Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.15 @ 14:27:40 Player: Katana1232 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (810) 810 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4170 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 23/300 Energy 30/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Shielding Improved Heat Shielding Small Storage Unit Compact Battery > --- WEAPON ----------- Minigun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- ECM Suite Heavy EM Pulse Gun Heavy Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Hammer [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Shielding Device Improved Heat Shielding Storage Small Storage Unit Weapon Advanced Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . . 1 . 1 Utility 2 | . . 1 . . 1 . Weapon 2 | . . 1 . . 1 . Parts Attached 31 | 5 . 2 2 5 11 6 Power 2 | 1 . . . . . 1 Engine 2 | 1 . . . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . . 2 . 1 Treads . | . . . . . . . Leg 3 | . . . . 2 . 1 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . . . 2 1 4 1 Device 6 | . . . 1 1 3 1 Storage 2 | . . . 1 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 . 2 . 2 7 3 Energy Gun 4 | . . 2 . . 2 . Energy Cannon 4 | . . . . . 1 3 Ballistic Gun 4 | 2 . . . . 2 . Ballistic Cannon 3 | . . . . 2 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 18 | . . 1 . . 12 5 Power 2 | . . . . . 1 1 Propulsion 4 | . . 1 . . 2 1 Utility 5 | . . . . . 4 1 Weapon 7 | . . . . . 5 2 Highest Loss Streak 12 | . . 1 . . 12 3 Average Slot Usage (%) 54 | . 71 62 75 79 64 10 Engine 6 | . 14 11 11 9 5 2 Leg 7 | . . . . 16 12 . Wheel 4 | . 28 19 11 1 . . Device 8 | . . . 10 17 13 2 Storage 6 | . . . 10 9 11 . Energy Gun 3 | . . 9 11 9 . . Energy Cannon 1 | . . . . . . 5 Ballistic Gun 7 | . 28 22 22 . 5 . Ballistic Cannon 7 | . . . . 17 13 . Naked Turns 127 | . . . . . 45 82 Heaviest Build 35 | 6 6 9 14 26 35 23 Greatest Support 32 | 32 32 32 16 20 20 20 Greatest Overweight (x) 8 | . . . . 1 8 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 4 4 4 6 6 6 4 Average Capacity 5 | 4 4 4 5 6 5 4 Most Carried 6 | 4 3 4 5 6 6 4 Average Carried 3 | 1 2 3 4 5 5 . Final Capacity 6 | 4 4 4 6 6 4 4 Final Carried 6 | 2 3 4 4 6 1 . Class Distribution -------------------- 52% | Mutant 47% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 520 | 192 43 72 70 42 101 . Remotely . | . . . . . . . Salvage Created 638 | 27 43 182 45 125 216 . Parts 44 | 3 4 13 4 5 15 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled 8 | . . . . . 8 . Retrieved Matter 115 | . . . . . 115 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 21 | . 3 6 3 3 6 . Guns 10 | . 3 4 3 . . . Cannons 8 | . . . . 3 5 . AOE 3 | . . 2 . . 1 . Classes Destroyed 10 | 1 1 2 . 1 5 . Worker 2 | . . 1 . . 1 . Builder 2 | . . . . . 2 . Tunneler 1 | 1 . . . . . . Watcher 2 | . . . . . 2 . Swarmer 10 | . 3 4 3 . . . Grunt 4 | . . . . 1 3 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 4 | . . 2 . 2 . . Hunter 1 | . . . . . 1 . Best Kill Streak 7 | 1 3 7 3 2 3 . Combat Bots Only 6 | . 3 6 3 2 3 . Max Kills in Single Turn 4 | 1 1 4 1 1 1 . Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 2 . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 3206 | . 107 48 105 12 1620 1314 Core 1582 | . 27 4 22 . 674 855 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 89 . 93 100 3 . Volleys Fired 53 | 1 6 6 10 5 25 . Largest 4 | 2 2 3 2 3 4 . Hottest 201 | 40 40 85 40 141 201 . Shots Fired 135 | 2 12 18 20 15 68 . Gun 72 | 2 12 18 20 5 15 . Cannon 63 | . . . . 10 53 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 119 | 2 12 12 20 10 63 . Thermal 5 | . . . . . 5 . Explosive . | . . . . . . . Electromagnetic 11 | . . 6 . 5 . . Robot Hit Streak 9 | 2 4 9 9 6 9 . Robot Miss Streak 3 | . 1 1 3 1 2 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 84 | 2 9 13 12 9 39 . Core Hits 39 | 1 4 9 4 5 16 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1830 | 21 91 212 123 228 1155 . Guns 413 | 21 91 122 123 14 42 . Cannons 1067 | . . . . 214 853 . Explosions 333 | . . 90 . . 243 . Melee . | . . . . . . . Ramming 17 | . . . . . 17 . Kinetic 1353 | 21 91 84 123 214 820 . Thermal 408 | . . 90 . . 318 . Explosive . | . . . . . . . Electromagnetic 52 | . . 38 . 14 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 105 | . . 3 . 4 98 . Projectiles 27 | . . . . 4 23 . Explosions 78 | . . 3 . . 75 . Melee . | . . . . . . . Knockbacks 10 | . . . . 2 8 . Impact . | . . . . . . . Kinetic 10 | . . . . 2 8 . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . 18 . . 43 . Shots 2 | . . 1 . . 1 . Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 487 | . . 111 . 163 487 . Average Temperature 105 | . . 58 . 78 119 . Received Heat Transfer 912 | . 6 9 . . 681 216 Effects 5 | . . . . . 5 . Shutdowns 2 | . . . . . 2 . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 300 | . . . . . 300 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 259 | 5 102 226 144 159 259 93 Average Influence 116 | . 42 90 91 94 190 77 Maximum Alert Level 1 | . . 1 . . 1 . Low Security (%) 81 | 100 100 76 100 100 52 100 Level 1 18 | . . 23 . . 47 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . 1 . . 2 1 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . 1 . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 3 | . . . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 7 8 3 14 19 13 Peak Tracking Total 12 | . 5 5 3 7 7 12 Tactical Retreats 8 | . . . . 4 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 12 | . . . . . 12 . Max in Single Turn 6 | . . . . . 6 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 1746 | 62 132 143 109 264 620 416 Spaces Moved 1179 | 54 115 106 77 153 383 291 Core 375 | 13 . . . . 96 266 Treads . | . . . . . . . Legs 451 | . . . . 139 287 25 Wheels 353 | 41 115 106 77 14 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 100 100 50 50 Average Speed 116 | 87 100 100 100 145 131 104 Slowest Speed 450 | 100 100 100 100 150 450 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 15 | 4 30 11 24 16 11 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 98 | . . 6 . 1 91 . Melee . | . . . . . . . Projectile 8 | . . . . 1 7 . AOE 90 | . . 6 . . 84 . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 1445 | 66 121 130 90 184 450 404 Wait 150 | . . 13 . 12 24 101 Move 1174 | 53 114 105 76 152 383 291 Hop . | . . . . . . . Pick Up 24 | 7 1 2 1 7 1 5 Fast Attach 5 | . . 2 1 . 2 . Attach 23 | 5 . . 1 5 6 6 Detach 2 | . . . . . 2 . Swap 3 | . . . . . 3 . Drop 9 | . . 2 . 3 3 1 Fire 53 | 1 6 6 10 5 25 . Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 3) 195 | -10/Materials | Entered another Materials area 195 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 268 | -9/Materials | Discovered new exit (range 15) 338 | -9/Materials | Entered Mines 406 | -9/Mines | Discovered new exit (range 8) 447 | -9/Mines | Entered Materials 447 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 691 | -8/Materials | Discovered new exit (range 12) 711 | -8/Materials | Entered Factory 711 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 754 | -7/Factory | Build established: Gunner 1277 | -7/Factory | Core integrity fell below 50% 1300 | -7/Factory | Core integrity fell below 20% 1317 | -7/Factory | Lost 12 parts (1p2n4u5w) 1325 | -7/Factory | Discovered new exit (range 11) 1331 | -7/Factory | Entered another Factory area 1331 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1481 | -6/Factory | Build established: Mutant 1561 | -6/Factory | Lost 3 parts (1p2w) 1572 | -6/Factory | Core integrity fell below 50% 1609 | -6/Factory | Core integrity fell below 20% 1646 | -6/Factory | Discovered new exit (range 16) 1747 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired Cld. Particle Cannon. Door malfunctions. Cld. Particle Cannon destroyed. Door malfunctions. Cld. Particle Cannon destroyed. Lgt. Angular Momentum Engine destroyed. Acquired Flexi-carbon Leg. Flexi-carbon Leg destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 3F. A derelict emerges from the shadows: "What are you doing here, didn't you get that announcement? It sounds like they're after you!" AA-5K6(g): "I have no idea how they do it but extermination squads are basically impossible to shake, this is bad..." W-25 Informer distress signal alerts nearby ally. AA-5K6(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" AA-5K6(g) destroyed. K-01 Serf cleans the Construction Platform. EXIT=FOUND ECM Suite destroyed. 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