Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 14:38:17 Player: LordRochester Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (303) 303 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 2508 Bonus ------- Pacifist 200 Follower Combat Kills 130 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Weight Redist. System > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Flight Unit Small Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Medium Laser Small Laser Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Wheel Compact Wheel Targeting Computer Medium Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 45 | 6 3 7 12 17 Power 6 | 1 . 2 1 2 Engine 5 | 1 . 1 1 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 18 | 2 2 3 6 5 Treads 3 | . . . . 3 Leg . | . . . . . Wheel 2 | 2 . . . . Hover 5 | . 2 3 . . Flight 8 | . . . 6 2 Utility 7 | 1 1 . . 5 Device 2 | . 1 . . 1 Storage 5 | 1 . . . 4 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 . 2 5 5 Energy Gun 4 | 2 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 10 | . . 1 5 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . . 2 16 Power 3 | . . . . 3 Propulsion 10 | . . . 2 8 Utility . | . . . . . Weapon 5 | . . . . 5 Highest Loss Streak 8 | . . . 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 98 98 82 Engine 11 | . 14 8 9 13 Hover 10 | . 26 32 1 . Flight 17 | . . . 30 25 Device 10 | . 11 11 11 8 Storage 11 | . 14 11 11 9 Energy Gun 11 | . 28 28 4 . Ballistic Gun 16 | . . 4 28 22 Peak Build Rating 12 | 6 7 12 12 12 Average Rating 8 | 4 6 9 9 9 On Entrance 6 | . 6 7 12 9 Naked Turns . | . . . . . Heaviest Build 30 | 13 14 16 15 30 Greatest Support 66 | 26 26 18 12 66 Greatest Overweight (x) 9 | . 2 1 3 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 8 | 6 8 8 8 9 Most Carried 8 | 6 8 8 8 8 Average Carried 6 | 3 7 6 7 6 Final Capacity 15 | 8 8 8 8 15 Final Carried 8 | 6 8 8 8 3 Class Distribution -------------------- 40% | Mutant 29% | Scavenger-Skirmisher 16% | Scavenger-Sprinter 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 720 | 199 . 159 193 169 Remotely . | . . . . . Salvage Created 385 | . . 187 92 106 Parts 36 | . . 10 14 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 15 | . . 6 7 2 Guns 15 | . . 6 7 2 Classes Destroyed 3 | . . 3 . . Swarmer 10 | . . 3 7 . Grunt 2 | . . 2 . . Sentry 3 | . . 1 . 2 Best Kill Streak 6 | . . 6 4 1 Combat Bots Only 6 | . . 6 4 1 Max Kills in Single Turn 2 | . . 2 2 1 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 145 | . . 19 28 98 Missed 48 | . . 6 12 30 Damage Taken 1996 | . . 134 125 1737 Core 628 | . . 43 8 577 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 100 . 87 . Volleys Fired 55 | . . 5 11 39 Largest 3 | . . 3 3 3 Hottest 140 | . . 140 110 96 Shots Fired 140 | . . 15 28 97 Gun 140 | . . 15 28 97 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 112 | . . . 18 94 Thermal 28 | . . 15 10 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . . 8 5 13 Robot Miss Streak 4 | . . 3 4 4 Penetration Max . | . . . . . Secondary Targets 6 | . . 4 2 . Max Gunslinging Chain 2 | . . 2 2 . Shots Hit Robots 81 | . . 10 12 59 Core Hits 37 | . . 9 10 18 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 776 | . . 122 133 521 Guns 776 | . . 122 133 521 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 553 | . . . 75 478 Thermal 223 | . . 122 58 43 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 391 | . . 391 178 109 Average Temperature 76 | . . 198 67 41 Received Heat Transfer 387 | . . 18 . 369 Effects 2 | . . 2 . . Matter Decay 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 606 | . . 334 161 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 251 | . . 200 251 229 Initial 97 | . . . 78 97 Average 120 | . . 118 205 159 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 68 | 100 100 48 25 87 Level 1 31 | . . 51 74 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . . 6 7 9 Peak Tracking Total 5 | . . 5 3 4 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 4 . . 2 Successful . | . . . . . Failed 6 | . 4 . . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 1 . . 2 Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 43 | . . . 43 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 17 | . . . 3 14 Total Damage 271 | . . . 65 206 Kills 4 | . . . 2 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1152 | 84 268 123 347 330 Spaces Moved 1338 | 79 225 179 429 426 Core 11 | 4 . . . 7 Treads 12 | . . . . 12 Legs . | . . . . . Wheels 84 | 75 9 . . . Hover 397 | . 216 179 2 . Flight 834 | . . . 427 407 Fastest Speed 31 | 50 90 52 34 31 Average Speed 57 | 87 115 52 40 40 Slowest Speed 500 | 90 185 120 280 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 33 16 68 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1619 | 90 233 195 585 516 Wait 147 | . . . 119 28 Move 1332 | 78 224 178 426 426 Hop 1 | . . . 1 . Pick Up 21 | 6 4 3 5 3 Fast Attach 16 | 6 1 3 2 4 Attach 9 | . . 2 . 7 Detach . | . . . . . Swap 20 | . 2 2 10 6 Drop 18 | . 2 2 11 3 Fire 55 | . . 5 11 39 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 464 | -9/Materials | Discovered new exit (range 15) 476 | -9/Materials | Entered Mines 675 | -9/Mines | Found a hidden stash of uninstalled traps 680 | -9/Mines | Discovered new exit (range 8) 792 | -9/Mines | Build established: Scavenger-Skirmisher 823 | -9/Mines | Entered Materials 823 | -8/Materials | Accompanied by 1 ally 823 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 828 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1091 | -8/Materials | Lost 7 parts (2p4n1w) 1113 | -8/Materials | Core integrity fell below 50% 1134 | -8/Materials | Core integrity fell below 20% 1153 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01096_ Beam Rifle destroyed. 01099_ Acquired Imp. Ion Engine. 01099_ Lgt. Treads destroyed. 01101_ G-47 Trooper knocked back. 01109_ G-47 Trooper destroyed. 01113_ Critical hit (Burn: +37). 01117_ Lgt. Assault Rifle destroyed. 01117_ Lgt. Treads destroyed. 01117_ Critical hit (Blast). 01127_ Knocked back. 01129_ Lgt. Assault Rifle destroyed. 01131_ Acquired 51 matter. 01135_ U-05 Engineer builds a Wall. 01137_ Lgt. Assault Rifle destroyed. 01137_ Imp. Ion Engine destroyed. 01137_ Knocked back. 01139_ U-05 Engineer builds a Wall. 01147_ U-05 Engineer builds a Door. 01148_ Acquired Hvy. Assault Rifle. 01151_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ### ######### % ####???## ## | | ### ######### !##?????## ## | | + ##?????## ## | | ###+######### # ????? # ########### ## | | # ###### # ????? # ########### ## | | ??"""??????## # ????? # ########### ## | | ? 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