 . . 1 . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis 28 | . . . . 20 . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 59 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Discovered new exit (range 15) 376 | -10/Materials | Build established: Mutant 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 892 | -9/Materials | Discovered new exit (range 13) 929 | -9/Materials | Entered another Materials area 929 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 999 | -8/Materials | Identified exit to Garrison 1000 | -8/Materials | Entered Garrison 1013 | -8/Garrison | Triggered checkpoint 1144 | -8/Garrison | Triggered checkpoint 1308 | -8/Garrison | Triggered checkpoint 1374 | -8/Garrison | Lost 5 parts (1p1n2u1w) 1600 | -8/Garrison | Discovered new exit (range 13) 1606 | -8/Garrison | Triggered checkpoint 1754 | -8/Garrison | Triggered checkpoint 1779 | -8/Garrison | Triggered checkpoint 2086 | -8/Garrison | Triggered checkpoint 2115 | -8/Garrison | Garrison Relay disabled 2150 | -8/Garrison | Discovered new exit (range 15) 2206 | -8/Garrison | Triggered checkpoint 2256 | -8/Garrison | Core integrity fell below 50% 2309 | -8/Garrison | Lost 3 parts (1n2w) 2354 | -8/Garrison | Triggered checkpoint 2436 | -8/Garrison | Garrison Relay disabled 2469 | -8/Garrison | Discovered new exit (range 12) 2486 | -8/Garrison | Installed Relay Interface Framework 2511 | -8/Garrison | Entered Factory 2511 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2589 | -7/Factory | Build established: Scavenger-Gunner 3287 | -7/Factory | Identified exit to Garrison 3287 | -7/Factory | Entered Garrison 3302 | -7/Garrison | Triggered checkpoint 3373 | -7/Garrison | Garrison Relay disabled 3468 | -7/Garrison | System corruption reached 10% 3478 | -7/Garrison | Core integrity fell below 50% 3488 | -7/Garrison | Core integrity fell below 20% 3494 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03466_ Arm. Wheel destroyed. 03467_ Lrn. Sensor Array destroyed. 03467_ System corrupted by crushing effect (+2). 03469_ Critical hit. 03469_ Minigun destroyed. 03470_ Knocked back. 03472_ System corrupted: Energy discharge (-20). 03473_ EM Pulse Cannon destroyed. 03473_ Critical hit. 03473_ Minigun destroyed. 03474_ Com. Wheel destroyed. 03474_ Imp. Ion Engine destroyed. 03475_ EM Pulse Cannon destroyed. 03480_ Hvy. Ion Cannon destroyed. 03481_ System corrupted: Axe targeting data glitched. 03483_ Lrg. Battery destroyed. 03487_ System corrupted: Axe targeting data glitched. 03488_ Lrg. Storage Unit destroyed. 03492_ S-27 Virus destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###???"????????????? | | ?????????????????????????????? ?? ??????????? | | ?????????????????????????????? ???% ??????????? | | ?????????????????????????????? ?? ??????????? | | ????????????????????????????? #? #???????????? | | ????????????????????????????? ## ##??????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? #???? #???????????? | | ?????????????????###########% ## ## #??????? | | ?????????????????# = @ s* #??????? | | ?????????????????# s%g lsg #??????? | | ?????????????????# ######## #??????? | | ?????????????????# #???????#+### ## #??????? | | ?????????????????# #???????? #???? #???????????? | | ?????????????????# #?????????#??????#???????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????#^ #????????????????????????????? | | ????????########## #????????????????????????????? | | ????????# ####?????????????????????????? | | ????????# # #?????????????????????????? | | ????????# ##### #### #?????????????????????????? | | ????????# #???# #??# ###???????????????????????? | | ????????#####???# #### # #?#######???????????????? | | ????????????????# ## "%"#??#"" ""#???????????????? | | ????????????????# ###!""#####!!!#????????????????? | | ????????????????# !* %== = #????????????????? | | ????????????????#######[*%#######????????????????? | | ??????????????????????#[=%#??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 590 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Relay Coupler Types 34 Relay Coupler Value 2 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Just Browsing Challenges ------------ None Game ------ Seed RagnarokAlphaFlakker Manual? 0 Play Time 01:00:40 Cumulative 33.9 hours Start 2021.10.25 @ 18:29:42 End 2021.10.25 @ 20:00:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 30 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59e042f0-0e40-4dce-89d0-f4d42966a1a5